diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/CMakeLists.txt | 20 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 26 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_gm.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_honor.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_modify.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 22 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_tele.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_titles.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_wp.cpp | 8 |
10 files changed, 53 insertions, 53 deletions
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt index eec02c0e106..19c42ba92ad 100644 --- a/src/server/scripts/Commands/CMakeLists.txt +++ b/src/server/scripts/Commands/CMakeLists.txt @@ -12,21 +12,22 @@ set(scripts_STAT_SRCS ${scripts_STAT_SRCS} Commands/cs_account.cpp Commands/cs_achievement.cpp - Commands/cs_gm.cpp - Commands/cs_npc.cpp - Commands/cs_go.cpp - Commands/cs_learn.cpp - Commands/cs_modify.cpp Commands/cs_debug.cpp - Commands/cs_tele.cpp -# Commands/cs_character.cpp Commands/cs_event.cpp + Commands/cs_gm.cpp + Commands/cs_go.cpp Commands/cs_gobject.cpp + Commands/cs_gps.cpp Commands/cs_honor.cpp - Commands/cs_wp.cpp - Commands/cs_titles.cpp + Commands/cs_learn.cpp + Commands/cs_modify.cpp + Commands/cs_npc.cpp Commands/cs_quest.cpp Commands/cs_reload.cpp + Commands/cs_tele.cpp + Commands/cs_titles.cpp + Commands/cs_wp.cpp +# Commands/cs_character.cpp # Commands/cs_list.cpp # Commands/cs_lookup.cpp # Commands/cs_pdump.cpp @@ -54,7 +55,6 @@ set(scripts_STAT_SRCS # Commands/cs_die.cpp # Commands/cs_revive.cpp # Commands/cs_dismount.cpp - Commands/cs_gps.cpp # Commands/cs_guid.cpp # Commands/cs_help.cpp # Commands/cs_itemmove.cpp diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 4c192ec1d90..41e456289e0 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -249,7 +249,7 @@ public: static bool HandleDebugSendOpcodeCommand(ChatHandler* handler, const char* /*args*/) { - Unit *unit = handler->getSelectedUnit(); + Unit* unit = handler->getSelectedUnit(); Player* player = NULL; if (!unit || (unit->GetTypeId() != TYPEID_PLAYER)) player = handler->GetSession()->GetPlayer(); @@ -320,7 +320,7 @@ public: } else if (type == "appgoguid") { - GameObject *obj = handler->GetNearbyGameObject(); + GameObject* obj = handler->GetNearbyGameObject(); if (!obj) { handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0); @@ -332,7 +332,7 @@ public: } else if (type == "goguid") { - GameObject *obj = handler->GetNearbyGameObject(); + GameObject* obj = handler->GetNearbyGameObject(); if (!obj) { handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0); @@ -489,7 +489,7 @@ public: if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) continue; - if (Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i)) + if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i)) { if (Bag* bag = item->ToBag()) { @@ -509,7 +509,7 @@ public: std::vector<Item *> &updateQueue = player->GetItemUpdateQueue(); for (size_t i = 0; i < updateQueue.size(); ++i) { - Item *item = updateQueue[i]; + Item* item = updateQueue[i]; if (!item) continue; Bag *container = item->GetContainer(); @@ -539,7 +539,7 @@ public: if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) continue; - Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); + Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); if (!item) continue; if (item->GetSlot() != i) @@ -651,7 +651,7 @@ public: for (size_t i = 0; i < updateQueue.size(); ++i) { - Item *item = updateQueue[i]; + Item* item = updateQueue[i]; if (!item) continue; if (item->GetOwnerGUID() != player->GetGUID()) @@ -667,7 +667,7 @@ public: } if (item->GetState() == ITEM_REMOVED) continue; - Item *test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot()); + Item* test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot()); if (test == NULL) { @@ -784,7 +784,7 @@ public: handler->GetSession()->GetPlayer()->EnterVehicle(target, seatId); else { - Creature *passenger = NULL; + Creature* passenger = NULL; Trinity::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f); Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check); handler->GetSession()->GetPlayer()->VisitNearbyObject(30.0f, searcher); @@ -828,7 +828,7 @@ public: if (!ve) return false; - Creature *v = new Creature; + Creature* v = new Creature; Map *map = handler->GetSession()->GetPlayer()->GetMap(); @@ -877,7 +877,7 @@ public: uint32 guid = (uint32)atoi(e); uint32 index = (uint32)atoi(f); - Item *i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); + Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); if (!i) return false; @@ -908,7 +908,7 @@ public: uint32 index = (uint32)atoi(f); uint32 value = (uint32)atoi(g); - Item *i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); + Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); if (!i) return false; @@ -932,7 +932,7 @@ public: uint32 guid = (uint32)atoi(e); - Item *i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); + Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); if (!i) return false; diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index 90fbe1d1549..a520eac1ee7 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -89,7 +89,7 @@ public: if (!*args) return false; - Player *target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) target = handler->GetSession()->GetPlayer(); diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 44d87729719..3197595812f 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -139,7 +139,7 @@ public: return false; } - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); float x = float(chr->GetPositionX()); float y = float(chr->GetPositionY()); float z = float(chr->GetPositionZ()); @@ -190,7 +190,7 @@ public: if (!charID) return false; - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); char* spawntime = strtok(NULL, " "); uint32 spawntm = 300; @@ -411,7 +411,7 @@ public: } else { - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); o = chr->GetOrientation(); } @@ -459,7 +459,7 @@ public: if (!px) { - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); obj->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), obj->GetOrientation()); obj->DestroyForNearbyPlayers(); obj->UpdateObjectVisibility(); diff --git a/src/server/scripts/Commands/cs_honor.cpp b/src/server/scripts/Commands/cs_honor.cpp index b2ba23c0186..6f44000017d 100644 --- a/src/server/scripts/Commands/cs_honor.cpp +++ b/src/server/scripts/Commands/cs_honor.cpp @@ -57,7 +57,7 @@ public: if (!*args) return false; - Player *target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -92,7 +92,7 @@ public: } static bool HandleHonorUpdateCommand(ChatHandler* handler, const char* /*args*/) { - Player *target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index b865574cd43..b54e9519da5 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -440,7 +440,7 @@ public: } else if (target->ToCreature()->isPet()) { - Unit *owner = target->GetOwner(); + Unit* owner = target->GetOwner(); if (owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet *)target)->IsPermanentPetFor(owner->ToPlayer())) { // check online security @@ -698,15 +698,15 @@ public: return false; } - if (target->GetTypeId()==TYPEID_PLAYER) + if (Player* plr = target->ToPlayer()) { // check online security - if (handler->HasLowerSecurity((Player*)target, 0)) + if (handler->HasLowerSecurity(plr, 0)) return false; - handler->PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, handler->GetNameLink((Player*)target).c_str()); - if (handler->needReportToTarget((Player*)target)) - (ChatHandler((Player*)target)).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, handler->GetNameLink().c_str(), Scale); + handler->PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, handler->GetNameLink(plr).c_str()); + if (handler->needReportToTarget(plr)) + (ChatHandler(plr)).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, handler->GetNameLink().c_str(), Scale); } target->SetFloatValue(OBJECT_FIELD_SCALE_X, Scale); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index dd526162e66..48f91d9ec30 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -119,7 +119,7 @@ public: uint32 id = atoi(charID); - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); float x = chr->GetPositionX(); float y = chr->GetPositionY(); float z = chr->GetPositionZ(); @@ -495,7 +495,7 @@ public: static bool HandleNpcFollowCommand(ChatHandler* handler, const char* /*args*/) { Player* player = handler->GetSession()->GetPlayer(); - Creature *creature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); if (!creature) { @@ -667,7 +667,7 @@ public: uint32 displayId = (uint32) atoi((char*)args); - Creature *pCreature = handler->getSelectedCreature(); + Creature* pCreature = handler->getSelectedCreature(); if (!pCreature || pCreature->isPet()) { @@ -878,7 +878,7 @@ public: if (option >0.0f) mtype = RANDOM_MOTION_TYPE; - Creature *pCreature = handler->getSelectedCreature(); + Creature* pCreature = handler->getSelectedCreature(); uint32 u_guidlow = 0; if (pCreature) @@ -920,7 +920,7 @@ public: return false; } - Creature *pCreature = handler->getSelectedCreature(); + Creature* pCreature = handler->getSelectedCreature(); uint32 u_guidlow = 0; if (pCreature) @@ -986,7 +986,7 @@ public: static bool HandleNpcUnFollowCommand(ChatHandler* handler, const char* /*args*/) { Player* player = handler->GetSession()->GetPlayer(); - Creature *creature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); if (!creature) { @@ -1078,7 +1078,7 @@ public: if (!charID) return false; - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); uint32 id = atoi(charID); if (!id) @@ -1092,7 +1092,7 @@ public: //npc tame handling static bool HandleNpcTameCommand(ChatHandler* handler, const char* /*args*/) { - Creature *creatureTarget = handler->getSelectedCreature (); + Creature* creatureTarget = handler->getSelectedCreature (); if (!creatureTarget || creatureTarget->isPet ()) { handler->PSendSysMessage (LANG_SELECT_CREATURE); @@ -1162,7 +1162,7 @@ public: return false; uint32 leaderGUID = (uint32) atoi((char*)args); - Creature *pCreature = handler->getSelectedCreature(); + Creature* pCreature = handler->getSelectedCreature(); if (!pCreature || !pCreature->GetDBTableGUIDLow()) { @@ -1181,7 +1181,7 @@ public: if (!lowguid) return false; - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); FormationInfo *group_member; group_member = new FormationInfo; @@ -1248,7 +1248,7 @@ public: return true; } - Creature *pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); + Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); if (!pCreature) { diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index 501cfcdb6c3..2bc777afe85 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -228,7 +228,7 @@ public: for (GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player *pl = itr->getSource(); + Player* pl = itr->getSource(); if (!pl || !pl->GetSession()) continue; diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp index fc268afe75a..2fb22e0090d 100644 --- a/src/server/scripts/Commands/cs_titles.cpp +++ b/src/server/scripts/Commands/cs_titles.cpp @@ -210,7 +210,7 @@ public: sscanf((char*)args, UI64FMTD, &titles); - Player *target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 4701591bbcf..4addf788183 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -569,7 +569,7 @@ public: { handler->PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid); - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); Map *map = chr->GetMap(); { // wpCreature @@ -776,7 +776,7 @@ public: uint32 id = VISUAL_WAYPOINT; - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); Map *map = chr->GetMap(); float o = chr->GetOrientation(); @@ -827,7 +827,7 @@ public: float z = fields[2].GetFloat(); uint32 id = VISUAL_WAYPOINT; - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); float o = chr->GetOrientation(); Map *map = chr->GetMap(); @@ -875,7 +875,7 @@ public: float z = fields[2].GetFloat(); uint32 id = VISUAL_WAYPOINT; - Player *chr = handler->GetSession()->GetPlayer(); + Player* chr = handler->GetSession()->GetPlayer(); float o = chr->GetOrientation(); Map *map = chr->GetMap(); |
