diff options
Diffstat (limited to 'src/server/game/Weather/Weather.cpp')
-rw-r--r-- | src/server/game/Weather/Weather.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp index ffdbf6eeab8..48ea407dffb 100644 --- a/src/server/game/Weather/Weather.cpp +++ b/src/server/game/Weather/Weather.cpp @@ -29,8 +29,6 @@ #include "ScriptMgr.h" #include "Util.h" #include "World.h" -#include "WorldPacket.h" -#include "WorldSession.h" /// Create the Weather object Weather::Weather(uint32 zone, WeatherData const* weatherChances) @@ -199,6 +197,12 @@ void Weather::SendWeatherUpdateToPlayer(Player* player) player->SendDirectMessage(weather.Write()); } +void Weather::SendFineWeatherUpdateToPlayer(Player* player) +{ + WorldPackets::Misc::Weather weather(WEATHER_STATE_FINE); + player->SendDirectMessage(weather.Write()); +} + /// Send the new weather to all players in the zone bool Weather::UpdateWeather() { |