diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 31dae14c4c1..311ea7bacd0 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16377,7 +16377,7 @@ void Unit::EnterVehicle(Vehicle *vehicle, int8 seatId) if (GetTypeId() == TYPEID_PLAYER) { - if(this->ToPlayer()->isInCombat()) + if (vehicle->GetBase()->GetTypeId() == TYPEID_PLAYER && this->ToPlayer()->isInCombat()) return; this->ToPlayer()->InterruptNonMeleeSpells(false); |
