diff options
Diffstat (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp')
-rw-r--r-- | src/server/game/Tools/CharacterDatabaseCleaner.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index c6dc40e6a3b..f1682012c9c 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -38,7 +38,7 @@ void CharacterDatabaseCleaner::CleanDatabase() return; uint32 flags = (*result)[0].GetUInt32(); - + // clean up if (flags & CLEANING_FLAG_ACHIEVEMENT_PROGRESS) CleanCharacterAchievementProgress(); @@ -55,7 +55,7 @@ void CharacterDatabaseCleaner::CleanDatabase() if (flags & CLEANING_FLAG_QUESTSTATUS) CleanCharacterQuestStatus(); - // NOTE: In order to have persistentFlags be set in worldstates for the next cleanup, + // NOTE: In order to have persistentFlags be set in worldstates for the next cleanup, // you need to define them at least once in worldstates. flags &= sWorld->getIntConfig(CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS); CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = %u WHERE entry = 20004", flags); |