diff options
Diffstat (limited to 'src/server/game/Weather/WeatherMgr.h')
| -rw-r--r-- | src/server/game/Weather/WeatherMgr.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/server/game/Weather/WeatherMgr.h b/src/server/game/Weather/WeatherMgr.h new file mode 100644 index 00000000000..5751e68a563 --- /dev/null +++ b/src/server/game/Weather/WeatherMgr.h @@ -0,0 +1,69 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/// \addtogroup world +/// @{ +/// \file + +#ifndef __WEATHERMGR_H +#define __WEATHERMGR_H + +#include "Common.h" +#include "SharedDefines.h" +#include "Timer.h" +#include "Weather.h" + +class WeatherMgr +{ + friend class ACE_Singleton<WeatherMgr, ACE_Null_Mutex>; + WeatherMgr() {} + ~WeatherMgr(); + + public: + + void LoadWeatherData(); + + Weather* FindWeather(uint32 id) const; + Weather* AddWeather(uint32 zone_id); + void RemoveWeather(uint32 zone_id); + + WeatherData const* GetWeatherChances(uint32 zone_id) const + { + WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id); + if (itr != mWeatherZoneMap.end()) + return &itr->second; + else + return NULL; + } + + void Update(uint32 diff); + + typedef UNORDERED_MAP<uint32, Weather*> WeatherMap; + typedef UNORDERED_MAP<uint32, WeatherData> WeatherZoneMap; + + private: + + WeatherMap m_weathers; + WeatherZoneMap mWeatherZoneMap; +}; + +#define sWeatherMgr (*ACE_Singleton<WeatherMgr, ACE_Null_Mutex>::instance()) + +#endif |
