diff options
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 1cbf291c164..9d51d735e38 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1615,6 +1615,17 @@ bool SpellInfo::CanPierceImmuneAura(SpellInfo const* auraSpellInfo) const if (HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) return true; + // these spells (Cyclone for example) can pierce all... + if (HasAttribute(SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE) || HasAttribute(SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE)) + { + // ...but not these (Divine shield, Ice block, Cyclone and Banish for example) + if (!auraSpellInfo || + (auraSpellInfo->Mechanic != MECHANIC_IMMUNE_SHIELD && + auraSpellInfo->Mechanic != MECHANIC_INVULNERABILITY && + (auraSpellInfo->Mechanic != MECHANIC_BANISH || IsRankOf(auraSpellInfo)))) // Banish shouldn't be immune to itself + return true; + } + // Dispels other auras on immunity, check if this spell makes the unit immune to aura if (HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY) && CanSpellProvideImmunityAgainstAura(auraSpellInfo)) return true; |