diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 1e82dd8cf71..55c9df76914 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3976,7 +3976,7 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/) { // in dungeons (or for nonplayers), reset this unit on all enemies' threat lists for (auto const& pair : unitTarget->GetThreatManager().GetThreatenedByMeList()) - pair.second->SetThreat(0.0f); + pair.second->ScaleThreat(0.0f); } // makes spells cast before this time fizzle |