diff options
Diffstat (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp')
-rw-r--r-- | src/server/game/Tools/CharacterDatabaseCleaner.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 7e6dcc64508..1724aa6d93b 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -38,8 +38,7 @@ void CharacterDatabaseCleaner::CleanDatabase() return; uint32 flags = (*result)[0].GetUInt32(); - sWorld->SetCleaningFlags(flags); - + // clean up if (flags & CLEANING_FLAG_ACHIEVEMENT_PROGRESS) CleanCharacterAchievementProgress(); @@ -56,7 +55,12 @@ void CharacterDatabaseCleaner::CleanDatabase() if (flags & CLEANING_FLAG_QUESTSTATUS) CleanCharacterQuestStatus(); - CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = value & %u WHERE entry = 20004", sWorld->getIntConfig(CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS)); + // NOTE: In order to have persistentFlags be set in worldstates for the next cleanup, + // you need to define them at least once in worldstates. + flags &= sWorld->getIntConfig(CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS); + CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = %u WHERE entry = 20004", flags); + + sWorld->SetCleaningFlags(flags); sLog->outString(">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); |