diff options
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rwxr-xr-x | src/server/game/Spells/SpellScript.h | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index c9f88092028..8a742cbd118 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -364,13 +364,13 @@ class AuraScript : public _SpellScript #define AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \ typedef bool(CLASSNAME::*AuraCheckAreaTargetFnType)(Unit* target); \ - typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const *, AuraEffectHandleModes); \ - typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const *); \ - typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect *); \ - typedef void(CLASSNAME::*AuraEffectCalcAmountFnType)(AuraEffect const *, int32 &, bool &); \ - typedef void(CLASSNAME::*AuraEffectCalcPeriodicFnType)(AuraEffect const *, bool &, int32 &); \ - typedef void(CLASSNAME::*AuraEffectCalcSpellModFnType)(AuraEffect const *, SpellModifier *&); \ - typedef void(CLASSNAME::*AuraEffectAbsorbFnType)(AuraEffect *, DamageInfo &, uint32 &); \ + typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const* , AuraEffectHandleModes); \ + typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const* ); \ + typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect* ); \ + typedef void(CLASSNAME::*AuraEffectCalcAmountFnType)(AuraEffect const* , int32 &, bool &); \ + typedef void(CLASSNAME::*AuraEffectCalcPeriodicFnType)(AuraEffect const* , bool &, int32 &); \ + typedef void(CLASSNAME::*AuraEffectCalcSpellModFnType)(AuraEffect const* , SpellModifier* &); \ + typedef void(CLASSNAME::*AuraEffectAbsorbFnType)(AuraEffect* , DamageInfo &, uint32 &); \ AURASCRIPT_FUNCTION_TYPE_DEFINES(AuraScript) @@ -393,7 +393,7 @@ class AuraScript : public _SpellScript { public: EffectPeriodicHandler(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName); - void Call(AuraScript * auraScript, AuraEffect const* _aurEff); + void Call(AuraScript* auraScript, AuraEffect const* _aurEff); private: AuraEffectPeriodicFnType pEffectHandlerScript; }; @@ -401,7 +401,7 @@ class AuraScript : public _SpellScript { public: EffectUpdatePeriodicHandler(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName); - void Call(AuraScript * auraScript, AuraEffect * aurEff); + void Call(AuraScript* auraScript, AuraEffect* aurEff); private: AuraEffectUpdatePeriodicFnType pEffectHandlerScript; }; @@ -409,7 +409,7 @@ class AuraScript : public _SpellScript { public: EffectCalcAmountHandler(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName); - void Call(AuraScript * auraScript, AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated); + void Call(AuraScript* auraScript, AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated); private: AuraEffectCalcAmountFnType pEffectHandlerScript; }; @@ -417,7 +417,7 @@ class AuraScript : public _SpellScript { public: EffectCalcPeriodicHandler(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName); - void Call(AuraScript * auraScript, AuraEffect const* aurEff, bool & isPeriodic, int32 & periodicTimer); + void Call(AuraScript* auraScript, AuraEffect const* aurEff, bool & isPeriodic, int32 & periodicTimer); private: AuraEffectCalcPeriodicFnType pEffectHandlerScript; }; @@ -425,7 +425,7 @@ class AuraScript : public _SpellScript { public: EffectCalcSpellModHandler(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName); - void Call(AuraScript * auraScript, AuraEffect const* aurEff, SpellModifier *& spellMod); + void Call(AuraScript* auraScript, AuraEffect const* aurEff, SpellModifier* & spellMod); private: AuraEffectCalcSpellModFnType pEffectHandlerScript; }; @@ -433,7 +433,7 @@ class AuraScript : public _SpellScript { public: EffectApplyHandler(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode); - void Call(AuraScript * auraScript, AuraEffect const* _aurEff, AuraEffectHandleModes _mode); + void Call(AuraScript* auraScript, AuraEffect const* _aurEff, AuraEffectHandleModes _mode); private: AuraEffectApplicationModeFnType pEffectHandlerScript; AuraEffectHandleModes mode; @@ -442,7 +442,7 @@ class AuraScript : public _SpellScript { public: EffectAbsorbHandler(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex); - void Call(AuraScript * auraScript, AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount); + void Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount); private: AuraEffectAbsorbFnType pEffectHandlerScript; }; @@ -450,7 +450,7 @@ class AuraScript : public _SpellScript { public: EffectManaShieldHandler(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex); - void Call(AuraScript * auraScript, AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount); + void Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount); private: AuraEffectAbsorbFnType pEffectHandlerScript; }; @@ -472,12 +472,12 @@ class AuraScript : public _SpellScript AuraScript() : _SpellScript(), m_aura(NULL), m_auraApplication(NULL), m_defaultActionPrevented(false) {} bool _Validate(SpellInfo const* entry); - bool _Load(Aura * aura); + bool _Load(Aura* aura); void _PrepareScriptCall(AuraScriptHookType hookType, AuraApplication const* aurApp = NULL); void _FinishScriptCall(); bool _IsDefaultActionPrevented(); private: - Aura * m_aura; + Aura* m_aura; AuraApplication const* m_auraApplication; bool m_defaultActionPrevented; @@ -595,16 +595,16 @@ class AuraScript : public _SpellScript // returns unit which casted the aura or NULL if not avalible (caster logged out for example) Unit* GetCaster() const; // returns object on which aura was casted, target for non-area auras, area aura source for area auras - WorldObject * GetOwner() const; + WorldObject* GetOwner() const; // returns owner if it's unit or unit derived object, NULL otherwise (only for persistent area auras NULL is returned) Unit* GetUnitOwner() const; // returns owner if it's dynobj, NULL otherwise - DynamicObject * GetDynobjOwner() const; + DynamicObject* GetDynobjOwner() const; // removes aura with remove mode (see AuraRemoveMode enum) void Remove(uint32 removeMode = 0); // returns aura object of script - Aura * GetAura() const; + Aura* GetAura() const; // returns type of the aura, may be dynobj owned aura or unit owned aura AuraObjectType GetType() const; @@ -644,7 +644,7 @@ class AuraScript : public _SpellScript // check if aura has effect of given effindex bool HasEffect(uint8 effIndex) const; // returns aura effect of given effect index or NULL - AuraEffect * GetEffect(uint8 effIndex) const; + AuraEffect* GetEffect(uint8 effIndex) const; // check if aura has effect of given aura type bool HasEffectType(AuraType type) const; |