diff options
Diffstat (limited to 'src/server/game')
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundBE.h | 2 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundDS.h | 10 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundNA.h | 2 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundRL.h | 2 | ||||
-rw-r--r-- | src/server/game/Conditions/DisableMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObjectData.h | 12 | ||||
-rw-r--r-- | src/server/game/Entities/Player/EquipmentSet.h | 6 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 14 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/OutdoorPvP/OutdoorPvPMgr.h | 2 | ||||
-rw-r--r-- | src/server/game/Warden/WardenCheckMgr.h | 8 |
12 files changed, 29 insertions, 35 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundBE.h b/src/server/game/Battlegrounds/Zones/BattlegroundBE.h index 7d7c68b41e9..d61905e5a8d 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundBE.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundBE.h @@ -42,7 +42,7 @@ enum BattlegroundBEGameObjects BG_BE_OBJECT_TYPE_BUFF_2 = 184664 }; -constexpr Seconds BG_BE_REMOVE_DOORS_TIMER = 5s; +inline constexpr Seconds BG_BE_REMOVE_DOORS_TIMER = 5s; enum BattlegroundBEEvents { diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h index a2ee050bbd9..c6f910c2e73 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h @@ -73,11 +73,11 @@ enum BattlegroundDSData }; // These values are NOT blizzlike... need the correct data! -constexpr Seconds BG_DS_WATERFALL_TIMER_MIN = 30s; -constexpr Seconds BG_DS_WATERFALL_TIMER_MAX = 60s; -constexpr Seconds BG_DS_WATERFALL_WARNING_DURATION = 5s; -constexpr Seconds BG_DS_WATERFALL_DURATION = 30s; -constexpr Milliseconds BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500ms; +inline constexpr Seconds BG_DS_WATERFALL_TIMER_MIN = 30s; +inline constexpr Seconds BG_DS_WATERFALL_TIMER_MAX = 60s; +inline constexpr Seconds BG_DS_WATERFALL_WARNING_DURATION = 5s; +inline constexpr Seconds BG_DS_WATERFALL_DURATION = 30s; +inline constexpr Milliseconds BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500ms; enum BattlegroundDSEvents { diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundNA.h b/src/server/game/Battlegrounds/Zones/BattlegroundNA.h index fc782025e52..1436c78f6d1 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundNA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundNA.h @@ -41,7 +41,7 @@ enum BattlegroundNAGameObjects BG_NA_OBJECT_TYPE_BUFF_2 = 184664 }; -constexpr Seconds BG_NA_REMOVE_DOORS_TIMER = 5s; +inline constexpr Seconds BG_NA_REMOVE_DOORS_TIMER = 5s; enum BattlegroundNAEvents { diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRL.h b/src/server/game/Battlegrounds/Zones/BattlegroundRL.h index 8d77c1f5bb2..4c2f94d2566 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundRL.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundRL.h @@ -37,7 +37,7 @@ enum BattlegroundRLGameObjects BG_RL_OBJECT_TYPE_BUFF_2 = 184664 }; -constexpr Seconds BG_RL_REMOVE_DOORS_TIMER = 5s; +inline constexpr Seconds BG_RL_REMOVE_DOORS_TIMER = 5s; enum BattlegroundRLEvents { diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index 15af1065d2a..ae4d61f5fd1 100644 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -305,7 +305,7 @@ bool IsDisabledFor(DisableType type, uint32 entry, WorldObject const* ref, uint8 { if (spellFlags & (SPELL_DISABLE_ARENAS | SPELL_DISABLE_BATTLEGROUNDS)) { - if (Map const* map = ref->GetMap()) + if (Map const* map = ref->FindMap()) { if (spellFlags & SPELL_DISABLE_ARENAS && map->IsBattleArena()) return true; // Current map is Arena and this spell is disabled here diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index 0f23f6fbaa9..f6fe8f5681a 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -1076,18 +1076,18 @@ struct GameObjectTemplate // From `gameobject_template_addon`, `gameobject_overrides` struct GameObjectOverride { - uint32 Faction; - uint32 Flags; + uint32 Faction = 0; + uint32 Flags = 0; }; // From `gameobject_template_addon` struct GameObjectTemplateAddon : public GameObjectOverride { - uint32 Mingold; - uint32 Maxgold; + uint32 Mingold = 0; + uint32 Maxgold = 0; std::array<uint32, 5> ArtKits = { }; - uint32 WorldEffectID; - uint32 AIAnimKitID; + uint32 WorldEffectID = 0; + uint32 AIAnimKitID = 0; }; struct GameObjectLocale diff --git a/src/server/game/Entities/Player/EquipmentSet.h b/src/server/game/Entities/Player/EquipmentSet.h index 26d7a4dd6a3..8ffcd296eb4 100644 --- a/src/server/game/Entities/Player/EquipmentSet.h +++ b/src/server/game/Entities/Player/EquipmentSet.h @@ -51,9 +51,9 @@ struct EquipmentSetInfo int32 AssignedSpecIndex = -1; ///< Index of character specialization that this set is automatically equipped for std::string SetName; std::string SetIcon; - std::array<ObjectGuid, EQUIPMENT_SET_SLOTS> Pieces; - std::array<int32, EQUIPMENT_SET_SLOTS> Appearances; ///< ItemModifiedAppearanceID - std::array<int32, 2> Enchants; ///< SpellItemEnchantmentID + std::array<ObjectGuid, EQUIPMENT_SET_SLOTS> Pieces = {}; + std::array<int32, EQUIPMENT_SET_SLOTS> Appearances = {};///< ItemModifiedAppearanceID + std::array<int32, 2> Enchants = {}; ///< SpellItemEnchantmentID int32 SecondaryShoulderApparanceID = 0; ///< Secondary shoulder appearance int32 SecondaryShoulderSlot = 0; ///< Always 2 if secondary shoulder apperance is used int32 SecondaryWeaponAppearanceID = 0; ///< For legion artifacts: linked child item appearance diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 9015d9a76c7..7ec4262eb00 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -678,16 +678,10 @@ struct PlayerInfo struct PetLevelInfo { - PetLevelInfo() : health(0), mana(0), armor(0) - { - for (uint16& stat : stats) - stat = 0; - } - - uint16 stats[MAX_STATS]; - uint16 health; - uint16 mana; - uint16 armor; + uint16 stats[MAX_STATS] = {}; + uint16 health = 0; + uint16 mana = 0; + uint16 armor = 0; }; struct MailLevelReward diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index af7b0182575..21303d55dde 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -820,7 +820,7 @@ void Group::ConvertLeaderInstancesToGroup(Player* player, Group* group, bool swi /* if group leader is in a non-raid dungeon map and nobody is actually bound to this map then the group can "take over" the instance * * (example: two-player group disbanded by disconnect where the player reconnects within 60 seconds and the group is reformed) */ - if (Map* playerMap = player->GetMap()) + if (Map* playerMap = player->FindMap()) if (!switchLeader && playerMap->IsNonRaidDungeon()) if (InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(playerMap->GetInstanceId())) if (save->GetGroupCount() == 0 && save->GetPlayerCount() == 0) diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 8ff1e0ed877..da83cc662b0 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -741,7 +741,7 @@ void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& using the following relation: serverTime = clockDelta + clientTime */ - int64 clockDelta = (int64)(serverTimeAtSent + lagDelay) - (int64)timeSyncResponse.ClientTime; + int64 clockDelta = (int64)serverTimeAtSent + (int64)lagDelay - (int64)timeSyncResponse.ClientTime; _timeSyncClockDeltaQueue.push_back(std::pair<int64, uint32>(clockDelta, roundTripDuration)); ComputeNewClockDelta(); } diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h index 16eb87207ac..9815a1198b3 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h +++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h @@ -93,7 +93,7 @@ class TC_GAME_API OutdoorPvPMgr OutdoorPvPMap m_OutdoorPvPMap; // Holds the outdoor PvP templates - OutdoorPvPScriptIds m_OutdoorPvPDatas; + OutdoorPvPScriptIds m_OutdoorPvPDatas = {}; // update interval uint32 m_UpdateTimer; diff --git a/src/server/game/Warden/WardenCheckMgr.h b/src/server/game/Warden/WardenCheckMgr.h index 1d27ff120d5..51e96312f97 100644 --- a/src/server/game/Warden/WardenCheckMgr.h +++ b/src/server/game/Warden/WardenCheckMgr.h @@ -86,15 +86,15 @@ constexpr WorldIntConfigs GetWardenCategoryCountConfig(WardenCheckCategory categ struct WardenCheck { - uint16 CheckId; + uint16 CheckId = 0; WardenCheckType Type = NONE_CHECK; std::vector<uint8> Data; - uint32 Address; // PROC_CHECK, MEM_CHECK, PAGE_CHECK - uint8 Length; // PROC_CHECK, MEM_CHECK, PAGE_CHECK + uint32 Address = 0; // PROC_CHECK, MEM_CHECK, PAGE_CHECK + uint8 Length = 0; // PROC_CHECK, MEM_CHECK, PAGE_CHECK std::string Str; // LUA, MPQ, DRIVER std::string Comment; std::array<char, 4> IdStr = {}; // LUA - WardenActions Action; + WardenActions Action = WARDEN_ACTION_LOG; }; constexpr uint8 WARDEN_MAX_LUA_CHECK_LENGTH = 170; |