diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d38181daab9..5e4effbd237 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2112,7 +2112,7 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*= { uint32 validEffectMask = 0; for (SpellEffectInfo const* effect : GetEffects()) - if (effect && (effectMask & effect->EffectIndex) != 0 && CheckEffectTarget(target, effect, losPosition)) + if (effect && (effectMask & (1 << effect->EffectIndex)) != 0 && CheckEffectTarget(target, effect, losPosition)) validEffectMask |= 1 << effect->EffectIndex; effectMask &= validEffectMask; @@ -2223,7 +2223,7 @@ void Spell::AddGOTarget(GameObject* go, uint32 effectMask) { uint32 validEffectMask = 0; for (SpellEffectInfo const* effect : GetEffects()) - if (effect && (effectMask & effect->EffectIndex) != 0 && CheckEffectTarget(go, effect)) + if (effect && (effectMask & (1 << effect->EffectIndex)) != 0 && CheckEffectTarget(go, effect)) validEffectMask |= 1 << effect->EffectIndex; effectMask &= validEffectMask; @@ -2278,7 +2278,7 @@ void Spell::AddItemTarget(Item* item, uint32 effectMask) { uint32 validEffectMask = 0; for (SpellEffectInfo const* effect : GetEffects()) - if (effect && (effectMask & effect->EffectIndex) != 0 && CheckEffectTarget(item, effect)) + if (effect && (effectMask & (1 << effect->EffectIndex)) != 0 && CheckEffectTarget(item, effect)) validEffectMask |= 1 << effect->EffectIndex; effectMask &= validEffectMask; @@ -4531,7 +4531,7 @@ void Spell::TakeCastItem() bool expendable = false; bool withoutCharges = false; - for (int i = 0; i < proto->Effects.size(); ++i) + for (uint8 i = 0; i < proto->Effects.size(); ++i) { // item has limited charges if (proto->Effects[i].Charges) |
