diff options
Diffstat (limited to 'src/server/game')
4 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index e5c4377d085..3d8ad37c92d 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3534,7 +3534,7 @@ enum PartyResult ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 30 }; -#define MMAP_MAGIC 0x4d4d4150 // 'MMAP' +const uint32 MMAP_MAGIC = 0x4d4d4150; // 'MMAP' #define MMAP_VERSION 3 struct MmapTileHeader diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h index 89f643283d6..421736ca4ec 100644 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h @@ -27,7 +27,7 @@ class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementG { public: PointMovementGenerator(uint32 _id, float _x, float _y, float _z, bool _generatePath, float _speed = 0.0f) : id(_id), - i_x(_x), i_y(_y), i_z(_z), m_generatePath(_generatePath), speed(_speed), i_recalculateSpeed(false) {} + i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) {} void DoInitialize(T*); void DoFinalize(T*); diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h index 4f8cf658fde..3edeb348d54 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h @@ -39,8 +39,8 @@ class TargetedMovementGeneratorMedium : public MovementGeneratorMedium< T, D >, { protected: TargetedMovementGeneratorMedium(Unit* target, float offset, float angle) : - TargetedMovementGeneratorBase(target), i_recheckDistance(0), i_path(NULL), - i_offset(offset), i_angle(angle), + TargetedMovementGeneratorBase(target), i_path(NULL), + i_recheckDistance(0), i_offset(offset), i_angle(angle), i_recalculateTravel(false), i_targetReached(false) { } @@ -55,12 +55,12 @@ class TargetedMovementGeneratorMedium : public MovementGeneratorMedium< T, D >, protected: void _setTargetLocation(T* owner, bool updateDestination); + PathGenerator* i_path; TimeTrackerSmall i_recheckDistance; float i_offset; float i_angle; bool i_recalculateTravel : 1; bool i_targetReached : 1; - PathGenerator* i_path; }; template<class T> diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 71617f6a6ab..dbda4aa2411 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -30,7 +30,7 @@ PathGenerator::PathGenerator(const Unit* owner) : _polyLength(0), _type(PATHFIND_BLANK), _useStraightPath(false), _forceDestination(false), _pointPathLimit(MAX_POINT_PATH_LENGTH), - _sourceUnit(owner), _navMesh(NULL), _navMeshQuery(NULL), _endPosition(Vector3::zero()) + _endPosition(Vector3::zero()), _sourceUnit(owner), _navMesh(NULL), _navMeshQuery(NULL) { sLog->outDebug(LOG_FILTER_MAPS, "++ PathGenerator::PathGenerator for %u \n", _sourceUnit->GetGUIDLow()); |
