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Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index aaa2369f6d7..bd2f23c1132 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2949,6 +2949,10 @@ void SpellMgr::LoadSpellInfoCustomAttributes() SpellInfo* spellInfoMutable = const_cast<SpellInfo*>(&spellInfo); for (SpellEffectInfo const& spellEffectInfo : spellInfoMutable->GetEffects()) { + // all bleed effects and spells ignore armor + if (spellInfo.GetEffectMechanicMask(spellEffectInfo.EffectIndex) & (1 << MECHANIC_BLEED)) + spellInfoMutable->AttributesCu |= SPELL_ATTR0_CU_IGNORE_ARMOR; + switch (spellEffectInfo.ApplyAuraName) { case SPELL_AURA_MOD_POSSESS: |