diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 17 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 3 |
3 files changed, 2 insertions, 19 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e9bb3b5b92b..0feebfce220 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6433,15 +6433,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } break; } - case 3579: // Lock and Load - { - // Proc only from periodic (from trap activation proc another aura of this spell) - if (!(procFlag & PROC_FLAG_DONE_PERIODIC) || !roll_chance_i(triggerAmount)) - return false; - triggered_spell_id = 56453; - target = this; - break; - } } switch (dummySpell->Id) @@ -8127,14 +8118,6 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg return false; break; } - // Lock and Load - case 56453: - { - // Proc only from Frost/Freezing trap activation or from Freezing Arrow (the periodic dmg proc handled elsewhere) - if (!(procFlag & PROC_FLAG_DONE_TRAP_ACTIVATION) || !procSpell || !(procSpell->SchoolMask & SPELL_SCHOOL_MASK_FROST) || !roll_chance_i(triggerAmount)) - return false; - break; - } // Glyph of Death's Embrace case 58679: { diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index fe42b517780..f9e128f9d89 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1998,7 +1998,6 @@ void Spell::prepareDataForTriggerSystem(AuraEffect const* /*triggeredByAura*/) (m_spellInfo->SpellFamilyFlags[0] & 0x18 || // Freezing and Frost Trap, Freezing Arrow m_spellInfo->Id == 57879 || // Snake Trap - done this way to avoid double proc m_spellInfo->SpellFamilyFlags[2] & 0x00024000)) // Explosive and Immolation Trap - m_procAttacker |= PROC_FLAG_DONE_TRAP_ACTIVATION; /* Effects which are result of aura proc from triggered spell cannot proc diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index ba8e9fc8cf3..3852e78b479 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -843,8 +843,9 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell return false; } /// Aura must have negative or neutral(PROC_FLAG_DONE_PERIODIC only) procflags for a DOT to proc + /// Traps are negative spells but not always do damage (only hunter traps set PROC_FLAG_DONE_TRAP_ACTIVATION) else if (EventProcFlag != PROC_FLAG_DONE_PERIODIC) - if (!(EventProcFlag & (PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG))) + if (!(EventProcFlag & (PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG | PROC_FLAG_DONE_TRAP_ACTIVATION))) return false; } |
