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Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rw-r--r-- | src/server/game/Spells/SpellScript.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index 599518e9214..00397833b18 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -801,7 +801,7 @@ class TC_GAME_API AuraScript : public _SpellScript #define AuraEffectApplyFn(F, I, N, M) EffectApplyHandlerFunction(&F, I, N, M) // executed after aura effect is removed with specified mode from target - // should be used when when effect handler preventing/replacing is needed, do not use this hook for triggering spellcasts/removing auras etc - may be unsafe + // should be used when effect handler preventing/replacing is needed, do not use this hook for triggering spellcasts/removing auras etc - may be unsafe // example: OnEffectRemove += AuraEffectRemoveFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier, AuraEffectHandleModes); // where function is: void function (AuraEffect const* aurEff, AuraEffectHandleModes mode); HookList<EffectApplyHandler> OnEffectRemove; |