diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index af7b0182575..21303d55dde 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -820,7 +820,7 @@ void Group::ConvertLeaderInstancesToGroup(Player* player, Group* group, bool swi /* if group leader is in a non-raid dungeon map and nobody is actually bound to this map then the group can "take over" the instance * * (example: two-player group disbanded by disconnect where the player reconnects within 60 seconds and the group is reformed) */ - if (Map* playerMap = player->GetMap()) + if (Map* playerMap = player->FindMap()) if (!switchLeader && playerMap->IsNonRaidDungeon()) if (InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(playerMap->GetInstanceId())) if (save->GetGroupCount() == 0 && save->GetPlayerCount() == 0) |