diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index bbdf8931bff..9d3f5c2694a 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -676,7 +676,7 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex) if (m_caster->GetTypeId() == TYPEID_PLAYER) { // Add Ammo and Weapon damage plus RAP * 0.1 - Item *item = m_caster->ToPlayer()->GetWeaponForAttack(RANGED_ATTACK); + Item* item = m_caster->ToPlayer()->GetWeaponForAttack(RANGED_ATTACK); if (item) { float dmg_min = item->GetTemplate()->Damage->DamageMin; @@ -962,7 +962,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) damage = 12000; // maybe wrong value damage /= count; - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(42784); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(42784); // now deal the damage for (std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) @@ -1169,7 +1169,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) } case 53808: // Pygmy Oil { - Aura *pAura = m_caster->GetAura(53806); + Aura* pAura = m_caster->GetAura(53806); if (pAura) pAura->RefreshDuration(); else @@ -1247,7 +1247,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) int32 newRage = std::max<int32>(0, m_caster->GetPower(POWER_RAGE) - rageUsed); // Sudden Death rage save - if (AuraEffect * aurEff = m_caster->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_GENERIC, 1989, EFFECT_0)) + if (AuraEffect* aurEff = m_caster->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_GENERIC, 1989, EFFECT_0)) { int32 ragesave = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue() * 10; newRage = std::max(newRage, ragesave); @@ -1256,7 +1256,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) m_caster->SetPower(POWER_RAGE, uint32(newRage)); // Glyph of Execution bonus - if (AuraEffect * aurEff = m_caster->GetAuraEffect(58367, EFFECT_0)) + if (AuraEffect* aurEff = m_caster->GetAuraEffect(58367, EFFECT_0)) rageUsed += aurEff->GetAmount() * 10; bp = damage + int32(rageUsed * m_spellInfo->Effects[effIndex].DamageMultiplier + m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.2f); @@ -1400,7 +1400,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) return; // Restorative Totems if (Unit* owner = m_caster->GetOwner()) - if (AuraEffect *dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 338, 1)) + if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 338, 1)) AddPctN(damage, dummy->GetAmount()); m_caster->CastCustomSpell(unitTarget, 52042, &damage, 0, 0, true, 0, 0, m_originalCasterGUID); @@ -1504,7 +1504,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) //spells triggered by dummy effect should not miss if (spell_id) { - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); if (!spellInfo) { @@ -1544,7 +1544,7 @@ void Spell::EffectTriggerSpellWithValue(SpellEffIndex effIndex) uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; // normal case - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { @@ -1562,7 +1562,7 @@ void Spell::EffectTriggerSpellWithValue(SpellEffIndex effIndex) void Spell::EffectTriggerRitualOfSummoning(SpellEffIndex effIndex) { uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { @@ -1583,7 +1583,7 @@ void Spell::EffectForceCast(SpellEffIndex effIndex) uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; // normal case - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { @@ -1620,7 +1620,7 @@ void Spell::EffectForceCastWithValue(SpellEffIndex effIndex) uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; // normal case - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { @@ -1764,7 +1764,7 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex) } // normal case - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { sLog->outError("EffectTriggerSpell of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id); @@ -1789,7 +1789,7 @@ void Spell::EffectTriggerMissileSpell(SpellEffIndex effIndex) uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; // normal case - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { @@ -2099,7 +2099,7 @@ void Spell::EffectPowerDrain(SpellEffIndex effIndex) { gainMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this); - int32 gain = int32(newDamage * gainMultiplier); + int32 gain = int32(newDamage* gainMultiplier); m_caster->EnergizeBySpell(m_caster, m_spellInfo->Id, gain, powerType); } @@ -2158,7 +2158,7 @@ void Spell::EffectPowerBurn(SpellEffIndex effIndex) // add log data before multiplication (need power amount, not damage) ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, newDamage, 0.0f); - newDamage = int32(newDamage * dmgMultiplier); + newDamage = int32(newDamage* dmgMultiplier); m_damage += newDamage; } @@ -2198,7 +2198,7 @@ void Spell::SpellDamageHeal(SpellEffIndex /*effIndex*/) { Unit::AuraEffectList const& RejorRegr = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL); // find most short by duration - AuraEffect *targetAura = NULL; + AuraEffect* targetAura = NULL; for (Unit::AuraEffectList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) { if ((*i)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_DRUID @@ -2260,7 +2260,7 @@ void Spell::SpellDamageHeal(SpellEffIndex /*effIndex*/) else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x100) { addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL); - if (AuraEffect * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, m_originalCasterGUID)) + if (AuraEffect* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, m_originalCasterGUID)) { addhealth = int32(addhealth * 1.25f); // consume aura @@ -2339,7 +2339,7 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype) Player* player = (Player*)unitTarget; uint32 newitemid = itemtype; - ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(newitemid); + ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(newitemid); if (!pProto) { player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); @@ -2606,7 +2606,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex) sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_BATTLE, avalibleElixirs); for (std::set<uint32>::iterator itr = avalibleElixirs.begin(); itr != avalibleElixirs.end() ;) { - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(*itr); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(*itr); if (spellInfo->SpellLevel < m_spellInfo->SpellLevel || spellInfo->SpellLevel > unitTarget->getLevel()) avalibleElixirs.erase(itr++); else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_SHATTRATH)) @@ -2740,7 +2740,7 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex) { //CanUseBattlegroundObject() already called in CheckCast() // in battleground check - if (Battleground *bg = player->GetBattleground()) + if (Battleground* bg = player->GetBattleground()) { bg->EventPlayerClickedOnFlag(player, gameObjTarget); return; @@ -2750,7 +2750,7 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex) { //CanUseBattlegroundObject() already called in CheckCast() // in battleground check - if (Battleground *bg = player->GetBattleground()) + if (Battleground* bg = player->GetBattleground()) { if (bg->GetTypeID(true) == BATTLEGROUND_EY) bg->EventPlayerClickedOnFlag(player, gameObjTarget); @@ -2840,7 +2840,7 @@ void Spell::EffectSummonChangeItem(SpellEffIndex effIndex) uint16 pos = m_CastItem->GetPos(); - Item *pNewItem = Item::CreateItem(newitemid, 1, player); + Item* pNewItem = Item::CreateItem(newitemid, 1, player); if (!pNewItem) return; @@ -2943,7 +2943,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex) if (!entry) return; - SummonPropertiesEntry const *properties = sSummonPropertiesStore.LookupEntry(m_spellInfo->Effects[effIndex].MiscValueB); + SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(m_spellInfo->Effects[effIndex].MiscValueB); if (!properties) { sLog->outError("EffectSummonType: Unhandled summon type %u", m_spellInfo->Effects[effIndex].MiscValueB); @@ -2960,7 +2960,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex) Position pos; GetSummonPosition(effIndex, pos); - TempSummon *summon = NULL; + TempSummon* summon = NULL; switch (properties->Category) { @@ -3108,7 +3108,7 @@ void Spell::EffectLearnSpell(SpellEffIndex effIndex) } typedef std::list< std::pair<uint32, uint64> > DispelList; -typedef std::list< std::pair<Aura *, uint8> > DispelChargesList; +typedef std::list< std::pair<Aura* , uint8> > DispelChargesList; void Spell::EffectDispel(SpellEffIndex effIndex) { if (!unitTarget) @@ -3127,7 +3127,7 @@ void Spell::EffectDispel(SpellEffIndex effIndex) Unit::AuraMap const& auras = unitTarget->GetOwnedAuras(); for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { - Aura * aura = itr->second; + Aura* aura = itr->second; AuraApplication * aurApp = aura->GetApplicationOfTarget(unitTarget->GetGUID()); if (!aurApp) continue; @@ -3433,7 +3433,7 @@ void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex) if (!enchant_id) return; - SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); + SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); if (!pEnchant) return; @@ -3475,7 +3475,7 @@ void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex) if (!enchant_id) return; - SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); + SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); if (!pEnchant) return; @@ -3558,7 +3558,7 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex) return; } - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); if (!spellInfo) { sLog->outError("Spell::EffectEnchantItemTmp: unknown spell id %i", spell_id); @@ -3592,7 +3592,7 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex) return; } - SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); + SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); if (!pEnchant) { sLog->outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ", m_spellInfo->Id, effIndex, enchant_id); @@ -3717,7 +3717,7 @@ void Spell::EffectSummonPet(SpellEffIndex effIndex) if (!owner) { - SummonPropertiesEntry const *properties = sSummonPropertiesStore.LookupEntry(67); + SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(67); if (properties) SummonGuardian(effIndex, petentry, properties); return; @@ -3795,7 +3795,7 @@ void Spell::EffectLearnPetSpell(SpellEffIndex effIndex) if (!pet->isAlive()) return; - SpellInfo const *learn_spellproto = sSpellMgr->GetSpellInfo(m_spellInfo->Effects[effIndex].TriggerSpell); + SpellInfo const* learn_spellproto = sSpellMgr->GetSpellInfo(m_spellInfo->Effects[effIndex].TriggerSpell); if (!learn_spellproto) return; @@ -3900,7 +3900,7 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex) if (needCast) m_caster->CastSpell(unitTarget, 58567, true); - if (Aura * aur = unitTarget->GetAura(58567, m_caster->GetGUID())) + if (Aura* aur = unitTarget->GetAura(58567, m_caster->GetGUID())) { // 58388 - Glyph of Devastate dummy aura. if (int32 num = (needCast ? 0 : 1) + (m_caster->HasAura(58388) ? 1 : 0)) @@ -3968,7 +3968,7 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex) { // Skyshatter Harness item set bonus // Stormstrike - if (AuraEffect * aurEff = m_caster->IsScriptOverriden(m_spellInfo, 5634)) + if (AuraEffect* aurEff = m_caster->IsScriptOverriden(m_spellInfo, 5634)) m_caster->CastSpell(m_caster, 38430, true, NULL, aurEff); break; } @@ -4113,7 +4113,7 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex) weaponDamage += fixed_bonus; break; case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: - weaponDamage = int32(weaponDamage * weaponDamagePercentMod); + weaponDamage = int32(weaponDamage* weaponDamagePercentMod); default: break; // not weapon damage effect, just skip } @@ -4123,7 +4123,7 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex) weaponDamage += spell_bonus; if (totalDamagePercentMod != 1.0f) - weaponDamage = int32(weaponDamage * totalDamagePercentMod); + weaponDamage = int32(weaponDamage* totalDamagePercentMod); // prevent negative damage uint32 eff_damage(std::max(weaponDamage, 0)); @@ -4215,7 +4215,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) else m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); - Map *map = target->GetMap(); + Map* map = target->GetMap(); if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, map, m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) @@ -4510,7 +4510,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) float x, y, z; unitTarget->GetPosition(x, y, z); uint32 areaFlag = unitTarget->GetBaseMap()->GetAreaFlag(x, y, z); - AreaTableEntry const *pArea = sAreaStore.LookupEntry(areaFlag); + AreaTableEntry const* pArea = sAreaStore.LookupEntry(areaFlag); if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE))) canFly = false; @@ -4555,7 +4555,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) float x, y, z; unitTarget->GetPosition(x, y, z); uint32 areaFlag = unitTarget->GetBaseMap()->GetAreaFlag(x, y, z); - AreaTableEntry const *pArea = sAreaStore.LookupEntry(areaFlag); + AreaTableEntry const* pArea = sAreaStore.LookupEntry(areaFlag); if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE))) canFly = false; @@ -4588,7 +4588,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) uint8 bag = 19; uint8 slot = 0; - Item *item = NULL; + Item* item = NULL; while (bag) // 256 = 0 due to var type { @@ -4871,7 +4871,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) float x, y, z; unitTarget->GetPosition(x, y, z); uint32 areaFlag = unitTarget->GetBaseMap()->GetAreaFlag(x, y, z); - AreaTableEntry const *pArea = sAreaStore.LookupEntry(areaFlag); + AreaTableEntry const* pArea = sAreaStore.LookupEntry(areaFlag); if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE))) canFly = false; @@ -4917,7 +4917,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) float x, y, z; unitTarget->GetPosition(x, y, z); uint32 areaFlag = unitTarget->GetBaseMap()->GetAreaFlag(x, y, z); - AreaTableEntry const *pArea = sAreaStore.LookupEntry(areaFlag); + AreaTableEntry const* pArea = sAreaStore.LookupEntry(areaFlag); if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE))) canFly = false; @@ -4980,7 +4980,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) float x, y, z; unitTarget->GetPosition(x, y, z); uint32 areaFlag = unitTarget->GetBaseMap()->GetAreaFlag(x, y, z); - AreaTableEntry const *pArea = sAreaStore.LookupEntry(areaFlag); + AreaTableEntry const* pArea = sAreaStore.LookupEntry(areaFlag); if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE))) canFly = false; @@ -5097,7 +5097,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) } // proc a spellcast - if (Aura * chargesAura = m_caster->GetAura(59907)) + if (Aura* chargesAura = m_caster->GetAura(59907)) { m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, m_caster->ToTempSummon()->GetSummonerGUID()); if (chargesAura->ModCharges(-1)) @@ -5132,7 +5132,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) } } // Glyph of Stoneclaw Totem - if (AuraEffect *aur=unitTarget->GetAuraEffect(63298, 0)) + if (AuraEffect* aur=unitTarget->GetAuraEffect(63298, 0)) { basepoints0 *= aur->GetAmount(); m_caster->CastCustomSpell(unitTarget, 55277, &basepoints0, NULL, NULL, true); @@ -5182,7 +5182,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) Player* plr = unitTarget->ToPlayer(); static uint32 const itemId[] = {45061, 45176, 45177, 45178, 45179, 0}; // player can only have one of these items - for (uint32 const *itr = &itemId[0]; *itr; ++itr) + for (uint32 const* itr = &itemId[0]; *itr; ++itr) if (plr->HasItemCount(*itr, 1, true)) return; DoCreateItem(effIndex, itemId[urand(0, 4)]); @@ -5215,10 +5215,10 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) Unit::AuraApplicationMap & sealAuras = m_caster->GetAppliedAuras(); for (Unit::AuraApplicationMap::iterator iter = sealAuras.begin(); iter != sealAuras.end();) { - Aura * aura = iter->second->GetBase(); + Aura* aura = iter->second->GetBase(); if (aura->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL) { - if (AuraEffect * aureff = aura->GetEffect(2)) + if (AuraEffect* aureff = aura->GetEffect(2)) if (aureff->GetAuraType() == SPELL_AURA_DUMMY) { if (sSpellMgr->GetSpellInfo(aureff->GetAmount())) @@ -5436,14 +5436,14 @@ void Spell::EffectDuel(SpellEffIndex effIndex) target->GetSession()->SendPacket(&data); // create duel-info - DuelInfo *duel = new DuelInfo; + DuelInfo* duel = new DuelInfo; duel->initiator = caster; duel->opponent = target; duel->startTime = 0; duel->startTimer = 0; caster->duel = duel; - DuelInfo *duel2 = new DuelInfo; + DuelInfo* duel2 = new DuelInfo; duel2->initiator = caster; duel2->opponent = caster; duel2->startTime = 0; @@ -5477,7 +5477,7 @@ void Spell::EffectStuck(SpellEffIndex /*effIndex*/) // pTarget->TeleportTo(pTarget->m_homebindMapId, pTarget->m_homebindX, pTarget->m_homebindY, pTarget->m_homebindZ, pTarget->GetOrientation(), (unitTarget == m_caster ? TELE_TO_SPELL : 0)); // Stuck spell trigger Hearthstone cooldown - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(8690); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(8690); if (!spellInfo) return; Spell spell(pTarget, spellInfo, TRIGGERED_FULL_MASK); @@ -5545,9 +5545,9 @@ void Spell::EffectApplyGlyph(SpellEffIndex effIndex) // apply new one if (uint32 glyph = m_spellInfo->Effects[effIndex].MiscValue) { - if (GlyphPropertiesEntry const *gp = sGlyphPropertiesStore.LookupEntry(glyph)) + if (GlyphPropertiesEntry const* gp = sGlyphPropertiesStore.LookupEntry(glyph)) { - if (GlyphSlotEntry const *gs = sGlyphSlotStore.LookupEntry(player->GetGlyphSlot(m_glyphIndex))) + if (GlyphSlotEntry const* gs = sGlyphSlotStore.LookupEntry(player->GetGlyphSlot(m_glyphIndex))) { if (gp->TypeFlags != gs->TypeFlags) { @@ -5559,7 +5559,7 @@ void Spell::EffectApplyGlyph(SpellEffIndex effIndex) // remove old glyph if (uint32 oldglyph = player->GetGlyph(m_glyphIndex)) { - if (GlyphPropertiesEntry const *old_gp = sGlyphPropertiesStore.LookupEntry(oldglyph)) + if (GlyphPropertiesEntry const* old_gp = sGlyphPropertiesStore.LookupEntry(oldglyph)) { player->RemoveAurasDueToSpell(old_gp->SpellId); player->SetGlyph(m_glyphIndex, 0); @@ -5598,7 +5598,7 @@ void Spell::EffectEnchantHeldItem(SpellEffIndex effIndex) if (!duration) duration = 10; //10 seconds for enchants which don't have listed duration - SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); + SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); if (!pEnchant) return; @@ -5733,7 +5733,7 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) else m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); - Map *map = m_caster->GetMap(); + Map* map = m_caster->GetMap(); if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map, m_caster->GetPhaseMask(), x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { @@ -6143,7 +6143,7 @@ void Spell::EffectDispelMechanic(SpellEffIndex effIndex) Unit::AuraMap const& auras = unitTarget->GetOwnedAuras(); for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { - Aura * aura = itr->second; + Aura* aura = itr->second; if (!aura->GetApplicationOfTarget(unitTarget->GetGUID())) continue; if (roll_chance_i(aura->CalcDispelChance(unitTarget, !unitTarget->IsFriendlyTo(m_caster)))) @@ -6302,7 +6302,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) m_caster->GetClosePoint(fx, fy, fz, DEFAULT_WORLD_OBJECT_SIZE, dis); } - Map *cMap = m_caster->GetMap(); + Map* cMap = m_caster->GetMap(); if (goinfo->type == GAMEOBJECT_TYPE_FISHINGNODE || goinfo->type == GAMEOBJECT_TYPE_FISHINGHOLE) { LiquidData liqData; @@ -6506,7 +6506,7 @@ void Spell::EffectStealBeneficialBuff(SpellEffIndex effIndex) Unit::AuraMap const& auras = unitTarget->GetOwnedAuras(); for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { - Aura * aura = itr->second; + Aura* aura = itr->second; AuraApplication * aurApp = aura->GetApplicationOfTarget(unitTarget->GetGUID()); if (!aurApp) continue; @@ -6758,7 +6758,7 @@ void Spell::EffectGameObjectSetDestructionState(SpellEffIndex effIndex) gameObjTarget->SetDestructibleState(GameObjectDestructibleState(m_spellInfo->Effects[effIndex].MiscValue), player, true); } -void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *properties) +void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* properties) { Unit* caster = m_originalCaster; if (!caster) @@ -6772,7 +6772,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const * // level of pet summoned using engineering item based at engineering skill level if (m_CastItem && caster->GetTypeId() == TYPEID_PLAYER) - if (ItemTemplate const *proto = m_CastItem->GetTemplate()) + if (ItemTemplate const* proto = m_CastItem->GetTemplate()) if (proto->RequiredSkill == SKILL_ENGINERING) if (uint16 skill202 = caster->ToPlayer()->GetSkillValue(SKILL_ENGINERING)) level = skill202/5; @@ -6787,7 +6787,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const * amount = 1; break; case 49028: // Dancing Rune Weapon - if (AuraEffect *aurEff = m_originalCaster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon + if (AuraEffect* aurEff = m_originalCaster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon duration += aurEff->GetAmount(); break; } @@ -6795,14 +6795,14 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const * modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); //TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; - Map *map = caster->GetMap(); + Map* map = caster->GetMap(); for (uint32 count = 0; count < amount; ++count) { Position pos; GetSummonPosition(i, pos, radius, count); - TempSummon *summon = map->SummonCreature(entry, pos, properties, duration, caster, m_spellInfo->Id); + TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, caster, m_spellInfo->Id); if (!summon) return; if (summon->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) @@ -6967,7 +6967,7 @@ void Spell::EffectCastButtons(SpellEffIndex effIndex) if (!spell_id) continue; - SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); if (!spellInfo) continue; @@ -6998,7 +6998,7 @@ void Spell::EffectRechargeManaGem(SpellEffIndex /*effIndex*/) uint32 item_id = m_spellInfo->Effects[EFFECT_0].ItemType; - ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(item_id); + ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(item_id); if (!pProto) { player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); |