diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index fdb6e878092..28a92373097 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -446,7 +446,7 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex) case 52942: { // don't damage self and only players - if(unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER) + if (unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER) return; float radius = GetSpellRadiusForHostile(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[0])); @@ -1385,7 +1385,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) Unit::AttackerSet attackers = unitTarget->getAttackers(); // remove invalid attackers - for (Unit::AttackerSet::iterator aItr = attackers.begin(); aItr != attackers.end(); ) + for (Unit::AttackerSet::iterator aItr = attackers.begin(); aItr != attackers.end();) if (!(*aItr)->canAttack(m_caster)) attackers.erase(aItr++); else @@ -5808,7 +5808,7 @@ void Spell::EffectResurrect(SpellEffIndex effIndex) return; } break; - // Defibrillate ( Gnomish Army Knife) have 67% chance on success_list + // Defibrillate (Gnomish Army Knife) have 67% chance on success_list case 54732: if (roll_chance_i(33)) { @@ -6324,7 +6324,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) if (goinfo->type == GAMEOBJECT_TYPE_FISHINGNODE || goinfo->type == GAMEOBJECT_TYPE_FISHINGHOLE) { LiquidData liqData; - if ( !cMap->IsInWater(fx, fy, fz + 1.f/* -0.5f */, &liqData)) // Hack to prevent fishing bobber from failing to land on fishing hole + if (!cMap->IsInWater(fx, fy, fz + 1.f/* -0.5f */, &liqData)) // Hack to prevent fishing bobber from failing to land on fishing hole { // but this is not proper, we really need to ignore not materialized objects SendCastResult(SPELL_FAILED_NOT_HERE); SendChannelUpdate(0); @@ -7113,5 +7113,5 @@ void Spell::EffectBind(SpellEffIndex effIndex) data.Initialize(SMSG_PLAYERBOUND, 8+4); data << uint64(player->GetGUID()); data << uint32(area_id); - player->SendDirectMessage( &data ); + player->SendDirectMessage(&data); } |