diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 3 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_tele.cpp | 6 |
2 files changed, 3 insertions, 6 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 66428c8a1f6..38629af1b49 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -583,14 +583,13 @@ public: handler->PSendSysMessage(LANG_SUMMONING, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE)); // in point where GM stay - CharacterDatabaseTransaction dummy; Player::SavePositionInDB(WorldLocation(_player->GetMapId(), _player->GetPositionX(), _player->GetPositionY(), _player->GetPositionZ(), _player->GetOrientation()), _player->GetZoneId(), - targetGuid, dummy); + targetGuid, nullptr); } return true; diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index 8bbae618041..4857e3641a0 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -131,8 +131,7 @@ public: WorldLocation loc(fieldsDB[0].GetUInt16(), fieldsDB[2].GetFloat(), fieldsDB[3].GetFloat(), fieldsDB[4].GetFloat(), 0.0f); uint32 zoneId = fieldsDB[1].GetUInt16(); - CharacterDatabaseTransaction dummy; - Player::SavePositionInDB(loc, zoneId, player->GetGUID(), dummy); + Player::SavePositionInDB(loc, zoneId, player->GetGUID(), nullptr); } } @@ -178,9 +177,8 @@ public: handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE), tele->name.c_str()); - CharacterDatabaseTransaction dummy; Player::SavePositionInDB(WorldLocation(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation), - sMapMgr->GetZoneId(PHASEMASK_NORMAL, tele->mapId, tele->position_x, tele->position_y, tele->position_z), player->GetGUID(), dummy); + sMapMgr->GetZoneId(PHASEMASK_NORMAL, tele->mapId, tele->position_x, tele->position_y, tele->position_z), player->GetGUID(), nullptr); } return true; |
