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-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 42d408ebbad..db0102f4307 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1136,7 +1136,7 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
uint8 nodeType = spellId == 68719 ? NODE_TYPE_REFINERY : NODE_TYPE_QUARRY;
uint8 nodeState = player->GetTeamId() == TEAM_ALLIANCE ? NODE_STATE_CONTROLLED_A : NODE_STATE_CONTROLLED_H;
- BattlegroundIC* pIC = static_cast<BattlegroundIC*>(player->GetBattleground());
+ BattlegroundIC* pIC = player->GetBattleground()->ToBattlegroundIC();
if (pIC->GetNodeState(nodeType) == nodeState)
return true;