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-rw-r--r--src/server/scripts/Commands/CMakeLists.txt20
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp26
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp2
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp8
-rw-r--r--src/server/scripts/Commands/cs_honor.cpp4
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp12
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp22
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp2
-rw-r--r--src/server/scripts/Commands/cs_titles.cpp2
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp34
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp70
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp56
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp36
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/arathi_highlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/boss_kruul.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/burning_steppes.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/duskwood.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/silvermoon_city.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/silverpine_forest.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/stormwind_city.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/tirisfal_glades.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/undercity.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp2
-rw-r--r--src/server/scripts/Examples/example_creature.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp20
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp46
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp5
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp6
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp4
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp14
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp34
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp10
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp44
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp18
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ashenvale.cpp4
-rw-r--r--src/server/scripts/Kalimdor/azshara.cpp12
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp16
-rw-r--r--src/server/scripts/Kalimdor/bloodmyst_isle.cpp2
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp4
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp2
-rw-r--r--src/server/scripts/Kalimdor/desolace.cpp4
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp2
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp4
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp6
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp4
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp12
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp16
-rw-r--r--src/server/scripts/Kalimdor/teldrassil.cpp2
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp4
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp4
-rw-r--r--src/server/scripts/Kalimdor/thunder_bluff.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ungoro_crater.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp18
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp40
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp16
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp24
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp16
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp122
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp18
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp22
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp16
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp6
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp30
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp14
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp36
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h10
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp22
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp18
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp24
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp14
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp38
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp16
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp2
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp28
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp28
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp106
-rw-r--r--src/server/scripts/Northrend/crystalsong_forest.cpp2
-rw-r--r--src/server/scripts/Northrend/dalaran.cpp6
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp58
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp8
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp6
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp14
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp12
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp34
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp18
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPEP.h4
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp8
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPHP.h4
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp10
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPNA.h8
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp8
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPSI.h6
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp4
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPTF.h4
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp12
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPZM.h6
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp16
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp10
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp18
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp40
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp16
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp16
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp14
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp38
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp10
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp18
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp6
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp26
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp42
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp46
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp32
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp14
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp10
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp14
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp16
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_gruul.cpp6
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp46
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp20
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp16
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp28
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp12
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp20
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp36
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp4
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp14
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp2
-rw-r--r--src/server/scripts/Outland/nagrand.cpp22
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp28
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp8
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp4
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp20
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp10
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp6
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp8
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp6
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp6
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp4
-rw-r--r--src/server/scripts/World/go_scripts.cpp86
-rw-r--r--src/server/scripts/World/guards.cpp4
-rw-r--r--src/server/scripts/World/item_scripts.cpp18
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp10
-rw-r--r--src/server/scripts/World/npc_innkeeper.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp76
372 files changed, 1974 insertions, 1968 deletions
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index eec02c0e106..19c42ba92ad 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -12,21 +12,22 @@ set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
Commands/cs_account.cpp
Commands/cs_achievement.cpp
- Commands/cs_gm.cpp
- Commands/cs_npc.cpp
- Commands/cs_go.cpp
- Commands/cs_learn.cpp
- Commands/cs_modify.cpp
Commands/cs_debug.cpp
- Commands/cs_tele.cpp
-# Commands/cs_character.cpp
Commands/cs_event.cpp
+ Commands/cs_gm.cpp
+ Commands/cs_go.cpp
Commands/cs_gobject.cpp
+ Commands/cs_gps.cpp
Commands/cs_honor.cpp
- Commands/cs_wp.cpp
- Commands/cs_titles.cpp
+ Commands/cs_learn.cpp
+ Commands/cs_modify.cpp
+ Commands/cs_npc.cpp
Commands/cs_quest.cpp
Commands/cs_reload.cpp
+ Commands/cs_tele.cpp
+ Commands/cs_titles.cpp
+ Commands/cs_wp.cpp
+# Commands/cs_character.cpp
# Commands/cs_list.cpp
# Commands/cs_lookup.cpp
# Commands/cs_pdump.cpp
@@ -54,7 +55,6 @@ set(scripts_STAT_SRCS
# Commands/cs_die.cpp
# Commands/cs_revive.cpp
# Commands/cs_dismount.cpp
- Commands/cs_gps.cpp
# Commands/cs_guid.cpp
# Commands/cs_help.cpp
# Commands/cs_itemmove.cpp
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 4c192ec1d90..41e456289e0 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -249,7 +249,7 @@ public:
static bool HandleDebugSendOpcodeCommand(ChatHandler* handler, const char* /*args*/)
{
- Unit *unit = handler->getSelectedUnit();
+ Unit* unit = handler->getSelectedUnit();
Player* player = NULL;
if (!unit || (unit->GetTypeId() != TYPEID_PLAYER))
player = handler->GetSession()->GetPlayer();
@@ -320,7 +320,7 @@ public:
}
else if (type == "appgoguid")
{
- GameObject *obj = handler->GetNearbyGameObject();
+ GameObject* obj = handler->GetNearbyGameObject();
if (!obj)
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0);
@@ -332,7 +332,7 @@ public:
}
else if (type == "goguid")
{
- GameObject *obj = handler->GetNearbyGameObject();
+ GameObject* obj = handler->GetNearbyGameObject();
if (!obj)
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0);
@@ -489,7 +489,7 @@ public:
if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
continue;
- if (Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i))
+ if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i))
{
if (Bag* bag = item->ToBag())
{
@@ -509,7 +509,7 @@ public:
std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
for (size_t i = 0; i < updateQueue.size(); ++i)
{
- Item *item = updateQueue[i];
+ Item* item = updateQueue[i];
if (!item) continue;
Bag *container = item->GetContainer();
@@ -539,7 +539,7 @@ public:
if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
continue;
- Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
+ Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
if (!item) continue;
if (item->GetSlot() != i)
@@ -651,7 +651,7 @@ public:
for (size_t i = 0; i < updateQueue.size(); ++i)
{
- Item *item = updateQueue[i];
+ Item* item = updateQueue[i];
if (!item) continue;
if (item->GetOwnerGUID() != player->GetGUID())
@@ -667,7 +667,7 @@ public:
}
if (item->GetState() == ITEM_REMOVED) continue;
- Item *test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot());
+ Item* test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot());
if (test == NULL)
{
@@ -784,7 +784,7 @@ public:
handler->GetSession()->GetPlayer()->EnterVehicle(target, seatId);
else
{
- Creature *passenger = NULL;
+ Creature* passenger = NULL;
Trinity::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f);
Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check);
handler->GetSession()->GetPlayer()->VisitNearbyObject(30.0f, searcher);
@@ -828,7 +828,7 @@ public:
if (!ve)
return false;
- Creature *v = new Creature;
+ Creature* v = new Creature;
Map *map = handler->GetSession()->GetPlayer()->GetMap();
@@ -877,7 +877,7 @@ public:
uint32 guid = (uint32)atoi(e);
uint32 index = (uint32)atoi(f);
- Item *i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
+ Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
if (!i)
return false;
@@ -908,7 +908,7 @@ public:
uint32 index = (uint32)atoi(f);
uint32 value = (uint32)atoi(g);
- Item *i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
+ Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
if (!i)
return false;
@@ -932,7 +932,7 @@ public:
uint32 guid = (uint32)atoi(e);
- Item *i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
+ Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
if (!i)
return false;
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index 90fbe1d1549..a520eac1ee7 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -89,7 +89,7 @@ public:
if (!*args)
return false;
- Player *target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayer();
if (!target)
target = handler->GetSession()->GetPlayer();
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 44d87729719..3197595812f 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -139,7 +139,7 @@ public:
return false;
}
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
float x = float(chr->GetPositionX());
float y = float(chr->GetPositionY());
float z = float(chr->GetPositionZ());
@@ -190,7 +190,7 @@ public:
if (!charID)
return false;
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
char* spawntime = strtok(NULL, " ");
uint32 spawntm = 300;
@@ -411,7 +411,7 @@ public:
}
else
{
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
o = chr->GetOrientation();
}
@@ -459,7 +459,7 @@ public:
if (!px)
{
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
obj->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), obj->GetOrientation());
obj->DestroyForNearbyPlayers();
obj->UpdateObjectVisibility();
diff --git a/src/server/scripts/Commands/cs_honor.cpp b/src/server/scripts/Commands/cs_honor.cpp
index b2ba23c0186..6f44000017d 100644
--- a/src/server/scripts/Commands/cs_honor.cpp
+++ b/src/server/scripts/Commands/cs_honor.cpp
@@ -57,7 +57,7 @@ public:
if (!*args)
return false;
- Player *target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayer();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -92,7 +92,7 @@ public:
}
static bool HandleHonorUpdateCommand(ChatHandler* handler, const char* /*args*/)
{
- Player *target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayer();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index b865574cd43..b54e9519da5 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -440,7 +440,7 @@ public:
}
else if (target->ToCreature()->isPet())
{
- Unit *owner = target->GetOwner();
+ Unit* owner = target->GetOwner();
if (owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet *)target)->IsPermanentPetFor(owner->ToPlayer()))
{
// check online security
@@ -698,15 +698,15 @@ public:
return false;
}
- if (target->GetTypeId()==TYPEID_PLAYER)
+ if (Player* plr = target->ToPlayer())
{
// check online security
- if (handler->HasLowerSecurity((Player*)target, 0))
+ if (handler->HasLowerSecurity(plr, 0))
return false;
- handler->PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, handler->GetNameLink((Player*)target).c_str());
- if (handler->needReportToTarget((Player*)target))
- (ChatHandler((Player*)target)).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, handler->GetNameLink().c_str(), Scale);
+ handler->PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, handler->GetNameLink(plr).c_str());
+ if (handler->needReportToTarget(plr))
+ (ChatHandler(plr)).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, handler->GetNameLink().c_str(), Scale);
}
target->SetFloatValue(OBJECT_FIELD_SCALE_X, Scale);
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index dd526162e66..48f91d9ec30 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -119,7 +119,7 @@ public:
uint32 id = atoi(charID);
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
float x = chr->GetPositionX();
float y = chr->GetPositionY();
float z = chr->GetPositionZ();
@@ -495,7 +495,7 @@ public:
static bool HandleNpcFollowCommand(ChatHandler* handler, const char* /*args*/)
{
Player* player = handler->GetSession()->GetPlayer();
- Creature *creature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
if (!creature)
{
@@ -667,7 +667,7 @@ public:
uint32 displayId = (uint32) atoi((char*)args);
- Creature *pCreature = handler->getSelectedCreature();
+ Creature* pCreature = handler->getSelectedCreature();
if (!pCreature || pCreature->isPet())
{
@@ -878,7 +878,7 @@ public:
if (option >0.0f)
mtype = RANDOM_MOTION_TYPE;
- Creature *pCreature = handler->getSelectedCreature();
+ Creature* pCreature = handler->getSelectedCreature();
uint32 u_guidlow = 0;
if (pCreature)
@@ -920,7 +920,7 @@ public:
return false;
}
- Creature *pCreature = handler->getSelectedCreature();
+ Creature* pCreature = handler->getSelectedCreature();
uint32 u_guidlow = 0;
if (pCreature)
@@ -986,7 +986,7 @@ public:
static bool HandleNpcUnFollowCommand(ChatHandler* handler, const char* /*args*/)
{
Player* player = handler->GetSession()->GetPlayer();
- Creature *creature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
if (!creature)
{
@@ -1078,7 +1078,7 @@ public:
if (!charID)
return false;
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
uint32 id = atoi(charID);
if (!id)
@@ -1092,7 +1092,7 @@ public:
//npc tame handling
static bool HandleNpcTameCommand(ChatHandler* handler, const char* /*args*/)
{
- Creature *creatureTarget = handler->getSelectedCreature ();
+ Creature* creatureTarget = handler->getSelectedCreature ();
if (!creatureTarget || creatureTarget->isPet ())
{
handler->PSendSysMessage (LANG_SELECT_CREATURE);
@@ -1162,7 +1162,7 @@ public:
return false;
uint32 leaderGUID = (uint32) atoi((char*)args);
- Creature *pCreature = handler->getSelectedCreature();
+ Creature* pCreature = handler->getSelectedCreature();
if (!pCreature || !pCreature->GetDBTableGUIDLow())
{
@@ -1181,7 +1181,7 @@ public:
if (!lowguid)
return false;
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
FormationInfo *group_member;
group_member = new FormationInfo;
@@ -1248,7 +1248,7 @@ public:
return true;
}
- Creature *pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
+ Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
if (!pCreature)
{
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index 501cfcdb6c3..2bc777afe85 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -228,7 +228,7 @@ public:
for (GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player *pl = itr->getSource();
+ Player* pl = itr->getSource();
if (!pl || !pl->GetSession())
continue;
diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp
index fc268afe75a..2fb22e0090d 100644
--- a/src/server/scripts/Commands/cs_titles.cpp
+++ b/src/server/scripts/Commands/cs_titles.cpp
@@ -210,7 +210,7 @@ public:
sscanf((char*)args, UI64FMTD, &titles);
- Player *target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayer();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 4701591bbcf..4addf788183 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -569,7 +569,7 @@ public:
{
handler->PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid);
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
Map *map = chr->GetMap();
{
// wpCreature
@@ -776,7 +776,7 @@ public:
uint32 id = VISUAL_WAYPOINT;
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
Map *map = chr->GetMap();
float o = chr->GetOrientation();
@@ -827,7 +827,7 @@ public:
float z = fields[2].GetFloat();
uint32 id = VISUAL_WAYPOINT;
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
float o = chr->GetOrientation();
Map *map = chr->GetMap();
@@ -875,7 +875,7 @@ public:
float z = fields[2].GetFloat();
uint32 id = VISUAL_WAYPOINT;
- Player *chr = handler->GetSession()->GetPlayer();
+ Player* chr = handler->GetSession()->GetPlayer();
float o = chr->GetOrientation();
Map *map = chr->GetMap();
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
index 261c15d3cca..dea747b97b8 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
@@ -58,7 +58,7 @@ class mob_av_marshal_or_warmaster : public CreatureScript
struct mob_av_marshal_or_warmasterAI : public ScriptedAI
{
- mob_av_marshal_or_warmasterAI(Creature *c) : ScriptedAI(c) {}
+ mob_av_marshal_or_warmasterAI(Creature* c) : ScriptedAI(c) {}
uint32 uiChargeTimer;
uint32 uiCleaveTimer;
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
index fc3c469771a..d78fefa1592 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
@@ -48,7 +48,7 @@ public:
struct mob_water_elementalAI : public ScriptedAI
{
- mob_water_elementalAI(Creature *c) : ScriptedAI(c) {}
+ mob_water_elementalAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWaterBoltTimer;
uint64 uiBalindaGUID;
@@ -74,7 +74,7 @@ public:
// check if creature is not outside of building
if (uiResetTimer < diff)
{
- if (Creature *pBalinda = Unit::GetCreature(*me, uiBalindaGUID))
+ if (Creature* pBalinda = Unit::GetCreature(*me, uiBalindaGUID))
if (me->GetDistance2d(pBalinda->GetHomePosition().GetPositionX(), pBalinda->GetHomePosition().GetPositionY()) > 50)
EnterEvadeMode();
uiResetTimer = 5*IN_MILLISECONDS;
@@ -84,7 +84,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_water_elementalAI(creature);
}
@@ -97,7 +97,7 @@ public:
struct boss_balindaAI : public ScriptedAI
{
- boss_balindaAI(Creature *c) : ScriptedAI(c), Summons(me) {}
+ boss_balindaAI(Creature* c) : ScriptedAI(c), Summons(me) {}
uint32 uiArcaneExplosionTimer;
uint32 uiConeOfColdTimer;
@@ -194,7 +194,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_balindaAI(creature);
}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
index 2e162dde5b8..7e4e6f15384 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
@@ -48,7 +48,7 @@ public:
struct boss_drektharAI : public ScriptedAI
{
- boss_drektharAI(Creature *c) : ScriptedAI(c) {}
+ boss_drektharAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWhirlwindTimer;
uint32 uiWhirlwind2Timer;
@@ -128,7 +128,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_drektharAI(creature);
}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
index e25df98863b..783be5bf7a3 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
@@ -39,7 +39,7 @@ public:
struct boss_galvangarAI : public ScriptedAI
{
- boss_galvangarAI(Creature *c) : ScriptedAI(c) {}
+ boss_galvangarAI(Creature* c) : ScriptedAI(c) {}
uint32 uiCleaveTimer;
uint32 uiFrighteningShoutTimer;
@@ -118,7 +118,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_galvangarAI(creature);
}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
index dbaf7a77fa0..c5b600c8807 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
@@ -46,7 +46,7 @@ public:
struct boss_vanndarAI : public ScriptedAI
{
- boss_vanndarAI(Creature *c) : ScriptedAI(c) {}
+ boss_vanndarAI(Creature* c) : ScriptedAI(c) {}
uint32 uiAvatarTimer;
uint32 uiThunderclapTimer;
@@ -118,7 +118,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_vanndarAI(creature);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 78db15f0441..9cfd1e60b2b 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -150,7 +150,7 @@ public:
struct npc_grimstoneAI : public npc_escortAI
{
- npc_grimstoneAI(Creature *c) : npc_escortAI(c)
+ npc_grimstoneAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
MobSpawnId = rand()%6;
@@ -263,7 +263,7 @@ public:
if (RingBossGUID)
{
- Creature *boss = Unit::GetCreature(*me, RingBossGUID);
+ Creature* boss = Unit::GetCreature(*me, RingBossGUID);
if (boss && !boss->isAlive() && boss->isDead())
{
RingBossGUID = 0;
@@ -276,7 +276,7 @@ public:
for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i)
{
- Creature *mob = Unit::GetCreature(*me, RingMobGUID[i]);
+ Creature* mob = Unit::GetCreature(*me, RingMobGUID[i]);
if (mob && !mob->isAlive() && mob->isDead())
{
RingMobGUID[i] = 0;
@@ -391,7 +391,7 @@ public:
struct mob_phalanxAI : public ScriptedAI
{
- mob_phalanxAI(Creature *c) : ScriptedAI(c) {}
+ mob_phalanxAI(Creature* c) : ScriptedAI(c) {}
uint32 ThunderClap_Timer;
uint32 FireballVolley_Timer;
@@ -658,7 +658,7 @@ public:
struct npc_dughal_stormwingAI : public npc_escortAI
{
- npc_dughal_stormwingAI(Creature *c) : npc_escortAI(c) {}
+ npc_dughal_stormwingAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
@@ -778,7 +778,7 @@ public:
struct npc_marshal_windsorAI : public npc_escortAI
{
- npc_marshal_windsorAI(Creature *c) : npc_escortAI(c)
+ npc_marshal_windsorAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -840,7 +840,7 @@ public:
void Reset() {}
- void JustDied(Unit *slayer)
+ void JustDied(Unit* slayer)
{
pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_FAILED);
}
@@ -952,7 +952,7 @@ public:
struct npc_marshal_reginald_windsorAI : public npc_escortAI
{
- npc_marshal_reginald_windsorAI(Creature *c) : npc_escortAI(c)
+ npc_marshal_reginald_windsorAI(Creature* c) : npc_escortAI(c)
{
}
@@ -1014,7 +1014,7 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
return;
@@ -1044,7 +1044,7 @@ public:
}
void Reset() {}
- void JustDied(Unit *slayer)
+ void JustDied(Unit* slayer)
{
pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_FAILED);
}
@@ -1148,7 +1148,7 @@ public:
struct npc_tobias_seecherAI : public npc_escortAI
{
- npc_tobias_seecherAI(Creature *c) :npc_escortAI(c) {}
+ npc_tobias_seecherAI(Creature* c) :npc_escortAI(c) {}
void EnterCombat(Unit* who) {}
void Reset() {}
@@ -1263,7 +1263,7 @@ public:
struct npc_rocknotAI : public npc_escortAI
{
- npc_rocknotAI(Creature *c) : npc_escortAI(c)
+ npc_rocknotAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1337,7 +1337,7 @@ public:
DoGo(DATA_GO_BAR_KEG_TRAP, 0); //doesn't work very well, leaving code here for future
//spell by trap has effect61, this indicate the bar go hostile
- if (Unit *tmp = Unit::GetUnit(*me, pInstance->GetData64(DATA_PHALANX)))
+ if (Unit* tmp = Unit::GetUnit(*me, pInstance->GetData64(DATA_PHALANX)))
tmp->setFaction(14);
//for later, this event(s) has alot more to it.
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
index 238e72474b7..faaf94dbc65 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
@@ -42,7 +42,7 @@ public:
struct boss_ambassador_flamelashAI : public ScriptedAI
{
- boss_ambassador_flamelashAI(Creature *c) : ScriptedAI(c) {}
+ boss_ambassador_flamelashAI(Creature* c) : ScriptedAI(c) {}
uint32 FireBlast_Timer;
uint32 Spirit_Timer;
@@ -57,7 +57,7 @@ public:
void SummonSpirits(Unit* victim)
{
- if (Creature *Spirit = DoSpawnCreature(9178, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
+ if (Creature* Spirit = DoSpawnCreature(9178, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
Spirit->AI()->AttackStart(victim);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
index db6e2547381..0186abdf600 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
@@ -46,7 +46,7 @@ public:
struct boss_anubshiahAI : public ScriptedAI
{
- boss_anubshiahAI(Creature *c) : ScriptedAI(c) {}
+ boss_anubshiahAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowBolt_Timer;
uint32 CurseOfTongues_Timer;
@@ -83,7 +83,7 @@ public:
//CurseOfTongues_Timer
if (CurseOfTongues_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CURSEOFTONGUES);
CurseOfTongues_Timer = 18000;
} else CurseOfTongues_Timer -= diff;
@@ -105,7 +105,7 @@ public:
//EnvelopingWeb_Timer
if (EnvelopingWeb_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ENVELOPINGWEB);
EnvelopingWeb_Timer = 12000;
} else EnvelopingWeb_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
index 7a662d8e99b..fed30b98056 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
@@ -49,7 +49,7 @@ public:
struct boss_draganthaurissanAI : public ScriptedAI
{
- boss_draganthaurissanAI(Creature *c) : ScriptedAI(c) {}
+ boss_draganthaurissanAI(Creature* c) : ScriptedAI(c) {}
uint32 HandOfThaurissan_Timer;
uint32 AvatarOfFlame_Timer;
@@ -81,7 +81,7 @@ public:
if (HandOfThaurissan_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HANDOFTHAURISSAN);
//3 Hands of Thaurissan will be casted
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
index 33f72025dfc..65d1d78b30e 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
@@ -44,7 +44,7 @@ public:
struct boss_general_angerforgeAI : public ScriptedAI
{
- boss_general_angerforgeAI(Creature *c) : ScriptedAI(c) {}
+ boss_general_angerforgeAI(Creature* c) : ScriptedAI(c) {}
uint32 MightyBlow_Timer;
uint32 HamString_Timer;
@@ -67,13 +67,13 @@ public:
void SummonAdds(Unit* victim)
{
- if (Creature *SummonedAdd = DoSpawnCreature(8901, float(irand(-14, 14)), float(irand(-14, 14)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature* SummonedAdd = DoSpawnCreature(8901, float(irand(-14, 14)), float(irand(-14, 14)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedAdd->AI()->AttackStart(victim);
}
void SummonMedics(Unit* victim)
{
- if (Creature *SummonedMedic = DoSpawnCreature(8894, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature* SummonedMedic = DoSpawnCreature(8894, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedMedic->AI()->AttackStart(victim);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
index 414748bccca..6e5f597ce45 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
@@ -43,7 +43,7 @@ public:
struct boss_gorosh_the_dervishAI : public ScriptedAI
{
- boss_gorosh_the_dervishAI(Creature *c) : ScriptedAI(c) {}
+ boss_gorosh_the_dervishAI(Creature* c) : ScriptedAI(c) {}
uint32 WhirlWind_Timer;
uint32 MortalStrike_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
index 9303475328b..60d6b017ac8 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
@@ -43,7 +43,7 @@ public:
struct boss_grizzleAI : public ScriptedAI
{
- boss_grizzleAI(Creature *c) : ScriptedAI(c) {}
+ boss_grizzleAI(Creature* c) : ScriptedAI(c) {}
uint32 GroundTremor_Timer;
uint32 Frenzy_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
index 1403c0e44d9..7909d9e6e39 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
@@ -45,7 +45,7 @@ public:
struct boss_high_interrogator_gerstahnAI : public ScriptedAI
{
- boss_high_interrogator_gerstahnAI(Creature *c) : ScriptedAI(c) {}
+ boss_high_interrogator_gerstahnAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowWordPain_Timer;
uint32 ManaBurn_Timer;
@@ -73,7 +73,7 @@ public:
//ShadowWordPain_Timer
if (ShadowWordPain_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SHADOWWORDPAIN);
ShadowWordPain_Timer = 7000;
} else ShadowWordPain_Timer -= diff;
@@ -81,7 +81,7 @@ public:
//ManaBurn_Timer
if (ManaBurn_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_MANABURN);
ManaBurn_Timer = 10000;
} else ManaBurn_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
index 0ff398193d1..ce1cee169d7 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
@@ -48,7 +48,7 @@ public:
struct boss_magmusAI : public ScriptedAI
{
- boss_magmusAI(Creature *c) : ScriptedAI(c) {}
+ boss_magmusAI(Creature* c) : ScriptedAI(c) {}
uint32 FieryBurst_Timer;
uint32 WarStomp_Timer;
@@ -89,7 +89,7 @@ public:
DoMeleeAttackIfReady();
}
// When he die open door to last chamber
- void JustDied(Unit *who)
+ void JustDied(Unit* who)
{
if (InstanceScript* pInstance = who->GetInstanceScript())
pInstance->HandleGameObject(pInstance->GetData64(DATA_THRONE_DOOR), true);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
index 4247a7d3ea4..79fc21e6164 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
@@ -47,7 +47,7 @@ public:
struct boss_moira_bronzebeardAI : public ScriptedAI
{
- boss_moira_bronzebeardAI(Creature *c) : ScriptedAI(c) {}
+ boss_moira_bronzebeardAI(Creature* c) : ScriptedAI(c) {}
uint32 Heal_Timer;
uint32 MindBlast_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
index 684002acfd3..a29156785e0 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -150,7 +150,7 @@ public:
struct boss_doomrelAI : public ScriptedAI
{
- boss_doomrelAI(Creature *c) : ScriptedAI(c)
+ boss_doomrelAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -222,7 +222,7 @@ public:
//Immolate_Timer
if (Immolate_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_IMMOLATE);
Immolate_Timer = 25000;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
index 92b0f216fff..f93775a006e 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
@@ -378,7 +378,7 @@ public:
{
boss->setFaction(FACTION_HOSTILE);
boss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- if (Unit *pTarget = boss->SelectNearestTarget(500))
+ if (Unit* pTarget = boss->SelectNearestTarget(500))
boss->AI()->AttackStart(pTarget);
}
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
index be6aa718a98..922fb5cd5c1 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
@@ -86,7 +86,7 @@ public:
events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, 45*IN_MILLISECONDS);
break;
case EVENT_HEX:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_HEX);
events.ScheduleEvent(EVENT_HEX, 15*IN_MILLISECONDS);
break;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
index fd870eb0f2f..4e69f1a7e42 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -45,7 +45,7 @@ public:
struct boss_broodlordAI : public ScriptedAI
{
- boss_broodlordAI(Creature *c) : ScriptedAI(c) {}
+ boss_broodlordAI(Creature* c) : ScriptedAI(c) {}
uint32 Cleave_Timer;
uint32 BlastWave_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
index 766c74563cf..8d95df9c949 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
@@ -71,7 +71,7 @@ public:
struct boss_chromaggusAI : public ScriptedAI
{
- boss_chromaggusAI(Creature *c) : ScriptedAI(c)
+ boss_chromaggusAI(Creature* c) : ScriptedAI(c)
{
//Select the 2 breaths that we are going to use until despawned
//5 possiblities for the first breath, 4 for the second, 20 total possiblites
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
index 019db29a508..653da086b68 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
@@ -42,7 +42,7 @@ public:
struct boss_ebonrocAI : public ScriptedAI
{
- boss_ebonrocAI(Creature *c) : ScriptedAI(c) {}
+ boss_ebonrocAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowFlame_Timer;
uint32 WingBuffet_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
index 7a300e9a368..f27d190b7a0 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
@@ -41,7 +41,7 @@ public:
struct boss_firemawAI : public ScriptedAI
{
- boss_firemawAI(Creature *c) : ScriptedAI(c) {}
+ boss_firemawAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowFlame_Timer;
uint32 WingBuffet_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
index 848e95f6e1c..279b99c1163 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
@@ -43,7 +43,7 @@ public:
struct boss_flamegorAI : public ScriptedAI
{
- boss_flamegorAI(Creature *c) : ScriptedAI(c) {}
+ boss_flamegorAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowFlame_Timer;
uint32 WingBuffet_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
index e92483ff734..bb122b173fe 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
@@ -72,7 +72,7 @@ public:
struct boss_nefarianAI : public ScriptedAI
{
- boss_nefarianAI(Creature *c) : ScriptedAI(c) {}
+ boss_nefarianAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowFlame_Timer;
uint32 BellowingRoar_Timer;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
index 424d8b723dc..4303e53199a 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
@@ -49,7 +49,7 @@ public:
struct boss_razorgoreAI : public ScriptedAI
{
- boss_razorgoreAI(Creature *c) : ScriptedAI(c) {}
+ boss_razorgoreAI(Creature* c) : ScriptedAI(c) {}
uint32 Cleave_Timer;
uint32 WarStomp_Timer;
@@ -114,7 +114,7 @@ public:
// Aura Check. If the gamer is affected by confliguration we attack a random gamer.
if (me->getVictim() && me->getVictim()->HasAura(SPELL_CONFLAGRATION))
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
me->TauntApply(pTarget);
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
index dd10305638f..0f34e0b2b34 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
@@ -81,7 +81,7 @@ public:
struct boss_vaelAI : public ScriptedAI
{
- boss_vaelAI(Creature *c) : ScriptedAI(c)
+ boss_vaelAI(Creature* c) : ScriptedAI(c)
{
c->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
c->setFaction(35);
@@ -115,7 +115,7 @@ public:
DoingSpeech = false;
}
- void BeginSpeech(Unit *pTarget)
+ void BeginSpeech(Unit* pTarget)
{
//Stand up and begin speach
PlayerGUID = pTarget->GetGUID();
@@ -208,7 +208,7 @@ public:
//BurningAdrenalineCaster_Timer
if (BurningAdrenalineCaster_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
uint8 i = 0;
while (i < 3) // max 3 tries to get a random target with power_mana
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
index 57a34de3804..d13e5db8238 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
@@ -110,7 +110,7 @@ public:
struct boss_victor_nefariusAI : public ScriptedAI
{
- boss_victor_nefariusAI(Creature *c) : ScriptedAI(c)
+ boss_victor_nefariusAI(Creature* c) : ScriptedAI(c)
{
NefarianGUID = 0;
switch (urand(0, 19))
@@ -224,7 +224,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void BeginEvent(Player *pTarget)
+ void BeginEvent(Player* pTarget)
{
DoScriptText(SAY_GAMESBEGIN_2, me);
@@ -247,7 +247,7 @@ public:
{
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
//We simply use this function to find players until we can use pMap->GetPlayers()
@@ -269,7 +269,7 @@ public:
//ShadowBoltTimer
if (ShadowBoltTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SHADOWBOLT);
ShadowBoltTimer = urand(3000, 10000);
@@ -278,7 +278,7 @@ public:
//FearTimer
if (FearTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_FEAR);
FearTimer = 10000 + (rand()%10000);
@@ -290,7 +290,7 @@ public:
//Spawn 2 random types of creatures at the 2 locations
uint32 CreatureID;
Creature* Spawned = NULL;
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
//1 in 3 chance it will be a chromatic
if (urand(0, 2) == 0)
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 1ad7e927309..9b43dc457a9 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -174,9 +174,9 @@ public:
{
if (pGo)
{
- if (Creature *trigger = pGo->SummonTrigger(pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ(), 0, 1))
+ if (Creature* trigger = pGo->SummonTrigger(pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ(), 0, 1))
{
- //visual effects are not working! ¬¬
+ //visual effects are not working!
trigger->CastSpell(trigger, 11542, true);
trigger->CastSpell(trigger, 35470, true);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
index 858374a8399..56e28dbdcc2 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
@@ -55,7 +55,7 @@ public:
struct boss_curatorAI : public ScriptedAI
{
- boss_curatorAI(Creature *c) : ScriptedAI(c) {}
+ boss_curatorAI(Creature* c) : ScriptedAI(c) {}
uint32 AddTimer;
uint32 HatefulBoltTimer;
@@ -132,7 +132,7 @@ public:
{
//Summon Astral Flare
Creature* AstralFlare = DoSpawnCreature(17096, float(rand()%37), float(rand()%37), 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (AstralFlare && pTarget)
@@ -184,7 +184,7 @@ public:
else
HatefulBoltTimer = 15000;
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1))
DoCast(pTarget, SPELL_HATEFUL_BOLT);
} else HatefulBoltTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
index d06e68ddf37..39c210e7395 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
@@ -51,7 +51,7 @@ public:
struct boss_maiden_of_virtueAI : public ScriptedAI
{
- boss_maiden_of_virtueAI(Creature *c) : ScriptedAI(c) {}
+ boss_maiden_of_virtueAI(Creature* c) : ScriptedAI(c) {}
uint32 Repentance_Timer;
uint32 Holyfire_Timer;
@@ -115,7 +115,7 @@ public:
if (Holyfire_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_HOLYFIRE);
Holyfire_Timer = urand(8000, 23000); //Anywhere from 8 to 23 seconds, good luck having several of those in a row!
@@ -123,7 +123,7 @@ public:
if (Holywrath_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_HOLYWRATH);
Holywrath_Timer = urand(20000, 25000); //20-30 secs sounds nice
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 1ccb913d8ba..b380d559ae0 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -58,7 +58,7 @@ public:
struct boss_attumenAI : public ScriptedAI
{
- boss_attumenAI(Creature *c) : ScriptedAI(c)
+ boss_attumenAI(Creature* c) : ScriptedAI(c)
{
Phase = 1;
@@ -92,7 +92,7 @@ public:
void JustDied(Unit* /*victim*/)
{
DoScriptText(SAY_DEATH, me);
- if (Unit *pMidnight = Unit::GetUnit(*me, Midnight))
+ if (Unit* pMidnight = Unit::GetUnit(*me, Midnight))
pMidnight->Kill(pMidnight);
}
@@ -119,7 +119,7 @@ public:
struct boss_midnightAI : public ScriptedAI
{
- boss_midnightAI(Creature *c) : ScriptedAI(c) {}
+ boss_midnightAI(Creature* c) : ScriptedAI(c) {}
uint64 Attumen;
uint8 Phase;
@@ -141,7 +141,7 @@ public:
{
if (Phase == 2)
{
- if (Unit *pUnit = Unit::GetUnit(*me, Attumen))
+ if (Unit* pUnit = Unit::GetUnit(*me, Attumen))
DoScriptText(SAY_MIDNIGHT_KILL, pUnit);
}
}
@@ -164,7 +164,7 @@ public:
}
else if (Phase == 2 && HealthBelowPct(25))
{
- if (Unit *pAttumen = Unit::GetUnit(*me, Attumen))
+ if (Unit* pAttumen = Unit::GetUnit(*me, Attumen))
Mount(pAttumen);
}
else if (Phase == 3)
@@ -176,7 +176,7 @@ public:
Mount_Timer = 0;
me->SetVisible(false);
me->GetMotionMaster()->MoveIdle();
- if (Unit *pAttumen = Unit::GetUnit(*me, Attumen))
+ if (Unit* pAttumen = Unit::GetUnit(*me, Attumen))
{
pAttumen->SetDisplayId(MOUNTED_DISPLAYID);
pAttumen->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -195,7 +195,7 @@ public:
DoMeleeAttackIfReady();
}
- void Mount(Unit *pAttumen)
+ void Mount(Unit* pAttumen)
{
DoScriptText(SAY_MOUNT, pAttumen);
Phase = 3;
@@ -220,7 +220,7 @@ public:
Mount_Timer = 1000;
}
- void SetMidnight(Creature *pAttumen, uint64 value)
+ void SetMidnight(Creature* pAttumen, uint64 value)
{
CAST_AI(boss_attumen::boss_attumenAI, pAttumen->AI())->Midnight = value;
}
@@ -235,7 +235,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
if (ResetTimer <= diff)
{
ResetTimer = 0;
- Unit *pMidnight = Unit::GetUnit(*me, Midnight);
+ Unit* pMidnight = Unit::GetUnit(*me, Midnight);
if (pMidnight)
{
pMidnight->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -276,9 +276,9 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
{
if (ChargeTimer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
- std::vector<Unit *> target_list;
+ std::vector<Unit* > target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
@@ -297,7 +297,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
{
if (HealthBelowPct(25))
{
- Creature *pMidnight = Unit::GetCreature(*me, Midnight);
+ Creature* pMidnight = Unit::GetCreature(*me, Midnight);
if (pMidnight && pMidnight->GetTypeId() == TYPEID_UNIT)
{
CAST_AI(boss_midnight::boss_midnightAI, (pMidnight->AI()))->Mount(me);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index 80a86c62318..4fbf14be475 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -72,7 +72,7 @@ public:
struct boss_moroesAI : public ScriptedAI
{
- boss_moroesAI(Creature *c) : ScriptedAI(c)
+ boss_moroesAI(Creature* c) : ScriptedAI(c)
{
for (uint8 i = 0; i < 4; ++i)
{
@@ -155,7 +155,7 @@ public:
DeSpawnAdds();
if (isAddlistEmpty())
{
- Creature *pCreature = NULL;
+ Creature* pCreature = NULL;
std::vector<uint32> AddList;
for (uint8 i = 0; i < 6; ++i)
@@ -181,7 +181,7 @@ public:
{
for (uint8 i = 0; i < 4; ++i)
{
- Creature *pCreature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ Creature* pCreature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
if (pCreature)
{
AddGUID[i] = pCreature->GetGUID();
@@ -302,7 +302,7 @@ public:
{
DoScriptText(RAND(SAY_SPECIAL_1, SAY_SPECIAL_2), me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
pTarget->CastSpell(pTarget, SPELL_GARROTE, true);
InVanish = false;
@@ -417,7 +417,7 @@ public:
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
{
//Shadow Priest
- boss_baroness_dorothea_millstipeAI(Creature *c) : boss_moroes_guestAI(c) {}
+ boss_baroness_dorothea_millstipeAI(Creature* c) : boss_moroes_guestAI(c) {}
uint32 ManaBurn_Timer;
uint32 MindFlay_Timer;
@@ -449,7 +449,7 @@ public:
if (ManaBurn_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (pTarget->getPowerType() == POWER_MANA)
DoCast(pTarget, SPELL_MANABURN);
ManaBurn_Timer = 5000; // 3 sec cast
@@ -457,7 +457,7 @@ public:
if (ShadowWordPain_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoCast(pTarget, SPELL_SWPAIN);
ShadowWordPain_Timer = 7000;
@@ -481,7 +481,7 @@ public:
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
{
//Retr Pally
- boss_baron_rafe_dreugerAI(Creature *c) : boss_moroes_guestAI(c){}
+ boss_baron_rafe_dreugerAI(Creature* c) : boss_moroes_guestAI(c){}
uint32 HammerOfJustice_Timer;
uint32 SealOfCommand_Timer;
@@ -539,7 +539,7 @@ public:
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
{
//Holy Priest
- boss_lady_catriona_von_indiAI(Creature *c) : boss_moroes_guestAI(c) {}
+ boss_lady_catriona_von_indiAI(Creature* c) : boss_moroes_guestAI(c) {}
uint32 DispelMagic_Timer;
uint32 GreaterHeal_Timer;
@@ -573,7 +573,7 @@ public:
if (GreaterHeal_Timer <= diff)
{
- Unit *pTarget = SelectGuestTarget();
+ Unit* pTarget = SelectGuestTarget();
DoCast(pTarget, SPELL_GREATERHEAL);
GreaterHeal_Timer = 17000;
@@ -587,7 +587,7 @@ public:
if (DispelMagic_Timer <= diff)
{
- if (Unit *pTarget = RAND(SelectGuestTarget(), SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)))
+ if (Unit* pTarget = RAND(SelectGuestTarget(), SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)))
DoCast(pTarget, SPELL_DISPELMAGIC);
DispelMagic_Timer = 25000;
@@ -610,7 +610,7 @@ public:
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
{
//Holy Pally
- boss_lady_keira_berrybuckAI(Creature *c) : boss_moroes_guestAI(c) {}
+ boss_lady_keira_berrybuckAI(Creature* c) : boss_moroes_guestAI(c) {}
uint32 Cleanse_Timer;
uint32 GreaterBless_Timer;
@@ -644,7 +644,7 @@ public:
if (HolyLight_Timer <= diff)
{
- Unit *pTarget = SelectGuestTarget();
+ Unit* pTarget = SelectGuestTarget();
DoCast(pTarget, SPELL_HOLYLIGHT);
HolyLight_Timer = 10000;
@@ -652,7 +652,7 @@ public:
if (GreaterBless_Timer <= diff)
{
- Unit *pTarget = SelectGuestTarget();
+ Unit* pTarget = SelectGuestTarget();
DoCast(pTarget, SPELL_GREATERBLESSOFMIGHT);
@@ -661,7 +661,7 @@ public:
if (Cleanse_Timer <= diff)
{
- Unit *pTarget = SelectGuestTarget();
+ Unit* pTarget = SelectGuestTarget();
DoCast(pTarget, SPELL_CLEANSE);
@@ -685,7 +685,7 @@ public:
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
{
//Arms Warr
- boss_lord_robin_darisAI(Creature *c) : boss_moroes_guestAI(c) {}
+ boss_lord_robin_darisAI(Creature* c) : boss_moroes_guestAI(c) {}
uint32 Hamstring_Timer;
uint32 MortalStrike_Timer;
@@ -742,7 +742,7 @@ public:
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
{
//Arms Warr
- boss_lord_crispin_ferenceAI(Creature *c) : boss_moroes_guestAI(c) {}
+ boss_lord_crispin_ferenceAI(Creature* c) : boss_moroes_guestAI(c) {}
uint32 Disarm_Timer;
uint32 HeroicStrike_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index 1e17b720220..efc4a2d3442 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -63,7 +63,7 @@ class boss_netherspite : public CreatureScript
public:
boss_netherspite() : CreatureScript("boss_netherspite") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_netherspiteAI(pCreature);
}
@@ -141,7 +141,7 @@ public:
pos[BLUE_PORTAL] = (r>1 ? 1: 2); // Blue Portal not on the left side (0)
for (int i=0; i<3; ++i)
- if (Creature *portal = me->SummonCreature(PortalID[i], PortalCoord[pos[i]][0], PortalCoord[pos[i]][1], PortalCoord[pos[i]][2], 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
+ if (Creature* portal = me->SummonCreature(PortalID[i], PortalCoord[pos[i]][0], PortalCoord[pos[i]][1], PortalCoord[pos[i]][2], 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
{
PortalGUID[i] = portal->GetGUID();
portal->AddAura(PortalVisual[i], portal);
@@ -152,9 +152,9 @@ public:
{
for (int i=0; i<3; ++i)
{
- if (Creature *portal = Unit::GetCreature(*me, PortalGUID[i]))
+ if (Creature* portal = Unit::GetCreature(*me, PortalGUID[i]))
portal->DisappearAndDie();
- if (Creature *portal = Unit::GetCreature(*me, BeamerGUID[i]))
+ if (Creature* portal = Unit::GetCreature(*me, BeamerGUID[i]))
portal->DisappearAndDie();
PortalGUID[i] = 0;
BeamTarget[i] = 0;
@@ -164,12 +164,12 @@ public:
void UpdatePortals() // Here we handle the beams' behavior
{
for (int j=0; j<3; ++j) // j = color
- if (Creature *portal = Unit::GetCreature(*me, PortalGUID[j]))
+ if (Creature* portal = Unit::GetCreature(*me, PortalGUID[j]))
{
// the one who's been casted upon before
- Unit *current = Unit::GetUnit(*portal, BeamTarget[j]);
+ Unit* current = Unit::GetUnit(*portal, BeamTarget[j]);
// temporary store for the best suitable beam reciever
- Unit *pTarget = me;
+ Unit* pTarget = me;
if (Map* map = me->GetMap())
{
@@ -199,14 +199,14 @@ public:
{
BeamTarget[j] = pTarget->GetGUID();
// remove currently beaming portal
- if (Creature *beamer = Unit::GetCreature(*portal, BeamerGUID[j]))
+ if (Creature* beamer = Unit::GetCreature(*portal, BeamerGUID[j]))
{
beamer->CastSpell(pTarget, PortalBeam[j], false);
beamer->DisappearAndDie();
BeamerGUID[j] = 0;
}
// create new one and start beaming on the target
- if (Creature *beamer = portal->SummonCreature(PortalID[j], portal->GetPositionX(), portal->GetPositionY(), portal->GetPositionZ(), portal->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 60000))
+ if (Creature* beamer = portal->SummonCreature(PortalID[j], portal->GetPositionX(), portal->GetPositionY(), portal->GetPositionZ(), portal->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 60000))
{
beamer->CastSpell(pTarget, PortalBeam[j], false);
BeamerGUID[j] = beamer->GetGUID();
@@ -247,7 +247,7 @@ public:
void HandleDoors(bool open) // Massive Door switcher
{
- if (GameObject *Door = GameObject::GetGameObject(*me, pInstance ? pInstance->GetData64(DATA_GO_MASSIVE_DOOR) : 0))
+ if (GameObject* Door = GameObject::GetGameObject(*me, pInstance ? pInstance->GetData64(DATA_GO_MASSIVE_DOOR) : 0))
Door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY);
}
@@ -314,7 +314,7 @@ public:
// Netherbreath
if (NetherbreathTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true))
DoCast(pTarget, SPELL_NETHERBREATH);
NetherbreathTimer = urand(5000, 7000);
} else NetherbreathTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 6beaf3a906b..3e4d92f0e97 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -177,7 +177,7 @@ public:
HandleTerraceDoors(true);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!Intro && !Flying)
ScriptedAI::MoveInLineOfSight(who);
@@ -229,7 +229,7 @@ public:
}
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(me->getVictim());
}
@@ -321,14 +321,14 @@ public:
if (CharredEarthTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CHARRED_EARTH);
CharredEarthTimer = 20000;
} else CharredEarthTimer -= diff;
if (TailSweepTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (!me->HasInArc(M_PI, pTarget))
DoCast(pTarget, SPELL_TAIL_SWEEP);
TailSweepTimer = 15000;
@@ -336,7 +336,7 @@ public:
if (SearingCindersTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SEARING_CINDERS);
SearingCindersTimer = 10000;
} else SearingCindersTimer -= diff;
@@ -378,7 +378,7 @@ public:
if (DistractingAshTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_DISTRACTING_ASH);
DistractingAshTimer = 2000; //timer wrong
} else DistractingAshTimer -= diff;
@@ -395,7 +395,7 @@ public:
if (FireballBarrageTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0))
DoCast(pTarget, SPELL_FIREBALL_BARRAGE);
FireballBarrageTimer = 20000;
} else FireballBarrageTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index f0c38af0ab6..788c9fb171a 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -108,7 +108,7 @@ public:
struct netherspite_infernalAI : public ScriptedAI
{
- netherspite_infernalAI(Creature *c) : ScriptedAI(c) ,
+ netherspite_infernalAI(Creature* c) : ScriptedAI(c) ,
HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) {}
uint32 HellfireTimer;
@@ -142,9 +142,9 @@ public:
}
}
- void KilledUnit(Unit *who)
+ void KilledUnit(Unit* who)
{
- Unit *pMalchezaar = Unit::GetUnit(*me, malchezaar);
+ Unit* pMalchezaar = Unit::GetUnit(*me, malchezaar);
if (pMalchezaar)
CAST_CRE(pMalchezaar)->AI()->KilledUnit(who);
}
@@ -160,7 +160,7 @@ public:
}
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetGUID() != malchezaar)
damage = 0;
@@ -183,7 +183,7 @@ public:
struct boss_malchezaarAI : public ScriptedAI
{
- boss_malchezaarAI(Creature *c) : ScriptedAI(c)
+ boss_malchezaarAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -271,7 +271,7 @@ public:
{
//Infernal Cleanup
for (std::vector<uint64>::const_iterator itr = infernals.begin(); itr != infernals.end(); ++itr)
- if (Unit *pInfernal = Unit::GetUnit(*me, *itr))
+ if (Unit* pInfernal = Unit::GetUnit(*me, *itr))
if (pInfernal->isAlive())
{
pInfernal->SetVisible(false);
@@ -285,7 +285,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- Unit *axe = Unit::GetUnit(*me, axes[i]);
+ Unit* axe = Unit::GetUnit(*me, axes[i]);
if (axe && axe->isAlive())
axe->Kill(axe);
axes[i] = 0;
@@ -310,7 +310,7 @@ public:
return;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
- std::vector<Unit *> targets;
+ std::vector<Unit* > targets;
if (!t_list.size())
return;
@@ -319,7 +319,7 @@ public:
std::list<HostileReference *>::const_iterator itr = t_list.begin();
std::advance(itr, 1);
for (; itr != t_list.end(); ++itr) //store the threat list in a different container
- if (Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
if (pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
targets.push_back(pTarget);
@@ -328,8 +328,8 @@ public:
targets.erase(targets.begin()+rand()%targets.size());
uint32 i = 0;
- for (std::vector<Unit *>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter, ++i)
- if (Unit *pTarget = *iter)
+ for (std::vector<Unit* >::const_iterator iter = targets.begin(); iter != targets.end(); ++iter, ++i)
+ if (Unit* pTarget = *iter)
{
enfeeble_targets[i] = pTarget->GetGUID();
enfeeble_health[i] = pTarget->GetHealth();
@@ -343,7 +343,7 @@ public:
{
for (uint8 i = 0; i < 5; ++i)
{
- Unit *pTarget = Unit::GetUnit(*me, enfeeble_targets[i]);
+ Unit* pTarget = Unit::GetUnit(*me, enfeeble_targets[i]);
if (pTarget && pTarget->isAlive())
pTarget->SetHealth(enfeeble_health[i]);
enfeeble_targets[i] = 0;
@@ -365,7 +365,7 @@ public:
pos.Relocate(point->x, point->y, INFERNAL_Z);
}
- Creature *Infernal = me->SummonCreature(NETHERSPITE_INFERNAL, pos, TEMPSUMMON_TIMED_DESPAWN, 180000);
+ Creature* Infernal = me->SummonCreature(NETHERSPITE_INFERNAL, pos, TEMPSUMMON_TIMED_DESPAWN, 180000);
if (Infernal)
{
@@ -449,10 +449,10 @@ public:
DoScriptText(SAY_AXE_TOSS2, me);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
for (uint8 i = 0; i < 2; ++i)
{
- Creature *axe = me->SummonCreature(MALCHEZARS_AXE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ Creature* axe = me->SummonCreature(MALCHEZARS_AXE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
if (axe)
{
axe->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -494,11 +494,11 @@ public:
{
AxesTargetSwitchTimer = urand(7500, 20000);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Unit *axe = Unit::GetUnit(*me, axes[i]))
+ if (Unit* axe = Unit::GetUnit(*me, axes[i]))
{
if (axe->getVictim())
DoModifyThreatPercent(axe->getVictim(), -100);
@@ -513,7 +513,7 @@ public:
if (AmplifyDamageTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_AMPLIFY_DAMAGE);
AmplifyDamageTimer = urand(20000, 30000);
} else AmplifyDamageTimer -= diff;
@@ -536,7 +536,7 @@ public:
{
if (SWPainTimer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
if (phase == 1)
pTarget = me->getVictim(); // the tank
else // anyone but the tank
@@ -585,7 +585,7 @@ public:
}
}
- void Cleanup(Creature *infernal, InfernalPoint *point)
+ void Cleanup(Creature* infernal, InfernalPoint *point)
{
for (std::vector<uint64>::iterator itr = infernals.begin(); itr!= infernals.end(); ++itr)
if (*itr == infernal->GetGUID())
@@ -602,7 +602,7 @@ public:
void netherspite_infernal::netherspite_infernalAI::Cleanup()
{
- Unit *pMalchezaar = Unit::GetUnit(*me, malchezaar);
+ Unit* pMalchezaar = Unit::GetUnit(*me, malchezaar);
if (pMalchezaar && pMalchezaar->isAlive())
CAST_AI(boss_malchezaar::boss_malchezaarAI, CAST_CRE(pMalchezaar)->AI())->Cleanup(me, point);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index d30494333a2..537af931b08 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -93,7 +93,7 @@ public:
struct boss_aranAI : public ScriptedAI
{
- boss_aranAI(Creature *c) : ScriptedAI(c)
+ boss_aranAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -195,7 +195,7 @@ public:
//store the threat list in a different container
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
//only on alive players
if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
targets.push_back(pTarget);
@@ -309,7 +309,7 @@ public:
{
if (!me->IsNonMeleeSpellCasted(false))
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (!pTarget)
return;
@@ -523,7 +523,7 @@ public:
struct water_elementalAI : public ScriptedAI
{
- water_elementalAI(Creature *c) : ScriptedAI(c) {}
+ water_elementalAI(Creature* c) : ScriptedAI(c) {}
uint32 CastTimer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index e11f85c02ca..93eaf7098c2 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -68,7 +68,7 @@ public:
struct mob_kilrekAI : public ScriptedAI
{
- mob_kilrekAI(Creature *c) : ScriptedAI(c)
+ mob_kilrekAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -140,7 +140,7 @@ public:
struct mob_demon_chainAI : public ScriptedAI
{
- mob_demon_chainAI(Creature *c) : ScriptedAI(c) {}
+ mob_demon_chainAI(Creature* c) : ScriptedAI(c) {}
uint64 SacrificeGUID;
@@ -178,7 +178,7 @@ public:
struct mob_fiendish_portalAI : public PassiveAI
{
- mob_fiendish_portalAI(Creature *c) : PassiveAI(c), summons(me){}
+ mob_fiendish_portalAI(Creature* c) : PassiveAI(c), summons(me){}
SummonList summons;
@@ -215,7 +215,7 @@ public:
struct mob_fiendish_impAI : public ScriptedAI
{
- mob_fiendish_impAI(Creature *c) : ScriptedAI(c) {}
+ mob_fiendish_impAI(Creature* c) : ScriptedAI(c) {}
uint32 FireboltTimer;
@@ -258,7 +258,7 @@ public:
struct boss_terestianAI : public ScriptedAI
{
- boss_terestianAI(Creature *c) : ScriptedAI(c)
+ boss_terestianAI(Creature* c) : ScriptedAI(c)
{
for (uint8 i = 0; i < 2; ++i)
PortalGUID[i] = 0;
@@ -370,7 +370,7 @@ public:
if (SacrificeTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
if (pTarget && pTarget->isAlive())
{
DoCast(pTarget, SPELL_SACRIFICE, true);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index ddb5970d155..5feb1ff924e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -388,7 +388,7 @@ public:
if (BrainWipeTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_BRAIN_WIPE);
BrainWipeTimer = 20000;
} else BrainWipeTimer -= diff;
@@ -869,7 +869,7 @@ public:
{
if (!IsChasing)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoScriptText(SAY_WOLF_HOOD, me);
DoCast(pTarget, SPELL_LITTLE_RED_RIDING_HOOD, true);
@@ -886,7 +886,7 @@ public:
{
IsChasing = false;
- if (Unit *pTarget = Unit::GetUnit((*me), HoodGUID))
+ if (Unit* pTarget = Unit::GetUnit((*me), HoodGUID))
{
HoodGUID = 0;
if (DoGetThreat(pTarget))
@@ -977,7 +977,7 @@ void PretendToDie(Creature* pCreature)
pCreature->SetStandState(UNIT_STAND_STATE_DEAD);
};
-void Resurrect(Creature *pTarget)
+void Resurrect(Creature* pTarget)
{
pTarget->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
pTarget->SetFullHealth();
@@ -1289,7 +1289,7 @@ public:
if (BackwardLungeTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
if (pTarget && !me->HasInArc(M_PI, pTarget))
{
DoCast(pTarget, SPELL_BACKWARD_LUNGE);
@@ -1305,7 +1305,7 @@ public:
if (DeadlySwatheTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_DEADLY_SWATHE);
DeadlySwatheTimer = urand(15000, 25000);
} else DeadlySwatheTimer -= diff;
@@ -1410,7 +1410,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff)
if (BlindingPassionTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_BLINDING_PASSION);
BlindingPassionTimer = urand(30000, 45000);
} else BlindingPassionTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 253878eefe7..8b9bc02e364 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -173,7 +173,7 @@ public:
//Close the encounter door, open it in JustDied/Reset
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!HasTaunted && me->IsWithinDistInMap(who, 40.0f))
{
@@ -302,7 +302,7 @@ public:
if (PhoenixTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
uint8 random = urand(1, 2);
float x = KaelLocations[random][0];
@@ -323,7 +323,7 @@ public:
if (FlameStrikeTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
me->InterruptSpell(CURRENT_GENERIC_SPELL);
@@ -395,7 +395,7 @@ public:
for (uint8 i = 0; i < 3; ++i)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Orb = DoSpawnCreature(CREATURE_ARCANE_SPHERE, 5, 5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
@@ -441,7 +441,7 @@ public:
struct mob_felkael_flamestrikeAI : public ScriptedAI
{
- mob_felkael_flamestrikeAI(Creature *c) : ScriptedAI(c)
+ mob_felkael_flamestrikeAI(Creature* c) : ScriptedAI(c)
{
}
@@ -603,7 +603,7 @@ public:
struct mob_felkael_phoenix_eggAI : public ScriptedAI
{
- mob_felkael_phoenix_eggAI(Creature *c) : ScriptedAI(c) {}
+ mob_felkael_phoenix_eggAI(Creature* c) : ScriptedAI(c) {}
uint32 HatchTimer;
@@ -640,7 +640,7 @@ public:
struct mob_arcane_sphereAI : public ScriptedAI
{
- mob_arcane_sphereAI(Creature *c) : ScriptedAI(c) { Reset(); }
+ mob_arcane_sphereAI(Creature* c) : ScriptedAI(c) { Reset(); }
uint32 DespawnTimer;
uint32 ChangeTargetTimer;
@@ -671,7 +671,7 @@ public:
if (ChangeTargetTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
me->AddThreat(pTarget, 1.0f);
me->TauntApply(pTarget);
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index cc17f4b15af..1e2177cab74 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -256,7 +256,7 @@ public:
if (HealTimer <= diff)
{
uint32 health = me->GetHealth();
- Unit *pTarget = me;
+ Unit* pTarget = me;
for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i)
{
if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[i]))
@@ -272,7 +272,7 @@ public:
if (RenewTimer <= diff)
{
- Unit *pTarget = me;
+ Unit* pTarget = me;
if (urand(0, 1))
if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY]))
@@ -285,7 +285,7 @@ public:
if (ShieldTimer <= diff)
{
- Unit *pTarget = me;
+ Unit* pTarget = me;
if (urand(0, 1))
if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY]))
@@ -298,7 +298,7 @@ public:
if (DispelTimer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
if (urand(0, 1))
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
@@ -494,7 +494,7 @@ public:
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
{
//Rogue
- boss_kagani_nightstrikeAI(Creature *c) : boss_priestess_lackey_commonAI(c) {}
+ boss_kagani_nightstrikeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
uint32 Gouge_Timer;
uint32 Kick_Timer;
@@ -599,7 +599,7 @@ public:
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
{
//Warlock
- boss_ellris_duskhallowAI(Creature *c) : boss_priestess_lackey_commonAI(c) {}
+ boss_ellris_duskhallowAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
uint32 Immolate_Timer;
uint32 Shadow_Bolt_Timer;
@@ -691,7 +691,7 @@ public:
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
{
//Monk
- boss_eramas_brightblazeAI(Creature *c) : boss_priestess_lackey_commonAI(c) {}
+ boss_eramas_brightblazeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
uint32 Knockdown_Timer;
uint32 Snap_Kick_Timer;
@@ -753,7 +753,7 @@ public:
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
{
//Mage
- boss_yazzaiAI(Creature *c) : boss_priestess_lackey_commonAI(c) {}
+ boss_yazzaiAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
bool HasIceBlocked;
@@ -791,7 +791,7 @@ public:
if (Polymorph_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_POLYMORPH);
Polymorph_Timer = 20000;
@@ -836,7 +836,7 @@ public:
std::list<HostileReference*>& t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- if (Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
//if in melee range
if (pTarget->IsWithinDistInMap(me, 5))
@@ -884,7 +884,7 @@ public:
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
{
//Warrior
- boss_warlord_salarisAI(Creature *c) : boss_priestess_lackey_commonAI(c) {}
+ boss_warlord_salarisAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
uint32 Intercept_Stun_Timer;
uint32 Disarm_Timer;
@@ -923,7 +923,7 @@ public:
std::list<HostileReference*>& t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- if (Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
//if in melee range
if (pTarget->IsWithinDistInMap(me, ATTACK_DISTANCE))
@@ -1005,7 +1005,7 @@ public:
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
{
//Hunter
- boss_garaxxasAI(Creature *c) : boss_priestess_lackey_commonAI(c) { m_uiPetGUID = 0; }
+ boss_garaxxasAI(Creature* c) : boss_priestess_lackey_commonAI(c) { m_uiPetGUID = 0; }
uint64 m_uiPetGUID;
@@ -1125,7 +1125,7 @@ public:
struct boss_apokoAI : public boss_priestess_lackey_commonAI
{
//Shaman
- boss_apokoAI(Creature *c) : boss_priestess_lackey_commonAI(c) {}
+ boss_apokoAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
uint32 Totem_Timer;
uint8 Totem_Amount;
@@ -1224,7 +1224,7 @@ public:
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
{
//Engineer
- boss_zelfanAI(Creature *c) : boss_priestess_lackey_commonAI(c) {}
+ boss_zelfanAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
uint32 Goblin_Dragon_Gun_Timer;
uint32 Rocket_Launch_Timer;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 384b4f6e664..025c121a178 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -333,7 +333,7 @@ public:
struct mob_fel_crystalAI : public ScriptedAI
{
- mob_fel_crystalAI(Creature *c) : ScriptedAI(c) {}
+ mob_fel_crystalAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 0bf0b8f0129..ad3b6896968 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -71,7 +71,7 @@ public:
struct boss_vexallusAI : public ScriptedAI
{
- boss_vexallusAI(Creature *c) : ScriptedAI(c)
+ boss_vexallusAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -115,9 +115,9 @@ public:
pInstance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
- if (Unit *temp = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* temp = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->GetMotionMaster()->MoveFollow(temp, 0, 0);
//spells are SUMMON_TYPE_GUARDIAN, so using setOwner should be ok
@@ -163,7 +163,7 @@ public:
if (ChainLightningTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
ChainLightningTimer = 8000;
@@ -171,7 +171,7 @@ public:
if (ArcaneShockTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (pTarget)
DoCast(pTarget, SPELL_ARCANE_SHOCK);
@@ -206,13 +206,13 @@ public:
struct mob_pure_energyAI : public ScriptedAI
{
- mob_pure_energyAI(Creature *c) : ScriptedAI(c) {}
+ mob_pure_energyAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void JustDied(Unit* slayer)
{
- if (Unit *temp = me->GetOwner())
+ if (Unit* temp = me->GetOwner())
{
if (temp && temp->isAlive())
slayer->CastSpell(slayer, SPELL_ENERGY_FEEDBACK, true, 0, 0, temp->GetGUID());
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp
index 19ce6288c78..6c3e7f7d4f6 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp
@@ -52,7 +52,7 @@ class boss_baron_geddon : public CreatureScript
struct boss_baron_geddonAI : public BossAI
{
- boss_baron_geddonAI(Creature *pCreature) : BossAI(pCreature, BOSS_BARON_GEDDON)
+ boss_baron_geddonAI(Creature* pCreature) : BossAI(pCreature, BOSS_BARON_GEDDON)
{
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp
index 6f17c9e8079..384599041da 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp
@@ -55,7 +55,7 @@ class boss_magmadar : public CreatureScript
struct boss_magmadarAI : public BossAI
{
- boss_magmadarAI(Creature *pCreature) : BossAI(pCreature, BOSS_MAGMADAR)
+ boss_magmadarAI(Creature* pCreature) : BossAI(pCreature, BOSS_MAGMADAR)
{
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
index ad2f02ca77b..c7c80015f63 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
@@ -76,7 +76,7 @@ class boss_majordomo : public CreatureScript
struct boss_majordomoAI : public BossAI
{
- boss_majordomoAI(Creature *pCreature) : BossAI(pCreature, BOSS_MAJORDOMO_EXECUTUS)
+ boss_majordomoAI(Creature* pCreature) : BossAI(pCreature, BOSS_MAJORDOMO_EXECUTUS)
{
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
index a1f6e47c755..9180edde7a0 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
@@ -79,7 +79,7 @@ class boss_ragnaros : public CreatureScript
struct boss_ragnarosAI : public BossAI
{
- boss_ragnarosAI(Creature *pCreature) : BossAI(pCreature, BOSS_RAGNAROS)
+ boss_ragnarosAI(Creature* pCreature) : BossAI(pCreature, BOSS_RAGNAROS)
{
_introState = 0;
me->SetReactState(REACT_PASSIVE);
@@ -316,7 +316,7 @@ class mob_son_of_flame : public CreatureScript
struct mob_son_of_flameAI : public ScriptedAI //didnt work correctly in EAI for me...
{
- mob_son_of_flameAI(Creature *c) : ScriptedAI(c)
+ mob_son_of_flameAI(Creature* c) : ScriptedAI(c)
{
instance = me->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 4ef1ad7ee2e..bc25fe7a753 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -102,7 +102,7 @@ public:
struct npc_unworthy_initiateAI : public ScriptedAI
{
- npc_unworthy_initiateAI(Creature *c) : ScriptedAI(c)
+ npc_unworthy_initiateAI(Creature* c) : ScriptedAI(c)
{
me->SetReactState(REACT_PASSIVE);
if (!me->GetEquipmentId())
@@ -155,7 +155,7 @@ public:
}
}
- void EventStart(Creature* anchor, Player *pTarget)
+ void EventStart(Creature* anchor, Player* pTarget)
{
wait_timer = 5000;
phase = PHASE_TO_EQUIP;
@@ -178,7 +178,7 @@ public:
case PHASE_CHAINED:
if (!anchorGUID)
{
- if (Creature *anchor = me->FindNearestCreature(29521, 30))
+ if (Creature* anchor = me->FindNearestCreature(29521, 30))
{
anchor->AI()->SetGUID(me->GetGUID());
anchor->CastSpell(me, SPELL_SOUL_PRISON_CHAIN, true);
@@ -188,7 +188,7 @@ public:
sLog->outError("npc_unworthy_initiateAI: unable to find anchor!");
float dist = 99.0f;
- GameObject *prison = NULL;
+ GameObject* prison = NULL;
for (uint8 i = 0; i < 12; ++i)
{
@@ -233,7 +233,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
phase = PHASE_ATTACKING;
- if (Player *pTarget = Unit::GetPlayer(*me, playerGUID))
+ if (Player* pTarget = Unit::GetPlayer(*me, playerGUID))
me->AI()->AttackStart(pTarget);
wait_timer = 0;
}
@@ -293,7 +293,7 @@ public:
struct npc_unworthy_initiate_anchorAI : public PassiveAI
{
- npc_unworthy_initiate_anchorAI(Creature *c) : PassiveAI(c), prisonerGUID(0) {}
+ npc_unworthy_initiate_anchorAI(Creature* c) : PassiveAI(c), prisonerGUID(0) {}
uint64 prisonerGUID;
@@ -315,7 +315,7 @@ public:
bool OnGossipHello(Player* pPlayer, GameObject* pGo)
{
- if (Creature *anchor = pGo->FindNearestCreature(29521, 15))
+ if (Creature* anchor = pGo->FindNearestCreature(29521, 15))
if (uint64 prisonerGUID = anchor->AI()->GetGUID())
if (Creature* prisoner = Creature::GetCreature(*pPlayer, prisonerGUID))
CAST_AI(npc_unworthy_initiate::npc_unworthy_initiateAI, prisoner->AI())->EventStart(anchor, pPlayer);
@@ -531,7 +531,7 @@ public:
struct npc_dark_rider_of_acherusAI : public ScriptedAI
{
- npc_dark_rider_of_acherusAI(Creature *c) : ScriptedAI(c) {}
+ npc_dark_rider_of_acherusAI(Creature* c) : ScriptedAI(c) {}
uint32 PhaseTimer;
uint32 Phase;
@@ -561,7 +561,7 @@ public:
Phase = 1;
break;
case 1:
- if (Unit *pTarget = Unit::GetUnit(*me, TargetGUID))
+ if (Unit* pTarget = Unit::GetUnit(*me, TargetGUID))
DoCast(pTarget, DESPAWN_HORSE, true);
PhaseTimer = 3000;
Phase = 2;
@@ -581,7 +581,7 @@ public:
}
- void InitDespawnHorse(Unit *who)
+ void InitDespawnHorse(Unit* who)
{
if (!who)
return;
@@ -623,15 +623,15 @@ public:
struct npc_salanar_the_horsemanAI : public ScriptedAI
{
- npc_salanar_the_horsemanAI(Creature *c) : ScriptedAI(c) {}
+ npc_salanar_the_horsemanAI(Creature* c) : ScriptedAI(c) {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == DELIVER_STOLEN_HORSE)
{
if (caster->GetTypeId() == TYPEID_UNIT && caster->IsVehicle())
{
- if (Unit *charmer = caster->GetCharmer())
+ if (Unit* charmer = caster->GetCharmer())
{
if (charmer->HasAura(EFFECT_STOLEN_HORSE))
{
@@ -647,13 +647,13 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
ScriptedAI::MoveInLineOfSight(who);
if (who->GetTypeId() == TYPEID_UNIT && who->IsVehicle() && me->IsWithinDistInMap(who, 5.0f))
{
- if (Unit *charmer = who->GetCharmer())
+ if (Unit* charmer = who->GetCharmer())
{
if (charmer->GetTypeId() == TYPEID_PLAYER)
{
@@ -692,7 +692,7 @@ public:
struct npc_ros_dark_riderAI : public ScriptedAI
{
- npc_ros_dark_riderAI(Creature *c) : ScriptedAI(c) {}
+ npc_ros_dark_riderAI(Creature* c) : ScriptedAI(c) {}
void EnterCombat(Unit* /*who*/)
{
@@ -743,15 +743,15 @@ public:
struct npc_dkc1_gothikAI : public ScriptedAI
{
- npc_dkc1_gothikAI(Creature *c) : ScriptedAI(c) {}
+ npc_dkc1_gothikAI(Creature* c) : ScriptedAI(c) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
ScriptedAI::MoveInLineOfSight(who);
if (who->GetEntry() == GHOULS && me->IsWithinDistInMap(who, 10.0f))
{
- if (Unit *owner = who->GetOwner())
+ if (Unit* owner = who->GetOwner())
{
if (owner->GetTypeId() == TYPEID_PLAYER)
{
@@ -785,7 +785,7 @@ public:
struct npc_scarlet_ghoulAI : public ScriptedAI
{
- npc_scarlet_ghoulAI(Creature *c) : ScriptedAI(c)
+ npc_scarlet_ghoulAI(Creature* c) : ScriptedAI(c)
{
// Ghouls should display their Birth Animation
// Crawling out of the ground
@@ -794,7 +794,7 @@ public:
me->SetReactState(REACT_DEFENSIVE);
}
- void FindMinions(Unit *owner)
+ void FindMinions(Unit* owner)
{
std::list<Creature*> MinionList;
owner->GetAllMinionsByEntry(MinionList, GHOULS);
@@ -818,7 +818,7 @@ public:
{
if (!me->isInCombat())
{
- if (Unit *owner = me->GetOwner())
+ if (Unit* owner = me->GetOwner())
{
if (owner->GetTypeId() == TYPEID_PLAYER && CAST_PLR(owner)->isInCombat())
{
@@ -868,14 +868,14 @@ class npc_scarlet_miner_cart : public CreatureScript
public:
npc_scarlet_miner_cart() : CreatureScript("npc_scarlet_miner_cart") { }
- CreatureAI* GetAI(Creature *_Creature) const
+ CreatureAI* GetAI(Creature* _Creature) const
{
return new npc_scarlet_miner_cartAI(_Creature);
}
struct npc_scarlet_miner_cartAI : public PassiveAI
{
- npc_scarlet_miner_cartAI(Creature *c) : PassiveAI(c), minerGUID(0)
+ npc_scarlet_miner_cartAI(Creature* c) : PassiveAI(c), minerGUID(0)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetDisplayId(me->GetCreatureInfo()->Modelid1); // Modelid2 is a horse.
@@ -890,7 +890,7 @@ public:
void DoAction(const int32 /*param*/)
{
- if (Creature *miner = Unit::GetCreature(*me, minerGUID))
+ if (Creature* miner = Unit::GetCreature(*me, minerGUID))
{
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -905,7 +905,7 @@ public:
void PassengerBoarded(Unit* /*who*/, int8 /*seatId*/, bool apply)
{
if (!apply)
- if (Creature *miner = Unit::GetCreature(*me, minerGUID))
+ if (Creature* miner = Unit::GetCreature(*me, minerGUID))
miner->DisappearAndDie();
}
};
@@ -924,14 +924,14 @@ class npc_scarlet_miner : public CreatureScript
public:
npc_scarlet_miner() : CreatureScript("npc_scarlet_miner") { }
- CreatureAI* GetAI(Creature *_Creature) const
+ CreatureAI* GetAI(Creature* _Creature) const
{
return new npc_scarlet_minerAI(_Creature);
}
struct npc_scarlet_minerAI : public npc_escortAI
{
- npc_scarlet_minerAI(Creature *c) : npc_escortAI(c)
+ npc_scarlet_minerAI(Creature* c) : npc_escortAI(c)
{
me->SetReactState(REACT_PASSIVE);
}
@@ -980,7 +980,7 @@ public:
}
}
- void InitCartQuest(Player *who)
+ void InitCartQuest(Player* who)
{
carGUID = who->GetVehicleBase()->GetGUID();
InitWaypoint();
@@ -993,7 +993,7 @@ public:
switch (i)
{
case 1:
- if (Unit *car = Unit::GetCreature(*me, carGUID))
+ if (Unit* car = Unit::GetCreature(*me, carGUID))
{
me->SetInFront(car);
me->SendMovementFlagUpdate();
@@ -1004,7 +1004,7 @@ public:
IntroPhase = 1;
break;
case 17:
- if (Unit *car = Unit::GetCreature(*me, carGUID))
+ if (Unit* car = Unit::GetCreature(*me, carGUID))
{
me->SetInFront(car);
me->SendMovementFlagUpdate();
@@ -1027,14 +1027,14 @@ public:
{
if (IntroPhase == 1)
{
- if (Creature *car = Unit::GetCreature(*me, carGUID))
+ if (Creature* car = Unit::GetCreature(*me, carGUID))
DoCast(car, SPELL_CART_DRAG);
IntroTimer = 800;
IntroPhase = 2;
}
else
{
- if (Creature *car = Unit::GetCreature(*me, carGUID))
+ if (Creature* car = Unit::GetCreature(*me, carGUID))
car->AI()->DoAction(0);
IntroPhase = 0;
}
@@ -1062,10 +1062,10 @@ public:
if (pPlayer->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE)
{
// Hack Why Trinity Dont Support Custom Summon Location
- if (Creature *miner = pPlayer->SummonCreature(28841, 2383.869629f, -5900.312500f, 107.996086f, pPlayer->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1))
+ if (Creature* miner = pPlayer->SummonCreature(28841, 2383.869629f, -5900.312500f, 107.996086f, pPlayer->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1))
{
pPlayer->CastSpell(pPlayer, SPELL_CART_SUMM, true);
- if (Creature *car = pPlayer->GetVehicleCreatureBase())
+ if (Creature* car = pPlayer->GetVehicleCreatureBase())
{
if (car->GetEntry() == 28817)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 3f22aee29cd..50f761b4fa7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -56,7 +56,7 @@ public:
struct npc_crusade_persuadedAI : public ScriptedAI
{
- npc_crusade_persuadedAI(Creature *pCreature) : ScriptedAI(pCreature) {}
+ npc_crusade_persuadedAI(Creature* pCreature) : ScriptedAI(pCreature) {}
uint32 uiSpeech_timer;
uint32 uiSpeech_counter;
@@ -71,7 +71,7 @@ public:
me->RestoreFaction();
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->isAlive() && !uiSpeech_counter)
{
@@ -196,7 +196,7 @@ public:
struct npc_koltira_deathweaverAI : public npc_escortAI
{
- npc_koltira_deathweaverAI(Creature *pCreature) : npc_escortAI(pCreature)
+ npc_koltira_deathweaverAI(Creature* pCreature) : npc_escortAI(pCreature)
{
me->SetReactState(REACT_DEFENSIVE);
}
@@ -363,7 +363,7 @@ public:
struct mob_scarlet_courierAI : public ScriptedAI
{
- mob_scarlet_courierAI(Creature *pCreature) : ScriptedAI(pCreature) {}
+ mob_scarlet_courierAI(Creature* pCreature) : ScriptedAI(pCreature) {}
uint32 uiStage;
uint32 uiStage_timer;
@@ -411,7 +411,7 @@ public:
break;
case 2:
if (GameObject* tree = me->FindNearestGameObject(GO_INCONSPICUOUS_TREE, 40.0f))
- if (Unit *unit = tree->GetOwner())
+ if (Unit* unit = tree->GetOwner())
AttackStart(unit);
break;
}
@@ -457,7 +457,7 @@ public:
struct mob_high_inquisitor_valrothAI : public ScriptedAI
{
- mob_high_inquisitor_valrothAI(Creature *pCreature) : ScriptedAI(pCreature) {}
+ mob_high_inquisitor_valrothAI(Creature* pCreature) : ScriptedAI(pCreature) {}
uint32 uiRenew_timer;
uint32 uiInquisitor_Penance_timer;
@@ -593,7 +593,7 @@ public:
struct npc_a_special_surpriseAI : public ScriptedAI
{
- npc_a_special_surpriseAI(Creature *pCreature) : ScriptedAI(pCreature) {}
+ npc_a_special_surpriseAI(Creature* pCreature) : ScriptedAI(pCreature) {}
uint32 ExecuteSpeech_Timer;
uint32 ExecuteSpeech_Counter;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index d5965aa2dbf..04d8244ffc7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -321,7 +321,7 @@ public:
struct npc_highlord_darion_mograineAI : public npc_escortAI
{
- npc_highlord_darion_mograineAI(Creature *pCreature) : npc_escortAI(pCreature)
+ npc_highlord_darion_mograineAI(Creature* pCreature) : npc_escortAI(pCreature)
{
Reset();
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index 1d6f8014ec7..487ec83e682 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -35,7 +35,7 @@ public:
struct npc_valkyr_battle_maidenAI : public PassiveAI
{
- npc_valkyr_battle_maidenAI(Creature *c) : PassiveAI(c) {}
+ npc_valkyr_battle_maidenAI(Creature* c) : PassiveAI(c) {}
uint32 FlyBackTimer;
float x, y, z;
@@ -60,9 +60,9 @@ public:
{
if (FlyBackTimer <= diff)
{
- Player *plr = NULL;
+ Player* plr = NULL;
if (me->isSummon())
- if (Unit *summoner = me->ToTempSummon()->GetSummoner())
+ if (Unit* summoner = me->ToTempSummon()->GetSummoner())
if (summoner->GetTypeId() == TYPEID_PLAYER)
plr = CAST_PLR(summoner);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index 3aba9f3ffca..3ac8928f7b8 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -49,7 +49,7 @@ public:
struct boss_arcanist_doanAI : public ScriptedAI
{
- boss_arcanist_doanAI(Creature *c) : ScriptedAI(c) {}
+ boss_arcanist_doanAI(Creature* c) : ScriptedAI(c) {}
uint32 Polymorph_Timer;
uint32 AoESilence_Timer;
@@ -101,7 +101,7 @@ public:
if (Polymorph_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_POLYMORPH);
Polymorph_Timer = 20000;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index d0dcc4c9d83..04e525a3985 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -41,7 +41,7 @@ public:
struct boss_azshir_the_sleeplessAI : public ScriptedAI
{
- boss_azshir_the_sleeplessAI(Creature *c) : ScriptedAI(c) {}
+ boss_azshir_the_sleeplessAI(Creature* c) : ScriptedAI(c) {}
uint32 SoulSiphon_Timer;
uint32 CallOftheGrave_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
index f5a8479faa3..852b21de423 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
@@ -49,7 +49,7 @@ public:
struct boss_bloodmage_thalnosAI : public ScriptedAI
{
- boss_bloodmage_thalnosAI(Creature *c) : ScriptedAI(c) {}
+ boss_bloodmage_thalnosAI(Creature* c) : ScriptedAI(c) {}
bool HpYell;
uint32 FlameShock_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index dd877a2d257..f897f6fc90c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -140,7 +140,7 @@ public:
struct mob_wisp_invisAI : public ScriptedAI
{
- mob_wisp_invisAI(Creature *c) : ScriptedAI(c)
+ mob_wisp_invisAI(Creature* c) : ScriptedAI(c)
{
Creaturetype = delay = spell = spell2 = 0;
//that's hack but there are no info about range of this spells in dbc
@@ -189,7 +189,7 @@ public:
me->SetDisplayId(2027);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || Creaturetype != 1 || !who->isTargetableForAttack())
return;
@@ -227,7 +227,7 @@ public:
struct mob_headAI : public ScriptedAI
{
- mob_headAI(Creature *c) : ScriptedAI(c) {}
+ mob_headAI(Creature* c) : ScriptedAI(c) {}
uint64 bodyGUID;
@@ -249,11 +249,11 @@ public:
}
void EnterCombat(Unit* /*who*/) {}
- void SaySound(int32 textEntry, Unit *pTarget = 0)
+ void SaySound(int32 textEntry, Unit* pTarget = 0)
{
DoScriptText(textEntry, me, pTarget);
//DoCast(me, SPELL_HEAD_SPEAKS, true);
- Creature *speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
+ Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
if (speaker)
speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
laugh += 3000;
@@ -290,7 +290,7 @@ public:
}
}
- void SpellHit(Unit *caster, const SpellEntry* spell)
+ void SpellHit(Unit* caster, const SpellEntry* spell)
{
if (!withbody)
return;
@@ -330,7 +330,7 @@ public:
laugh = urand(15000, 30000);
DoPlaySoundToSet(me, RandomLaugh[urand(0, 2)]);
//DoCast(me, SPELL_HEAD_SPEAKS, true); //this spell remove buff "head"
- Creature *speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
+ Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
if (speaker)
speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
me->MonsterTextEmote(EMOTE_LAUGHS, 0);
@@ -343,7 +343,7 @@ public:
if (wait <= diff)
{
die = false;
- if (Unit *body = Unit::GetUnit((*me), bodyGUID))
+ if (Unit* body = Unit::GetUnit((*me), bodyGUID))
body->Kill(body);
me->Kill(me);
} else wait -= diff;
@@ -366,7 +366,7 @@ public:
struct boss_headless_horsemanAI : public ScriptedAI
{
- boss_headless_horsemanAI(Creature *c) : ScriptedAI(c)
+ boss_headless_horsemanAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -451,7 +451,7 @@ public:
break;
case 1:
{
- if (Creature *smoke = me->SummonCreature(HELPER, Spawn[1].x, Spawn[1].y, Spawn[1].z, 0, TEMPSUMMON_TIMED_DESPAWN, 20000))
+ if (Creature* smoke = me->SummonCreature(HELPER, Spawn[1].x, Spawn[1].y, Spawn[1].z, 0, TEMPSUMMON_TIMED_DESPAWN, 20000))
CAST_AI(mob_wisp_invis::mob_wisp_invisAI, smoke->AI())->SetType(3);
DoCast(me, SPELL_RHYME_BIG);
break;
@@ -470,7 +470,7 @@ public:
wp_reached = false;
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
SaySound(SAY_ENTRANCE);
- if (Unit *plr = Unit::GetUnit((*me), PlayerGUID))
+ if (Unit* plr = Unit::GetUnit((*me), PlayerGUID))
DoStartMovement(plr);
break;
}
@@ -485,24 +485,24 @@ public:
DoZoneInCombat();
}
void AttackStart(Unit* who) {ScriptedAI::AttackStart(who);}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (withhead && Phase != 0)
ScriptedAI::MoveInLineOfSight(who);
}
- void KilledUnit(Unit *plr)
+ void KilledUnit(Unit* plr)
{
if (plr->GetTypeId() == TYPEID_PLAYER)
{
if (withhead)
SaySound(SAY_PLAYER_DEATH);
//maybe possible when player dies from conflagration
- else if (Creature *Head = Unit::GetCreature((*me), headGUID))
+ else if (Creature* Head = Unit::GetCreature((*me), headGUID))
CAST_AI(mob_head::mob_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH);
}
}
- void SaySound(int32 textEntry, Unit *pTarget = 0)
+ void SaySound(int32 textEntry, Unit* pTarget = 0)
{
DoScriptText(textEntry, me, pTarget);
laugh += 4000;
@@ -545,15 +545,15 @@ public:
me->StopMoving();
//me->GetMotionMaster()->MoveIdle();
SaySound(SAY_DEATH);
- if (Creature *flame = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
+ if (Creature* flame = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
flame->CastSpell(flame, SPELL_BODY_FLAME, false);
- if (Creature *wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
+ if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
CAST_AI(mob_wisp_invis::mob_wisp_invisAI, wisp->AI())->SetType(4);
if (pInstance)
pInstance->SetData(DATA_HORSEMAN_EVENT, DONE);
}
- void SpellHit(Unit *caster, const SpellEntry* spell)
+ void SpellHit(Unit* caster, const SpellEntry* spell)
{
if (withhead)
return;
@@ -583,7 +583,7 @@ public:
}
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (damage >= me->GetHealth() && withhead)
{
@@ -625,7 +625,7 @@ public:
if (say_timer <= diff)
{
say_timer = 3000;
- Player *plr = SelectRandomPlayer(100.0f, false);
+ Player* plr = SelectRandomPlayer(100.0f, false);
if (count < 3)
{
if (plr)
@@ -663,7 +663,7 @@ public:
break;
if (burn <= diff)
{
- if (Creature *flame = me->SummonCreature(HELPER, Spawn[0].x, Spawn[0].y, Spawn[0].z, 0, TEMPSUMMON_TIMED_DESPAWN, 17000))
+ if (Creature* flame = me->SummonCreature(HELPER, Spawn[0].x, Spawn[0].y, Spawn[0].z, 0, TEMPSUMMON_TIMED_DESPAWN, 17000))
CAST_AI(mob_wisp_invis::mob_wisp_invisAI, flame->AI())->SetType(2);
burned = true;
} else burn -= diff;
@@ -671,7 +671,7 @@ public:
case 2:
if (conflagrate <= diff)
{
- if (Unit *plr = SelectRandomPlayer(30.0f))
+ if (Unit* plr = SelectRandomPlayer(30.0f))
DoCast(plr, SPELL_CONFLAGRATION, false);
conflagrate = urand(10000, 16000);
} else conflagrate -= diff;
@@ -755,7 +755,7 @@ public:
struct mob_pulsing_pumpkinAI : public ScriptedAI
{
- mob_pulsing_pumpkinAI(Creature *c) : ScriptedAI(c) {}
+ mob_pulsing_pumpkinAI(Creature* c) : ScriptedAI(c) {}
bool sprouted;
uint64 debuffGUID;
@@ -766,7 +766,7 @@ public:
me->GetPosition(x, y, z); //this visual aura some under ground
me->GetMap()->CreatureRelocation(me, x, y, z + 0.35f, 0.0f);
Despawn();
- Creature *debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500);
+ Creature* debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500);
if (debuff)
{
debuff->SetDisplayId(me->GetDisplayId());
@@ -798,7 +798,7 @@ public:
void Despawn()
{
if (!debuffGUID) return;
- Unit *debuff = Unit::GetUnit((*me), debuffGUID);
+ Unit* debuff = Unit::GetUnit((*me), debuffGUID);
if (debuff)
debuff->SetVisible(false);
debuffGUID = 0;
@@ -806,7 +806,7 @@ public:
void JustDied(Unit* /*killer*/) { if (!sprouted) Despawn(); }
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || !who->isTargetableForAttack() || !me->IsHostileTo(who) || me->getVictim())
return;
@@ -847,7 +847,7 @@ public:
if (plr->GetQuestStatus(11405) == QUEST_STATUS_INCOMPLETE && plr->getLevel() > 64)
{ */
pPlayer->AreaExploredOrEventHappens(11405);
- if (Creature *horseman = soil->SummonCreature(HH_MOUNTED, FlightPoint[20].x, FlightPoint[20].y, FlightPoint[20].z, 0, TEMPSUMMON_MANUAL_DESPAWN, 0))
+ if (Creature* horseman = soil->SummonCreature(HH_MOUNTED, FlightPoint[20].x, FlightPoint[20].y, FlightPoint[20].z, 0, TEMPSUMMON_MANUAL_DESPAWN, 0))
{
CAST_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->PlayerGUID = pPlayer->GetGUID();
CAST_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->FlyMode();
@@ -864,7 +864,7 @@ void mob_head::mob_headAI::Disappear()
return;
if (bodyGUID)
{
- Creature *body = Unit::GetCreature((*me), bodyGUID);
+ Creature* body = Unit::GetCreature((*me), bodyGUID);
if (body && body->isAlive())
{
withbody = true;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 3ec4d9c91fa..6950f312f90 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -52,7 +52,7 @@ public:
struct boss_herodAI : public ScriptedAI
{
- boss_herodAI(Creature *c) : ScriptedAI(c) {}
+ boss_herodAI(Creature* c) : ScriptedAI(c) {}
bool Enrage;
@@ -130,7 +130,7 @@ public:
struct mob_scarlet_traineeAI : public npc_escortAI
{
- mob_scarlet_traineeAI(Creature *c) : npc_escortAI(c)
+ mob_scarlet_traineeAI(Creature* c) : npc_escortAI(c)
{
Start_Timer = urand(1000, 6000);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index 664521dd7a2..ddbbd43b1d0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -47,7 +47,7 @@ public:
struct boss_high_inquisitor_fairbanksAI : public ScriptedAI
{
- boss_high_inquisitor_fairbanksAI(Creature *c) : ScriptedAI(c) {}
+ boss_high_inquisitor_fairbanksAI(Creature* c) : ScriptedAI(c) {}
uint32 CurseOfBlood_Timer;
uint32 DispelMagic_Timer;
@@ -87,7 +87,7 @@ public:
//Fear_Timer
if (Fear_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_FEAR);
Fear_Timer = 40000;
@@ -96,7 +96,7 @@ public:
//Sleep_Timer
if (Sleep_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0))
DoCast(pTarget, SPELL_SLEEP);
Sleep_Timer = 30000;
@@ -112,7 +112,7 @@ public:
//Dispel_Timer
if (Dispel_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_DISPELMAGIC);
DispelMagic_Timer = 30000;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
index 4aa6b74681a..351b0681423 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
@@ -44,7 +44,7 @@ public:
struct boss_houndmaster_lokseyAI : public ScriptedAI
{
- boss_houndmaster_lokseyAI(Creature *c) : ScriptedAI(c) {}
+ boss_houndmaster_lokseyAI(Creature* c) : ScriptedAI(c) {}
uint32 BloodLust_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index 6168b5d8939..d369cd8b247 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -49,7 +49,7 @@ public:
struct boss_interrogator_vishasAI : public ScriptedAI
{
- boss_interrogator_vishasAI(Creature *c) : ScriptedAI(c)
+ boss_interrogator_vishasAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
@@ -81,7 +81,7 @@ public:
return;
//Any other actions to do with vorrel? setStandState?
- if (Unit *vorrel = Unit::GetUnit(*me, pInstance->GetData64(DATA_VORREL)))
+ if (Unit* vorrel = Unit::GetUnit(*me, pInstance->GetData64(DATA_VORREL)))
DoScriptText(SAY_TRIGGER_VORREL, vorrel);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
index de190f9d260..5b025a7c579 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -42,7 +42,7 @@ public:
struct boss_scornAI : public ScriptedAI
{
- boss_scornAI(Creature *c) : ScriptedAI(c) {}
+ boss_scornAI(Creature* c) : ScriptedAI(c) {}
uint32 LichSlap_Timer;
uint32 FrostboltVolley_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index a303761e500..96ebeef1a0e 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -62,7 +62,7 @@ public:
struct boss_darkmaster_gandlingAI : public ScriptedAI
{
- boss_darkmaster_gandlingAI(Creature *c) : ScriptedAI(c)
+ boss_darkmaster_gandlingAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
@@ -124,14 +124,14 @@ public:
{
if (Teleport_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
if (DoGetThreat(pTarget))
DoModifyThreatPercent(pTarget, -100);
- Creature *Summoned = NULL;
+ Creature* Summoned = NULL;
switch(rand()%6)
{
case 0:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
index ea07e6d5da9..e11ed41024b 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
@@ -37,7 +37,7 @@ public:
struct boss_death_knight_darkreaverAI : public ScriptedAI
{
- boss_death_knight_darkreaverAI(Creature *c) : ScriptedAI(c) {}
+ boss_death_knight_darkreaverAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
index 3591431e0db..a11e37d4321 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
@@ -45,7 +45,7 @@ public:
struct boss_theolenkrastinovAI : public ScriptedAI
{
- boss_theolenkrastinovAI(Creature *c) : ScriptedAI(c) {}
+ boss_theolenkrastinovAI(Creature* c) : ScriptedAI(c) {}
uint32 m_uiRend_Timer;
uint32 m_uiBackhand_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
index 80e35195bd2..858a829854b 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
@@ -43,7 +43,7 @@ public:
struct boss_illuciabarovAI : public ScriptedAI
{
- boss_illuciabarovAI(Creature *c) : ScriptedAI(c) {}
+ boss_illuciabarovAI(Creature* c) : ScriptedAI(c) {}
uint32 CurseOfAgony_Timer;
uint32 ShadowShock_Timer;
@@ -89,7 +89,7 @@ public:
//ShadowShock_Timer
if (ShadowShock_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_SHADOWSHOCK);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 74d6c994464..24e064a5752 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -44,7 +44,7 @@ public:
struct boss_instructormaliciaAI : public ScriptedAI
{
- boss_instructormaliciaAI(Creature *c) : ScriptedAI(c) {}
+ boss_instructormaliciaAI(Creature* c) : ScriptedAI(c) {}
uint32 CallOfGraves_Timer;
uint32 Corruption_Timer;
@@ -96,7 +96,7 @@ public:
//Corruption_Timer
if (Corruption_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_CORRUPTION);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index f75042b5d8e..26b944fc7a5 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -43,7 +43,7 @@ public:
struct boss_jandicebarovAI : public ScriptedAI
{
- boss_jandicebarovAI(Creature *c) : ScriptedAI(c) {}
+ boss_jandicebarovAI(Creature* c) : ScriptedAI(c) {}
uint32 CurseOfBlood_Timer;
uint32 Illusion_Timer;
@@ -65,7 +65,7 @@ public:
void SummonIllusions(Unit* victim)
{
- if (Creature *Illusion = DoSpawnCreature(11439, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
+ if (Creature* Illusion = DoSpawnCreature(11439, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
Illusion->AI()->AttackStart(victim);
}
@@ -111,7 +111,7 @@ public:
DoModifyThreatPercent(me->getVictim(), -99);
//Summon 10 Illusions attacking random gamers
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
for (uint8 i = 0; i < 10; ++i)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
@@ -165,7 +165,7 @@ public:
struct mob_illusionofjandicebarovAI : public ScriptedAI
{
- mob_illusionofjandicebarovAI(Creature *c) : ScriptedAI(c) {}
+ mob_illusionofjandicebarovAI(Creature* c) : ScriptedAI(c) {}
uint32 Cleave_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
index 25a2b9ed10d..311a32d9a54 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
@@ -40,7 +40,7 @@ public:
struct boss_kormokAI : public ScriptedAI
{
- boss_kormokAI(Creature *c) : ScriptedAI(c) {}
+ boss_kormokAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowVolley_Timer;
uint32 BoneShield_Timer;
@@ -63,13 +63,13 @@ public:
void SummonMinions(Unit* victim)
{
- if (Creature *SummonedMinion = DoSpawnCreature(16119, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature* SummonedMinion = DoSpawnCreature(16119, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedMinion->AI()->AttackStart(victim);
}
void SummonMages(Unit* victim)
{
- if (Creature *SummonedMage = DoSpawnCreature(16120, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature* SummonedMage = DoSpawnCreature(16120, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedMage->AI()->AttackStart(victim);
}
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index 269364bca1a..c2875fbedc5 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -41,7 +41,7 @@ public:
struct boss_lordalexeibarovAI : public ScriptedAI
{
- boss_lordalexeibarovAI(Creature *c) : ScriptedAI(c) {}
+ boss_lordalexeibarovAI(Creature* c) : ScriptedAI(c) {}
uint32 Immolate_Timer;
uint32 VeilofShadow_Timer;
@@ -78,7 +78,7 @@ public:
//Immolate_Timer
if (Immolate_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_IMMOLATE);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
index 149b51ab397..6f7814e3481 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
@@ -43,7 +43,7 @@ public:
struct boss_lorekeeperpolkeltAI : public ScriptedAI
{
- boss_lorekeeperpolkeltAI(Creature *c) : ScriptedAI(c) {}
+ boss_lorekeeperpolkeltAI(Creature* c) : ScriptedAI(c) {}
uint32 VolatileInfection_Timer;
uint32 Darkplague_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
index 8444a426ebc..75ac2ac8e6b 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
@@ -44,7 +44,7 @@ public:
struct boss_rasfrostAI : public ScriptedAI
{
- boss_rasfrostAI(Creature *c) : ScriptedAI(c) {}
+ boss_rasfrostAI(Creature* c) : ScriptedAI(c) {}
uint32 IceArmor_Timer;
uint32 Frostbolt_Timer;
@@ -82,7 +82,7 @@ public:
//Frostbolt_Timer
if (Frostbolt_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_FROSTBOLT);
Frostbolt_Timer = 8000;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
index 19a3183c91d..3afe86dc9c9 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
@@ -43,7 +43,7 @@ public:
struct boss_theravenianAI : public ScriptedAI
{
- boss_theravenianAI(Creature *c) : ScriptedAI(c) {}
+ boss_theravenianAI(Creature* c) : ScriptedAI(c) {}
uint32 Trample_Timer;
uint32 Cleave_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp
index 3ae6a763afb..5c8bd795669 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp
@@ -45,7 +45,7 @@ public:
struct boss_vectusAI : public ScriptedAI
{
- boss_vectusAI(Creature *c) : ScriptedAI(c) {}
+ boss_vectusAI(Creature* c) : ScriptedAI(c) {}
uint32 m_uiFireShield_Timer;
uint32 m_uiBlastWave_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index e1f8ee39ae1..0a003e39fdb 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -90,7 +90,7 @@ public:
struct npc_shadowfang_prisonerAI : public npc_escortAI
{
- npc_shadowfang_prisonerAI(Creature *c) : npc_escortAI(c)
+ npc_shadowfang_prisonerAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
uiNpcEntry = c->GetEntry();
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
index 004996845e3..5165291ce4c 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
@@ -89,7 +89,7 @@ public:
struct boss_baron_rivendareAI : public ScriptedAI
{
- boss_baron_rivendareAI(Creature *c) : ScriptedAI(c)
+ boss_baron_rivendareAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
@@ -122,7 +122,7 @@ public:
void JustSummoned(Creature* summoned)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->AI()->AttackStart(pTarget);
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
index d27990be43b..85818ecbe69 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
@@ -43,7 +43,7 @@ public:
struct boss_baroness_anastariAI : public ScriptedAI
{
- boss_baroness_anastariAI(Creature *c) : ScriptedAI(c)
+ boss_baroness_anastariAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
@@ -111,7 +111,7 @@ public:
//Cast
if (rand()%100 < 65)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
if (pTarget)DoCast(pTarget, SPELL_POSSESS);
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
index e86521225ba..57293f18641 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
@@ -88,7 +88,7 @@ public:
struct boss_cannon_master_willeyAI : public ScriptedAI
{
- boss_cannon_master_willeyAI(Creature *c) : ScriptedAI(c) {}
+ boss_cannon_master_willeyAI(Creature* c) : ScriptedAI(c) {}
uint32 KnockAway_Timer;
uint32 Pummel_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
index 5f8a91c65a6..f6a6639264b 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
@@ -77,7 +77,7 @@ public:
struct boss_dathrohan_balnazzarAI : public ScriptedAI
{
- boss_dathrohan_balnazzarAI(Creature *c) : ScriptedAI(c) {}
+ boss_dathrohan_balnazzarAI(Creature* c) : ScriptedAI(c) {}
uint32 m_uiCrusadersHammer_Timer;
uint32 m_uiCrusaderStrike_Timer;
@@ -195,7 +195,7 @@ public:
//DeepSleep
if (m_uiDeepSleep_Timer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SLEEP);
m_uiDeepSleep_Timer = 15000;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
index dada1176cf0..1388547c26b 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
@@ -46,7 +46,7 @@ public:
struct boss_magistrate_barthilasAI : public ScriptedAI
{
- boss_magistrate_barthilasAI(Creature *c) : ScriptedAI(c) {}
+ boss_magistrate_barthilasAI(Creature* c) : ScriptedAI(c) {}
uint32 DrainingBlow_Timer;
uint32 CrowdPummel_Timer;
@@ -68,7 +68,7 @@ public:
me->SetDisplayId(MODEL_HUMAN);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
//nothing to see here yet
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
index ac4ad7f63a7..8056a1d13bd 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
@@ -43,7 +43,7 @@ public:
struct boss_maleki_the_pallidAI : public ScriptedAI
{
- boss_maleki_the_pallidAI(Creature *c) : ScriptedAI(c)
+ boss_maleki_the_pallidAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
index 6413a953bd2..6e18eda0768 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
@@ -43,7 +43,7 @@ public:
struct boss_nerubenkanAI : public ScriptedAI
{
- boss_nerubenkanAI(Creature *c) : ScriptedAI(c)
+ boss_nerubenkanAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
index 04a9e4690aa..43aaccbeda6 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
@@ -48,7 +48,7 @@ public:
struct boss_postmaster_malownAI : public ScriptedAI
{
- boss_postmaster_malownAI(Creature *c) : ScriptedAI(c) {}
+ boss_postmaster_malownAI(Creature* c) : ScriptedAI(c) {}
uint32 WailingDead_Timer;
uint32 Backhand_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
index 54cdcf2ae04..b53c77acac5 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
@@ -43,7 +43,7 @@ public:
struct boss_ramstein_the_gorgerAI : public ScriptedAI
{
- boss_ramstein_the_gorgerAI(Creature *c) : ScriptedAI(c)
+ boss_ramstein_the_gorgerAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
index 129d9ead38e..7637d9bf60b 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
@@ -41,7 +41,7 @@ public:
struct boss_timmy_the_cruelAI : public ScriptedAI
{
- boss_timmy_the_cruelAI(Creature *c) : ScriptedAI(c) {}
+ boss_timmy_the_cruelAI(Creature* c) : ScriptedAI(c) {}
uint32 RavenousClaw_Timer;
bool HasYelled;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index d8b33bbae93..01535bbae55 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -99,7 +99,7 @@ public:
struct mob_freed_soulAI : public ScriptedAI
{
- mob_freed_soulAI(Creature *c) : ScriptedAI(c) {}
+ mob_freed_soulAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
@@ -133,7 +133,7 @@ public:
struct mob_restless_soulAI : public ScriptedAI
{
- mob_restless_soulAI(Creature *c) : ScriptedAI(c) {}
+ mob_restless_soulAI(Creature* c) : ScriptedAI(c) {}
uint64 Tagger;
uint32 Die_Timer;
@@ -148,7 +148,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -160,7 +160,7 @@ public:
}
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
summoned->CastSpell(summoned, SPELL_SOUL_FREED, false);
}
@@ -211,7 +211,7 @@ public:
struct mobs_spectral_ghostly_citizenAI : public ScriptedAI
{
- mobs_spectral_ghostly_citizenAI(Creature *c) : ScriptedAI(c) {}
+ mobs_spectral_ghostly_citizenAI(Creature* c) : ScriptedAI(c) {}
uint32 Die_Timer;
bool Tagged;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index b0c6c42876d..2903fb34c53 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -78,7 +78,7 @@ public:
struct boss_brutallusAI : public ScriptedAI
{
- boss_brutallusAI(Creature *c) : ScriptedAI(c)
+ boss_brutallusAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
Intro = true;
@@ -155,7 +155,7 @@ public:
{
if (!Intro || IsIntro)
return;
- Creature *Madrigosa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_MADRIGOSA) : 0);
+ Creature* Madrigosa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_MADRIGOSA) : 0);
if (Madrigosa)
{
Madrigosa->Respawn();
@@ -191,7 +191,7 @@ public:
void DoIntro()
{
- Creature *Madrigosa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_MADRIGOSA) : 0);
+ Creature* Madrigosa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_MADRIGOSA) : 0);
if (!Madrigosa)
return;
@@ -267,7 +267,7 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who->isTargetableForAttack() || !me->IsHostileTo(who))
return;
@@ -292,7 +292,7 @@ public:
{
if (IntroFrostBoltTimer <= diff)
{
- if (Creature *Madrigosa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_MADRIGOSA) : 0))
+ if (Creature* Madrigosa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_MADRIGOSA) : 0))
{
Madrigosa->CastSpell(me, SPELL_INTRO_FROSTBOLT, true);
IntroFrostBoltTimer = 2000;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 2f03d57af91..e1b2f087462 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -97,7 +97,7 @@ public:
struct boss_sacrolashAI : public ScriptedAI
{
- boss_sacrolashAI(Creature *c) : ScriptedAI(c)
+ boss_sacrolashAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -181,7 +181,7 @@ public:
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry* spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry* spell)
{
switch(spell->Id)
{
@@ -197,7 +197,7 @@ public:
}
}
- void HandleTouchedSpells(Unit *pTarget, uint32 TouchedType)
+ void HandleTouchedSpells(Unit* pTarget, uint32 TouchedType)
{
switch(TouchedType)
{
@@ -252,7 +252,7 @@ public:
if (!me->IsNonMeleeSpellCasted(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_CONFLAGRATION);
@@ -266,7 +266,7 @@ public:
{
if (!me->IsNonMeleeSpellCasted(false))
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_SHADOW_NOVA);
@@ -286,7 +286,7 @@ public:
{
if (!me->IsNonMeleeSpellCasted(false))
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_CONFOUNDING_BLOW);
@@ -296,7 +296,7 @@ public:
if (ShadowimageTimer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
Creature* temp = NULL;
for (uint8 i = 0; i<3; ++i)
{
@@ -355,7 +355,7 @@ public:
struct boss_alythessAI : public Scripted_NoMovementAI
{
- boss_alythessAI(Creature *c) : Scripted_NoMovementAI(c)
+ boss_alythessAI(Creature* c) : Scripted_NoMovementAI(c)
{
pInstance = c->GetInstanceScript();
IntroStepCounter = 10;
@@ -424,7 +424,7 @@ public:
pInstance->SetData(DATA_EREDAR_TWINS_EVENT, IN_PROGRESS);
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!me->isInCombat())
{
@@ -432,7 +432,7 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || me->getVictim())
return;
@@ -476,7 +476,7 @@ public:
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry* spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry* spell)
{
switch(spell->Id)
{
@@ -493,7 +493,7 @@ public:
}
}
- void HandleTouchedSpells(Unit *pTarget, uint32 TouchedType)
+ void HandleTouchedSpells(Unit* pTarget, uint32 TouchedType)
{
switch(TouchedType)
{
@@ -601,7 +601,7 @@ public:
{
if (!me->IsNonMeleeSpellCasted(false))
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_SHADOW_NOVA);
@@ -616,7 +616,7 @@ public:
if (!me->IsNonMeleeSpellCasted(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_CONFLAGRATION);
@@ -685,7 +685,7 @@ public:
struct mob_shadow_imageAI : public ScriptedAI
{
- mob_shadow_imageAI(Creature *c) : ScriptedAI(c) {}
+ mob_shadow_imageAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowfuryTimer;
uint32 KillTimer;
@@ -701,7 +701,7 @@ public:
void EnterCombat(Unit* /*who*/){}
- void SpellHitTarget(Unit *pTarget, const SpellEntry* spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry* spell)
{
switch(spell->Id)
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 3d8673d712c..e7e9d95e19a 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -115,7 +115,7 @@ public:
struct boss_felmystAI : public ScriptedAI
{
- boss_felmystAI(Creature *c) : ScriptedAI(c)
+ boss_felmystAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
@@ -173,13 +173,13 @@ public:
pInstance->SetData(DATA_FELMYST_EVENT, IN_PROGRESS);
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (phase != PHASE_FLIGHT)
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (phase != PHASE_FLIGHT)
ScriptedAI::MoveInLineOfSight(who);
@@ -203,7 +203,7 @@ public:
pInstance->SetData(DATA_FELMYST_EVENT, DONE);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
// workaround for linked aura
/*if (spell->Id == SPELL_VAPOR_FORCE)
@@ -226,7 +226,7 @@ public:
}
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == MOB_DEAD)
{
@@ -293,7 +293,7 @@ public:
break;
case 2:
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
if (!pTarget)
pTarget = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0);
@@ -320,7 +320,7 @@ public:
DespawnSummons(MOB_VAPOR_TRAIL);
//DoCast(me, SPELL_VAPOR_SELECT); need core support
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
if (!pTarget)
pTarget = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0);
@@ -350,7 +350,7 @@ public:
break;
case 5:
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
if (!pTarget)
pTarget = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0);
@@ -393,7 +393,7 @@ public:
uiFlightCount = 4;
break;
case 9:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO))
DoStartMovement(pTarget);
else
{
@@ -447,7 +447,7 @@ public:
events.ScheduleEvent(EVENT_GAS_NOVA, urand(20000, 25000));
break;
case EVENT_ENCAPSULATE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true))
DoCast(pTarget, SPELL_ENCAPSULATE_CHANNEL, false);
events.ScheduleEvent(EVENT_ENCAPSULATE, urand(25000, 30000));
break;
@@ -476,7 +476,7 @@ public:
float x, y, z;
me->GetPosition(x, y, z);
me->UpdateGroundPositionZ(x, y, z);
- if (Creature *Fog = me->SummonCreature(MOB_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000))
+ if (Creature* Fog = me->SummonCreature(MOB_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000))
{
Fog->RemoveAurasDueToSpell(SPELL_TRAIL_TRIGGER);
Fog->CastSpell(Fog, SPELL_FOG_TRIGGER, true);
@@ -534,7 +534,7 @@ public:
struct mob_felmyst_vaporAI : public ScriptedAI
{
- mob_felmyst_vaporAI(Creature *c) : ScriptedAI(c)
+ mob_felmyst_vaporAI(Creature* c) : ScriptedAI(c)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetSpeed(MOVE_RUN, 0.8f);
@@ -548,7 +548,7 @@ public:
void UpdateAI(const uint32 /*diff*/)
{
if (!me->getVictim())
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
AttackStart(pTarget);
}
};
@@ -567,7 +567,7 @@ public:
struct mob_felmyst_trailAI : public ScriptedAI
{
- mob_felmyst_trailAI(Creature *c) : ScriptedAI(c)
+ mob_felmyst_trailAI(Creature* c) : ScriptedAI(c)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_TRAIL_TRIGGER, true);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index bdce8d1dd15..7bea5943981 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -115,7 +115,7 @@ public:
struct boss_kalecgosAI : public ScriptedAI
{
- boss_kalecgosAI(Creature *c) : ScriptedAI(c)
+ boss_kalecgosAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
SathGUID = 0;
@@ -155,7 +155,7 @@ public:
pInstance->SetData(DATA_KALECGOS_EVENT, NOT_STARTED);
}
- if (Creature *Sath = Unit::GetCreature(*me, SathGUID))
+ if (Creature* Sath = Unit::GetCreature(*me, SathGUID))
Sath->AI()->EnterEvadeMode();
me->setFaction(14);
@@ -329,7 +329,7 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (bJustReset)//boss is invisible, don't attack
return;
@@ -342,7 +342,7 @@ public:
}
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (damage >= me->GetHealth() && done_by != me)
damage = 0;
@@ -459,7 +459,7 @@ public:
bool isEnraged; // if demon is enraged
- boss_kalecAI(Creature *c) : ScriptedAI(c)
+ boss_kalecAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -477,7 +477,7 @@ public:
isEnraged = false;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetGUID() != SathGUID)
damage = 0;
@@ -578,7 +578,7 @@ public:
struct boss_sathrovarrAI : public ScriptedAI
{
- boss_sathrovarrAI(Creature *c) : ScriptedAI(c)
+ boss_sathrovarrAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
KalecGUID = 0;
@@ -629,7 +629,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- if (Creature *Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
+ if (Creature* Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
{
KalecGUID = Kalec->GetGUID();
me->CombatStart(Kalec);
@@ -639,18 +639,18 @@ public:
DoScriptText(SAY_SATH_AGGRO, me);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (damage >= me->GetHealth() && done_by != me)
damage = 0;
}
- void KilledUnit(Unit *pTarget)
+ void KilledUnit(Unit* pTarget)
{
if (pTarget->GetGUID() == KalecGUID)
{
TeleportAllPlayersBack();
- if (Creature *Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
+ if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
{
CAST_AI(boss_kalecgos::boss_kalecgosAI, Kalecgos->AI())->TalkTimer = 1;
CAST_AI(boss_kalecgos::boss_kalecgosAI, Kalecgos->AI())->isFriendly = false;
@@ -666,7 +666,7 @@ public:
DoScriptText(SAY_SATH_DEATH, me);
me->GetMap()->CreatureRelocation(me, me->GetPositionX(), me->GetPositionY(), DRAGON_REALM_Z, me->GetOrientation());
TeleportAllPlayersBack();
- if (Creature *Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
+ if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
{
CAST_AI(boss_kalecgos::boss_kalecgosAI, Kalecgos->AI())->TalkTimer = 1;
CAST_AI(boss_kalecgos::boss_kalecgosAI, Kalecgos->AI())->isFriendly = true;
@@ -715,10 +715,10 @@ public:
if (CheckTimer <= diff)
{
- Creature *Kalec = Unit::GetCreature(*me, KalecGUID);
+ Creature* Kalec = Unit::GetCreature(*me, KalecGUID);
if (!Kalec || (Kalec && !Kalec->isAlive()))
{
- if (Creature *Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
+ if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
Kalecgos->AI()->EnterEvadeMode();
return;
}
@@ -728,7 +728,7 @@ public:
Kalecgos->AI()->DoAction(DO_ENRAGE);
DoAction(DO_ENRAGE);
}
- Creature *Kalecgos = Unit::GetCreature(*me, KalecgosGUID);
+ Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID);
if (Kalecgos)
{
if (!Kalecgos->isInCombat())
@@ -783,7 +783,7 @@ public:
if (AgonyCurseTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget) pTarget = me->getVictim();
DoCast(pTarget, SPELL_AGONY_CURSE);
AgonyCurseTimer = 20000;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index a9fbc693bd5..8588c81ecd6 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -661,7 +661,7 @@ public:
for (uint8 i = 0; i < 4; ++i)
{
float x, y, z;
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
for (uint8 z = 0; z < 6; ++z)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
@@ -842,7 +842,7 @@ public:
TimerIsDeactivated[TIMER_ORBS_EMPOWER] = true;
break;
case TIMER_ARMAGEDDON: //Phase 4
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
for (uint8 z = 0; z < 6; ++z)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 83ea67c33e3..5f95128b64a 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -113,7 +113,7 @@ public:
struct boss_entropiusAI : public ScriptedAI
{
- boss_entropiusAI(Creature *c) : ScriptedAI(c), Summons(me)
+ boss_entropiusAI(Creature* c) : ScriptedAI(c), Summons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -213,7 +213,7 @@ public:
struct boss_muruAI : public Scripted_NoMovementAI
{
- boss_muruAI(Creature *c) : Scripted_NoMovementAI(c), Summons(me)
+ boss_muruAI(Creature* c) : Scripted_NoMovementAI(c), Summons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -378,7 +378,7 @@ public:
struct npc_muru_portalAI : public Scripted_NoMovementAI
{
- npc_muru_portalAI(Creature *c) : Scripted_NoMovementAI(c), Summons(me)
+ npc_muru_portalAI(Creature* c) : Scripted_NoMovementAI(c), Summons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -462,7 +462,7 @@ public:
struct npc_dark_fiendAI : public ScriptedAI
{
- npc_dark_fiendAI(Creature *c) : ScriptedAI(c) {}
+ npc_dark_fiendAI(Creature* c) : ScriptedAI(c) {}
uint32 WaitTimer;
bool InAction;
@@ -525,7 +525,7 @@ public:
struct npc_void_sentinelAI : public ScriptedAI
{
- npc_void_sentinelAI(Creature *c) : ScriptedAI(c){}
+ npc_void_sentinelAI(Creature* c) : ScriptedAI(c){}
uint32 PulseTimer;
uint32 VoidBlastTimer;
@@ -581,7 +581,7 @@ public:
struct npc_blackholeAI : public ScriptedAI
{
- npc_blackholeAI(Creature *c) : ScriptedAI(c)
+ npc_blackholeAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index ae3db51890a..16eabd71512 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -232,7 +232,7 @@ class mob_archaedas_minions : public CreatureScript
struct mob_archaedas_minionsAI : public ScriptedAI
{
- mob_archaedas_minionsAI(Creature *c) : ScriptedAI(c)
+ mob_archaedas_minionsAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
@@ -276,7 +276,7 @@ class mob_archaedas_minions : public CreatureScript
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (bAmIAwake)
ScriptedAI::MoveInLineOfSight(who);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index bdca5ad1fa3..495365067e9 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -73,7 +73,7 @@ class boss_akilzon : public CreatureScript
struct boss_akilzonAI : public ScriptedAI
{
- boss_akilzonAI(Creature *c) : ScriptedAI(c)
+ boss_akilzonAI(Creature* c) : ScriptedAI(c)
{
SpellEntry *TempSpell = GET_SPELL(SPELL_ELECTRICAL_DAMAGE);
if (TempSpell)
@@ -184,7 +184,7 @@ class boss_akilzon : public CreatureScript
pMap->SendToPlayers(&data);
}
- void HandleStormSequence(Unit *Cloud) // 1: begin, 2-9: tick, 10: end
+ void HandleStormSequence(Unit* Cloud) // 1: begin, 2-9: tick, 10: end
{
if (StormCount < 10 && StormCount > 1)
{
@@ -198,7 +198,7 @@ class boss_akilzon : public CreatureScript
cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
- std::list<Unit *> tempUnitMap;
+ std::list<Unit* > tempUnitMap;
{
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(me, me, 999);
@@ -225,7 +225,7 @@ class boss_akilzon : public CreatureScript
{
x = 343.0f+rand()%60;
y = 1380.0f+rand()%60;
- if (Unit *trigger = me->SummonTrigger(x, y, z, 0, 2000))
+ if (Unit* trigger = me->SummonTrigger(x, y, z, 0, 2000))
{
trigger->setFaction(35);
trigger->SetMaxHealth(100000);
@@ -258,7 +258,7 @@ class boss_akilzon : public CreatureScript
if (StormCount)
{
- Unit *pTarget = Unit::GetUnit(*me, CloudGUID);
+ Unit* pTarget = Unit::GetUnit(*me, CloudGUID);
if (!pTarget || !pTarget->isAlive())
{
EnterEvadeMode();
@@ -285,7 +285,7 @@ class boss_akilzon : public CreatureScript
if (StaticDisruption_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget) pTarget = me->getVictim();
TargetGUID = pTarget->GetGUID();
DoCast(pTarget, SPELL_STATIC_DISRUPTION, false);
@@ -298,7 +298,7 @@ class boss_akilzon : public CreatureScript
if (GustOfWind_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget) pTarget = me->getVictim();
DoCast(pTarget, SPELL_GUST_OF_WIND);
GustOfWind_Timer = (20+rand()%10)*1000; //20 to 30 seconds(bosskillers)
@@ -317,7 +317,7 @@ class boss_akilzon : public CreatureScript
}
if (ElectricalStorm_Timer <= diff) {
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true);
if (!pTarget)
{
EnterEvadeMode();
@@ -332,7 +332,7 @@ class boss_akilzon : public CreatureScript
pTarget->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
pTarget->SendMonsterMove(x, y, me->GetPositionZ()+15, 0);
}
- Unit *Cloud = me->SummonTrigger(x, y, me->GetPositionZ()+16, 0, 15000);
+ Unit* Cloud = me->SummonTrigger(x, y, me->GetPositionZ()+16, 0, 15000);
if (Cloud)
{
CloudGUID = Cloud->GetGUID();
@@ -362,7 +362,7 @@ class boss_akilzon : public CreatureScript
Unit* bird = Unit::GetUnit(*me, BirdGUIDs[i]);
if (!bird) //they despawned on die
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
x = pTarget->GetPositionX() + irand(-10, 10);
y = pTarget->GetPositionY() + irand(-10, 10);
@@ -370,7 +370,7 @@ class boss_akilzon : public CreatureScript
if (z > 95)
z = 95.0f - urand(0, 5);
}
- Creature *pCreature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ Creature* pCreature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (pCreature)
{
pCreature->AddThreat(me->getVictim(), 1.0f);
@@ -403,7 +403,7 @@ class mob_akilzon_eagle : public CreatureScript
struct mob_akilzon_eagleAI : public ScriptedAI
{
- mob_akilzon_eagleAI(Creature *c) : ScriptedAI(c) {}
+ mob_akilzon_eagleAI(Creature* c) : ScriptedAI(c) {}
uint32 EagleSwoop_Timer;
bool arrived;
@@ -426,7 +426,7 @@ class mob_akilzon_eagle : public CreatureScript
arrived = true;
if (TargetGUID)
{
- if (Unit *pTarget = Unit::GetUnit(*me, TargetGUID))
+ if (Unit* pTarget = Unit::GetUnit(*me, TargetGUID))
DoCast(pTarget, SPELL_EAGLE_SWOOP, true);
TargetGUID = 0;
me->SetSpeed(MOVE_RUN, 1.2f);
@@ -443,7 +443,7 @@ class mob_akilzon_eagle : public CreatureScript
if (arrived)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
float x, y, z;
if (EagleSwoop_Timer)
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index f38ffe564b5..8b8a24226af 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -84,7 +84,7 @@ class boss_halazzi : public CreatureScript
struct boss_halazziAI : public ScriptedAI
{
- boss_halazziAI(Creature *c) : ScriptedAI(c)
+ boss_halazziAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
// need to find out what controls totem's spell cooldown
@@ -153,7 +153,7 @@ class boss_halazzi : public CreatureScript
EnterPhase(PHASE_HUMAN);
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (Phase != PHASE_MERGE) ScriptedAI::AttackStart(who);
}
@@ -170,7 +170,7 @@ class boss_halazzi : public CreatureScript
me->Attack(me->getVictim(), true);
me->GetMotionMaster()->MoveChase(me->getVictim());
}
- if (Creature *Lynx = Unit::GetCreature(*me, LynxGUID))
+ if (Creature* Lynx = Unit::GetCreature(*me, LynxGUID))
Lynx->DisappearAndDie();
me->SetMaxHealth(600000);
me->SetHealth(600000 - 150000 * TransformCount);
@@ -193,7 +193,7 @@ class boss_halazzi : public CreatureScript
TotemTimer = 12000;
break;
case PHASE_MERGE:
- if (Unit *pLynx = Unit::GetUnit(*me, LynxGUID))
+ if (Unit* pLynx = Unit::GetUnit(*me, LynxGUID))
{
me->MonsterYell(YELL_MERGE, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_MERGE);
@@ -262,7 +262,7 @@ class boss_halazzi : public CreatureScript
if (ShockTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget->IsNonMeleeSpellCasted(false))
DoCast(pTarget, SPELL_EARTHSHOCK);
@@ -280,7 +280,7 @@ class boss_halazzi : public CreatureScript
EnterPhase(PHASE_MERGE);
else
{
- Unit *Lynx = Unit::GetUnit(*me, LynxGUID);
+ Unit* Lynx = Unit::GetUnit(*me, LynxGUID);
if (Lynx && !Lynx->HealthAbovePct(20) /*Lynx->HealthBelowPct(10)*/)
EnterPhase(PHASE_MERGE);
}
@@ -293,7 +293,7 @@ class boss_halazzi : public CreatureScript
{
if (CheckTimer <= diff)
{
- Unit *Lynx = Unit::GetUnit(*me, LynxGUID);
+ Unit* Lynx = Unit::GetUnit(*me, LynxGUID);
if (Lynx)
{
Lynx->GetMotionMaster()->MoveFollow(me, 0, 0);
@@ -357,7 +357,7 @@ class mob_halazzi_lynx : public CreatureScript
struct mob_halazzi_lynxAI : public ScriptedAI
{
- mob_halazzi_lynxAI(Creature *c) : ScriptedAI(c) {}
+ mob_halazzi_lynxAI(Creature* c) : ScriptedAI(c) {}
uint32 FrenzyTimer;
uint32 shredder_timer;
@@ -374,7 +374,7 @@ class mob_halazzi_lynx : public CreatureScript
damage = 0;
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
ScriptedAI::AttackStart(who);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 4a7f4eaa9c8..3f574f5da43 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -211,7 +211,7 @@ class boss_hexlord_malacrass : public CreatureScript
struct boss_hex_lord_malacrassAI : public ScriptedAI
{
- boss_hex_lord_malacrassAI(Creature *c) : ScriptedAI(c)
+ boss_hex_lord_malacrassAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
SelectAddEntry();
@@ -325,7 +325,7 @@ class boss_hexlord_malacrass : public CreatureScript
{
for (uint8 i = 0; i < 4; ++i)
{
- Creature *pCreature = (Unit::GetCreature((*me), AddGUID[i]));
+ Creature* pCreature = (Unit::GetCreature((*me), AddGUID[i]));
if (!pCreature || !pCreature->isAlive())
{
if (pCreature) pCreature->setDeathState(DEAD);
@@ -359,7 +359,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (CheckAddState_Timer <= diff)
{
for (uint8 i = 0; i < 4; ++i)
- if (Creature *pTemp = Unit::GetCreature(*me, AddGUID[i]))
+ if (Creature* pTemp = Unit::GetCreature(*me, AddGUID[i]))
if (pTemp->isAlive() && !pTemp->getVictim())
pTemp->AI()->AttackStart(me->getVictim());
@@ -391,8 +391,8 @@ class boss_hexlord_malacrass : public CreatureScript
if (SiphonSoul_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 70, true);
- Unit *trigger = DoSpawnCreature(MOB_TEMP_TRIGGER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 30000);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 70, true);
+ Unit* trigger = DoSpawnCreature(MOB_TEMP_TRIGGER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 30000);
if (!pTarget || !trigger)
{
EnterEvadeMode();
@@ -424,7 +424,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (PlayerAbility_Timer <= diff)
{
- //Unit *pTarget = Unit::GetUnit(*me, PlayerGUID);
+ //Unit* pTarget = Unit::GetUnit(*me, PlayerGUID);
//if (pTarget && pTarget->isAlive())
//{
UseAbility();
@@ -438,7 +438,7 @@ class boss_hexlord_malacrass : public CreatureScript
void UseAbility()
{
uint8 random = urand(0, 2);
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
switch(PlayerAbility[PlayerClass][random].target)
{
case ABILITY_TARGET_SELF:
@@ -488,7 +488,7 @@ class boss_thurg : public CreatureScript
struct boss_thurgAI : public boss_hexlord_addAI
{
- boss_thurgAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_thurgAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 bloodlust_timer;
uint32 cleave_timer;
@@ -511,7 +511,7 @@ class boss_thurg : public CreatureScript
std::list<Creature*> templist = DoFindFriendlyMissingBuff(50, SPELL_BLOODLUST);
if (!templist.empty())
{
- if (Unit *pTarget = *(templist.begin()))
+ if (Unit* pTarget = *(templist.begin()))
DoCast(pTarget, SPELL_BLOODLUST, false);
}
bloodlust_timer = 12000;
@@ -548,7 +548,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_alyson_antilleAI : public boss_hexlord_addAI
{
//Holy Priest
- boss_alyson_antilleAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_alyson_antilleAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 flashheal_timer;
uint32 dispelmagic_timer;
@@ -585,7 +585,7 @@ class boss_alyson_antille : public CreatureScript
if (flashheal_timer <= diff)
{
- Unit *pTarget = DoSelectLowestHpFriendly(99, 30000);
+ Unit* pTarget = DoSelectLowestHpFriendly(99, 30000);
if (pTarget)
{
if (pTarget->IsWithinDistInMap(me, 50))
@@ -613,7 +613,7 @@ class boss_alyson_antille : public CreatureScript
{
if (urand(0, 1))
{
- Unit *pTarget = SelectTarget();
+ Unit* pTarget = SelectTarget();
DoCast(pTarget, SPELL_DISPEL_MAGIC, false);
}
@@ -637,7 +637,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_gazakrothAI : public boss_hexlord_addAI
{
- boss_gazakrothAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_gazakrothAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 firebolt_timer;
@@ -691,7 +691,7 @@ class boss_lord_raadan : public CreatureScript
struct boss_lord_raadanAI : public boss_hexlord_addAI
{
- boss_lord_raadanAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_lord_raadanAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 flamebreath_timer;
uint32 thunderclap_timer;
@@ -744,7 +744,7 @@ class boss_darkheart : public CreatureScript
struct boss_darkheartAI : public boss_hexlord_addAI
{
- boss_darkheartAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_darkheartAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 psychicwail_timer;
@@ -787,7 +787,7 @@ class boss_slither : public CreatureScript
struct boss_slitherAI : public boss_hexlord_addAI
{
- boss_slitherAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_slitherAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 venomspit_timer;
@@ -847,7 +847,7 @@ class boss_fenstalker : public CreatureScript
struct boss_fenstalkerAI : public boss_hexlord_addAI
{
- boss_fenstalkerAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_fenstalkerAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 volatileinf_timer;
@@ -894,7 +894,7 @@ class boss_koragg : public CreatureScript
struct boss_koraggAI : public boss_hexlord_addAI
{
- boss_koraggAI(Creature *c) : boss_hexlord_addAI(c) {}
+ boss_koraggAI(Creature* c) : boss_hexlord_addAI(c) {}
uint32 coldstare_timer;
uint32 mightyblow_timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index bfe833cbed8..c1f80fb50af 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -113,7 +113,7 @@ class boss_janalai : public CreatureScript
struct boss_janalaiAI : public ScriptedAI
{
- boss_janalaiAI(Creature *c) : ScriptedAI(c)
+ boss_janalaiAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -181,7 +181,7 @@ class boss_janalai : public CreatureScript
// DoZoneInCombat();
}
- void DamageDealt(Unit *pTarget, uint32 &damage, DamageEffectType /*damagetype*/)
+ void DamageDealt(Unit* pTarget, uint32 &damage, DamageEffectType /*damagetype*/)
{
if (isFlameBreathing)
{
@@ -290,7 +290,7 @@ class boss_janalai : public CreatureScript
{
if (BombCount < 40)
{
- if (Unit *FireBomb = Unit::GetUnit((*me), FireBombGUIDs[BombCount]))
+ if (Unit* FireBomb = Unit::GetUnit((*me), FireBombGUIDs[BombCount]))
{
FireBomb->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCast(FireBomb, SPELL_FIRE_BOMB_THROW, true);
@@ -420,7 +420,7 @@ class boss_janalai : public CreatureScript
if (FireBreathTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->AttackStop();
me->GetMotionMaster()->Clear();
@@ -450,7 +450,7 @@ class mob_janalai_firebomb : public CreatureScript
struct mob_janalai_firebombAI : public ScriptedAI
{
- mob_janalai_firebombAI(Creature *c) : ScriptedAI(c){}
+ mob_janalai_firebombAI(Creature* c) : ScriptedAI(c){}
void Reset() {}
@@ -486,7 +486,7 @@ class mob_janalai_hatcher : public CreatureScript
struct mob_janalai_hatcherAI : public ScriptedAI
{
- mob_janalai_hatcherAI(Creature *c) : ScriptedAI(c)
+ mob_janalai_hatcherAI(Creature* c) : ScriptedAI(c)
{
pInstance =c->GetInstanceScript();
}
@@ -619,7 +619,7 @@ class mob_janalai_hatchling : public CreatureScript
struct mob_janalai_hatchlingAI : public ScriptedAI
{
- mob_janalai_hatchlingAI(Creature *c) : ScriptedAI(c)
+ mob_janalai_hatchlingAI(Creature* c) : ScriptedAI(c)
{
pInstance =c->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index 69e051f52f6..3a6ccacf753 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -101,7 +101,7 @@ class boss_nalorakk : public CreatureScript
struct boss_nalorakkAI : public ScriptedAI
{
- boss_nalorakkAI(Creature *c) : ScriptedAI(c)
+ boss_nalorakkAI(Creature* c) : ScriptedAI(c)
{
MoveEvent = true;
MovePhase = 0;
@@ -155,7 +155,7 @@ class boss_nalorakk : public CreatureScript
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122); // TODO: find the correct equipment id
}
- void SendAttacker(Unit *pTarget)
+ void SendAttacker(Unit* pTarget)
{
std::list<Creature*> templist;
float x, y, z;
@@ -194,7 +194,7 @@ class boss_nalorakk : public CreatureScript
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!MoveEvent)
{
@@ -414,7 +414,7 @@ class boss_nalorakk : public CreatureScript
{
me->MonsterYell(YELL_SURGE, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_YELL_SURGE);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 45, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 45, true);
if (pTarget)
DoCast(pTarget, SPELL_SURGE);
Surge_Timer = 15000 + rand()%5000;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index c301447fa61..b7de5302fd9 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -91,7 +91,7 @@ class npc_forest_frog : public CreatureScript
}
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_REMOVE_AMANI_CURSE && caster->GetTypeId() == TYPEID_PLAYER && me->GetEntry() == ENTRY_FOREST_FROG)
{
@@ -128,7 +128,7 @@ class npc_zulaman_hostage : public CreatureScript
struct npc_zulaman_hostageAI : public ScriptedAI
{
- npc_zulaman_hostageAI(Creature *c) : ScriptedAI(c) {IsLoot = false;}
+ npc_zulaman_hostageAI(Creature* c) : ScriptedAI(c) {IsLoot = false;}
bool IsLoot;
uint64 PlayerGUID;
void Reset() {}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index dbbe60d7cef..7f506af0525 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -130,7 +130,7 @@ class boss_arlokk : public CreatureScript
void DoSummonPhanters()
{
- if (Unit *pMarkedTarget = Unit::GetUnit(*me, MarkedTargetGUID))
+ if (Unit* pMarkedTarget = Unit::GetUnit(*me, MarkedTargetGUID))
DoScriptText(SAY_FEAST_PANTHER, me, pMarkedTarget);
me->SummonCreature(NPC_ZULIAN_PROWLER, -11532.7998f, -1649.6734f, 41.4800f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
@@ -139,7 +139,7 @@ class boss_arlokk : public CreatureScript
void JustSummoned(Creature* pSummoned)
{
- if (Unit *pMarkedTarget = Unit::GetUnit(*me, MarkedTargetGUID))
+ if (Unit* pMarkedTarget = Unit::GetUnit(*me, MarkedTargetGUID))
pSummoned->AI()->AttackStart(pMarkedTarget);
++m_uiSummonCount;
@@ -162,7 +162,7 @@ class boss_arlokk : public CreatureScript
if (m_uiMark_Timer <= uiDiff)
{
- Unit *pMarkedTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pMarkedTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pMarkedTarget)
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
index 2eac011f8c9..c515b625e6f 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
@@ -40,7 +40,7 @@ class boss_gahzranka : public CreatureScript
struct boss_gahzrankaAI : public ScriptedAI
{
- boss_gahzrankaAI(Creature *c) : ScriptedAI(c) {}
+ boss_gahzrankaAI(Creature* c) : ScriptedAI(c) {}
uint32 Frostbreath_Timer;
uint32 MassiveGeyser_Timer;
uint32 Slam_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
index 0fb323982f1..fe5e8a98476 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
@@ -40,7 +40,7 @@ class boss_grilek : public CreatureScript
struct boss_grilekAI : public ScriptedAI
{
- boss_grilekAI(Creature *c) : ScriptedAI(c) {}
+ boss_grilekAI(Creature* c) : ScriptedAI(c) {}
uint32 Avartar_Timer;
uint32 GroundTremor_Timer;
@@ -66,7 +66,7 @@ class boss_grilek : public CreatureScript
{
DoCast(me, SPELL_AVARTAR);
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
index f1f65e4408d..16cd74ba0f3 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
@@ -55,7 +55,7 @@ class boss_hakkar : public CreatureScript
struct boss_hakkarAI : public ScriptedAI
{
- boss_hakkarAI(Creature *c) : ScriptedAI(c)
+ boss_hakkarAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -132,7 +132,7 @@ class boss_hakkar : public CreatureScript
//CauseInsanity_Timer
/*if (CauseInsanity_Timer <= diff)
{
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CAUSEINSANITY);
CauseInsanity_Timer = 35000 + rand()%8000;
@@ -141,7 +141,7 @@ class boss_hakkar : public CreatureScript
//WillOfHakkar_Timer
if (WillOfHakkar_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_WILLOFHAKKAR);
WillOfHakkar_Timer = 25000 + rand()%10000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
index db8182113ce..1e2b990eb5b 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
@@ -40,7 +40,7 @@ class boss_hazzarah : public CreatureScript
struct boss_hazzarahAI : public ScriptedAI
{
- boss_hazzarahAI(Creature *c) : ScriptedAI(c) {}
+ boss_hazzarahAI(Creature* c) : ScriptedAI(c) {}
uint32 ManaBurn_Timer;
uint32 Sleep_Timer;
@@ -81,14 +81,14 @@ class boss_hazzarah : public CreatureScript
{
//We will summon 3 illusions that will spawn on a random gamer and attack this gamer
//We will just use one model for the beginning
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
for (uint8 i = 0; i < 3; ++i)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
return;
- Creature *Illusion = me->SummonCreature(15163, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
+ Creature* Illusion = me->SummonCreature(15163, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
if (Illusion)
Illusion->AI()->AttackStart(pTarget);
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index 706fc14327e..f64fd167c06 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -54,7 +54,7 @@ class boss_jeklik : public CreatureScript
struct boss_jeklikAI : public ScriptedAI
{
- boss_jeklikAI(Creature *c) : ScriptedAI(c)
+ boss_jeklikAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -113,7 +113,7 @@ class boss_jeklik : public CreatureScript
{
if (Charge_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_CHARGE);
AttackStart(pTarget);
@@ -136,7 +136,7 @@ class boss_jeklik : public CreatureScript
if (SpawnBats_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Bat = NULL;
Bat = me->SummonCreature(11368, -12291.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
@@ -165,7 +165,7 @@ class boss_jeklik : public CreatureScript
{
if (PhaseTwo && ShadowWordPain_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_SHADOW_WORD_PAIN);
ShadowWordPain_Timer = 12000 + rand()%6000;
@@ -194,7 +194,7 @@ class boss_jeklik : public CreatureScript
if (SpawnFlyingBats_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
return;
@@ -236,7 +236,7 @@ class mob_batrider : public CreatureScript
struct mob_batriderAI : public ScriptedAI
{
- mob_batriderAI(Creature *c) : ScriptedAI(c)
+ mob_batriderAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -264,7 +264,7 @@ class mob_batrider : public CreatureScript
//Bomb_Timer
if (Bomb_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_BOMB);
Bomb_Timer = 5000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
index c9ac816ecea..81bd6ba9032 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
@@ -52,7 +52,7 @@ class boss_jindo : public CreatureScript
struct boss_jindoAI : public ScriptedAI
{
- boss_jindoAI(Creature *c) : ScriptedAI(c) {}
+ boss_jindoAI(Creature* c) : ScriptedAI(c) {}
uint32 BrainWashTotem_Timer;
uint32 HealingWard_Timer;
@@ -108,11 +108,11 @@ class boss_jindo : public CreatureScript
//Casting the delusion curse with a shade. So shade will attack the same target with the curse.
if (Delusions_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_DELUSIONSOFJINDO);
- Creature *Shade = me->SummonCreature(14986, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Creature* Shade = me->SummonCreature(14986, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Shade)
Shade->AI()->AttackStart(pTarget);
}
@@ -123,7 +123,7 @@ class boss_jindo : public CreatureScript
//Teleporting a random gamer and spawning 9 skeletons that will attack this gamer
if (Teleport_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
@@ -132,7 +132,7 @@ class boss_jindo : public CreatureScript
if (DoGetThreat(me->getVictim()))
DoModifyThreatPercent(pTarget, -100);
- Creature *Skeletons;
+ Creature* Skeletons;
Skeletons = me->SummonCreature(14826, pTarget->GetPositionX()+2, pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Skeletons)
Skeletons->AI()->AttackStart(pTarget);
@@ -187,7 +187,7 @@ class mob_healing_ward : public CreatureScript
struct mob_healing_wardAI : public ScriptedAI
{
- mob_healing_wardAI(Creature *c) : ScriptedAI(c)
+ mob_healing_wardAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -212,7 +212,7 @@ class mob_healing_ward : public CreatureScript
{
if (pInstance)
{
- Unit *pJindo = Unit::GetUnit((*me), pInstance->GetData64(DATA_JINDO));
+ Unit* pJindo = Unit::GetUnit((*me), pInstance->GetData64(DATA_JINDO));
if (pJindo)
DoCast(pJindo, SPELL_HEAL);
}
@@ -241,7 +241,7 @@ class mob_shade_of_jindo : public CreatureScript
struct mob_shade_of_jindoAI : public ScriptedAI
{
- mob_shade_of_jindoAI(Creature *c) : ScriptedAI(c) {}
+ mob_shade_of_jindoAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowShock_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 60db1387276..59b305b974a 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -55,7 +55,7 @@ class boss_mandokir : public CreatureScript
struct boss_mandokirAI : public ScriptedAI
{
- boss_mandokirAI(Creature *c) : ScriptedAI(c)
+ boss_mandokirAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -294,7 +294,7 @@ class mob_ohgan : public CreatureScript
struct mob_ohganAI : public ScriptedAI
{
- mob_ohganAI(Creature *c) : ScriptedAI(c)
+ mob_ohganAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
index fa6fe02f5a0..da6f41d4ca0 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
@@ -51,7 +51,7 @@ class boss_marli : public CreatureScript
struct boss_marliAI : public ScriptedAI
{
- boss_marliAI(Creature *c) : ScriptedAI(c)
+ boss_marliAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -118,11 +118,11 @@ class boss_marli : public CreatureScript
{
DoScriptText(SAY_SPIDER_SPAWN, me);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
return;
- Creature *Spider = NULL;
+ Creature* Spider = NULL;
Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
@@ -142,11 +142,11 @@ class boss_marli : public CreatureScript
if (SpawnSpider_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
return;
- Creature *Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Creature* Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(pTarget);
SpawnSpider_Timer = 12000 + rand()%5000;
@@ -173,7 +173,7 @@ class boss_marli : public CreatureScript
{
if (Charge_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
int i = 0;
while (i < 3) // max 3 tries to get a random target with power_mana
{
@@ -230,7 +230,7 @@ class mob_spawn_of_marli : public CreatureScript
struct mob_spawn_of_marliAI : public ScriptedAI
{
- mob_spawn_of_marliAI(Creature *c) : ScriptedAI(c) {}
+ mob_spawn_of_marliAI(Creature* c) : ScriptedAI(c) {}
uint32 LevelUp_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
index d534c1788eb..c05bc2e6fcb 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
@@ -42,7 +42,7 @@ class boss_renataki : public CreatureScript
struct boss_renatakiAI : public ScriptedAI
{
- boss_renatakiAI(Creature *c) : ScriptedAI(c) {}
+ boss_renatakiAI(Creature* c) : ScriptedAI(c) {}
uint32 Invisible_Timer;
uint32 Ambush_Timer;
@@ -92,7 +92,7 @@ class boss_renataki : public CreatureScript
{
if (Ambush_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
@@ -126,7 +126,7 @@ class boss_renataki : public CreatureScript
{
if (Aggro_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (DoGetThreat(me->getVictim()))
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index efdd095681e..cd6294d1751 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -66,7 +66,7 @@ class boss_thekal : public CreatureScript
struct boss_thekalAI : public ScriptedAI
{
- boss_thekalAI(Creature *c) : ScriptedAI(c)
+ boss_thekalAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -134,7 +134,7 @@ class boss_thekal : public CreatureScript
if (m_pInstance->GetData(TYPE_LORKHAN) == SPECIAL)
{
//Resurrect LorKhan
- if (Unit *pLorKhan = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_LORKHAN)))
+ if (Unit* pLorKhan = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_LORKHAN)))
{
pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pLorKhan->setFaction(14);
@@ -148,7 +148,7 @@ class boss_thekal : public CreatureScript
if (m_pInstance->GetData(TYPE_ZATH) == SPECIAL)
{
//Resurrect Zath
- Unit *pZath = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_ZATH));
+ Unit* pZath = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_ZATH));
if (pZath)
{
pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
@@ -219,7 +219,7 @@ class boss_thekal : public CreatureScript
{
if (Charge_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_CHARGE);
DoResetThreat();
@@ -277,7 +277,7 @@ class mob_zealot_lorkhan : public CreatureScript
struct mob_zealot_lorkhanAI : public ScriptedAI
{
- mob_zealot_lorkhanAI(Creature *c) : ScriptedAI(c)
+ mob_zealot_lorkhanAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -337,8 +337,8 @@ class mob_zealot_lorkhan : public CreatureScript
{
if (m_pInstance)
{
- Unit *pThekal = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_THEKAL));
- Unit *pZath = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_ZATH));
+ Unit* pThekal = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_THEKAL));
+ Unit* pZath = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_ZATH));
if (!pThekal || !pZath)
return;
@@ -374,7 +374,7 @@ class mob_zealot_lorkhan : public CreatureScript
if (m_pInstance->GetData(TYPE_THEKAL) == SPECIAL)
{
//Resurrect Thekal
- if (Unit *pThekal = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_THEKAL)))
+ if (Unit* pThekal = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_THEKAL)))
{
pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -386,7 +386,7 @@ class mob_zealot_lorkhan : public CreatureScript
if (m_pInstance->GetData(TYPE_ZATH) == SPECIAL)
{
//Resurrect Zath
- if (Unit *pZath = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_ZATH)))
+ if (Unit* pZath = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_ZATH)))
{
pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -437,7 +437,7 @@ class mob_zealot_zath : public CreatureScript
struct mob_zealot_zathAI : public ScriptedAI
{
- mob_zealot_zathAI(Creature *c) : ScriptedAI(c)
+ mob_zealot_zathAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -527,7 +527,7 @@ class mob_zealot_zath : public CreatureScript
if (m_pInstance->GetData(TYPE_LORKHAN) == SPECIAL)
{
//Resurrect LorKhan
- if (Unit *pLorKhan = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_LORKHAN)))
+ if (Unit* pLorKhan = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_LORKHAN)))
{
pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -539,7 +539,7 @@ class mob_zealot_zath : public CreatureScript
if (m_pInstance->GetData(TYPE_THEKAL) == SPECIAL)
{
//Resurrect Thekal
- if (Unit *pThekal = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_THEKAL)))
+ if (Unit* pThekal = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_THEKAL)))
{
pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
index 9973dcd8724..a22bc45c753 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
@@ -50,7 +50,7 @@ class boss_venoxis : public CreatureScript
struct boss_venoxisAI : public ScriptedAI
{
- boss_venoxisAI(Creature *c) : ScriptedAI(c)
+ boss_venoxisAI(Creature* c) : ScriptedAI(c)
{
m_pInstance = c->GetInstanceScript();
}
@@ -125,7 +125,7 @@ class boss_venoxis : public CreatureScript
TargetInRange = 0;
for (uint8 i = 0; i < 10; ++i)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, i))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, i))
if (me->IsWithinMeleeRange(pTarget))
++TargetInRange;
}
@@ -144,7 +144,7 @@ class boss_venoxis : public CreatureScript
if (HolyFire_Timer < diff && TargetInRange < 3)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HOLY_FIRE);
HolyFire_Timer = 8000;
@@ -174,7 +174,7 @@ class boss_venoxis : public CreatureScript
if (PhaseTwo && VenomSpit_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_VENOMSPIT);
VenomSpit_Timer = 15000 + rand()%5000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
index 9ea2dbdcf91..9857ba68ffc 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
@@ -40,7 +40,7 @@ class boss_wushoolay : public CreatureScript
struct boss_wushoolayAI : public ScriptedAI
{
- boss_wushoolayAI(Creature *c) : ScriptedAI(c) {}
+ boss_wushoolayAI(Creature* c) : ScriptedAI(c) {}
uint32 LightningCloud_Timer;
uint32 LightningWave_Timer;
@@ -70,7 +70,7 @@ class boss_wushoolay : public CreatureScript
//LightningWave_Timer
if (LightningWave_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_LIGHTNINGWAVE);
diff --git a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
index 45a8d19b803..adbeebdaf12 100644
--- a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
@@ -62,7 +62,7 @@ class npc_professor_phizzlethorpe : public CreatureScript
struct npc_professor_phizzlethorpeAI : public npc_escortAI
{
- npc_professor_phizzlethorpeAI(Creature *c) : npc_escortAI(c) {}
+ npc_professor_phizzlethorpeAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 uiPointId)
{
diff --git a/src/server/scripts/EasternKingdoms/boss_kruul.cpp b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
index d1c2220c262..1cc110d3eb7 100644
--- a/src/server/scripts/EasternKingdoms/boss_kruul.cpp
+++ b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
@@ -45,7 +45,7 @@ public:
struct boss_kruulAI : public ScriptedAI
{
- boss_kruulAI(Creature *c) : ScriptedAI(c) {}
+ boss_kruulAI(Creature* c) : ScriptedAI(c) {}
uint32 ShadowVolley_Timer;
uint32 Cleave_Timer;
@@ -78,7 +78,7 @@ public:
void SummonHounds(Unit* pVictim)
{
- if (Creature *Hound = DoSpawnCreature(19207, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
+ if (Creature* Hound = DoSpawnCreature(19207, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
Hound->AI()->AttackStart(pVictim);
}
diff --git a/src/server/scripts/EasternKingdoms/burning_steppes.cpp b/src/server/scripts/EasternKingdoms/burning_steppes.cpp
index 42435714261..6e517937cb0 100644
--- a/src/server/scripts/EasternKingdoms/burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/burning_steppes.cpp
@@ -127,11 +127,11 @@ public:
struct npc_ragged_johnAI : public ScriptedAI
{
- npc_ragged_johnAI(Creature *c) : ScriptedAI(c) {}
+ npc_ragged_johnAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (who->HasAura(16468))
{
diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp
index 6a550d55a0b..9e2fd198df2 100644
--- a/src/server/scripts/EasternKingdoms/duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/duskwood.cpp
@@ -75,7 +75,7 @@ public:
struct boss_twilight_corrupterAI : public ScriptedAI
{
- boss_twilight_corrupterAI(Creature *c) : ScriptedAI(c) {}
+ boss_twilight_corrupterAI(Creature* c) : ScriptedAI(c) {}
uint32 SoulCorruption_Timer;
uint32 CreatureOfNightmare_Timer;
@@ -116,6 +116,7 @@ public:
DoCast(me->getVictim(), SPELL_SOUL_CORRUPTION);
SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers
} else SoulCorruption_Timer-=diff;
+
if (CreatureOfNightmare_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_CREATURE_OF_NIGHTMARE);
diff --git a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
index 0457c58b2f7..ce07f3bbd7a 100644
--- a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
@@ -48,7 +48,7 @@ public:
struct mobs_ghoul_flayerAI : public ScriptedAI
{
- mobs_ghoul_flayerAI(Creature *c) : ScriptedAI(c) {}
+ mobs_ghoul_flayerAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
@@ -120,7 +120,7 @@ public:
struct npc_darrowshire_spiritAI : public ScriptedAI
{
- npc_darrowshire_spiritAI(Creature *c) : ScriptedAI(c) {}
+ npc_darrowshire_spiritAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index d720b37f056..aaf226474e1 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -88,7 +88,7 @@ public:
struct npc_prospector_anvilwardAI : public npc_escortAI
{
// CreatureAI functions
- npc_prospector_anvilwardAI(Creature *c) : npc_escortAI(c) {}
+ npc_prospector_anvilwardAI(Creature* c) : npc_escortAI(c) {}
// Pure Virtual Functions
void WaypointReached(uint32 i)
@@ -259,7 +259,7 @@ public:
me->setFaction(FACTION_HOSTILE);
questPhase = 0;
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
me->AddThreat(pTarget, 5000000.0f);
AttackStart(pTarget);
@@ -379,7 +379,7 @@ public:
struct master_kelerun_bloodmournAI : public ScriptedAI
{
- master_kelerun_bloodmournAI(Creature *c) : ScriptedAI(c) {}
+ master_kelerun_bloodmournAI(Creature* c) : ScriptedAI(c) {}
uint8 questPhase;
uint8 paladinPhase;
@@ -456,7 +456,7 @@ public:
{ // no player check, quest can be finished as group, so no complex PlayerGUID/group search code
for (uint8 i = 0; i < 4; ++i)
- if (Creature *pSummoned = DoSpawnCreature(PaladinEntry[i], SpawnPosition[i].x, SpawnPosition[i].y, SpawnPosition[i].z, SpawnPosition[i].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 180000))
+ if (Creature* pSummoned = DoSpawnCreature(PaladinEntry[i], SpawnPosition[i].x, SpawnPosition[i].y, SpawnPosition[i].z, SpawnPosition[i].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 180000))
paladinGuid[i] = pSummoned->GetGUID();
timer = OFFSET_NEXT_ATTACK;
@@ -485,7 +485,7 @@ void npc_second_trial_paladin::npc_secondTrialAI::JustDied(Unit* Killer)
{
if (Killer->GetTypeId() == TYPEID_PLAYER)
{
- if (Creature *pSummoner = Unit::GetCreature((*me), summonerGuid))
+ if (Creature* pSummoner = Unit::GetCreature((*me), summonerGuid))
CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pSummoner->AI())->SecondTrialKill();
// last kill quest complete for group
@@ -508,7 +508,7 @@ public:
bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
// find spawn :: master_kelerun_bloodmourn
- if (Creature *pCreature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
+ if (Creature* pCreature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pCreature->AI())->StartEvent();
return true;
@@ -563,7 +563,7 @@ public:
void EnterCombat(Unit* /*who*/){}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(me);
Summons.Summon(summoned);
@@ -668,7 +668,7 @@ public:
}
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(me);
}
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 6c527275864..290d2f1b5ee 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -50,7 +50,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
ItemPosCountVec dest;
- uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 24226, 1, false);
+ uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 24226, 1, NULL);
if (msg == EQUIP_ERR_OK)
{
pPlayer->StoreNewItem(dest, 24226, 1, true);
@@ -169,7 +169,7 @@ public:
struct npc_ranger_lilathaAI : public npc_escortAI
{
- npc_ranger_lilathaAI(Creature *c) : npc_escortAI(c) {}
+ npc_ranger_lilathaAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
index 6c598cb85b6..188959cbd23 100644
--- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
+++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
@@ -51,7 +51,7 @@ public:
struct npc_converted_sentryAI : public ScriptedAI
{
- npc_converted_sentryAI(Creature *c) : ScriptedAI(c) {}
+ npc_converted_sentryAI(Creature* c) : ScriptedAI(c) {}
bool Credit;
uint32 Timer;
diff --git a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
index 7fb5a028d41..36f26a957d1 100644
--- a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
+++ b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
@@ -53,7 +53,7 @@ public:
struct npc_blood_knight_stillbladeAI : public ScriptedAI
{
- npc_blood_knight_stillbladeAI(Creature *c) : ScriptedAI(c) {}
+ npc_blood_knight_stillbladeAI(Creature* c) : ScriptedAI(c) {}
uint32 lifeTimer;
bool spellHit;
@@ -85,7 +85,7 @@ public:
}
}
- void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
+ void SpellHit(Unit* Hitter, const SpellEntry *Spellkind)
{
if ((Spellkind->Id == SPELL_SHIMMERING_VESSEL) && !spellHit &&
(Hitter->GetTypeId() == TYPEID_PLAYER) && (CAST_PLR(Hitter)->IsActiveQuest(QUEST_REDEEMING_THE_DEAD)))
diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
index 6446b8d2dfe..0d02499d9c0 100644
--- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
@@ -80,7 +80,7 @@ public:
struct npc_astor_hadrenAI : public ScriptedAI
{
- npc_astor_hadrenAI(Creature *c) : ScriptedAI(c) {}
+ npc_astor_hadrenAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
@@ -132,7 +132,7 @@ public:
struct npc_deathstalker_erlandAI : public npc_escortAI
{
- npc_deathstalker_erlandAI(Creature *c) : npc_escortAI(c) {}
+ npc_deathstalker_erlandAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
@@ -225,7 +225,7 @@ class pyrewood_ambush : public CreatureScript
public:
pyrewood_ambush() : CreatureScript("pyrewood_ambush") { }
- bool OnQuestAccept(Player *pPlayer, Creature *pCreature, const Quest *pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest *pQuest)
{
if (pQuest->GetQuestId() == QUEST_PYREWOOD_AMBUSH && !CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->QuestInProgress)
{
@@ -238,14 +238,14 @@ public:
return true;
}
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new pyrewood_ambushAI (pCreature);
}
struct pyrewood_ambushAI : public ScriptedAI
{
- pyrewood_ambushAI(Creature *c) : ScriptedAI(c), Summons(me)
+ pyrewood_ambushAI(Creature* c) : ScriptedAI(c), Summons(me)
{
QuestInProgress = false;
}
@@ -273,13 +273,13 @@ public:
void EnterCombat(Unit* /*who*/){}
- void JustSummoned(Creature *pSummoned)
+ void JustSummoned(Creature* pSummoned)
{
Summons.Summon(pSummoned);
++KillCount;
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
Summons.Despawn(pSummoned);
--KillCount;
@@ -287,10 +287,10 @@ public:
void SummonCreatureWithRandomTarget(uint32 creatureId, int position)
{
- if (Creature *pSummoned = me->SummonCreature(creatureId, PyrewoodSpawnPoints[position][0], PyrewoodSpawnPoints[position][1], PyrewoodSpawnPoints[position][2], PyrewoodSpawnPoints[position][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000))
+ if (Creature* pSummoned = me->SummonCreature(creatureId, PyrewoodSpawnPoints[position][0], PyrewoodSpawnPoints[position][1], PyrewoodSpawnPoints[position][2], PyrewoodSpawnPoints[position][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000))
{
- Player *pPlayer = NULL;
- Unit *pTarget = NULL;
+ Player* pPlayer = NULL;
+ Unit* pTarget = NULL;
if (PlayerGUID)
{
pPlayer = Unit::GetPlayer(*me, PlayerGUID);
@@ -311,7 +311,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
if (PlayerGUID)
- if (Player *pPlayer = Unit::GetPlayer(*me, PlayerGUID))
+ if (Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID))
if (pPlayer->GetQuestStatus(QUEST_PYREWOOD_AMBUSH) == QUEST_STATUS_INCOMPLETE)
pPlayer->FailQuest(QUEST_PYREWOOD_AMBUSH);
}
@@ -364,7 +364,7 @@ public:
case 5: //end
if (PlayerGUID)
{
- if (Player *pPlayer = Unit::GetPlayer(*me, PlayerGUID))
+ if (Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID))
{
me->MonsterSay(NPCSAY_END, LANG_UNIVERSAL, 0); //not blizzlike
pPlayer->GroupEventHappens(QUEST_PYREWOOD_AMBUSH, me);
diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
index cc395416382..eb52472fafd 100644
--- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
@@ -107,7 +107,7 @@ public:
struct npc_bartlebyAI : public ScriptedAI
{
- npc_bartlebyAI(Creature *c) : ScriptedAI(c)
+ npc_bartlebyAI(Creature* c) : ScriptedAI(c)
{
m_uiNormalFaction = c->getFaction();
}
@@ -179,7 +179,7 @@ public:
struct npc_dashel_stonefistAI : public ScriptedAI
{
- npc_dashel_stonefistAI(Creature *c) : ScriptedAI(c)
+ npc_dashel_stonefistAI(Creature* c) : ScriptedAI(c)
{
m_uiNormalFaction = c->getFaction();
}
@@ -328,7 +328,7 @@ public:
{
me->DisappearAndDie();
- if (Creature *pMarzon = Unit::GetCreature(*me, MarzonGUID))
+ if (Creature* pMarzon = Unit::GetCreature(*me, MarzonGUID))
{
if (pMarzon->isAlive())
pMarzon->DisappearAndDie();
@@ -337,7 +337,7 @@ public:
void EnterCombat(Unit* pWho)
{
- if (Creature *pMarzon = Unit::GetCreature(*me, MarzonGUID))
+ if (Creature* pMarzon = Unit::GetCreature(*me, MarzonGUID))
{
if (pMarzon->isAlive() && !pMarzon->isInCombat())
pMarzon->AI()->AttackStart(pWho);
@@ -356,7 +356,7 @@ public:
break;
case 16:
SetEscortPaused(true);
- if (Creature *pMarzon = me->SummonCreature(NPC_MARZON_BLADE, -8411.360352f, 480.069733f, 123.760895f, 4.941504f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000))
+ if (Creature* pMarzon = me->SummonCreature(NPC_MARZON_BLADE, -8411.360352f, 480.069733f, 123.760895f, 4.941504f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000))
{
pMarzon->GetMotionMaster()->MovePoint(0, -8408.000977f, 468.611450f, 123.759903f);
MarzonGUID = pMarzon->GetGUID();
@@ -411,7 +411,7 @@ public:
uiPhase = 0;
break;
case 5:
- if (Creature *pMarzon = Unit::GetCreature(*me, MarzonGUID))
+ if (Creature* pMarzon = Unit::GetCreature(*me, MarzonGUID))
DoScriptText(SAY_MARZON_1, pMarzon);
uiTimer = 3000;
uiPhase = 6;
@@ -426,7 +426,7 @@ public:
case 7:
if (Creature* pTyrion = me->FindNearestCreature(NPC_TYRION, 20.0f, true))
DoScriptText(SAY_TYRION_2, pTyrion);
- if (Creature *pMarzon = Unit::GetCreature(*me, MarzonGUID))
+ if (Creature* pMarzon = Unit::GetCreature(*me, MarzonGUID))
pMarzon->setFaction(14);
me->setFaction(14);
uiTimer = 0;
@@ -507,10 +507,16 @@ public:
if (me->isSummon())
{
- if (Unit* pSummoner = me->ToTempSummon()->GetSummoner())
+ Unit* pSummoner = me->ToTempSummon()->GetSummoner();
+ if (pSummoner && pSummoner->GetTypeId() == TYPEID_UNIT && pSummoner->IsAIEnabled)
{
- CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pSummoner->GetAI())->uiTimer = 2000;
- CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pSummoner->GetAI())->uiPhase = 5;
+ npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI *ai =
+ CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pSummoner->GetAI());
+ if (ai)
+ {
+ ai->uiTimer = 2000;
+ ai->uiPhase = 5;
+ }
//me->ChangeOrient(0.0f, pSummoner);
}
}
diff --git a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
index 0908e4e994a..73b24bd81a8 100644
--- a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
+++ b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
@@ -45,7 +45,7 @@ public:
struct mob_yennikuAI : public ScriptedAI
{
- mob_yennikuAI(Creature *c) : ScriptedAI(c)
+ mob_yennikuAI(Creature* c) : ScriptedAI(c)
{
bReset = false;
}
@@ -59,7 +59,7 @@ public:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (caster->GetTypeId() == TYPEID_PLAYER)
{
diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
index 1e220276a96..8d81fbc3bd8 100644
--- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
+++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
@@ -130,7 +130,7 @@ public:
++m_uiPhase;
break;
case 2:
- if (Player *pPlayer = Unit::GetPlayer(*me, m_uiPlayerGUID))
+ if (Player* pPlayer = Unit::GetPlayer(*me, m_uiPlayerGUID))
pPlayer->AreaExploredOrEventHappens(QUEST_590);
DoCast(me, SPELL_DRINK, true);
diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp
index cbd9c1fe665..78ac16227e3 100644
--- a/src/server/scripts/EasternKingdoms/undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/undercity.cpp
@@ -88,7 +88,7 @@ public:
struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI
{
- npc_lady_sylvanas_windrunnerAI(Creature *c) : ScriptedAI(c) {}
+ npc_lady_sylvanas_windrunnerAI(Creature* c) : ScriptedAI(c) {}
uint32 LamentEvent_Timer;
bool LamentEvent;
@@ -103,11 +103,11 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned->GetEntry() == ENTRY_HIGHBORNE_BUNNY)
{
- if (Unit *pTarget = Unit::GetUnit(*summoned, targetGUID))
+ if (Unit* pTarget = Unit::GetUnit(*summoned, targetGUID))
{
pTarget->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), me->GetPositionZ()+15.0f, 0);
pTarget->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f);
@@ -162,7 +162,7 @@ public:
struct npc_highborne_lamenterAI : public ScriptedAI
{
- npc_highborne_lamenterAI(Creature *c) : ScriptedAI(c) {}
+ npc_highborne_lamenterAI(Creature* c) : ScriptedAI(c) {}
uint32 EventMove_Timer;
uint32 EventCast_Timer;
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 76ef5be0561..91fc1ee1076 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -168,7 +168,7 @@ public:
struct npc_the_scourge_cauldronAI : public ScriptedAI
{
- npc_the_scourge_cauldronAI(Creature *c) : ScriptedAI(c) {}
+ npc_the_scourge_cauldronAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
@@ -184,7 +184,7 @@ public:
me->SetRespawnDelay(600);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || who->GetTypeId() != TYPEID_PLAYER)
return;
@@ -253,7 +253,7 @@ public:
struct npc_andorhal_towerAI : public Scripted_NoMovementAI
{
- npc_andorhal_towerAI(Creature *c) : Scripted_NoMovementAI(c) {}
+ npc_andorhal_towerAI(Creature* c) : Scripted_NoMovementAI(c) {}
void MoveInLineOfSight(Unit* pWho)
{
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index 424d5427238..35e43abe0be 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -225,7 +225,7 @@ public:
struct npc_defias_traitorAI : public npc_escortAI
{
- npc_defias_traitorAI(Creature *c) : npc_escortAI(c) { Reset(); }
+ npc_defias_traitorAI(Creature* c) : npc_escortAI(c) { Reset(); }
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index 2a495d6e246..db5034655d8 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -90,7 +90,7 @@ class example_creature : public CreatureScript
{
// *** HANDLED FUNCTION ***
//This is the constructor, called only once when the Creature is first created
- example_creatureAI(Creature *c) : ScriptedAI(c) {}
+ example_creatureAI(Creature* c) : ScriptedAI(c) {}
// *** CUSTOM VARIABLES ****
//These variables are for use only by this individual script.
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 23c5b18e28e..0a67e7bf310 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -37,7 +37,7 @@ class go_blackfathom_altar : public GameObjectScript
public:
go_blackfathom_altar() : GameObjectScript("go_blackfathom_altar") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGo*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGo*/)
{
if (!pPlayer->HasAura(SPELL_BLESSING_OF_BLACKFATHOM))
pPlayer->AddAura(SPELL_BLESSING_OF_BLACKFATHOM, pPlayer);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
index fabe4ce7526..8792f07a9b0 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
@@ -36,7 +36,7 @@ public:
struct boss_aku_maiAI : public ScriptedAI
{
- boss_aku_maiAI(Creature *c) : ScriptedAI(c)
+ boss_aku_maiAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
index 88b6382c105..5c854b36086 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
@@ -35,7 +35,7 @@ public:
struct boss_gelihastAI : public ScriptedAI
{
- boss_gelihastAI(Creature *c) : ScriptedAI(c)
+ boss_gelihastAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
index 471d4663b0c..9f465d89b2a 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
@@ -44,7 +44,7 @@ public:
struct boss_kelrisAI : public ScriptedAI
{
- boss_kelrisAI(Creature *c) : ScriptedAI(c)
+ boss_kelrisAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -89,7 +89,7 @@ public:
if (uiSleepTimer < diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoScriptText(SAY_SLEEP, me);
DoCast(pTarget, SPELL_SLEEP);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index 62592353380..566826e6424 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -64,7 +64,7 @@ public:
struct boss_anetheronAI : public hyjal_trashAI
{
- boss_anetheronAI(Creature *c) : hyjal_trashAI(c)
+ boss_anetheronAI(Creature* c) : hyjal_trashAI(c)
{
pInstance = c->GetInstanceScript();
pGo = false;
@@ -128,7 +128,7 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -174,7 +174,7 @@ public:
if (SwarmTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CARRION_SWARM);
SwarmTimer = urand(45000, 60000);
@@ -195,7 +195,7 @@ public:
{
for (uint8 i = 0; i < 3; ++i)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
pTarget->CastSpell(pTarget, SPELL_SLEEP, true);
}
SleepTimer = 60000;
@@ -254,7 +254,7 @@ public:
struct mob_towering_infernalAI : public ScriptedAI
{
- mob_towering_infernalAI(Creature *c) : ScriptedAI(c)
+ mob_towering_infernalAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
if (pInstance)
@@ -285,7 +285,7 @@ public:
{
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (me->IsWithinDist(who, 50) && !me->isInCombat() && me->IsHostileTo(who))
AttackStart(who);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 8d8771eb3cf..6cd239baf8a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -194,7 +194,7 @@ public:
{
if (ChangeTargetTimer <= diff)
{
- if (Unit *temp = Unit::GetUnit(*me, TargetGUID))
+ if (Unit* temp = Unit::GetUnit(*me, TargetGUID))
{
me->GetMotionMaster()->MoveFollow(temp, 0.0f, 0.0f);
TargetGUID = 0;
@@ -233,7 +233,7 @@ public:
struct boss_archimondeAI : public hyjal_trashAI
{
- boss_archimondeAI(Creature *c) : hyjal_trashAI(c)
+ boss_archimondeAI(Creature* c) : hyjal_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -367,7 +367,7 @@ public:
return false;
targets.sort(Trinity::ObjectDistanceOrderPred(me));
- Unit *pTarget = targets.front();
+ Unit* pTarget = targets.front();
if (pTarget)
{
if (!me->IsWithinDistInMap(pTarget, me->GetAttackDistance(pTarget)))
@@ -379,7 +379,7 @@ public:
return false;
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned->GetEntry() == CREATURE_ANCIENT_WISP)
summoned->AI()->AttackStart(me);
@@ -400,7 +400,7 @@ public:
summoned->CastSpell(summoned, SPELL_DOOMFIRE_SPAWN, false);
summoned->CastSpell(summoned, SPELL_DOOMFIRE, true, 0, 0, me->GetGUID());
- if (Unit *DoomfireSpirit = Unit::GetUnit(*me, DoomfireSpiritGUID))
+ if (Unit* DoomfireSpirit = Unit::GetUnit(*me, DoomfireSpiritGUID))
{
summoned->GetMotionMaster()->MoveFollow(DoomfireSpirit, 0.0f, 0.0f);
DoomfireSpiritGUID = 0;
@@ -409,7 +409,7 @@ public:
}
//this is code doing close to what the summoning spell would do (spell 31903)
- void SummonDoomfire(Unit *pTarget)
+ void SummonDoomfire(Unit* pTarget)
{
me->SummonCreature(CREATURE_DOOMFIRE_SPIRIT,
pTarget->GetPositionX()+15.0f, pTarget->GetPositionY()+15.0f, pTarget->GetPositionZ(), 0,
@@ -479,12 +479,12 @@ public:
{
if (!IsChanneling)
{
- Creature *temp = me->SummonCreature(CREATURE_CHANNEL_TARGET, NORDRASSIL_X, NORDRASSIL_Y, NORDRASSIL_Z, 0, TEMPSUMMON_TIMED_DESPAWN, 1200000);
+ Creature* temp = me->SummonCreature(CREATURE_CHANNEL_TARGET, NORDRASSIL_X, NORDRASSIL_Y, NORDRASSIL_Z, 0, TEMPSUMMON_TIMED_DESPAWN, 1200000);
if (temp)
WorldTreeGUID = temp->GetGUID();
- if (Unit *Nordrassil = Unit::GetUnit(*me, WorldTreeGUID))
+ if (Unit* Nordrassil = Unit::GetUnit(*me, WorldTreeGUID))
{
Nordrassil->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Nordrassil->SetDisplayId(11686);
@@ -493,7 +493,7 @@ public:
}
}
- if (Unit *Nordrassil = Unit::GetUnit(*me, WorldTreeGUID))
+ if (Unit* Nordrassil = Unit::GetUnit(*me, WorldTreeGUID))
{
Nordrassil->CastSpell(me, SPELL_DRAIN_WORLD_TREE_2, true);
DrainNordrassilTimer = 1000;
@@ -611,7 +611,7 @@ public:
else
DoScriptText(SAY_DOOMFIRE2, me);
- Unit *temp = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* temp = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!temp)
temp = me->getVictim();
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index 5a1d0dedccd..7ba010f384f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -55,7 +55,7 @@ public:
struct boss_azgalorAI : public hyjal_trashAI
{
- boss_azgalorAI(Creature *c) : hyjal_trashAI(c)
+ boss_azgalorAI(Creature* c) : hyjal_trashAI(c)
{
pInstance = c->GetInstanceScript();
pGo = false;
@@ -121,7 +121,7 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -218,7 +218,7 @@ public:
struct mob_lesser_doomguardAI : public hyjal_trashAI
{
- mob_lesser_doomguardAI(Creature *c) : hyjal_trashAI(c)
+ mob_lesser_doomguardAI(Creature* c) : hyjal_trashAI(c)
{
pInstance = c->GetInstanceScript();
if (pInstance)
@@ -251,7 +251,7 @@ public:
{
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (me->IsWithinDist(who, 50) && !me->isInCombat() && me->IsHostileTo(who))
AttackStart(who);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index 54e187536de..15d7cef6e1b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -52,7 +52,7 @@ public:
struct boss_kazrogalAI : public hyjal_trashAI
{
- boss_kazrogalAI(Creature *c) : hyjal_trashAI(c)
+ boss_kazrogalAI(Creature* c) : hyjal_trashAI(c)
{
pInstance = c->GetInstanceScript();
pGo = false;
@@ -116,7 +116,7 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -181,7 +181,7 @@ public:
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->getPowerType() == POWER_MANA)
{
pTarget->CastSpell(pTarget, SPELL_MARK, true);//only cast on mana users
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index 4db6d7cd225..c1dd57f0144 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -58,7 +58,7 @@ public:
struct boss_rage_winterchillAI : public hyjal_trashAI
{
- boss_rage_winterchillAI(Creature *c) : hyjal_trashAI(c)
+ boss_rage_winterchillAI(Creature* c) : hyjal_trashAI(c)
{
pInstance = c->GetInstanceScript();
pGo = false;
@@ -112,7 +112,7 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 809a0ec9438..f54b3c5a86c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -310,7 +310,7 @@ float HordeFirePos[65][8]=//spawn points for the fire visuals (GO) in the horde
{5545.43f, -2647.82f, 1483.05f, 5.38848f, 0, 0, 0.432578f, -0.901596f}
};
-hyjalAI::hyjalAI(Creature *c) : npc_escortAI(c), Summons(me)
+hyjalAI::hyjalAI(Creature* c) : npc_escortAI(c), Summons(me)
{
pInstance = c->GetInstanceScript();
VeinsSpawned[0] = false;
@@ -332,7 +332,7 @@ hyjalAI::hyjalAI(Creature *c) : npc_escortAI(c), Summons(me)
DoMassTeleport = false;
}
-void hyjalAI::JustSummoned(Creature *summoned)
+void hyjalAI::JustSummoned(Creature* summoned)
{
Summons.Summon(summoned);
}
@@ -432,7 +432,7 @@ void hyjalAI::EnterCombat(Unit* /*who*/)
Talk(ATTACKED);
}
-void hyjalAI::MoveInLineOfSight(Unit *who)
+void hyjalAI::MoveInLineOfSight(Unit* who)
{
if (IsDummy)
return;
@@ -890,7 +890,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
switch(Spells[i].TargetType)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
index faf4d3d4393..edf310109d7 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
@@ -171,7 +171,7 @@ const Yells ThrallQuotes[]=
struct hyjalAI : public npc_escortAI
{
- hyjalAI(Creature *c);
+ hyjalAI(Creature* c);
void Reset(); // Generically used to reset our variables. Do *not* call in EnterEvadeMode as this may make problems if the raid is still in combat
@@ -192,13 +192,13 @@ struct hyjalAI : public npc_escortAI
void SpawnVeins();
void DeSpawnVeins();
- void JustSummoned(Creature *summoned);
+ void JustSummoned(Creature* summoned);
void SummonedCreatureDespawn(Creature* summoned);
void HideNearPos(float x, float y);
void RespawnNearPos(float x, float y);
void WaypointReached(uint32 i);
void DoOverrun(uint32 faction, const uint32 diff);
- void MoveInLineOfSight(Unit *who);
+ void MoveInLineOfSight(Unit* who);
void SummonCreature(uint32 entry, float Base[4][3]); // Summons a creature for that wave in that base
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 650862bb008..718ad8ff51e 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -155,7 +155,7 @@ float HordeOverrunWP[21][3]=//waypoints in the horde base used in the end in the
{5429.91f, -2718.44f, 1493.42f}//20 end 2
};
-hyjal_trashAI::hyjal_trashAI(Creature *c) : npc_escortAI(c)
+hyjal_trashAI::hyjal_trashAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
IsEvent = false;
@@ -170,7 +170,7 @@ hyjal_trashAI::hyjal_trashAI(Creature *c) : npc_escortAI(c)
Reset();
}
-void hyjal_trashAI::DamageTaken(Unit *done_by, uint32 &damage)
+void hyjal_trashAI::DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetTypeId() == TYPEID_PLAYER || (done_by->GetTypeId() == TYPEID_UNIT && CAST_CRE(done_by)->isPet()))
{
@@ -434,7 +434,7 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -475,7 +475,7 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT) && !pInstance->GetData(DATA_HORDE_RETREAT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
} else if (pInstance->GetData(DATA_ALLIANCE_RETREAT) && pInstance->GetData(DATA_HORDE_RETREAT)){
@@ -562,11 +562,11 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}else{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -667,11 +667,11 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}else{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -768,12 +768,12 @@ public:
void JustSummoned(Creature* summon)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true);
if (pTarget && summon)
summon->Attack(pTarget, false);
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon) {summons.Despawn(summon);}
+ void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);}
void WaypointReached(uint32 i)
{
pos = i;
@@ -781,11 +781,11 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}else{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -897,11 +897,11 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}else{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -998,11 +998,11 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}else{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -1090,11 +1090,11 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}else{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
me->AddThreat(pTarget, 0.0f);
}
@@ -1184,7 +1184,7 @@ public:
pos = i;
if (i == 2 && pInstance && !IsOverrun)
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
{
me->AddThreat(pTarget, 0.0f);
@@ -1306,7 +1306,7 @@ public:
pos = i;
if (i == 2 && pInstance && !IsOverrun)
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
{
me->AddThreat(pTarget, 0.0f);
@@ -1373,7 +1373,7 @@ public:
forcemove = false;
if (forcemove)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
me->Attack(pTarget, false);
}
@@ -1416,7 +1416,7 @@ public:
struct alliance_riflemanAI : public Scripted_NoMovementAI
{
- alliance_riflemanAI(Creature *c) : Scripted_NoMovementAI(c)
+ alliance_riflemanAI(Creature* c) : Scripted_NoMovementAI(c)
{
Reset();
}
@@ -1432,7 +1432,7 @@ public:
ExplodeTimer = 5000+rand()%5000;
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || me->getVictim())
return;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
index ffeae1a3f4b..94b71313dd2 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
@@ -25,13 +25,13 @@
struct hyjal_trashAI : public npc_escortAI
{
- hyjal_trashAI(Creature *c);
+ hyjal_trashAI(Creature* c);
void UpdateAI(const uint32 diff);
void JustDied(Unit* /*killer*/);
- void DamageTaken(Unit *done_by, uint32 &damage);
+ void DamageTaken(Unit* done_by, uint32 &damage);
public:
InstanceScript* pInstance;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
index 20277a15ddd..e7db72b0a8e 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
@@ -60,7 +60,7 @@ public:
struct boss_epochAI : public ScriptedAI
{
- boss_epochAI(Creature *c) : ScriptedAI(c)
+ boss_epochAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -104,7 +104,7 @@ public:
if (uiCurseOfExertionTimer < diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CURSE_OF_EXERTION);
uiCurseOfExertionTimer = 9300;
} else uiCurseOfExertionTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp
index 5f0f66b289c..f7c46dc09de 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp
@@ -43,7 +43,7 @@ public:
struct boss_infinite_corruptorAI : public ScriptedAI
{
- boss_infinite_corruptorAI(Creature *c) : ScriptedAI(c)
+ boss_infinite_corruptorAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index 00ca4e325ad..89a7643112c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -76,7 +76,7 @@ public:
struct boss_mal_ganisAI : public ScriptedAI
{
- boss_mal_ganisAI(Creature *c) : ScriptedAI(c)
+ boss_mal_ganisAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -118,7 +118,7 @@ public:
pInstance->SetData(DATA_MAL_GANIS_EVENT, IN_PROGRESS);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (damage >= me->GetHealth() && done_by != me)
damage = me->GetHealth()-1;
@@ -171,7 +171,7 @@ public:
if (uiMindBlastTimer < diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_MIND_BLAST);
uiMindBlastTimer = 6000;
} else uiMindBlastTimer -= diff;
@@ -185,7 +185,7 @@ public:
if (uiSleepTimer < diff)
{
DoScriptText(RAND(SAY_SLEEP_1, SAY_SLEEP_2), me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SLEEP);
uiSleepTimer = urand(15000, 20000);
} else uiSleepTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
index 20675eebeba..29f342dc7e3 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
@@ -57,7 +57,7 @@ public:
struct boss_meathookAI : public ScriptedAI
{
- boss_meathookAI(Creature *c) : ScriptedAI(c)
+ boss_meathookAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
if (pInstance)
@@ -108,7 +108,7 @@ public:
if (uiChainTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CONSTRICTING_CHAINS); //anyone but the tank
uiChainTimer = urand(2000, 4000);
} else uiChainTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
index c3370fb00a7..9312762b4f6 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
@@ -66,7 +66,7 @@ public:
struct boss_salrammAI : public ScriptedAI
{
- boss_salrammAI(Creature *c) : ScriptedAI(c)
+ boss_salrammAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
if (pInstance)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index d959adf6c93..b9c5a71ef8f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -231,7 +231,7 @@ class npc_arthas : public CreatureScript
public:
npc_arthas() : CreatureScript("npc_arthas") { }
- bool OnGossipSelect(Player *pPlayer, Creature *pCreature, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action)
{
pPlayer->PlayerTalkClass->ClearMenus();
npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI());
@@ -325,7 +325,7 @@ public:
struct npc_arthasAI : public npc_escortAI
{
- npc_arthasAI(Creature *pCreature) : npc_escortAI(pCreature)
+ npc_arthasAI(Creature* pCreature) : npc_escortAI(pCreature)
{
pInstance = pCreature->GetInstanceScript();
Reset();
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
index 0378ed7581b..909c39e3e04 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
@@ -55,7 +55,7 @@ public:
struct boss_aeonusAI : public ScriptedAI
{
- boss_aeonusAI(Creature *c) : ScriptedAI(c)
+ boss_aeonusAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -78,7 +78,7 @@ public:
DoScriptText(SAY_AGGRO, me);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
//Despawn Time Keeper
if (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == C_TIME_KEEPER)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
index 5d3aebc49fe..2a1487e22e5 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
@@ -55,7 +55,7 @@ public:
struct boss_chrono_lord_dejaAI : public ScriptedAI
{
- boss_chrono_lord_dejaAI(Creature *c) : ScriptedAI(c)
+ boss_chrono_lord_dejaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -80,7 +80,7 @@ public:
DoScriptText(SAY_AGGRO, me);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
//Despawn Time Keeper
if (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == C_TIME_KEEPER)
@@ -124,7 +124,7 @@ public:
//Arcane Discharge
if (ArcaneDischarge_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
DoCast(pTarget, SPELL_ARCANE_DISCHARGE);
ArcaneDischarge_Timer = 20000+rand()%10000;
} else ArcaneDischarge_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
index 971e7ac741d..ac227d8f369 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
@@ -54,7 +54,7 @@ public:
struct boss_temporusAI : public ScriptedAI
{
- boss_temporusAI(Creature *c) : ScriptedAI(c)
+ boss_temporusAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -92,7 +92,7 @@ public:
pInstance->SetData(TYPE_RIFT, SPECIAL);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
//Despawn Time Keeper
if (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == C_TIME_KEEPER)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
index ce295b5a301..2b226639412 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
@@ -68,7 +68,7 @@ public:
struct npc_medivh_bmAI : public ScriptedAI
{
- npc_medivh_bmAI(Creature *c) : ScriptedAI(c)
+ npc_medivh_bmAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -97,7 +97,7 @@ public:
DoCast(me, SPELL_PORTAL_RUNE, true);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!pInstance)
return;
@@ -261,7 +261,7 @@ public:
struct npc_time_riftAI : public ScriptedAI
{
- npc_time_riftAI(Creature *c) : ScriptedAI(c)
+ npc_time_riftAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -311,8 +311,8 @@ public:
//normalize Z-level if we can, if rift is not at ground level.
pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
- if (Unit *Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT))
- if (Unit *temp = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_MEDIVH) : 0))
+ if (Unit* Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT))
+ if (Unit* temp = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_MEDIVH) : 0))
Summon->AddThreat(temp, 0.0f);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
index 6ea59e4be02..d0c61d28bff 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
@@ -116,10 +116,9 @@ public:
DoUpdateWorldState(WORLD_STATE_BM_RIFT, 0);
}
- bool IsEncounterInProgress() const
+ bool IsEncounterInProgress()
{
- //if (GetData(TYPE_MEDIVH) == IN_PROGRESS)
- if (m_auiEncounter[0] == IN_PROGRESS) // compile fix, GetData is not const
+ if (GetData(TYPE_MEDIVH) == IN_PROGRESS)
return true;
return false;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
index 239aba88ad2..91842f3e8a3 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
@@ -52,7 +52,7 @@ public:
struct boss_captain_skarlocAI : public ScriptedAI
{
- boss_captain_skarlocAI(Creature *c) : ScriptedAI(c)
+ boss_captain_skarlocAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
index 2df7cf9b170..bd113e5285d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
@@ -54,7 +54,7 @@ public:
struct boss_epoch_hunterAI : public ScriptedAI
{
- boss_epoch_hunterAI(Creature *c) : ScriptedAI(c)
+ boss_epoch_hunterAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -119,7 +119,7 @@ public:
if (WingBuffet_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_WING_BUFFET);
WingBuffet_Timer = 25000+rand()%10000;
} else WingBuffet_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
index 9bad835943f..d9af682df20 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
@@ -111,7 +111,7 @@ public:
struct boss_lieutenant_drakeAI : public ScriptedAI
{
- boss_lieutenant_drakeAI(Creature *c) : ScriptedAI(c) {}
+ boss_lieutenant_drakeAI(Creature* c) : ScriptedAI(c) {}
bool CanPatrol;
uint32 wpId;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 455c95dc8cc..526e2e91c4c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -282,7 +282,7 @@ public:
struct npc_thrall_old_hillsbradAI : public npc_escortAI
{
- npc_thrall_old_hillsbradAI(Creature *c) : npc_escortAI(c)
+ npc_thrall_old_hillsbradAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
HadMount = false;
@@ -532,7 +532,7 @@ public:
{
DoScriptText(RAND(SAY_TH_RANDOM_KILL1, SAY_TH_RANDOM_KILL2, SAY_TH_RANDOM_KILL3), me);
}
- void JustDied(Unit *slayer)
+ void JustDied(Unit* slayer)
{
if (pInstance)
pInstance->SetData(TYPE_THRALL_EVENT, FAIL);
@@ -624,7 +624,7 @@ public:
struct npc_tarethaAI : public npc_escortAI
{
- npc_tarethaAI(Creature *c) : npc_escortAI(c)
+ npc_tarethaAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index 1016207febe..cf5df7eaad3 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -41,7 +41,7 @@ public:
struct celebras_the_cursedAI : public ScriptedAI
{
- celebras_the_cursedAI(Creature *c) : ScriptedAI(c) {}
+ celebras_the_cursedAI(Creature* c) : ScriptedAI(c) {}
uint32 Wrath_Timer;
uint32 EntanglingRoots_Timer;
@@ -69,7 +69,7 @@ public:
//Wrath
if (Wrath_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_WRATH);
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
index 00328bead1f..7a38dd2a84a 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
@@ -41,7 +41,7 @@ public:
struct boss_landslideAI : public ScriptedAI
{
- boss_landslideAI(Creature *c) : ScriptedAI(c) {}
+ boss_landslideAI(Creature* c) : ScriptedAI(c) {}
uint32 KnockAway_Timer;
uint32 Trample_Timer;
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 431c0a43f17..35192b08f48 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -40,7 +40,7 @@ public:
struct boss_noxxionAI : public ScriptedAI
{
- boss_noxxionAI(Creature *c) : ScriptedAI(c) {}
+ boss_noxxionAI(Creature* c) : ScriptedAI(c) {}
uint32 ToxicVolley_Timer;
uint32 Uppercut_Timer;
@@ -63,7 +63,7 @@ public:
void SummonAdds(Unit* pVictim)
{
- if (Creature *Add = DoSpawnCreature(13456, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000))
+ if (Creature* Add = DoSpawnCreature(13456, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000))
Add->AI()->AttackStart(pVictim);
}
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index 926fcf18850..3e7f6e8da98 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -42,7 +42,7 @@ public:
struct boss_ptheradrasAI : public ScriptedAI
{
- boss_ptheradrasAI(Creature *c) : ScriptedAI(c) {}
+ boss_ptheradrasAI(Creature* c) : ScriptedAI(c) {}
uint32 Dustfield_Timer;
uint32 Boulder_Timer;
@@ -81,7 +81,7 @@ public:
//Boulder_Timer
if (Boulder_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_BOULDER);
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 2aa6e49fd88..6292e61d329 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -197,7 +197,7 @@ public:
Summons.DespawnAll();
}
- void JustSummoned(Creature *pSummoned)
+ void JustSummoned(Creature* pSummoned)
{
pSummoned->SetInCombatWithZone();
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -215,7 +215,7 @@ public:
Summons.Summon(pSummoned);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
Summons.Despawn(summon);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
index 5096f9d4604..7deccca4ff0 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
@@ -48,7 +48,7 @@ public:
struct boss_amnennar_the_coldbringerAI : public ScriptedAI
{
- boss_amnennar_the_coldbringerAI(Creature *c) : ScriptedAI(c) {}
+ boss_amnennar_the_coldbringerAI(Creature* c) : ScriptedAI(c) {}
uint32 AmnenarsWrath_Timer;
uint32 FrostBolt_Timer;
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index cced38cb8c1..01a987e8576 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -70,7 +70,7 @@ public:
struct npc_willixAI : public npc_escortAI
{
- npc_willixAI(Creature *c) : npc_escortAI(c) {}
+ npc_willixAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index bf85905098e..04eda4ac982 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -49,7 +49,7 @@ public:
struct boss_kriAI : public ScriptedAI
{
- boss_kriAI(Creature *c) : ScriptedAI(c)
+ boss_kriAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -146,7 +146,7 @@ public:
struct boss_vemAI : public ScriptedAI
{
- boss_vemAI(Creature *c) : ScriptedAI(c)
+ boss_vemAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -193,7 +193,7 @@ public:
//Charge_Timer
if (Charge_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
@@ -239,7 +239,7 @@ public:
struct boss_yaujAI : public ScriptedAI
{
- boss_yaujAI(Creature *c) : ScriptedAI(c)
+ boss_yaujAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -273,7 +273,7 @@ public:
for (uint8 i = 0; i < 10; ++i)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Summoned = me->SummonCreature(15621, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000);
if (Summoned && pTarget)
Summoned->AI()->AttackStart(pTarget);
@@ -303,8 +303,8 @@ public:
{
if (pInstance)
{
- Unit *pKri = Unit::GetUnit((*me), pInstance->GetData64(DATA_KRI));
- Unit *pVem = Unit::GetUnit((*me), pInstance->GetData64(DATA_VEM));
+ Unit* pKri = Unit::GetUnit((*me), pInstance->GetData64(DATA_KRI));
+ Unit* pVem = Unit::GetUnit((*me), pInstance->GetData64(DATA_VEM));
switch (urand(0, 2))
{
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 857dfb7efde..af3059b0474 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -176,7 +176,7 @@ public:
struct eye_of_cthunAI : public Scripted_NoMovementAI
{
- eye_of_cthunAI(Creature *c) : Scripted_NoMovementAI(c)
+ eye_of_cthunAI(Creature* c) : Scripted_NoMovementAI(c)
{
pInst = c->GetInstanceScript();
if (!pInst)
@@ -241,7 +241,7 @@ public:
void SpawnEyeTentacle(float x, float y)
{
if (Creature* Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500))
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (Spawned->AI())
Spawned->AI()->AttackStart(pTarget);
}
@@ -328,7 +328,7 @@ public:
me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
//Select random target for dark beam to start on
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
//Face our target
DarkGlareAngle = me->GetAngle(pTarget);
@@ -480,7 +480,7 @@ public:
struct cthunAI : public Scripted_NoMovementAI
{
- cthunAI(Creature *c) : Scripted_NoMovementAI(c)
+ cthunAI(Creature* c) : Scripted_NoMovementAI(c)
{
SetCombatMovement(false);
@@ -558,7 +558,7 @@ public:
Creature* Spawned;
Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500);
if (Spawned && Spawned->AI())
- if (Unit *pTarget = SelectRandomNotStomach())
+ if (Unit* pTarget = SelectRandomNotStomach())
Spawned->AI()->AttackStart(pTarget);
}
@@ -787,7 +787,7 @@ public:
//Stomach Enter Timer
if (StomachEnterTimer <= diff)
{
- if (Unit *pTarget = SelectRandomNotStomach())
+ if (Unit* pTarget = SelectRandomNotStomach())
{
//Set target in stomach
Stomach_Map[pTarget->GetGUID()] = true;
@@ -820,7 +820,7 @@ public:
//GientClawTentacleTimer
if (GiantClawTentacleTimer <= diff)
{
- if (Unit *pTarget = SelectRandomNotStomach())
+ if (Unit* pTarget = SelectRandomNotStomach())
{
//Spawn claw tentacle on the random target
if (Creature* spawned = me->SummonCreature(MOB_GIANT_CLAW_TENTACLE, *pTarget, TEMPSUMMON_CORPSE_DESPAWN, 500))
@@ -835,7 +835,7 @@ public:
//GiantEyeTentacleTimer
if (GiantEyeTentacleTimer <= diff)
{
- if (Unit *pTarget = SelectRandomNotStomach())
+ if (Unit* pTarget = SelectRandomNotStomach())
{
//Spawn claw tentacle on the random target
if (Creature* spawned = me->SummonCreature(MOB_GIANT_EYE_TENTACLE, *pTarget, TEMPSUMMON_CORPSE_DESPAWN, 500))
@@ -939,7 +939,7 @@ public:
struct eye_tentacleAI : public Scripted_NoMovementAI
{
- eye_tentacleAI(Creature *c) : Scripted_NoMovementAI(c)
+ eye_tentacleAI(Creature* c) : Scripted_NoMovementAI(c)
{
if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN))
{
@@ -988,7 +988,7 @@ public:
//MindflayTimer
if (MindflayTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
DoCast(pTarget, SPELL_MIND_FLAY);
@@ -1012,7 +1012,7 @@ public:
struct claw_tentacleAI : public Scripted_NoMovementAI
{
- claw_tentacleAI(Creature *c) : Scripted_NoMovementAI(c)
+ claw_tentacleAI(Creature* c) : Scripted_NoMovementAI(c)
{
SetCombatMovement(false);
@@ -1064,7 +1064,7 @@ public:
//Dissapear and reappear at new position
me->SetVisible(false);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
{
me->Kill(me);
@@ -1122,7 +1122,7 @@ public:
struct giant_claw_tentacleAI : public Scripted_NoMovementAI
{
- giant_claw_tentacleAI(Creature *c) : Scripted_NoMovementAI(c)
+ giant_claw_tentacleAI(Creature* c) : Scripted_NoMovementAI(c)
{
SetCombatMovement(false);
@@ -1176,7 +1176,7 @@ public:
//Dissapear and reappear at new position
me->SetVisible(false);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
{
me->Kill(me);
@@ -1241,7 +1241,7 @@ public:
struct giant_eye_tentacleAI : public Scripted_NoMovementAI
{
- giant_eye_tentacleAI(Creature *c) : Scripted_NoMovementAI(c)
+ giant_eye_tentacleAI(Creature* c) : Scripted_NoMovementAI(c)
{
SetCombatMovement(false);
@@ -1281,7 +1281,7 @@ public:
//BeamTimer
if (BeamTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
DoCast(pTarget, SPELL_GREEN_BEAM);
@@ -1305,7 +1305,7 @@ public:
struct flesh_tentacleAI : public Scripted_NoMovementAI
{
- flesh_tentacleAI(Creature *c) : Scripted_NoMovementAI(c)
+ flesh_tentacleAI(Creature* c) : Scripted_NoMovementAI(c)
{
SetCombatMovement(false);
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
index 1189427ff0b..73face6f52f 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
@@ -49,7 +49,7 @@ public:
struct boss_fankrissAI : public ScriptedAI
{
- boss_fankrissAI(Creature *c) : ScriptedAI(c) {}
+ boss_fankrissAI(Creature* c) : ScriptedAI(c) {}
uint32 MortalWound_Timer;
uint32 SpawnHatchlings_Timer;
@@ -136,7 +136,7 @@ public:
{
if (SpawnHatchlings_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
index 9a4e035bb92..a7e42f1397f 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
@@ -47,7 +47,7 @@ public:
struct boss_huhuranAI : public ScriptedAI
{
- boss_huhuranAI(Creature *c) : ScriptedAI(c) {}
+ boss_huhuranAI(Creature* c) : ScriptedAI(c) {}
uint32 Frenzy_Timer;
uint32 Wyvern_Timer;
@@ -95,7 +95,7 @@ public:
// Wyvern Timer
if (Wyvern_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_WYVERNSTING);
Wyvern_Timer = 15000 + rand()%17000;
} else Wyvern_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
index 8c9b1342b40..4b8acdf39f1 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
@@ -45,7 +45,7 @@ public:
struct boss_ouroAI : public ScriptedAI
{
- boss_ouroAI(Creature *c) : ScriptedAI(c) {}
+ boss_ouroAI(Creature* c) : ScriptedAI(c) {}
uint32 Sweep_Timer;
uint32 SandBlast_Timer;
@@ -111,7 +111,7 @@ public:
//ChangeTarget_Timer
if (Submerged && ChangeTarget_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
index e0f87c32387..9582f90c692 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
@@ -49,7 +49,7 @@ public:
struct boss_sarturaAI : public ScriptedAI
{
- boss_sarturaAI(Creature *c) : ScriptedAI(c) {}
+ boss_sarturaAI(Creature* c) : ScriptedAI(c) {}
uint32 WhirlWind_Timer;
uint32 WhirlWindRandom_Timer;
@@ -192,7 +192,7 @@ public:
struct mob_sartura_royal_guardAI : public ScriptedAI
{
- mob_sartura_royal_guardAI(Creature *c) : ScriptedAI(c) {}
+ mob_sartura_royal_guardAI(Creature* c) : ScriptedAI(c) {}
uint32 WhirlWind_Timer;
uint32 WhirlWindRandom_Timer;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
index 6b73e6c4778..f0b6f4c5a49 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
@@ -63,7 +63,7 @@ public:
struct boss_skeramAI : public ScriptedAI
{
- boss_skeramAI(Creature *c) : ScriptedAI(c)
+ boss_skeramAI(Creature* c) : ScriptedAI(c)
{
IsImage = false;
}
@@ -236,7 +236,7 @@ public:
for (uint16 i = 0; i < 41; ++i)
{
- if (Player *pTarget = CAST_PLR(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)))
+ if (Player* pTarget = CAST_PLR(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)))
{
if (Group *pGrp = pTarget->GetGroup())
for (uint8 ico = 0; ico < TARGETICONCOUNT; ++ico)
@@ -264,9 +264,9 @@ public:
case 25: Images25 = true; break;
}
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- Creature *Image1 = me->SummonCreature(15263, i1->x, i1->y, i1->z, i1->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
+ Creature* Image1 = me->SummonCreature(15263, i1->x, i1->y, i1->z, i1->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
if (Image1)
{
Image1->SetMaxHealth(me->GetMaxHealth() / 5);
@@ -276,7 +276,7 @@ public:
CAST_AI(boss_skeram::boss_skeramAI, Image1->AI())->IsImage = true;
}
- Creature *Image2 = me->SummonCreature(15263, i2->x, i2->y, i2->z, i2->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
+ Creature* Image2 = me->SummonCreature(15263, i2->x, i2->y, i2->z, i2->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
if (Image2)
{
Image2->SetMaxHealth(me->GetMaxHealth() / 5);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index 1eddbace893..a7f7defc558 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -61,7 +61,7 @@ EndScriptData */
struct boss_twinemperorsAI : public ScriptedAI
{
- boss_twinemperorsAI(Creature *c): ScriptedAI(c)
+ boss_twinemperorsAI(Creature* c): ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -79,7 +79,7 @@ struct boss_twinemperorsAI : public ScriptedAI
virtual bool IAmVeklor() = 0;
virtual void Reset() = 0;
- virtual void CastSpellOnBug(Creature *pTarget) = 0;
+ virtual void CastSpellOnBug(Creature* pTarget) = 0;
void TwinReset()
{
@@ -95,7 +95,7 @@ struct boss_twinemperorsAI : public ScriptedAI
EnrageTimer = 15*60000;
}
- Creature *GetOtherBoss()
+ Creature* GetOtherBoss()
{
if (pInstance)
return Unit::GetCreature(*me, pInstance->GetData64(IAmVeklor() ? DATA_VEKNILASH : DATA_VEKLOR));
@@ -105,7 +105,7 @@ struct boss_twinemperorsAI : public ScriptedAI
void DamageTaken(Unit* /*done_by*/, uint32 &damage)
{
- Unit *pOtherBoss = GetOtherBoss();
+ Unit* pOtherBoss = GetOtherBoss();
if (pOtherBoss)
{
float dPercent = ((float)damage) / ((float)me->GetMaxHealth());
@@ -122,7 +122,7 @@ struct boss_twinemperorsAI : public ScriptedAI
void JustDied(Unit* /*Killer*/)
{
- Creature *pOtherBoss = GetOtherBoss();
+ Creature* pOtherBoss = GetOtherBoss();
if (pOtherBoss)
{
pOtherBoss->SetHealth(0);
@@ -142,7 +142,7 @@ struct boss_twinemperorsAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoZoneInCombat();
- Creature *pOtherBoss = GetOtherBoss();
+ Creature* pOtherBoss = GetOtherBoss();
if (pOtherBoss)
{
// TODO: we should activate the other boss location so he can start attackning even if nobody
@@ -157,12 +157,12 @@ struct boss_twinemperorsAI : public ScriptedAI
}
}
- void SpellHit(Unit *caster, const SpellEntry *entry)
+ void SpellHit(Unit* caster, const SpellEntry *entry)
{
if (caster == me)
return;
- Creature *pOtherBoss = GetOtherBoss();
+ Creature* pOtherBoss = GetOtherBoss();
if (entry->Id != SPELL_HEAL_BROTHER || !pOtherBoss)
return;
@@ -193,7 +193,7 @@ struct boss_twinemperorsAI : public ScriptedAI
if (Heal_Timer <= diff)
{
- Unit *pOtherBoss = GetOtherBoss();
+ Unit* pOtherBoss = GetOtherBoss();
if (pOtherBoss && pOtherBoss->IsWithinDist(me, 60))
{
DoCast(pOtherBoss, SPELL_HEAL_BROTHER);
@@ -212,7 +212,7 @@ struct boss_twinemperorsAI : public ScriptedAI
if (IAmVeklor())
return; // mechanics handled by veknilash so they teleport exactly at the same time and to correct coordinates
- Creature *pOtherBoss = GetOtherBoss();
+ Creature* pOtherBoss = GetOtherBoss();
if (pOtherBoss)
{
//me->MonsterYell("Teleporting ...", LANG_UNIVERSAL, 0);
@@ -260,7 +260,7 @@ struct boss_twinemperorsAI : public ScriptedAI
{
AfterTeleport = false;
me->ClearUnitState(UNIT_STAT_STUNNED);
- if (Unit *nearu = me->SelectNearestTarget(100))
+ if (Unit* nearu = me->SelectNearestTarget(100))
{
//DoYell(nearu->GetName(), LANG_UNIVERSAL, 0);
AttackStart(nearu);
@@ -289,7 +289,7 @@ struct boss_twinemperorsAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || me->getVictim())
return;
@@ -308,7 +308,7 @@ struct boss_twinemperorsAI : public ScriptedAI
}
}
- Creature *RespawnNearbyBugsAndGetOne()
+ Creature* RespawnNearbyBugsAndGetOne()
{
std::list<Creature*> lUnitList;
me->GetCreatureListWithEntryInGrid(lUnitList, 15316, 150.0f);
@@ -317,11 +317,11 @@ struct boss_twinemperorsAI : public ScriptedAI
if (lUnitList.empty())
return NULL;
- Creature *nearb = NULL;
+ Creature* nearb = NULL;
for (std::list<Creature*>::const_iterator iter = lUnitList.begin(); iter != lUnitList.end(); ++iter)
{
- Creature *c = *iter;
+ Creature* c = *iter;
if (c)
{
if (c->isDead())
@@ -344,7 +344,7 @@ struct boss_twinemperorsAI : public ScriptedAI
{
if (BugsTimer < diff || Abuse_Bug_Timer <= diff)
{
- Creature *c = RespawnNearbyBugsAndGetOne();
+ Creature* c = RespawnNearbyBugsAndGetOne();
if (Abuse_Bug_Timer <= diff)
{
if (c)
@@ -396,7 +396,7 @@ public:
struct boss_veknilashAI : public boss_twinemperorsAI
{
bool IAmVeklor() {return false;}
- boss_veknilashAI(Creature *c) : boss_twinemperorsAI(c) {}
+ boss_veknilashAI(Creature* c) : boss_twinemperorsAI(c) {}
uint32 UpperCut_Timer;
uint32 UnbalancingStrike_Timer;
@@ -418,7 +418,7 @@ public:
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
- void CastSpellOnBug(Creature *pTarget)
+ void CastSpellOnBug(Creature* pTarget)
{
pTarget->setFaction(14);
pTarget->AI()->AttackStart(me->getThreatManager().getHostilTarget());
@@ -482,7 +482,7 @@ public:
struct boss_veklorAI : public boss_twinemperorsAI
{
bool IAmVeklor() {return true;}
- boss_veklorAI(Creature *c) : boss_twinemperorsAI(c) {}
+ boss_veklorAI(Creature* c) : boss_twinemperorsAI(c) {}
uint32 ShadowBolt_Timer;
uint32 Blizzard_Timer;
@@ -508,7 +508,7 @@ public:
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, 0);
}
- void CastSpellOnBug(Creature *pTarget)
+ void CastSpellOnBug(Creature* pTarget)
{
pTarget->setFaction(14);
pTarget->AddAura(SPELL_EXPLODEBUG, pTarget);
@@ -542,7 +542,7 @@ public:
//Blizzard_Timer
if (Blizzard_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45, true);
if (pTarget)
DoCast(pTarget, SPELL_BLIZZARD);
@@ -551,7 +551,7 @@ public:
if (ArcaneBurst_Timer <= diff)
{
- Unit *mvic;
+ Unit* mvic;
if ((mvic=SelectTarget(SELECT_TARGET_NEAREST, 0, NOMINAL_MELEE_RANGE, true)) != NULL)
{
DoCast(mvic, SPELL_ARCANEBURST);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
index 0803e0ca70f..449c04b27c6 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
@@ -86,7 +86,7 @@ public:
}
}
- aqsentinelAI(Creature *c) : ScriptedAI(c)
+ aqsentinelAI(Creature* c) : ScriptedAI(c)
{
ClearBuddyList();
abselected = 0; // just initialization of variable
@@ -116,7 +116,7 @@ public:
}
}
- void GiveBuddyMyList(Creature *c)
+ void GiveBuddyMyList(Creature* c)
{
aqsentinelAI *cai = CAST_AI(aqsentinelAI, (c)->AI());
for (int i=0; i<3; ++i)
@@ -128,15 +128,15 @@ public:
void SendMyListToBuddies()
{
for (int i=0; i<3; ++i)
- if (Creature *pNearby = Unit::GetCreature(*me, NearbyGUID[i]))
+ if (Creature* pNearby = Unit::GetCreature(*me, NearbyGUID[i]))
GiveBuddyMyList(pNearby);
}
- void CallBuddiesToAttack(Unit *who)
+ void CallBuddiesToAttack(Unit* who)
{
for (int i=0; i<3; ++i)
{
- Creature *c = Unit::GetCreature(*me, NearbyGUID[i]);
+ Creature* c = Unit::GetCreature(*me, NearbyGUID[i]);
if (c)
{
if (!c->isInCombat())
@@ -177,7 +177,7 @@ public:
return 0; // should never happen
}
- void GetOtherSentinels(Unit *who)
+ void GetOtherSentinels(Unit* who)
{
bool *chosenAbilities = new bool[9];
memset(chosenAbilities, 0, 9*sizeof(bool));
@@ -191,7 +191,7 @@ public:
if (!NearbyGUID[bli])
break;
- Creature *pNearby = Unit::GetCreature(*me, NearbyGUID[bli]);
+ Creature* pNearby = Unit::GetCreature(*me, NearbyGUID[bli]);
if (!pNearby)
break;
@@ -217,7 +217,7 @@ public:
{
if (!NearbyGUID[i])
continue;
- if (Creature *pNearby = Unit::GetCreature(*me, NearbyGUID[i]))
+ if (Creature* pNearby = Unit::GetCreature(*me, NearbyGUID[i]))
{
if (pNearby->isDead())
pNearby->Respawn();
@@ -246,7 +246,7 @@ public:
{
for (int ni=0; ni<3; ++ni)
{
- Creature *sent = Unit::GetCreature(*me, NearbyGUID[ni]);
+ Creature* sent = Unit::GetCreature(*me, NearbyGUID[ni]);
if (!sent)
continue;
if (sent->isDead())
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index 019ee2fb8ae..f0d0a709514 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -136,7 +136,7 @@ public:
struct npc_disciple_of_naralexAI : public npc_escortAI
{
- npc_disciple_of_naralexAI(Creature *c) : npc_escortAI(c)
+ npc_disciple_of_naralexAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
eventTimer = 0;
diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp
index 0b4428964eb..a733bbea4c6 100644
--- a/src/server/scripts/Kalimdor/ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/ashenvale.cpp
@@ -62,7 +62,7 @@ class npc_torek : public CreatureScript
struct npc_torekAI : public npc_escortAI
{
- npc_torekAI(Creature *c) : npc_escortAI(c) {}
+ npc_torekAI(Creature* c) : npc_escortAI(c) {}
uint32 Rend_Timer;
uint32 Thunderclap_Timer;
@@ -177,7 +177,7 @@ class npc_ruul_snowhoof : public CreatureScript
struct npc_ruul_snowhoofAI : public npc_escortAI
{
- npc_ruul_snowhoofAI(Creature *c) : npc_escortAI(c) {}
+ npc_ruul_snowhoofAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp
index 357f1dce8c8..4a623625859 100644
--- a/src/server/scripts/Kalimdor/azshara.cpp
+++ b/src/server/scripts/Kalimdor/azshara.cpp
@@ -50,7 +50,7 @@ public:
struct mobs_spitelashesAI : public ScriptedAI
{
- mobs_spitelashesAI(Creature *c) : ScriptedAI(c) {}
+ mobs_spitelashesAI(Creature* c) : ScriptedAI(c) {}
uint32 morphtimer;
bool spellhit;
@@ -63,7 +63,7 @@ public:
void EnterCombat(Unit* /*who*/) { }
- void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
+ void SpellHit(Unit* Hitter, const SpellEntry *Spellkind)
{
if (!spellhit &&
Hitter->GetTypeId() == TYPEID_PLAYER &&
@@ -296,7 +296,7 @@ public:
struct mob_rizzle_sprysprocketAI : public ScriptedAI
{
- mob_rizzle_sprysprocketAI(Creature *c) : ScriptedAI(c) {}
+ mob_rizzle_sprysprocketAI(Creature* c) : ScriptedAI(c) {}
uint32 spellEscape_Timer;
uint32 Teleport_Timer;
@@ -422,7 +422,7 @@ public:
sWorld->SendServerMessage(SERVER_MSG_STRING, text, pPlayer);
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!who || PlayerGUID)
return;
@@ -470,7 +470,7 @@ public:
struct mob_depth_chargeAI : public ScriptedAI
{
- mob_depth_chargeAI(Creature *c) : ScriptedAI(c) {}
+ mob_depth_chargeAI(Creature* c) : ScriptedAI(c) {}
bool we_must_die;
uint32 must_die_timer;
@@ -495,7 +495,7 @@ public:
return;
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who)
return;
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index 4540f5296bd..0f4eb46dce4 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -69,7 +69,7 @@ public:
struct npc_draenei_survivorAI : public ScriptedAI
{
- npc_draenei_survivorAI(Creature *c) : ScriptedAI(c) {}
+ npc_draenei_survivorAI(Creature* c) : ScriptedAI(c) {}
uint64 pCaster;
@@ -99,7 +99,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (CanSayHelp && who->GetTypeId() == TYPEID_PLAYER && me->IsFriendlyTo(who) && me->IsWithinDistInMap(who, 25.0f))
{
@@ -111,7 +111,7 @@ public:
}
}
- void SpellHit(Unit *Caster, const SpellEntry *Spell)
+ void SpellHit(Unit* Caster, const SpellEntry *Spell)
{
if (Spell->SpellFamilyFlags[2] & 0x080000000)
{
@@ -223,7 +223,7 @@ public:
struct npc_engineer_spark_overgrindAI : public ScriptedAI
{
- npc_engineer_spark_overgrindAI(Creature *c) : ScriptedAI(c)
+ npc_engineer_spark_overgrindAI(Creature* c) : ScriptedAI(c)
{
NormFaction = c->getFaction();
NpcFlags = c->GetUInt32Value(UNIT_NPC_FLAGS);
@@ -301,7 +301,7 @@ public:
struct npc_injured_draeneiAI : public ScriptedAI
{
- npc_injured_draeneiAI(Creature *c) : ScriptedAI(c) {}
+ npc_injured_draeneiAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
@@ -367,7 +367,7 @@ public:
struct npc_magwinAI : public npc_escortAI
{
- npc_magwinAI(Creature *c) : npc_escortAI(c) {}
+ npc_magwinAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
@@ -443,7 +443,7 @@ public:
struct npc_geezleAI : public ScriptedAI
{
- npc_geezleAI(Creature *c) : ScriptedAI(c) {}
+ npc_geezleAI(Creature* c) : ScriptedAI(c) {}
uint64 SparkGUID;
@@ -613,7 +613,7 @@ public:
struct npc_death_ravagerAI : public ScriptedAI
{
- npc_death_ravagerAI(Creature *c) : ScriptedAI(c){}
+ npc_death_ravagerAI(Creature* c) : ScriptedAI(c){}
uint32 RendTimer;
uint32 EnragingBiteTimer;
diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
index 4b00da28629..9e52aa5d23f 100644
--- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
@@ -49,7 +49,7 @@ public:
struct mob_webbed_creatureAI : public ScriptedAI
{
- mob_webbed_creatureAI(Creature *c) : ScriptedAI(c) {}
+ mob_webbed_creatureAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index 60c79998bb3..fd720ca86ea 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -47,7 +47,7 @@ public:
struct boss_azuregosAI : public ScriptedAI
{
- boss_azuregosAI(Creature *c) : ScriptedAI(c) {}
+ boss_azuregosAI(Creature* c) : ScriptedAI(c) {}
uint32 MarkOfFrost_Timer;
uint32 ManaStorm_Timer;
@@ -122,7 +122,7 @@ public:
//ManaStorm_Timer
if (ManaStorm_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MANASTORM);
ManaStorm_Timer = 7500 + rand()%5000;
} else ManaStorm_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index babc745af58..922cf018ac3 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -101,7 +101,7 @@ public:
m_uiFallAsleepTimer = urand(10000, 45000);
}
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
FollowerAI::MoveInLineOfSight(pWho);
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp
index a925090a16b..8c5231f8e8a 100644
--- a/src/server/scripts/Kalimdor/desolace.cpp
+++ b/src/server/scripts/Kalimdor/desolace.cpp
@@ -72,7 +72,7 @@ public:
return true;
}
- bool EffectDummyCreature(Unit *pCaster, uint32 spellId, uint32 effIndex, Creature *pCreatureTarget)
+ bool EffectDummyCreature(Unit* pCaster, uint32 spellId, uint32 effIndex, Creature* pCreatureTarget)
{
//always check spellid and effectindex
if (spellId == SPELL_KODO_KOMBO_ITEM && effIndex == 0)
@@ -176,7 +176,7 @@ class go_iruxos : public GameObjectScript
public:
go_iruxos() : GameObjectScript("go_iruxos") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestStatus(5381) == QUEST_STATUS_INCOMPLETE)
pPlayer->SummonCreature(11876, pPlayer->GetInnPosX(), pPlayer->GetInnPosY(), pPlayer->GetInnPosZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index ff3be7ca8c0..7b86288d175 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -47,7 +47,7 @@ public:
struct npc_lazy_peonAI : public ScriptedAI
{
- npc_lazy_peonAI(Creature *c) : ScriptedAI(c) {}
+ npc_lazy_peonAI(Creature* c) : ScriptedAI(c) {}
uint64 uiPlayerGUID;
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index ac29aec35e4..0ab87211957 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -273,14 +273,14 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
return new npc_theramore_guardAI(pCreature);
}
struct npc_theramore_guardAI : public ScriptedAI
{
- npc_theramore_guardAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ npc_theramore_guardAI(Creature* pCreature) : ScriptedAI(pCreature) { }
uint32 uiYellTimer;
uint32 uiStep;
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index 82c705c3efa..ba19ad20691 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -296,7 +296,7 @@ public:
struct npc_clintar_spiritAI : public npc_escortAI
{
public:
- npc_clintar_spiritAI(Creature *c) : npc_escortAI(c) {}
+ npc_clintar_spiritAI(Creature* c) : npc_escortAI(c) {}
uint32 Step;
uint32 CurrWP;
@@ -464,7 +464,7 @@ public:
{
case 0:
{
- Creature *mob = me->SummonCreature(ASPECT_RAVEN, ASPECT_RAVEN_SUMMON_X, ASPECT_RAVEN_SUMMON_Y, ASPECT_RAVEN_SUMMON_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000);
+ Creature* mob = me->SummonCreature(ASPECT_RAVEN, ASPECT_RAVEN_SUMMON_X, ASPECT_RAVEN_SUMMON_Y, ASPECT_RAVEN_SUMMON_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000);
if (mob)
{
mob->AddThreat(me, 10000.0f);
@@ -563,7 +563,7 @@ public:
{
if (quest->GetQuestId() == 10965)
{
- Creature *clintar_spirit = pCreature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000);
+ Creature* clintar_spirit = pCreature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000);
if (clintar_spirit)
CAST_AI(npc_clintar_spirit::npc_clintar_spiritAI, clintar_spirit->AI())->StartEvent(pPlayer);
}
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index 6e1f4064413..90d47180ace 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -96,7 +96,7 @@ public:
struct npc_kyle_frenziedAI : public ScriptedAI
{
- npc_kyle_frenziedAI(Creature *c) : ScriptedAI(c) {}
+ npc_kyle_frenziedAI(Creature* c) : ScriptedAI(c) {}
bool bEvent;
bool m_bIsMovingToLunch;
@@ -269,7 +269,7 @@ public:
struct npc_plains_visionAI : public ScriptedAI
{
- npc_plains_visionAI(Creature *c) : ScriptedAI(c) {}
+ npc_plains_visionAI(Creature* c) : ScriptedAI(c) {}
bool newWaypoint;
uint8 WayPointId;
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 1c82ad46e0e..76ee96d5ad7 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -841,7 +841,7 @@ public:
void UpdateAI(const uint32 diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
//Player* plr = me->GetPlayer(PlayerGUID);
if (!Timers)
@@ -1091,11 +1091,11 @@ public:
if (Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, plr))
{
- Unit *Merithra = Anachronos_Quest_Trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
- Unit *Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
- Unit *Arygos = Anachronos_Quest_Trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
- /* Unit *Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
- Creature *Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ Unit* Merithra = Anachronos_Quest_Trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ Unit* Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ Unit* Arygos = Anachronos_Quest_Trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ /* Unit* Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ Creature* Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
if (Merithra)
{
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index 8671b51c9e8..430a2dcf643 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -58,7 +58,7 @@ public:
struct mob_aquementasAI : public ScriptedAI
{
- mob_aquementasAI(Creature *c) : ScriptedAI(c) {}
+ mob_aquementasAI(Creature* c) : ScriptedAI(c) {}
uint32 SendItem_Timer;
uint32 SwitchFaction_Timer;
@@ -86,7 +86,7 @@ public:
!CAST_PLR(receiver)->HasItemCount(11522, 1, true))
{
ItemPosCountVec dest;
- uint8 msg = CAST_PLR(receiver)->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, false);
+ uint8 msg = CAST_PLR(receiver)->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, NULL);
if (msg == EQUIP_ERR_OK)
CAST_PLR(receiver)->StoreNewItem(dest, 11522, 1, true);
}
@@ -170,11 +170,11 @@ public:
struct npc_custodian_of_timeAI : public npc_escortAI
{
- npc_custodian_of_timeAI(Creature *c) : npc_escortAI(c) {}
+ npc_custodian_of_timeAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
- Player *pPlayer = GetPlayerForEscort();
+ Player* pPlayer = GetPlayerForEscort();
if (!pPlayer)
return;
@@ -206,7 +206,7 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
return;
@@ -426,7 +426,7 @@ public:
struct npc_OOX17AI : public npc_escortAI
{
- npc_OOX17AI(Creature *c) : npc_escortAI(c) {}
+ npc_OOX17AI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
@@ -541,7 +541,7 @@ public:
TortaGUID = 0;
}
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
FollowerAI::MoveInLineOfSight(pWho);
@@ -583,7 +583,7 @@ public:
{
m_uiPostEventTimer = 5000;
- Unit *pTorta = Unit::GetUnit(*me, TortaGUID);
+ Unit* pTorta = Unit::GetUnit(*me, TortaGUID);
if (!pTorta || !pTorta->isAlive())
{
//something happened, so just complete
diff --git a/src/server/scripts/Kalimdor/teldrassil.cpp b/src/server/scripts/Kalimdor/teldrassil.cpp
index a2186f4dee8..dc53fbebb70 100644
--- a/src/server/scripts/Kalimdor/teldrassil.cpp
+++ b/src/server/scripts/Kalimdor/teldrassil.cpp
@@ -70,7 +70,7 @@ public:
void Reset() { }
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
FollowerAI::MoveInLineOfSight(pWho);
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index b721d9106af..7fea778a055 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -350,7 +350,7 @@ public:
struct npc_twiggy_flatheadAI : public ScriptedAI
{
- npc_twiggy_flatheadAI(Creature *c) : ScriptedAI(c) {}
+ npc_twiggy_flatheadAI(Creature* c) : ScriptedAI(c) {}
bool EventInProgress;
bool EventGrate;
@@ -383,7 +383,7 @@ public:
void EnterCombat(Unit* /*who*/) { }
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || (!who->isAlive())) return;
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index 57c26381c0c..5a4380e0f70 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -328,7 +328,7 @@ public:
struct npc_pluckyAI : public ScriptedAI
{
- npc_pluckyAI(Creature *c) : ScriptedAI(c) { m_uiNormFaction = c->getFaction(); }
+ npc_pluckyAI(Creature* c) : ScriptedAI(c) { m_uiNormFaction = c->getFaction(); }
uint32 m_uiNormFaction;
uint32 m_uiResetTimer;
@@ -437,7 +437,7 @@ public:
struct npc_enraged_pantherAI : public ScriptedAI
{
- npc_enraged_pantherAI(Creature *c) : ScriptedAI(c) {}
+ npc_enraged_pantherAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp
index db326f7657f..23ceb40313e 100644
--- a/src/server/scripts/Kalimdor/thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp
@@ -99,7 +99,7 @@ public:
if (BerserkerCharge_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_BERSERKER_CHARGE);
BerserkerCharge_Timer = 25000;
diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp
index 35d70c64a6e..3abbf92e77e 100644
--- a/src/server/scripts/Kalimdor/ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp
@@ -74,7 +74,7 @@ public:
struct npc_ameAI : public npc_escortAI
{
- npc_ameAI(Creature *c) : npc_escortAI(c) {}
+ npc_ameAI(Creature* c) : npc_escortAI(c) {}
uint32 DEMORALIZINGSHOUT_Timer;
@@ -217,7 +217,7 @@ public:
SpraggleGUID = 0;
}
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
FollowerAI::MoveInLineOfSight(pWho);
@@ -276,7 +276,7 @@ public:
{
if (m_uiEndEventTimer <= uiDiff)
{
- Unit *pSpraggle = Unit::GetUnit(*me, SpraggleGUID);
+ Unit* pSpraggle = Unit::GetUnit(*me, SpraggleGUID);
if (!pSpraggle || !pSpraggle->isAlive())
{
SetFollowComplete();
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 7ee829ab5d9..05a351cc07b 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -91,7 +91,7 @@ public:
struct boss_anub_arakAI : public ScriptedAI
{
- boss_anub_arakAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_anub_arakAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -142,7 +142,7 @@ public:
}
}
- Creature* DoSummonImpaleTarget(Unit *pTarget)
+ Creature* DoSummonImpaleTarget(Unit* pTarget)
{
Position targetPos;
pTarget->GetPosition(&targetPos);
@@ -184,7 +184,7 @@ public:
case IMPALE_PHASE_TARGET:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (Creature *pImpaleTarget = DoSummonImpaleTarget(target))
+ if (Creature* pImpaleTarget = DoSummonImpaleTarget(target))
pImpaleTarget->CastSpell(pImpaleTarget, SPELL_IMPALE_SHAKEGROUND, true);
uiImpaleTimer = 3*IN_MILLISECONDS;
uiImpalePhase = IMPALE_PHASE_ATTACK;
@@ -212,7 +212,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Guardian = me->SummonCreature(CREATURE_GUARDIAN, SpawnPointGuardian[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* Guardian = me->SummonCreature(CREATURE_GUARDIAN, SpawnPointGuardian[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Guardian->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Guardian);
@@ -229,7 +229,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Venomancer = me->SummonCreature(CREATURE_VENOMANCER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* Venomancer = me->SummonCreature(CREATURE_VENOMANCER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Venomancer->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Venomancer);
@@ -248,7 +248,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Datter = me->SummonCreature(CREATURE_DATTER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* Datter = me->SummonCreature(CREATURE_DATTER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Datter->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Datter);
@@ -314,7 +314,7 @@ public:
{
if (Unit* target = me->getVictim())
{
- if (Creature *pImpaleTarget = DoSummonImpaleTarget(target))
+ if (Creature* pImpaleTarget = DoSummonImpaleTarget(target))
me->CastSpell(pImpaleTarget, DUNGEON_MODE(SPELL_POUND, SPELL_POUND_H), false);
}
uiPoundTimer = 16500;
@@ -333,7 +333,7 @@ public:
pInstance->SetData(DATA_ANUBARAK_EVENT, DONE);
}
- void KilledUnit(Unit *pVictim)
+ void KilledUnit(Unit* pVictim)
{
if (pVictim == me)
return;
@@ -346,7 +346,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_anub_arakAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 0d2ef4c87be..3350cf58eb3 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -188,7 +188,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_hadronoxAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index 39aefd45287..3a499184684 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -94,7 +94,7 @@ public:
struct boss_krik_thirAI : public ScriptedAI
{
- boss_krik_thirAI(Creature *c) : ScriptedAI(c)
+ boss_krik_thirAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -199,7 +199,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_krik_thirAI(creature);
}
@@ -212,7 +212,7 @@ public:
struct npc_skittering_infectorAI : public ScriptedAI
{
- npc_skittering_infectorAI(Creature *c) : ScriptedAI(c) {}
+ npc_skittering_infectorAI(Creature* c) : ScriptedAI(c) {}
void JustDied(Unit* /*killer*/)
{
@@ -221,7 +221,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_skittering_infectorAI(creature);
}
@@ -234,7 +234,7 @@ public:
struct npc_anub_ar_skirmisherAI : public ScriptedAI
{
- npc_anub_ar_skirmisherAI(Creature *c) : ScriptedAI(c) {}
+ npc_anub_ar_skirmisherAI(Creature* c) : ScriptedAI(c) {}
uint32 uiChargeTimer;
uint32 uiBackstabTimer;
@@ -272,7 +272,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_anub_ar_skirmisherAI(creature);
}
@@ -285,7 +285,7 @@ public:
struct npc_anub_ar_shadowcasterAI : public ScriptedAI
{
- npc_anub_ar_shadowcasterAI(Creature *c) : ScriptedAI(c) {}
+ npc_anub_ar_shadowcasterAI(Creature* c) : ScriptedAI(c) {}
uint32 uiShadowBoltTimer;
uint32 uiShadowNovaTimer;
@@ -303,7 +303,7 @@ public:
if (uiShadowBoltTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SHADOW_BOLT, true);
uiShadowBoltTimer = 15*IN_MILLISECONDS;
} else uiShadowBoltTimer -= diff;
@@ -318,7 +318,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_anub_ar_shadowcasterAI(creature);
}
@@ -331,7 +331,7 @@ public:
struct npc_anub_ar_warriorAI : public ScriptedAI
{
- npc_anub_ar_warriorAI(Creature *c) : ScriptedAI(c){}
+ npc_anub_ar_warriorAI(Creature* c) : ScriptedAI(c){}
uint32 uiCleaveTimer;
uint32 uiStrikeTimer;
@@ -363,7 +363,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_anub_ar_warriorAI(creature);
}
@@ -376,7 +376,7 @@ public:
struct npc_watcher_gashraAI : public ScriptedAI
{
- npc_watcher_gashraAI(Creature *c) : ScriptedAI(c) {}
+ npc_watcher_gashraAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWebWrapTimer;
uint32 uiInfectedBiteTimer;
@@ -399,7 +399,7 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 17*IN_MILLISECONDS;
} else uiWebWrapTimer -= diff;
@@ -414,7 +414,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_watcher_gashraAI(creature);
}
@@ -427,7 +427,7 @@ public:
struct npc_watcher_narjilAI : public ScriptedAI
{
- npc_watcher_narjilAI(Creature *c) : ScriptedAI(c) {}
+ npc_watcher_narjilAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWebWrapTimer;
uint32 uiInfectedBiteTimer;
@@ -447,7 +447,7 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 15*IN_MILLISECONDS;
} else uiWebWrapTimer -= diff;
@@ -468,7 +468,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_watcher_narjilAI(creature);
}
@@ -481,7 +481,7 @@ public:
struct npc_watcher_silthikAI : public ScriptedAI
{
- npc_watcher_silthikAI(Creature *c) : ScriptedAI(c) {}
+ npc_watcher_silthikAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWebWrapTimer;
uint32 uiInfectedBiteTimer;
@@ -501,7 +501,7 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 15*IN_MILLISECONDS;
@@ -524,7 +524,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_watcher_silthikAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
index 0e069e5ba43..7a5faa10c63 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
@@ -48,7 +48,7 @@ public:
struct boss_amanitarAI : public ScriptedAI
{
- boss_amanitarAI(Creature *c) : ScriptedAI(c)
+ boss_amanitarAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
bFirstTime = true;
@@ -132,7 +132,7 @@ public:
if (uiRootTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
uiRootTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiRootTimer -= diff;
@@ -145,7 +145,7 @@ public:
if (uiBoltTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_VENOM_BOLT_VOLLEY);
uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
@@ -154,7 +154,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_amanitarAI(creature);
}
@@ -215,7 +215,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_amanitar_mushroomsAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
index 75a0420231c..712bec836bc 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
@@ -101,7 +101,7 @@ public:
}
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
{
if (spell->Id == SPELL_INSANITY)
{
@@ -123,11 +123,11 @@ public:
Map::PlayerList const &players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
- Player *plr = i->getSource();
+ Player* plr = i->getSource();
if (!plr || !plr->isAlive())
continue;
// Summon clone
- if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Unit* summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
{
// clone
plr->CastSpell(summon, SPELL_CLONE_PLAYER, true);
@@ -184,7 +184,7 @@ public:
}
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
Summons.Summon(summon);
}
@@ -213,7 +213,7 @@ public:
return spell;
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
uint32 phase= summon->GetPhaseMask();
uint32 nextPhase = 0;
@@ -222,7 +222,7 @@ public:
// Check if all summons in this phase killed
for (SummonList::const_iterator iter = Summons.begin(); iter != Summons.end(); ++iter)
{
- if (Creature *visage = Unit::GetCreature(*me, *iter))
+ if (Creature* visage = Unit::GetCreature(*me, *iter))
{
// Not all are dead
if (phase == visage->GetPhaseMask())
@@ -288,7 +288,7 @@ public:
if (uiShiverTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHIVER);
uiShiverTimer = 15*IN_MILLISECONDS;
} else uiShiverTimer -= diff;
@@ -313,7 +313,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_volazjAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index a3fd20c830e..08a63b6b118 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -342,7 +342,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_jedoga_shadowseekerAI(creature);
}
@@ -508,7 +508,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_jedoga_initiandAI(creature);
}
@@ -591,7 +591,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_jedogas_aufseher_triggerAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
index e97bb5cf491..e52d27bb567 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
@@ -79,7 +79,7 @@ public:
struct boss_taldaramAI : public ScriptedAI
{
- boss_taldaramAI(Creature *c) : ScriptedAI(c)
+ boss_taldaramAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -135,7 +135,7 @@ public:
//DoCast(me, SPELL_FLAME_SPHERE_SUMMON_1);
pSpheres[0] = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILLISECONDS);
- Unit *pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ Unit* pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pSphereTarget && pSpheres[0])
{
float angle, x, y;
@@ -169,7 +169,7 @@ public:
break;
}
case JUST_VANISHED:
- if (Unit *pEmbraceTarget = GetEmbraceTarget())
+ if (Unit* pEmbraceTarget = GetEmbraceTarget())
{
me->GetMotionMaster()->Clear();
me->SetSpeed(MOVE_WALK, 2.0f, true);
@@ -179,7 +179,7 @@ public:
uiPhaseTimer = 1300;
break;
case VANISHED:
- if (Unit *pEmbraceTarget = GetEmbraceTarget())
+ if (Unit* pEmbraceTarget = GetEmbraceTarget())
DoCast(pEmbraceTarget, SPELL_EMBRACE_OF_THE_VAMPYR);
me->GetMotionMaster()->Clear();
me->SetSpeed(MOVE_WALK, 1.0f, true);
@@ -210,9 +210,9 @@ public:
if (uiVanishTimer <= diff)
{
//Count alive players
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
- std::vector<Unit *> target_list;
+ std::vector<Unit* > target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
@@ -292,7 +292,7 @@ public:
for (uint8 i=0; i < 2; ++i)
{
- GameObject *pSpheres = pInstance->instance->GetGameObject(uiSphereGuids[i]);
+ GameObject* pSpheres = pInstance->instance->GetGameObject(uiSphereGuids[i]);
if (!pSpheres)
return false;
if (pSpheres->GetGoState() != GO_STATE_ACTIVE)
@@ -325,7 +325,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_taldaramAI(creature);
}
@@ -338,7 +338,7 @@ public:
struct mob_taldaram_flamesphereAI : public ScriptedAI
{
- mob_taldaram_flamesphereAI(Creature *c) : ScriptedAI(c)
+ mob_taldaram_flamesphereAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -375,7 +375,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_taldaram_flamesphereAI(creature);
}
@@ -386,11 +386,11 @@ class prince_taldaram_sphere : public GameObjectScript
public:
prince_taldaram_sphere() : GameObjectScript("prince_taldaram_sphere") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
InstanceScript *pInstance = pGO->GetInstanceScript();
- Creature *pPrinceTaldaram = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_PRINCE_TALDARAM) : 0);
+ Creature* pPrinceTaldaram = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_PRINCE_TALDARAM) : 0);
if (pPrinceTaldaram && pPrinceTaldaram->isAlive())
{
// maybe these are hacks :(
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 847b5ddb9cc..7ce54792e9b 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -472,7 +472,7 @@ public:
{
if (pInstance)
{
- if (Creature *pTemp = Unit::GetCreature(*me, pInstance->GetData64(uiDataId)))
+ if (Creature* pTemp = Unit::GetCreature(*me, pInstance->GetData64(uiDataId)))
{
if (pTemp->isAlive() && !pTemp->getVictim())
{
@@ -590,9 +590,9 @@ public:
{
case 0:
{
- Creature *Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature *Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature *Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
Right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
Right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
@@ -600,8 +600,8 @@ public:
}
case 1:
{
- Creature *Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature *Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
Left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 3e8ca0a31d2..8ac4fdb899d 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -241,7 +241,7 @@ public:
bHealth = false;
bDone = false;
- if (Creature *pMemory = Unit::GetCreature(*me, MemoryGUID))
+ if (Creature* pMemory = Unit::GetCreature(*me, MemoryGUID))
if (pMemory->isAlive())
pMemory->RemoveFromWorld();
}
@@ -323,7 +323,7 @@ public:
DoCast(me, SPELL_RENEW);
break;
case 1:
- if (Creature *pMemory = Unit::GetCreature(*me, MemoryGUID))
+ if (Creature* pMemory = Unit::GetCreature(*me, MemoryGUID))
if (pMemory->isAlive())
DoCast(pMemory, SPELL_RENEW);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 5157a602a21..b5d0c9504ef 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -195,7 +195,7 @@ public:
{
if (uiDeathRespiteTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
DoCast(pTarget, SPELL_DEATH_RESPITE);
@@ -223,7 +223,7 @@ public:
}
if (uiDesecration <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
DoCast(pTarget, SPELL_DESECRATION);
@@ -293,7 +293,7 @@ public:
}
};
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_black_knightAI (pCreature);
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index e1e92b1cdd9..3b2ba1294f5 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -267,7 +267,7 @@ public:
//dosen't work at all
if (uiShieldBreakerTimer <= uiDiff)
{
- Vehicle *pVehicle = me->GetVehicleKit();
+ Vehicle* pVehicle = me->GetVehicleKit();
if (!pVehicle)
return;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index b7e38f99022..76150269b4e 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -224,7 +224,7 @@ public:
void JustSummoned(Creature* pSummoned)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true);
switch (pSummoned->GetEntry())
{
case NPC_BURROW:
@@ -264,7 +264,7 @@ public:
me->SummonCreature(NPC_BURROW, AnubarakLoc[i+2]);
//Spawn Frost Spheres
for (int i=0; i < 6; i++)
- if (Unit *pSummoned = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
+ if (Unit* pSummoned = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
m_aSphereGUID[i] = pSummoned->GetGUID();
}
@@ -332,7 +332,7 @@ public:
uint32 at = urand(0, m_vBurrowGUID.size()-1);
for (uint32 k = 0; k < at; k++)
++i;
- if (Creature *pBurrow = Unit::GetCreature(*me, *i))
+ if (Creature* pBurrow = Unit::GetCreature(*me, *i))
pBurrow->CastSpell(pBurrow, 66340, false);
m_uiScarabSummoned++;
m_uiSummonScarabTimer = 4*IN_MILLISECONDS;
@@ -373,11 +373,11 @@ public:
uint8 i = startAt;
do
{
- if (Unit *pSphere = Unit::GetCreature(*me, m_aSphereGUID[i]))
+ if (Unit* pSphere = Unit::GetCreature(*me, m_aSphereGUID[i]))
{
if (!pSphere->HasAura(SPELL_FROST_SPHERE))
{
- if (Creature *pSummon = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
+ if (Creature* pSummon = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
m_aSphereGUID[i] = pSummon->GetGUID();
break;
}
@@ -434,7 +434,7 @@ public:
m_uiDeterminationTimer = urand(5*IN_MILLISECONDS, 60*IN_MILLISECONDS);
DoCast(me, SPELL_ACID_MANDIBLE);
me->SetInCombatWithZone();
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
me->AddThreat(pTarget, 20000.0f);
if (!me->isInCombat())
me->DisappearAndDie();
@@ -513,7 +513,7 @@ public:
switch (actionId)
{
case ACTION_SHADOW_STRIKE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_STRIKE);
break;
}
@@ -660,7 +660,7 @@ public:
m_uiTargetGUID = 0;
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
m_uiTargetGUID = pWho->GetGUID();
DoCast(pWho, SPELL_MARK);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index fb41d7bedbd..e7b633b6dba 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -55,7 +55,7 @@ class boss_toc_champion_controller : public CreatureScript
public:
boss_toc_champion_controller() : CreatureScript("boss_toc_champion_controller") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_toc_champion_controllerAI (pCreature);
}
@@ -369,8 +369,8 @@ struct boss_faction_championsAI : public ScriptedAI
Creature* SelectRandomFriendlyMissingBuff(uint32 spell)
{
- std::list<Creature *> lst = DoFindFriendlyMissingBuff(40.0f, spell);
- std::list<Creature *>::const_iterator itr = lst.begin();
+ std::list<Creature* > lst = DoFindFriendlyMissingBuff(40.0f, spell);
+ std::list<Creature* >::const_iterator itr = lst.begin();
if (lst.empty())
return NULL;
advance(itr, rand()%lst.size());
@@ -468,7 +468,7 @@ class mob_toc_druid : public CreatureScript
public:
mob_toc_druid() : CreatureScript("mob_toc_druid") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_druidAI (pCreature);
}
@@ -564,14 +564,14 @@ class mob_toc_shaman : public CreatureScript
public:
mob_toc_shaman() : CreatureScript("mob_toc_shaman") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_shamanAI (pCreature);
}
struct mob_toc_shamanAI : public boss_faction_championsAI
{
- mob_toc_shamanAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
uint32 m_uiHeroismOrBloodlustTimer;
uint32 m_uiHexTimer;
@@ -605,7 +605,7 @@ public:
if (m_uiHexTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HEX);
m_uiHexTimer = urand(10*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiHexTimer -= uiDiff;
@@ -627,7 +627,7 @@ public:
DoCast(me, SPELL_SPIRIT_CLEANSE);
break;
case 5:
- if (Unit *pTarget = SelectRandomFriendlyMissingBuff(SPELL_EARTH_SHIELD))
+ if (Unit* pTarget = SelectRandomFriendlyMissingBuff(SPELL_EARTH_SHIELD))
DoCast(pTarget, SPELL_EARTH_SHIELD);
break;
}
@@ -657,14 +657,14 @@ class mob_toc_paladin : public CreatureScript
public:
mob_toc_paladin() : CreatureScript("mob_toc_paladin") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_paladinAI (pCreature);
}
struct mob_toc_paladinAI : public boss_faction_championsAI
{
- mob_toc_paladinAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
uint32 m_uiBubbleTimer;
uint32 m_uiHandOfProtectionTimer;
@@ -699,7 +699,7 @@ public:
if (m_uiHandOfProtectionTimer <= uiDiff)
{
- if (Unit *pTarget = DoSelectLowestHpFriendly(40.0f))
+ if (Unit* pTarget = DoSelectLowestHpFriendly(40.0f))
if (pTarget->HealthBelowPct(15))
DoCast(pTarget, SPELL_HAND_OF_PROTECTION);
m_uiHandOfProtectionTimer = urand(0*IN_MILLISECONDS, 360*IN_MILLISECONDS);
@@ -707,21 +707,21 @@ public:
if (m_uiHolyShockTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HOLY_SHOCK);
m_uiHolyShockTimer = urand(6*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiHolyShockTimer -= uiDiff;
if (m_uiHandOfFreedomTimer <= uiDiff)
{
- if (Unit *pTarget = SelectRandomFriendlyMissingBuff(SPELL_HAND_OF_FREEDOM))
+ if (Unit* pTarget = SelectRandomFriendlyMissingBuff(SPELL_HAND_OF_FREEDOM))
DoCast(pTarget, SPELL_HAND_OF_FREEDOM);
m_uiHandOfFreedomTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiHandOfFreedomTimer -= uiDiff;
if (m_uiHammerOfJusticeTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HAMMER_OF_JUSTICE);
m_uiHammerOfJusticeTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiHammerOfJusticeTimer -= uiDiff;
@@ -764,14 +764,14 @@ class mob_toc_priest : public CreatureScript
public:
mob_toc_priest() : CreatureScript("mob_toc_priest") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_priestAI (pCreature);
}
struct mob_toc_priestAI : public boss_faction_championsAI
{
- mob_toc_priestAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiCommonTimer;
@@ -809,7 +809,7 @@ public:
DoCast(me, SPELL_FLASH_HEAL);
break;
case 4:
- if (Unit *pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
+ if (Unit* pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
DoCast(pTarget, SPELL_DISPEL);
break;
case 5:
@@ -845,14 +845,14 @@ class mob_toc_shadow_priest : public CreatureScript
public:
mob_toc_shadow_priest() : CreatureScript("mob_toc_shadow_priest") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_shadow_priestAI (pCreature);
}
struct mob_toc_shadow_priestAI : public boss_faction_championsAI
{
- mob_toc_shadow_priestAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_shadow_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiDispersionTimer;
@@ -872,7 +872,7 @@ public:
DoCast(me, SPELL_SHADOWFORM);
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
boss_faction_championsAI::EnterCombat(pWho);
}
@@ -897,14 +897,14 @@ public:
if (m_uiSilenceTimer <= uiDiff)
{
- if (Unit *pTarget = SelectEnemyCaster(false))
+ if (Unit* pTarget = SelectEnemyCaster(false))
DoCast(pTarget, SPELL_SILENCE);
m_uiSilenceTimer = urand(8*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiSilenceTimer -= uiDiff;
if (m_uiMindBlastTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MIND_BLAST);
m_uiMindBlastTimer = urand(3*IN_MILLISECONDS, 8*IN_MILLISECONDS);
} else m_uiMindBlastTimer -= uiDiff;
@@ -914,19 +914,19 @@ public:
switch (urand(0, 4))
{
case 0: case 1:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MIND_FLAY);
break;
case 2:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_VAMPIRIC_TOUCH);
break;
case 3:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SW_PAIN);
break;
case 4:
- if (Unit *pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
+ if (Unit* pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
DoCast(pTarget, SPELL_DISPEL);
break;
}
@@ -958,14 +958,14 @@ class mob_toc_warlock : public CreatureScript
public:
mob_toc_warlock() : CreatureScript("mob_toc_warlock") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_warlockAI (pCreature);
}
struct mob_toc_warlockAI : public boss_faction_championsAI
{
- mob_toc_warlockAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -994,7 +994,7 @@ public:
if (m_uiFearTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FEAR);
m_uiFearTimer = urand(4*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiFearTimer -= uiDiff;
@@ -1008,7 +1008,7 @@ public:
if (m_uiUnstableAfflictionTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_UNSTABLE_AFFLICTION);
m_uiUnstableAfflictionTimer = urand(2*IN_MILLISECONDS, 10*IN_MILLISECONDS);
} else m_uiUnstableAfflictionTimer -= uiDiff;
@@ -1035,7 +1035,7 @@ public:
DoCastVictim(SPELL_CURSE_OF_AGONY);
break;
case 5:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CURSE_OF_EXHAUSTION);
break;
}
@@ -1065,14 +1065,14 @@ class mob_toc_mage : public CreatureScript
public:
mob_toc_mage() : CreatureScript("mob_toc_mage") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_mageAI (pCreature);
}
struct mob_toc_mageAI : public boss_faction_championsAI
{
- mob_toc_mageAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_mageAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
uint32 m_uiCounterspellTimer;
uint32 m_uiBlinkTimer;
@@ -1097,7 +1097,7 @@ public:
if (m_uiCounterspellTimer <= uiDiff)
{
- if (Unit *pTarget = SelectEnemyCaster(false))
+ if (Unit* pTarget = SelectEnemyCaster(false))
DoCast(pTarget, SPELL_COUNTERSPELL);
m_uiCounterspellTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiCounterspellTimer -= uiDiff;
@@ -1121,7 +1121,7 @@ public:
if (m_uiPolymorphTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_POLYMORPH);
m_uiPolymorphTimer = urand(15*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiPolymorphTimer -= uiDiff;
@@ -1168,14 +1168,14 @@ class mob_toc_hunter : public CreatureScript
public:
mob_toc_hunter() : CreatureScript("mob_toc_hunter") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_hunterAI (pCreature);
}
struct mob_toc_hunterAI : public boss_faction_championsAI
{
- mob_toc_hunterAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -1284,14 +1284,14 @@ class mob_toc_boomkin : public CreatureScript
public:
mob_toc_boomkin() : CreatureScript("mob_toc_boomkin") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_boomkinAI (pCreature);
}
struct mob_toc_boomkinAI : public boss_faction_championsAI
{
- mob_toc_boomkinAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_boomkinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
uint32 m_uiBarkskinTimer;
uint32 m_uiCycloneTimer;
@@ -1323,14 +1323,14 @@ public:
if (m_uiCycloneTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CYCLONE);
m_uiCycloneTimer = urand(5*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiCycloneTimer -= uiDiff;
if (m_uiEntanglingRootsTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
m_uiEntanglingRootsTimer = urand(5*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiEntanglingRootsTimer -= uiDiff;
@@ -1388,14 +1388,14 @@ class mob_toc_warrior : public CreatureScript
public:
mob_toc_warrior() : CreatureScript("mob_toc_warrior") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_warriorAI (pCreature);
}
struct mob_toc_warriorAI : public boss_faction_championsAI
{
- mob_toc_warriorAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_warriorAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiBladestormTimer;
uint32 m_uiIntimidatingShoutTimer;
@@ -1502,14 +1502,14 @@ class mob_toc_dk : public CreatureScript
public:
mob_toc_dk() : CreatureScript("mob_toc_dk") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_dkAI (pCreature);
}
struct mob_toc_dkAI : public boss_faction_championsAI
{
- mob_toc_dkAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_dkAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiIceboundFortitudeTimer;
uint32 m_uiChainsOfIceTimer;
@@ -1545,7 +1545,7 @@ public:
if (m_uiChainsOfIceTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHAINS_OF_ICE);
m_uiChainsOfIceTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiChainsOfIceTimer -= uiDiff;
@@ -1558,7 +1558,7 @@ public:
if (m_uiStrangulateTimer <= uiDiff)
{
- if (Unit *pTarget = SelectEnemyCaster(false))
+ if (Unit* pTarget = SelectEnemyCaster(false))
DoCast(pTarget, SPELL_STRANGULATE);
m_uiStrangulateTimer = urand(10*IN_MILLISECONDS, 90*IN_MILLISECONDS);
} else m_uiStrangulateTimer -= uiDiff;
@@ -1604,14 +1604,14 @@ class mob_toc_rogue : public CreatureScript
public:
mob_toc_rogue() : CreatureScript("mob_toc_rogue") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_rogueAI (pCreature);
}
struct mob_toc_rogueAI : public boss_faction_championsAI
{
- mob_toc_rogueAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_rogueAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiFanOfKnivesTimer;
uint32 m_uiHemorrhageTimer;
@@ -1666,7 +1666,7 @@ public:
if (m_uiBlindTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
if (me->IsInRange(pTarget, 0.0f, 15.0f, false))
DoCast(pTarget, SPELL_BLIND);
m_uiBlindTimer = urand(7*IN_MILLISECONDS, 8*IN_MILLISECONDS);
@@ -1703,14 +1703,14 @@ class mob_toc_enh_shaman : public CreatureScript
public:
mob_toc_enh_shaman() : CreatureScript("mob_toc_enh_shaman") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_enh_shamanAI (pCreature);
}
struct mob_toc_enh_shamanAI : public boss_faction_championsAI
{
- mob_toc_enh_shamanAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE), Summons(me) {}
+ mob_toc_enh_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE), Summons(me) {}
SummonList Summons;
@@ -1765,7 +1765,7 @@ public:
*/
}
- void JustDied(Unit *pKiller)
+ void JustDied(Unit* pKiller)
{
boss_faction_championsAI::JustDied(pKiller);
Summons.DespawnAll();
@@ -1837,14 +1837,14 @@ class mob_toc_retro_paladin : public CreatureScript
public:
mob_toc_retro_paladin() : CreatureScript("mob_toc_retro_paladin") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_retro_paladinAI (pCreature);
}
struct mob_toc_retro_paladinAI : public boss_faction_championsAI
{
- mob_toc_retro_paladinAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_retro_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiRepeteanceTimer;
uint32 m_uiCrusaderStrikeTimer;
@@ -1865,7 +1865,7 @@ public:
SetEquipmentSlots(false, 47519, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE);
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
boss_faction_championsAI::EnterCombat(pWho);
DoCast(SPELL_SEAL_OF_COMMAND);
@@ -1877,7 +1877,7 @@ public:
if (m_uiRepeteanceTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_REPENTANCE);
m_uiRepeteanceTimer = 60*IN_MILLISECONDS;
} else m_uiRepeteanceTimer -= uiDiff;
@@ -1930,14 +1930,14 @@ class mob_toc_pet_warlock : public CreatureScript
public:
mob_toc_pet_warlock() : CreatureScript("mob_toc_pet_warlock") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_pet_warlockAI (pCreature);
}
struct mob_toc_pet_warlockAI : public boss_faction_championsAI
{
- mob_toc_pet_warlockAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
uint32 m_uiDevourMagicTimer;
uint32 m_uiSpellLockTimer;
@@ -1981,14 +1981,14 @@ class mob_toc_pet_hunter : public CreatureScript
public:
mob_toc_pet_hunter() : CreatureScript("mob_toc_pet_hunter") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_pet_hunterAI (pCreature);
}
struct mob_toc_pet_hunterAI : public boss_faction_championsAI
{
- mob_toc_pet_hunterAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
uint32 m_uiClawTimer;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 5dda6555bf1..6cdca10dde0 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -141,7 +141,7 @@ public:
me->SetReactState(REACT_PASSIVE);
}
- void KilledUnit(Unit *pWho)
+ void KilledUnit(Unit* pWho)
{
if (pWho->GetTypeId() == TYPEID_PLAYER)
{
@@ -202,14 +202,14 @@ public:
if (m_uiFelLightningTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_FEL_LIGHTING);
m_uiFelLightningTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiFelLightningTimer -= uiDiff;
if (m_uiIncinerateFleshTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
{
DoScriptText(EMOTE_INCINERATE, me, pTarget);
DoScriptText(SAY_INCINERATE, me);
@@ -226,7 +226,7 @@ public:
if (m_uiLegionFlameTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
{
DoScriptText(EMOTE_LEGION_FLAME, me, pTarget);
DoCast(pTarget, SPELL_LEGION_FLAME);
@@ -236,7 +236,7 @@ public:
if (GetDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC && m_uiTouchOfJaraxxusTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_TOUCH_OF_JARAXXUS);
m_uiTouchOfJaraxxusTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiTouchOfJaraxxusTimer -= uiDiff;
@@ -382,7 +382,7 @@ public:
me->SetInCombatWithZone();
}
- /*void SpellHitTarget(Unit *pTarget, const SpellEntry *pSpell)
+ /*void SpellHitTarget(Unit* pTarget, const SpellEntry *pSpell)
{
if (pSpell->Id == SPELL_FEL_STREAK)
DoCastAOE(SPELL_FEL_INFERNO); //66517
@@ -398,7 +398,7 @@ public:
if (m_uiFelStreakTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FEL_STREAK);
m_uiFelStreakTimer = 30*IN_MILLISECONDS;
} else m_uiFelStreakTimer -= uiDiff;
@@ -534,14 +534,14 @@ public:
if (m_uiSpinningStrikeTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
DoCast(pTarget, SPELL_SPINNING_STRIKE);
m_uiSpinningStrikeTimer = 30*IN_MILLISECONDS;
} else m_uiSpinningStrikeTimer -= uiDiff;
if (IsHeroic() && m_uiMistressKissTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
DoCast(pTarget, SPELL_MISTRESS_KISS);
m_uiMistressKissTimer = 30*IN_MILLISECONDS;
} else m_uiMistressKissTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index ba8682d9452..0ff10a55ec9 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -265,7 +265,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
m_uiTargetGUID = pWho->GetGUID();
me->TauntApply(pWho);
@@ -293,7 +293,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
- if (Unit *pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
if (pTarget->isAlive())
pTarget->RemoveAurasDueToSpell(SPELL_SNOBOLLED);
if (m_pInstance)
@@ -329,7 +329,7 @@ public:
if (m_uiFireBombTimer < uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FIRE_BOMB);
m_uiFireBombTimer = 20000;
}
@@ -337,7 +337,7 @@ public:
if (m_uiBatterTimer < uiDiff)
{
- if (Unit *pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(pTarget, SPELL_BATTER);
m_uiBatterTimer = 10000;
}
@@ -345,7 +345,7 @@ public:
if (m_uiHeadCrackTimer < uiDiff)
{
- if (Unit *pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(pTarget, SPELL_HEAD_CRACK);
m_uiHeadCrackTimer = 35000;
}
@@ -402,7 +402,7 @@ struct boss_jormungarAI : public ScriptedAI
me->DespawnOrUnsummon();
}
- void KilledUnit(Unit *pWho)
+ void KilledUnit(Unit* pWho)
{
if (pWho->GetTypeId() == TYPEID_PLAYER)
{
@@ -500,7 +500,7 @@ struct boss_jormungarAI : public ScriptedAI
case 4: // Stationary
if (sprayTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, spraySpell);
sprayTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else sprayTimer -= uiDiff;
@@ -644,7 +644,7 @@ public:
struct mob_slime_poolAI : public ScriptedAI
{
- mob_slime_poolAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_slime_poolAI(Creature* pCreature) : ScriptedAI(pCreature)
{
}
@@ -756,7 +756,7 @@ public:
me->DespawnOrUnsummon();
}
- void KilledUnit(Unit *pWho)
+ void KilledUnit(Unit* pWho)
{
if (pWho->GetTypeId() == TYPEID_PLAYER)
{
@@ -800,7 +800,7 @@ public:
if (m_uiArticBreathTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCTIC_BREATH);
m_uiArticBreathTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiArticBreathTimer -= uiDiff;
@@ -825,7 +825,7 @@ public:
m_uiStage = 2;
break;
case 2:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
{
m_uiTrampleTargetGUID = pTarget->GetGUID();
me->SetUInt64Value(UNIT_FIELD_TARGET, m_uiTrampleTargetGUID);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index daf306a6032..8092715d574 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -390,7 +390,7 @@ struct boss_twin_baseAI : public ScriptedAI
if (IsHeroic() && m_uiTouchTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true, m_uiOtherEssenceSpellId))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true, m_uiOtherEssenceSpellId))
me->CastCustomSpell(m_uiTouchSpellId, SPELLVALUE_MAX_TARGETS, 1, pTarget, false);
m_uiTouchTimer = urand(10, 15)*IN_MILLISECONDS;
}
@@ -578,7 +578,7 @@ class mob_essence_of_twin : public CreatureScript
struct mob_unleashed_ballAI : public ScriptedAI
{
- mob_unleashed_ballAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_unleashed_ballAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
}
@@ -630,20 +630,20 @@ class mob_unleashed_dark : public CreatureScript
public:
mob_unleashed_dark() : CreatureScript("mob_unleashed_dark") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_unleashed_darkAI(pCreature);
}
struct mob_unleashed_darkAI : public mob_unleashed_ballAI
{
- mob_unleashed_darkAI(Creature *pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_darkAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
void UpdateAI(const uint32 uiDiff)
{
if (m_uiRangeCheckTimer < uiDiff)
{
- if (Unit *pTarget = me->SelectNearestTarget(2.0f))
+ if (Unit* pTarget = me->SelectNearestTarget(2.0f))
if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
DoCastAOE(SPELL_UNLEASHED_DARK);
@@ -663,20 +663,20 @@ class mob_unleashed_light : public CreatureScript
public:
mob_unleashed_light() : CreatureScript("mob_unleashed_light") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_unleashed_lightAI(pCreature);
}
struct mob_unleashed_lightAI : public mob_unleashed_ballAI
{
- mob_unleashed_lightAI(Creature *pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_lightAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
void UpdateAI(const uint32 uiDiff)
{
if (m_uiRangeCheckTimer < uiDiff)
{
- if (Unit *pTarget = me->SelectNearestTarget(2.0f))
+ if (Unit* pTarget = me->SelectNearestTarget(2.0f))
if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
DoCastAOE(SPELL_UNLEASHED_LIGHT);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 9732c5f2a77..a53f9c340ed 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -114,9 +114,9 @@ class npc_announcer_toc10 : public CreatureScript
void Reset()
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Creature *pAlly = GetClosestCreatureWithEntry(me, NPC_THRALL, 300.0f))
+ if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_THRALL, 300.0f))
pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Creature *pAlly = GetClosestCreatureWithEntry(me, NPC_PROUDMOORE, 300.0f))
+ if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_PROUDMOORE, 300.0f))
pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -237,7 +237,7 @@ class boss_lich_king_toc : public CreatureScript
struct boss_lich_king_tocAI : public ScriptedAI
{
- boss_lich_king_tocAI(Creature *pCreature) : ScriptedAI(pCreature)
+ boss_lich_king_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index a92ed4abdb1..84028c90ba3 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -72,7 +72,7 @@ public:
struct boss_novosAI : public Scripted_NoMovementAI
{
- boss_novosAI(Creature *c) : Scripted_NoMovementAI(c), lSummons(me)
+ boss_novosAI(Creature* c) : Scripted_NoMovementAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -131,7 +131,7 @@ public:
{
for (std::list<uint64>::const_iterator itr = luiCrystals.begin(); itr != luiCrystals.end(); ++itr)
{
- if (GameObject *pTemp = pInstance->instance->GetGameObject(*itr))
+ if (GameObject* pTemp = pInstance->instance->GetGameObject(*itr))
pTemp->SetGoState(GO_STATE_ACTIVE);
}
pInstance->SetData(DATA_NOVOS_EVENT, IN_PROGRESS);
@@ -148,7 +148,7 @@ public:
case PHASE_1:
if (uiTimer <= diff)
{
- Creature *pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE, CREATURE_HULKING_CORPSE, CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
+ Creature* pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE, CREATURE_HULKING_CORPSE, CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pSummon->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
//If spell is casted stops casting arcane field so no spell casting
//DoCast(me, SPELL_SUMMON_MINIONS);
@@ -159,7 +159,7 @@ public:
if (uiCrystalHandlerTimer <= diff)
{
DoScriptText(SAY_NECRO_ADD, me);
- Creature *pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
+ Creature* pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pCrystalHandler->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
uiCrystalHandlerTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiCrystalHandlerTimer -= diff;
@@ -168,7 +168,7 @@ public:
case PHASE_2:
if (uiTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST, SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_WRATH_OF_MISERY),
RAND(H_SPELL_ARCANE_BLAST, H_SPELL_BLIZZARD, H_SPELL_FROSTBOLT, H_SPELL_WRATH_OF_MISERY)));
uiTimer = urand(1*IN_MILLISECONDS, 3*IN_MILLISECONDS);
@@ -193,7 +193,7 @@ public:
DoScriptText(SAY_KILL, me);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == CREATURE_CRYSTAL_HANDLER)
crystalHandlerAmount++;
@@ -220,7 +220,7 @@ public:
if (!luiCrystals.empty())
{
if (pInstance)
- if (GameObject *pTemp = pInstance->instance->GetGameObject(luiCrystals.back()))
+ if (GameObject* pTemp = pInstance->instance->GetGameObject(luiCrystals.back()))
pTemp->SetGoState(GO_STATE_READY);
luiCrystals.pop_back();
}
@@ -241,7 +241,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_novosAI(creature);
}
@@ -260,7 +260,7 @@ public:
struct mob_crystal_handlerAI : public ScriptedAI
{
- mob_crystal_handlerAI(Creature *c) : ScriptedAI(c)
+ mob_crystal_handlerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -298,13 +298,13 @@ public:
{
if (type != POINT_MOTION_TYPE || id != 0)
return;
- if (Creature *pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
- if (Unit *pTarget = CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->GetRandomTarget())
+ if (Creature* pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
+ if (Unit* pTarget = CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->GetRandomTarget())
AttackStart(pTarget);
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_crystal_handlerAI(creature);
}
@@ -317,7 +317,7 @@ public:
struct mob_novos_minionAI : public ScriptedAI
{
- mob_novos_minionAI(Creature *c) : ScriptedAI(c)
+ mob_novos_minionAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -331,13 +331,13 @@ public:
if (Creature* Novos = ObjectAccessor::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
{
Novos->AI()->DoAction(ACTION_MINION_REACHED);
- if (Unit *pTarget = CAST_AI(boss_novos::boss_novosAI, Novos->AI())->GetRandomTarget())
+ if (Unit* pTarget = CAST_AI(boss_novos::boss_novosAI, Novos->AI())->GetRandomTarget())
AttackStart(pTarget);
}
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_novos_minionAI(creature);
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
index f6f8624664b..5270a473771 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
@@ -71,7 +71,7 @@ public:
struct boss_tharon_jaAI : public ScriptedAI
{
- boss_tharon_jaAI(Creature *c) : ScriptedAI(c)
+ boss_tharon_jaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -151,11 +151,11 @@ public:
DoScriptText(RAND(SAY_FLESH_1, SAY_FLESH_2), me);
me->SetDisplayId(MODEL_FLESH);
- std::list<Unit *> playerList;
+ std::list<Unit* > playerList;
SelectTargetList(playerList, 5, SELECT_TARGET_TOPAGGRO, 0, true);
for (std::list<Unit*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- Unit *pTemp = (*itr);
+ Unit* pTemp = (*itr);
me->AddAura(SPELL_GIFT_OF_THARON_JA, pTemp);
pTemp->SetDisplayId(MODEL_SKELETON);
}
@@ -206,11 +206,11 @@ public:
uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
- std::list<Unit *> playerList;
+ std::list<Unit* > playerList;
SelectTargetList(playerList, 5, SELECT_TARGET_TOPAGGRO, 0, true);
for (std::list<Unit*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- Unit *pTemp = (*itr);
+ Unit* pTemp = (*itr);
if (pTemp->HasAura(SPELL_GIFT_OF_THARON_JA))
pTemp->RemoveAura(SPELL_GIFT_OF_THARON_JA);
pTemp->DeMorph();
@@ -235,7 +235,7 @@ public:
Map::PlayerList const &PlayerList = pInstance->instance->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player *pPlayer = i->getSource())
+ if (Player* pPlayer = i->getSource())
pPlayer->DeMorph();
pInstance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_ACHIEVEMENT_CHECK);
@@ -244,7 +244,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_tharon_jaAI(creature);
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
index 745c092b673..d7bcb04a7f6 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
@@ -61,7 +61,7 @@ public:
struct boss_trollgoreAI : public ScriptedAI
{
- boss_trollgoreAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_trollgoreAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -189,7 +189,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_trollgoreAI(creature);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index c7f54e27191..734ee535031 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -123,7 +123,7 @@ class boss_devourer_of_souls : public CreatureScript
struct boss_devourer_of_soulsAI : public BossAI
{
- boss_devourer_of_soulsAI(Creature *creature) : BossAI(creature, DATA_DEVOURER_EVENT)
+ boss_devourer_of_soulsAI(Creature* creature) : BossAI(creature, DATA_DEVOURER_EVENT)
{
}
@@ -223,7 +223,7 @@ class boss_devourer_of_souls : public CreatureScript
for (int8 i = 0; outroPositions[i].entry[entryIndex] != 0; ++i)
{
- if (Creature *summon = me->SummonCreature(outroPositions[i].entry[entryIndex], spawnPoint, TEMPSUMMON_DEAD_DESPAWN))
+ if (Creature* summon = me->SummonCreature(outroPositions[i].entry[entryIndex], spawnPoint, TEMPSUMMON_DEAD_DESPAWN))
{
summon->GetMotionMaster()->MovePoint(0, outroPositions[i].movePosition);
if (summon->GetEntry() == NPC_JAINA_PART2)
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index 2bfdcbc60e2..3622de4cb66 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -57,7 +57,7 @@ public:
struct boss_falricAI : public boss_horAI
{
- boss_falricAI(Creature *pCreature) : boss_horAI(pCreature) {}
+ boss_falricAI(Creature* pCreature) : boss_horAI(pCreature) {}
uint8 uiHopelessnessCount;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index 2f0e9f4703e..a4c4dc36e96 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -57,7 +57,7 @@ public:
struct boss_marwynAI : public boss_horAI
{
- boss_marwynAI(Creature *pCreature) : boss_horAI(pCreature) {}
+ boss_marwynAI(Creature* pCreature) : boss_horAI(pCreature) {}
void Reset()
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index ee914e9acb2..adeb289ad3b 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -205,7 +205,7 @@ public:
// AI of Part1: handle the intro till start of gauntlet event.
struct npc_jaina_or_sylvanas_horAI : public ScriptedAI
{
- npc_jaina_or_sylvanas_horAI(Creature *pCreature) : ScriptedAI(pCreature)
+ npc_jaina_or_sylvanas_horAI(Creature* pCreature) : ScriptedAI(pCreature)
{
pInstance = me->GetInstanceScript();
}
@@ -633,7 +633,7 @@ public:
struct npc_ghostly_priestAI: public ScriptedAI
{
- npc_ghostly_priestAI(Creature *c) : ScriptedAI(c)
+ npc_ghostly_priestAI(Creature* c) : ScriptedAI(c)
{
}
@@ -667,23 +667,23 @@ public:
switch(eventId)
{
case EVENT_SHADOW_WORD_PAIN:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_SHADOW_WORD_PAIN);
events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 8000);
return;
case EVENT_CIRCLE_OF_DESTRUCTION:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_CIRCLE_OF_DESTRUCTION);
events.ScheduleEvent(EVENT_CIRCLE_OF_DESTRUCTION, 12000);
return;
case EVENT_COWER_IN_FEAR:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_COWER_IN_FEAR);
events.ScheduleEvent(EVENT_COWER_IN_FEAR, 10000);
return;
case EVENT_DARK_MENDING:
// find an ally with missing HP
- if (Unit *pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
+ if (Unit* pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
{
DoCast(pTarget, SPELL_DARK_MENDING);
events.ScheduleEvent(EVENT_DARK_MENDING, 20000);
@@ -715,7 +715,7 @@ public:
struct npc_phantom_mageAI: public ScriptedAI
{
- npc_phantom_mageAI(Creature *c) : ScriptedAI(c)
+ npc_phantom_mageAI(Creature* c) : ScriptedAI(c)
{
}
@@ -750,7 +750,7 @@ public:
switch(eventId)
{
case EVENT_FIREBALL:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_FIREBALL);
events.ScheduleEvent(EVENT_FIREBALL, 15000);
return;
@@ -759,12 +759,12 @@ public:
events.ScheduleEvent(EVENT_FLAMESTRIKE, 15000);
return;
case EVENT_FROSTBOLT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_FROSTBOLT);
events.ScheduleEvent(EVENT_FROSTBOLT, 15000);
return;
case EVENT_CHAINS_OF_ICE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_CHAINS_OF_ICE);
events.ScheduleEvent(EVENT_CHAINS_OF_ICE, 15000);
return;
@@ -792,7 +792,7 @@ public:
struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI
{
- npc_phantom_hallucinationAI(Creature *c) : npc_phantom_mage::npc_phantom_mageAI(c)
+ npc_phantom_hallucinationAI(Creature* c) : npc_phantom_mage::npc_phantom_mageAI(c)
{
}
@@ -816,7 +816,7 @@ public:
struct npc_shadowy_mercenaryAI: public ScriptedAI
{
- npc_shadowy_mercenaryAI(Creature *c) : ScriptedAI(c)
+ npc_shadowy_mercenaryAI(Creature* c) : ScriptedAI(c)
{
}
@@ -858,7 +858,7 @@ public:
events.ScheduleEvent(EVENT_DEADLY_POISON, 10000);
return;
case EVENT_ENVENOMED_DAGGER_THROW:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_ENVENOMED_DAGGER_THROW);
events.ScheduleEvent(EVENT_ENVENOMED_DAGGER_THROW, 10000);
return;
@@ -887,7 +887,7 @@ public:
struct npc_spectral_footmanAI: public ScriptedAI
{
- npc_spectral_footmanAI(Creature *c) : ScriptedAI(c)
+ npc_spectral_footmanAI(Creature* c) : ScriptedAI(c)
{
}
@@ -952,7 +952,7 @@ public:
struct npc_tortured_riflemanAI : public ScriptedAI
{
- npc_tortured_riflemanAI(Creature *c) : ScriptedAI(c)
+ npc_tortured_riflemanAI(Creature* c) : ScriptedAI(c)
{
}
@@ -986,12 +986,12 @@ public:
switch(eventId)
{
case EVENT_SHOOT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_SHOOT);
events.ScheduleEvent(EVENT_SHOOT, 2000);
return;
case EVENT_CURSED_ARROW:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_CURSED_ARROW);
events.ScheduleEvent(EVENT_CURSED_ARROW, 10000);
return;
@@ -1000,7 +1000,7 @@ public:
events.ScheduleEvent(EVENT_FROST_TRAP, 30000);
return;
case EVENT_ICE_SHOT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_ICE_SHOT);
events.ScheduleEvent(EVENT_ICE_SHOT, 15000);
return;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index fa31154e86c..c433ec28cfe 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -79,7 +79,7 @@ enum Actions
// handled the summonList and the notification events to/from the InstanceScript
struct boss_horAI : ScriptedAI
{
- boss_horAI(Creature *pCreature) : ScriptedAI(pCreature), summons(pCreature)
+ boss_horAI(Creature* pCreature) : ScriptedAI(pCreature), summons(pCreature)
{
pInstance = me->GetInstanceScript();
}
@@ -114,7 +114,7 @@ struct boss_horAI : ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
- if (Unit *pUnit = me->SelectNearestTarget())
+ if (Unit* pUnit = me->SelectNearestTarget())
AttackStart(pUnit);
DoZoneInCombat();
@@ -122,11 +122,11 @@ struct boss_horAI : ScriptedAI
}
}
- void JustSummoned(Creature *pSummoned)
+ void JustSummoned(Creature* pSummoned)
{
summons.Summon(pSummoned);
- if (Unit *pUnit = pSummoned->SelectNearestTarget())
+ if (Unit* pUnit = pSummoned->SelectNearestTarget())
{
if (pSummoned->AI())
pSummoned->AI()->AttackStart(pUnit);
@@ -141,7 +141,7 @@ struct boss_horAI : ScriptedAI
pSummoned->AI()->DoZoneInCombat();
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
summons.Despawn(pSummoned);
if (summons.empty())
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
index bc51481acc5..1a3a2802327 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
@@ -83,7 +83,7 @@ class boss_garfrost : public CreatureScript
struct boss_garfrostAI : public BossAI
{
- boss_garfrostAI(Creature *creature) : BossAI(creature, DATA_GARFROST)
+ boss_garfrostAI(Creature* creature) : BossAI(creature, DATA_GARFROST)
{
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index 1c454738484..4b84b3ae9b3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -136,7 +136,7 @@ class boss_ick : public CreatureScript
struct boss_ickAI : public BossAI
{
- boss_ickAI(Creature *creature) : BossAI(creature, DATA_ICK), _vehicle(creature->GetVehicleKit())
+ boss_ickAI(Creature* creature) : BossAI(creature, DATA_ICK), _vehicle(creature->GetVehicleKit())
{
ASSERT(_vehicle);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index 3e0a35cd1ca..663c2b0fcc6 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -114,7 +114,7 @@ class mob_iceborn_protodrake : public CreatureScript
struct mob_iceborn_protodrakeAI: public ScriptedAI
{
- mob_iceborn_protodrakeAI(Creature *creature) : ScriptedAI(creature), _vehicle(creature->GetVehicleKit())
+ mob_iceborn_protodrakeAI(Creature* creature) : ScriptedAI(creature), _vehicle(creature->GetVehicleKit())
{
ASSERT(_vehicle);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index b7ecb36e8a6..b4f5b9f8865 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -41,7 +41,7 @@ public:
struct boss_eckAI : public ScriptedAI
{
- boss_eckAI(Creature *c) : ScriptedAI(c)
+ boss_eckAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -145,7 +145,7 @@ public:
struct npc_ruins_dwellerAI : public ScriptedAI
{
- npc_ruins_dwellerAI(Creature *c) : ScriptedAI(c)
+ npc_ruins_dwellerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index 96f7fb200a5..b20be83b52e 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -75,7 +75,7 @@ public:
struct boss_gal_darahAI : public ScriptedAI
{
- boss_gal_darahAI(Creature *c) : ScriptedAI(c)
+ boss_gal_darahAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index 660cf571c68..eba80c176d3 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -50,7 +50,7 @@ class boss_moorabi : public CreatureScript
public:
boss_moorabi() : CreatureScript("boss_moorabi") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_moorabiAI(pCreature);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index 5fc1f5d5f07..25e13b79dd9 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -77,7 +77,7 @@ public:
struct boss_slad_ranAI : public ScriptedAI
{
- boss_slad_ranAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_slad_ranAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -202,7 +202,7 @@ public:
struct mob_slad_ran_constrictorAI : public ScriptedAI
{
- mob_slad_ran_constrictorAI(Creature *c) : ScriptedAI(c) {}
+ mob_slad_ran_constrictorAI(Creature* c) : ScriptedAI(c) {}
uint32 uiGripOfSladRanTimer;
@@ -239,7 +239,7 @@ public:
struct mob_slad_ran_viperAI : public ScriptedAI
{
- mob_slad_ran_viperAI(Creature *c) : ScriptedAI(c) {}
+ mob_slad_ran_viperAI(Creature* c) : ScriptedAI(c) {}
uint32 uiVenomousBiteTimer;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index e7999b1ec3d..488bd83fb26 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -63,7 +63,7 @@ public:
struct boss_anubrekhanAI : public BossAI
{
- boss_anubrekhanAI(Creature *c) : BossAI(c, BOSS_ANUBREKHAN) {}
+ boss_anubrekhanAI(Creature* c) : BossAI(c, BOSS_ANUBREKHAN) {}
bool hasTaunted;
@@ -99,7 +99,7 @@ public:
DoScriptText(SAY_SLAY, me);
}
- void JustDied(Unit *)
+ void JustDied(Unit* )
{
_JustDied();
@@ -119,7 +119,7 @@ public:
events.ScheduleEvent(EVENT_SPAWN_GUARDIAN_NORMAL, urand(15000, 20000));
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!hasTaunted && me->IsWithinDistInMap(who, 60.0f) && who->GetTypeId() == TYPEID_PLAYER)
{
@@ -129,7 +129,7 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
BossAI::SummonedCreatureDespawn(summon);
@@ -155,7 +155,7 @@ public:
//Cast Impale on a random target
//Do NOT cast it when we are afflicted by locust swarm
if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)))
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25));
events.ScheduleEvent(EVENT_IMPALE, urand(10000, 20000));
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 2be01e72177..99b4aba247f 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -89,7 +89,7 @@ public:
struct boss_four_horsemenAI : public BossAI
{
- boss_four_horsemenAI(Creature *c) : BossAI(c, BOSS_HORSEMEN)
+ boss_four_horsemenAI(Creature* c) : BossAI(c, BOSS_HORSEMEN)
{
id = Horsemen(0);
for (uint8 i = 0; i < 4; ++i)
@@ -131,15 +131,15 @@ public:
_Reset();
}
- bool DoEncounterAction(Unit *who, bool attack, bool reset, bool checkAllDead)
+ bool DoEncounterAction(Unit* who, bool attack, bool reset, bool checkAllDead)
{
if (!instance)
return false;
- Creature *Thane = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_THANE)));
- Creature *Lady = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_LADY)));
- Creature *Baron = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_BARON)));
- Creature *Sir = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_SIR)));
+ Creature* Thane = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_THANE)));
+ Creature* Lady = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_LADY)));
+ Creature* Baron = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_BARON)));
+ Creature* Sir = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_SIR)));
if (Thane && Lady && Baron && Sir)
{
@@ -224,7 +224,7 @@ public:
movementCompleted = true;
me->SetReactState(REACT_AGGRESSIVE);
- Unit *eventStarter = Unit::GetUnit(*me, uiEventStarterGUID);
+ Unit* eventStarter = Unit::GetUnit(*me, uiEventStarterGUID);
if (eventStarter && me->canAttack(eventStarter))
AttackStart(eventStarter);
@@ -248,7 +248,7 @@ public:
}
// switch to "who" if nearer than current target.
- void SelectNearestTarget(Unit *who)
+ void SelectNearestTarget(Unit* who)
{
if (me->getVictim() && me->GetDistanceOrder(who, me->getVictim()) && me->canAttack(who))
{
@@ -257,14 +257,14 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
BossAI::MoveInLineOfSight(who);
if (caster)
SelectNearestTarget(who);
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!movementCompleted && !movementStarted)
{
@@ -361,7 +361,7 @@ public:
if (caster)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
DoCast(pTarget, SPELL_PRIMARY(id));
}
else
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 6c7eab3cbbe..cf08338024b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -57,13 +57,13 @@ public:
struct boss_gluthAI : public BossAI
{
- boss_gluthAI(Creature *c) : BossAI(c, BOSS_GLUTH)
+ boss_gluthAI(Creature* c) : BossAI(c, BOSS_GLUTH)
{
// Do not let Gluth be affected by zombies' debuff
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_INFECTED_WOUND, true);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (who->GetEntry() == MOB_ZOMBIE && me->IsWithinDistInMap(who, 7))
{
@@ -85,7 +85,7 @@ public:
events.ScheduleEvent(EVENT_SUMMON, 15000);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == MOB_ZOMBIE)
summon->AI()->AttackStart(me);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 209a0391736..34bedfc2574 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -225,7 +225,7 @@ class boss_gothik : public CreatureScript
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
summons.Despawn(summon);
}
@@ -357,7 +357,7 @@ class boss_gothik : public CreatureScript
if (spellId && me->isInCombat())
{
me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST);
- if (Creature *pRandomDeadTrigger = Unit::GetCreature(*me, DeadTriggerGUID[rand() % POS_DEAD]))
+ if (Creature* pRandomDeadTrigger = Unit::GetCreature(*me, DeadTriggerGUID[rand() % POS_DEAD]))
me->CastSpell(pRandomDeadTrigger, spellId, true);
}
}
@@ -469,7 +469,7 @@ class boss_gothik : public CreatureScript
DoTeleportTo(PosGroundLiveSide);
me->getThreatManager().resetAggro(NotOnSameSide(me));
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0))
{
me->getThreatManager().addThreat(pTarget, 100.0f);
AttackStart(pTarget);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index a5ccbd2f6a5..8b1f52dfb31 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -45,7 +45,7 @@ public:
struct boss_grobbulusAI : public BossAI
{
- boss_grobbulusAI(Creature *c) : BossAI(c, BOSS_GROBBULUS)
+ boss_grobbulusAI(Creature* c) : BossAI(c, BOSS_GROBBULUS)
{
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_POISON_CLOUD_ADD, true);
}
@@ -59,7 +59,7 @@ public:
events.ScheduleEvent(EVENT_BERSERK, 12*60000);
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
{
if (spell->Id == uint32(SPELL_SLIME_SPRAY))
{
@@ -91,7 +91,7 @@ public:
events.ScheduleEvent(EVENT_SPRAY, 15000+rand()%15000);
return;
case EVENT_INJECT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
if (!pTarget->HasAura(SPELL_MUTATING_INJECTION))
DoCast(pTarget, SPELL_MUTATING_INJECTION);
events.ScheduleEvent(EVENT_INJECT, 8000 + uint32(120 * me->GetHealthPct()));
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 4fd35ab2cfc..6498e1d5556 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -57,7 +57,7 @@ public:
struct boss_heiganAI : public BossAI
{
- boss_heiganAI(Creature *c) : BossAI(c, BOSS_HEIGAN) {}
+ boss_heiganAI(Creature* c) : BossAI(c, BOSS_HEIGAN) {}
uint32 eruptSection;
bool eruptDirection;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index f2e0bf6e503..31ef9460297 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -302,7 +302,7 @@ public:
FindGameObjects();
- if (GameObject *pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
+ if (GameObject* pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
{
pKTTrigger->ResetDoorOrButton();
pKTTrigger->SetPhaseMask(1, true);
@@ -310,7 +310,7 @@ public:
for (uint8 i = 0; i <= 3; ++i)
{
- if (GameObject *pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
+ if (GameObject* pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
{
if (!((pPortal->getLootState() == GO_READY) || (pPortal->getLootState() == GO_NOT_READY)))
pPortal->ResetDoorOrButton();
@@ -352,7 +352,7 @@ public:
FindGameObjects();
for (uint8 i = 0; i <= 3; ++i)
{
- if (GameObject *pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
+ if (GameObject* pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
pPortal->ResetDoorOrButton();
}
DoCast(me, SPELL_KELTHUZAD_CHANNEL, false);
@@ -415,7 +415,7 @@ public:
events.PopEvent();
break;
case EVENT_TRIGGER:
- if (GameObject *pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
+ if (GameObject* pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
pKTTrigger->SetPhaseMask(2, true);
events.PopEvent();
break;
@@ -457,7 +457,7 @@ public:
for (uint8 i = 0; i <= 3; ++i)
{
- if (GameObject *pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
+ if (GameObject* pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
{
if (pPortal->getLootState() == GO_READY)
pPortal->UseDoorOrButton();
@@ -498,7 +498,7 @@ public:
uint32 count = urand(1, 3);
for (uint8 i = 1; i <= count; i++)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
if (pTarget && !pTarget->isCharmed() && (chained.find(pTarget->GetGUID()) == chained.end()))
{
DoCast(pTarget, SPELL_CHAINS_OF_KELTHUZAD);
@@ -530,7 +530,7 @@ public:
continue;
}
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
{
switch(player->getClass())
{
@@ -616,12 +616,12 @@ public:
break;
}
case EVENT_FISSURE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_FISURE);
events.RepeatEvent(urand(10000, 45000));
break;
case EVENT_BLAST:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
DoCast(pTarget, SPELL_FROST_BLAST);
if (rand()%2)
DoScriptText(SAY_FROST_BLAST, me);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index de5f3cdd1be..8ee21526b7d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -48,7 +48,7 @@ public:
struct boss_loathebAI : public BossAI
{
- boss_loathebAI(Creature *c) : BossAI(c, BOSS_LOATHEB) {}
+ boss_loathebAI(Creature* c) : BossAI(c, BOSS_LOATHEB) {}
void EnterCombat(Unit* /*who*/)
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 4f9d853e9f4..c6a8e45c472 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -68,7 +68,7 @@ public:
struct boss_maexxnaAI : public BossAI
{
- boss_maexxnaAI(Creature *c) : BossAI(c, BOSS_MAEXXNA) {}
+ boss_maexxnaAI(Creature* c) : BossAI(c, BOSS_MAEXXNA) {}
bool enraged;
@@ -104,12 +104,12 @@ public:
// TODO : Add missing text
for (uint8 i = 0; i < RAID_MODE(1, 2); ++i)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
{
pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
uint8 pos = rand()%MAX_POS_WRAP;
pTarget->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
- if (Creature *wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
wrap->AI()->SetGUID(pTarget->GetGUID());
}
}
@@ -159,7 +159,7 @@ public:
struct mob_webwrapAI : public NullCreatureAI
{
- mob_webwrapAI(Creature *c) : NullCreatureAI(c), victimGUID(0) {}
+ mob_webwrapAI(Creature* c) : NullCreatureAI(c), victimGUID(0) {}
uint64 victimGUID;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 21d8a1af44c..740c477c69a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -75,7 +75,7 @@ public:
struct boss_nothAI : public BossAI
{
- boss_nothAI(Creature *c) : BossAI(c, BOSS_NOTH) {}
+ boss_nothAI(Creature* c) : BossAI(c, BOSS_NOTH) {}
uint32 waveCount, balconyCount;
@@ -117,7 +117,7 @@ public:
DoScriptText(SAY_SLAY, me);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
summons.Summon(summon);
summon->setActive(true);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index 3906528a1a0..fadc4171ed9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -62,7 +62,7 @@ public:
struct boss_patchwerkAI : public BossAI
{
- boss_patchwerkAI(Creature *c) : BossAI(c, BOSS_PATCHWERK) {}
+ boss_patchwerkAI(Creature* c) : BossAI(c, BOSS_PATCHWERK) {}
bool Enraged;
@@ -118,7 +118,7 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit *pTarget = (*i)->getTarget();
+ Unit* pTarget = (*i)->getTarget();
if (pTarget->isAlive() && pTarget != me->getVictim() && pTarget->GetHealth() > MostHP && me->IsWithinMeleeRange(pTarget))
{
MostHP = pTarget->GetHealth();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 5b0420cd3bc..c934334604d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -64,7 +64,7 @@ public:
struct boss_razuviousAI : public BossAI
{
- boss_razuviousAI(Creature *c) : BossAI(c, BOSS_RAZUVIOUS) {}
+ boss_razuviousAI(Creature* c) : BossAI(c, BOSS_RAZUVIOUS) {}
void KilledUnit(Unit* /*victim*/)
{
@@ -118,7 +118,7 @@ public:
events.ScheduleEvent(EVENT_SHOUT, 25000);
return;
case EVENT_KNIFE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
DoCast(pTarget, SPELL_JAGGED_KNIFE);
events.ScheduleEvent(EVENT_KNIFE, 10000);
return;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 916e096be92..825bd74c1e0 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -132,14 +132,14 @@ public:
CheckPlayersFrostResist();
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
{
if (spell->Id == SPELL_ICEBOLT)
{
IceBlockMap::iterator itr = iceblocks.find(pTarget->GetGUID());
if (itr != iceblocks.end() && !itr->second)
{
- if (GameObject *iceblock = me->SummonGameObject(GO_ICEBLOCK, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, 0, 0, 0, 0, 25000))
+ if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, 0, 0, 0, 0, 25000))
itr->second = iceblock->GetGUID();
}
}
@@ -265,7 +265,7 @@ public:
case EVENT_BLIZZARD:
{
//DoCastAOE(SPELL_SUMMON_BLIZZARD);
- if (Creature *pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
+ if (Creature* pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
pSummon->GetMotionMaster()->MoveRandom(40);
events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20000, 7000), 0, PHASE_GROUND);
break;
@@ -360,7 +360,7 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit *pTarget = (*i)->getTarget();
+ Unit* pTarget = (*i)->getTarget();
if (pTarget->GetTypeId() != TYPEID_PLAYER)
continue;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 6d6c824e04b..23de7c4afa4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -106,7 +106,7 @@ public:
struct boss_thaddiusAI : public BossAI
{
- boss_thaddiusAI(Creature *c) : BossAI(c, BOSS_THADDIUS)
+ boss_thaddiusAI(Creature* c) : BossAI(c, BOSS_THADDIUS)
{
// init is a bit tricky because thaddius shall track the life of both adds, but not if there was a wipe
// and, in particular, if there was a crash after both adds were killed (should not respawn)
@@ -114,11 +114,11 @@ public:
// Moreover, the adds may not yet be spawn. So just track down the status if mob is spawn
// and each mob will send its status at reset (meaning that it is alive)
checkFeugenAlive = false;
- if (Creature *pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
+ if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
checkFeugenAlive = pFeugen->isAlive();
checkStalaggAlive = false;
- if (Creature *pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
+ if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
checkStalaggAlive = pStalagg->isAlive();
if (!checkFeugenAlive && !checkStalaggAlive)
@@ -207,13 +207,13 @@ public:
if (!checkStalaggAlive)
{
if (instance)
- if (Creature *pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
+ if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
pStalagg->Respawn();
}
else
{
if (instance)
- if (Creature *pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
+ if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
pFeugen->Respawn();
}
}
@@ -266,7 +266,7 @@ public:
struct mob_stalaggAI : public ScriptedAI
{
- mob_stalaggAI(Creature *c) : ScriptedAI(c)
+ mob_stalaggAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -279,7 +279,7 @@ public:
void Reset()
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_STALAGG_RESET);
powerSurgeTimer = urand(20000, 25000);
@@ -294,7 +294,7 @@ public:
void JustDied(Unit* /*killer*/)
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_STALAGG_DIED);
}
@@ -306,7 +306,7 @@ public:
if (magneticPullTimer <= uiDiff)
{
- if (Creature *pFeugen = me->GetCreature(*me, pInstance->GetData64(DATA_FEUGEN)))
+ if (Creature* pFeugen = me->GetCreature(*me, pInstance->GetData64(DATA_FEUGEN)))
{
Unit* pStalaggVictim = me->getVictim();
Unit* pFeugenVictim = pFeugen->getVictim();
@@ -352,7 +352,7 @@ public:
struct mob_feugenAI : public ScriptedAI
{
- mob_feugenAI(Creature *c) : ScriptedAI(c)
+ mob_feugenAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -364,7 +364,7 @@ public:
void Reset()
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_FEUGEN_RESET);
staticFieldTimer = 5000;
@@ -378,7 +378,7 @@ public:
void JustDied(Unit* /*killer*/)
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_FEUGEN_DIED);
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index 98f821eb153..abe4d4ce7be 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -235,7 +235,7 @@ class mob_chaotic_rift : public CreatureScript
if (uiSummonCrazedManaWraithTimer <= diff)
{
if (Creature* Wraith = me->SummonCreature(MOB_CRAZED_MANA_WRAITH, me->GetPositionX() + 1, me->GetPositionY() + 1, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000))
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
Wraith->AI()->AttackStart(pTarget);
Creature* Anomalus = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ANOMALUS));
if (Anomalus && Anomalus->HasAura(SPELL_RIFT_SHIELD))
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index c0949cb03fe..adb8e1d1376 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -61,7 +61,7 @@ public:
struct boss_keristraszaAI : public ScriptedAI
{
- boss_keristraszaAI(Creature *c) : ScriptedAI(c)
+ boss_keristraszaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -125,7 +125,7 @@ public:
auiContainmentSphereGUIDs[1] = pInstance->GetData64(ORMOROKS_CONTAINMET_SPHERE);
auiContainmentSphereGUIDs[2] = pInstance->GetData64(TELESTRAS_CONTAINMET_SPHERE);
- GameObject *ContainmentSpheres[DATA_CONTAINMENT_SPHERES];
+ GameObject* ContainmentSpheres[DATA_CONTAINMENT_SPHERES];
for (uint8 i = 0; i < DATA_CONTAINMENT_SPHERES; ++i)
{
@@ -192,7 +192,7 @@ public:
DoScriptText(SAY_CRYSTAL_NOVA, me);
if (IsHeroic())
DoCast(me, SPELL_CRYSTALIZE);
- else if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ else if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CRYSTAL_CHAINS);
uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS);
} else uiCrystalChainsCrystalizeTimer -= diff;
@@ -208,11 +208,11 @@ class containment_sphere : public GameObjectScript
public:
containment_sphere() : GameObjectScript("containment_sphere") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
InstanceScript *pInstance = pGO->GetInstanceScript();
- Creature *pKeristrasza = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_KERISTRASZA) : 0);
+ Creature* pKeristrasza = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_KERISTRASZA) : 0);
if (pKeristrasza && pKeristrasza->isAlive())
{
// maybe these are hacks :(
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 3440ba0a028..db83efd695e 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -184,14 +184,14 @@ public:
break;
}
}
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
Summoned->AI()->AttackStart(pTarget);
return Summoned->GetGUID();
}
return 0;
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
if (summon->isAlive())
return;
@@ -303,7 +303,7 @@ public:
if (uiIceNovaTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_ICE_NOVA, false);
uiCooldown = 1500;
@@ -313,7 +313,7 @@ public:
if (uiGravityWellTimer <= diff)
{
- if (Unit *pTarget = me->getVictim())
+ if (Unit* pTarget = me->getVictim())
{
DoCast(pTarget, SPELL_GRAVITY_WELL);
uiCooldown = 6*IN_MILLISECONDS;
@@ -323,7 +323,7 @@ public:
if (uiFireBombTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_FIREBOMB, false);
uiCooldown = 2*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index aff5f15c923..ef9ccb39a36 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -61,7 +61,7 @@ public:
struct boss_ormorokAI : public ScriptedAI
{
- boss_ormorokAI(Creature *c) : ScriptedAI(c)
+ boss_ormorokAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -181,7 +181,7 @@ public:
Creature* Crystalline_Tangler = me->SummonCreature(MOB_CRYSTALLINE_TANGLER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
if (Crystalline_Tangler)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
uint8 Healer = 0;
for (uint8 j = 1; j <= 4; j++)
{
@@ -234,7 +234,7 @@ public:
struct mob_crystal_spikeAI : public Scripted_NoMovementAI
{
- mob_crystal_spikeAI(Creature *c) : Scripted_NoMovementAI(c)
+ mob_crystal_spikeAI(Creature* c) : Scripted_NoMovementAI(c)
{
}
@@ -277,7 +277,7 @@ public:
struct mob_crystalline_tanglerAI : public ScriptedAI
{
- mob_crystalline_tanglerAI(Creature *c) : ScriptedAI(c) {}
+ mob_crystalline_tanglerAI(Creature* c) : ScriptedAI(c) {}
uint32 uiRootsTimer;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
index 12bf5dec0fc..0a82eb4d778 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
@@ -49,7 +49,7 @@ public:
struct boss_commander_kolurgAI : public ScriptedAI
{
- boss_commander_kolurgAI(Creature *c) : ScriptedAI(c) {}
+ boss_commander_kolurgAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
index 4d68eb61cc6..365db104337 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
@@ -49,7 +49,7 @@ public:
struct boss_commander_stoutbeardAI : public ScriptedAI
{
- boss_commander_stoutbeardAI(Creature *c) : ScriptedAI(c) {}
+ boss_commander_stoutbeardAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 54cdc46245b..36aef9c7100 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -93,7 +93,7 @@ public:
struct boss_bjarngrimAI : public ScriptedAI
{
- boss_bjarngrimAI(Creature *pCreature) : ScriptedAI(pCreature)
+ boss_bjarngrimAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_uiStance = STANCE_DEFENSIVE;
@@ -369,7 +369,7 @@ public:
struct mob_stormforged_lieutenantAI : public ScriptedAI
{
- mob_stormforged_lieutenantAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_stormforged_lieutenantAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index fb2432e6f26..d10d9946e24 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -78,7 +78,7 @@ public:
struct boss_ionarAI : public ScriptedAI
{
- boss_ionarAI(Creature *pCreature) : ScriptedAI(pCreature), lSparkList(pCreature)
+ boss_ionarAI(Creature* pCreature) : ScriptedAI(pCreature), lSparkList(pCreature)
{
pInstance = pCreature->GetInstanceScript();
}
@@ -209,7 +209,7 @@ public:
}
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
if (pSummoned->GetEntry() == NPC_SPARK_OF_IONAR)
lSparkList.Despawn(pSummoned);
@@ -308,7 +308,7 @@ public:
struct mob_spark_of_ionarAI : public ScriptedAI
{
- mob_spark_of_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_spark_of_ionarAI(Creature* pCreature) : ScriptedAI(pCreature)
{
pInstance = pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 700df86881f..0021658eb41 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -81,7 +81,7 @@ public:
struct boss_volkhanAI : public ScriptedAI
{
- boss_volkhanAI(Creature *pCreature) : ScriptedAI(pCreature)
+ boss_volkhanAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
}
@@ -378,7 +378,7 @@ public:
struct mob_molten_golemAI : public ScriptedAI
{
- mob_molten_golemAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ mob_molten_golemAI(Creature* pCreature) : ScriptedAI(pCreature) { }
bool m_bIsFrozen;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index eaf9f71f6fe..0ab8eff0d58 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -61,7 +61,7 @@ public:
struct boss_krystallusAI : public ScriptedAI
{
- boss_krystallusAI(Creature *c) : ScriptedAI(c)
+ boss_krystallusAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 235a36e661a..0fb965bde55 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -65,7 +65,7 @@ public:
struct boss_maiden_of_griefAI : public ScriptedAI
{
- boss_maiden_of_griefAI(Creature *c) : ScriptedAI(c)
+ boss_maiden_of_griefAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
@@ -97,7 +97,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MAIDEN_DOOR)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MAIDEN_DOOR)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -119,7 +119,7 @@ public:
{
if (PartingSorrowTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_PARTING_SORROW);
@@ -144,7 +144,7 @@ public:
if (PillarOfWoeTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget)
DoCast(pTarget, SPELL_PILLAR_OF_WOE_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index 808f0d6a8e0..18d336582b6 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -90,7 +90,7 @@ public:
struct boss_sjonnirAI : public ScriptedAI
{
- boss_sjonnirAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_sjonnirAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -137,7 +137,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SJONNIR_DOOR)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SJONNIR_DOOR)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -258,7 +258,7 @@ public:
struct mob_malformed_oozeAI : public ScriptedAI
{
- mob_malformed_oozeAI(Creature *c) : ScriptedAI(c) {}
+ mob_malformed_oozeAI(Creature* c) : ScriptedAI(c) {}
uint32 uiMergeTimer;
@@ -301,7 +301,7 @@ public:
struct mob_iron_sludgeAI : public ScriptedAI
{
- mob_iron_sludgeAI(Creature *c) : ScriptedAI(c)
+ mob_iron_sludgeAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 2af26df3829..7c73f1900ff 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -142,7 +142,7 @@ public:
struct mob_tribuna_controllerAI : public ScriptedAI
{
- mob_tribuna_controllerAI(Creature *c) : ScriptedAI(c)
+ mob_tribuna_controllerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
SetCombatMovement(false);
@@ -217,7 +217,7 @@ public:
if (!KaddrakGUIDList.empty())
for (std::list<uint64>::const_iterator itr = KaddrakGUIDList.begin(); itr != KaddrakGUIDList.end(); ++itr)
{
- if (Creature *pKaddrak = Unit::GetCreature(*me, *itr))
+ if (Creature* pKaddrak = Unit::GetCreature(*me, *itr))
{
if (pKaddrak->isAlive())
pKaddrak->CastSpell(pTarget, DUNGEON_MODE(SPELL_GLARE_OF_THE_TRIBUNAL, H_SPELL_GLARE_OF_THE_TRIBUNAL), true);
@@ -298,7 +298,7 @@ public:
struct npc_brann_hosAI : public npc_escortAI
{
- npc_brann_hosAI(Creature *c) : npc_escortAI(c)
+ npc_brann_hosAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 3003ebc2b7f..878f1213571 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -81,7 +81,7 @@ public:
struct boss_algalonAI : public ScriptedAI
{
- boss_algalonAI(Creature *c) : ScriptedAI(c)
+ boss_algalonAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
Summon = false; // not in reset. intro speech done only once.
@@ -340,7 +340,7 @@ public:
struct mob_collapsing_starAI : public ScriptedAI
{
- mob_collapsing_starAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_collapsing_starAI(Creature* pCreature) : ScriptedAI(pCreature)
{
pInstance = pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index 30a1299ae57..d19a44bc2a1 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -204,7 +204,7 @@ class boss_kologarn : public CreatureScript
}
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
switch (summon->GetEntry())
{
@@ -364,7 +364,7 @@ class spell_ulduar_rubble_summon : public SpellScriptLoader
};
// predicate function to select non main tank target
-class StoneGripTargetSelector : public std::unary_function<Unit *, bool>
+class StoneGripTargetSelector : public std::unary_function<Unit* , bool>
{
public:
StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 73ba394e1e2..26f3abbd00b 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -188,7 +188,7 @@ class boss_xt002 : public CreatureScript
struct boss_xt002_AI : public BossAI
{
- boss_xt002_AI(Creature *pCreature) : BossAI(pCreature, BOSS_XT002)
+ boss_xt002_AI(Creature* pCreature) : BossAI(pCreature, BOSS_XT002)
{
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 5938b09e9da..45445d57bf9 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -83,7 +83,7 @@ public:
struct boss_ingvar_the_plundererAI : public ScriptedAI
{
- boss_ingvar_the_plundererAI(Creature *c) : ScriptedAI(c)
+ boss_ingvar_the_plundererAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -242,7 +242,7 @@ public:
if (!me->HasUnitState(UNIT_STAT_CASTING))
{
// Spawn target for Axe
- Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget)
{
me->SummonCreature(ENTRY_THROW_TARGET, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000);
@@ -296,7 +296,7 @@ public:
struct mob_annhylde_the_callerAI : public ScriptedAI
{
- mob_annhylde_the_callerAI(Creature *c) : ScriptedAI(c)
+ mob_annhylde_the_callerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -409,7 +409,7 @@ public:
struct mob_ingvar_throw_dummyAI : public ScriptedAI
{
- mob_ingvar_throw_dummyAI(Creature *c) : ScriptedAI(c)
+ mob_ingvar_throw_dummyAI(Creature* c) : ScriptedAI(c)
{
}
@@ -417,7 +417,7 @@ public:
void Reset()
{
- Unit *pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
+ Unit* pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
if (pTarget)
{
DoCast(me, SPELL_SHADOW_AXE_DAMAGE);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 0e7e5b1700b..e2705969544 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -72,7 +72,7 @@ public:
struct mob_frost_tombAI : public ScriptedAI
{
- mob_frost_tombAI(Creature *c) : ScriptedAI(c)
+ mob_frost_tombAI(Creature* c) : ScriptedAI(c)
{
FrostTombGUID = 0;
}
@@ -124,7 +124,7 @@ public:
struct boss_kelesethAI : public ScriptedAI
{
- boss_kelesethAI(Creature *c) : ScriptedAI(c)
+ boss_kelesethAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -205,7 +205,7 @@ public:
if (ShadowboltTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
me->CastSpell(pTarget, DUNGEON_MODE(SPELL_SHADOWBOLT, SPELL_SHADOWBOLT_HEROIC), true);
ShadowboltTimer = 10000;
@@ -234,11 +234,11 @@ public:
if (FrostTombTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (pTarget->isAlive())
{
//DoCast(pTarget, SPELL_FROST_TOMB_SUMMON, true);
- if (Creature *pChains = me->SummonCreature(CREATURE_FROSTTOMB, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
+ if (Creature* pChains = me->SummonCreature(CREATURE_FROSTTOMB, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
{
CAST_AI(mob_frost_tomb::mob_frost_tombAI, pChains->AI())->SetPrisoner(pTarget);
pChains->CastSpell(pTarget, SPELL_FROST_TOMB, true);
@@ -267,7 +267,7 @@ public:
struct mob_vrykul_skeletonAI : public ScriptedAI
{
- mob_vrykul_skeletonAI(Creature *c) : ScriptedAI(c)
+ mob_vrykul_skeletonAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -287,7 +287,7 @@ public:
}
void EnterCombat(Unit* /*who*/){}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetGUID() == me->GetGUID())
return;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index b3e5e16e2c7..b5cb5076e5b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -69,7 +69,7 @@ public:
struct boss_skarvald_the_constructorAI : public ScriptedAI
{
- boss_skarvald_the_constructorAI(Creature *c) : ScriptedAI(c)
+ boss_skarvald_the_constructorAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -221,7 +221,7 @@ public:
struct boss_dalronn_the_controllerAI : public ScriptedAI
{
- boss_dalronn_the_controllerAI(Creature *c) : ScriptedAI(c)
+ boss_dalronn_the_controllerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index a8ccd970e45..a324fd3eedf 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -37,7 +37,7 @@ public:
struct npc_dragonflayer_forge_masterAI : public ScriptedAI
{
- npc_dragonflayer_forge_masterAI(Creature *c) : ScriptedAI(c)
+ npc_dragonflayer_forge_masterAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
fm_Type = 0;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index a4385d861c2..edc0de10eeb 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -94,7 +94,7 @@ public:
struct boss_palehoofAI : public ScriptedAI
{
- boss_palehoofAI(Creature *c) : ScriptedAI(c)
+ boss_palehoofAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -256,7 +256,7 @@ public:
move = (Phase)(move % 4);
}
//send orb to summon spot
- Creature *pOrb = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_ORB) : 0);
+ Creature* pOrb = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_ORB) : 0);
if (pOrb && pOrb->isAlive())
{
if (currentPhase == PHASE_NONE)
@@ -297,7 +297,7 @@ public:
struct mob_ravenous_furbolgAI : public ScriptedAI
{
- mob_ravenous_furbolgAI(Creature *c) : ScriptedAI(c)
+ mob_ravenous_furbolgAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -319,7 +319,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -373,7 +373,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -410,7 +410,7 @@ public:
struct mob_frenzied_worgenAI : public ScriptedAI
{
- mob_frenzied_worgenAI(Creature *c) : ScriptedAI(c)
+ mob_frenzied_worgenAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -432,7 +432,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -488,7 +488,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance->GetData64(DATA_GORTOK_PALEHOOF));
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance->GetData64(DATA_GORTOK_PALEHOOF));
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -526,7 +526,7 @@ public:
struct mob_ferocious_rhinoAI : public ScriptedAI
{
- mob_ferocious_rhinoAI(Creature *c) : ScriptedAI(c)
+ mob_ferocious_rhinoAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -548,7 +548,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -603,7 +603,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -646,7 +646,7 @@ public:
struct mob_massive_jormungarAI : public ScriptedAI
{
- mob_massive_jormungarAI(Creature *c) : ScriptedAI(c)
+ mob_massive_jormungarAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -668,7 +668,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -724,7 +724,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -752,7 +752,7 @@ public:
struct mob_palehoof_orbAI : public ScriptedAI
{
- mob_palehoof_orbAI(Creature *c) : ScriptedAI(c)
+ mob_palehoof_orbAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -779,7 +779,7 @@ public:
{
if (currentPhase<5&&currentPhase >= 0)
{
- Creature *pNext = NULL;
+ Creature* pNext = NULL;
switch(currentPhase)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
@@ -810,7 +810,7 @@ public:
return;
if (id > 4)
return;
- Creature *pNext = NULL;
+ Creature* pNext = NULL;
switch(id)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
@@ -834,11 +834,11 @@ class go_palehoof_sphere : public GameObjectScript
public:
go_palehoof_sphere() : GameObjectScript("go_palehoof_sphere") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
InstanceScript *pInstance = pGO->GetInstanceScript();
- Creature *pPalehoof = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
{
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 7da067b87cb..589ceb64fcb 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -168,7 +168,7 @@ public:
struct boss_skadiAI : public ScriptedAI
{
- boss_skadiAI(Creature *c) : ScriptedAI(c), Summons(me)
+ boss_skadiAI(Creature* c) : ScriptedAI(c), Summons(me)
{
m_pInstance = c->GetInstanceScript();
}
@@ -461,7 +461,7 @@ class go_harpoon_launcher : public GameObjectScript
public:
go_harpoon_launcher() : GameObjectScript("go_harpoon_launcher") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
InstanceScript* m_pInstance = pGO->GetInstanceScript();
if (!m_pInstance) return false;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 00cc67cd06f..c7deb9f1a6f 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -96,7 +96,7 @@ public:
struct boss_svalaAI : public ScriptedAI
{
- boss_svalaAI(Creature *c) : ScriptedAI(c)
+ boss_svalaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -133,7 +133,7 @@ public:
Phase = INTRO;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Creature *pArthas = me->SummonCreature(CREATURE_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN))
+ if (Creature* pArthas = me->SummonCreature(CREATURE_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN))
{
pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
pArthas->SetFloatValue(OBJECT_FIELD_SCALE_X, 5);
@@ -151,7 +151,7 @@ public:
if (uiIntroTimer <= diff)
{
- Creature *pArthas = Unit::GetCreature(*me, uiArthasGUID);
+ Creature* pArthas = Unit::GetCreature(*me, uiArthasGUID);
if (!pArthas)
return;
@@ -219,7 +219,7 @@ public:
struct mob_ritual_channelerAI : public Scripted_NoMovementAI
{
- mob_ritual_channelerAI(Creature *c) :Scripted_NoMovementAI(c)
+ mob_ritual_channelerAI(Creature* c) :Scripted_NoMovementAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -235,7 +235,7 @@ public:
void DoAction(const int32 /*action*/)
{
if (pInstance)
- if (Unit *pVictim = me->GetUnit(*me, pInstance->GetData64(DATA_SACRIFICED_PLAYER)))
+ if (Unit* pVictim = me->GetUnit(*me, pInstance->GetData64(DATA_SACRIFICED_PLAYER)))
DoCast(pVictim, SPELL_PARALYZE);
}
@@ -258,7 +258,7 @@ public:
struct boss_svala_sorrowgraveAI : public ScriptedAI
{
- boss_svala_sorrowgraveAI(Creature *c) : ScriptedAI(c), summons(c)
+ boss_svala_sorrowgraveAI(Creature* c) : ScriptedAI(c), summons(c)
{
pInstance = c->GetInstanceScript();
}
@@ -307,12 +307,12 @@ public:
pInstance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, IN_PROGRESS);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
summons.Despawn(summon);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index 7bd659400b7..100d3496215 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -108,7 +108,7 @@ public:
struct boss_ymironAI : public ScriptedAI
{
- boss_ymironAI(Creature *c) : ScriptedAI(c)
+ boss_ymironAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
for (int i = 0; i < 4; ++i)
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
index 04935d3fb99..e160cda0699 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
@@ -99,7 +99,7 @@ class boss_emalon : public CreatureScript
{
for (std::list<uint64>::const_iterator itr = summons.begin(); itr != summons.end(); ++itr)
{
- Creature *minion = Unit::GetCreature(*me, *itr);
+ Creature* minion = Unit::GetCreature(*me, *itr);
if (minion && minion->isAlive() && !minion->getVictim() && minion->AI())
minion->AI()->AttackStart(who);
}
@@ -208,7 +208,7 @@ class mob_tempest_minion : public CreatureScript
DoZoneInCombat();
events.ScheduleEvent(EVENT_SHOCK, 20000);
- if (Creature *pEmalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0))
+ if (Creature* pEmalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0))
{
if (!pEmalon->getVictim() && pEmalon->AI())
pEmalon->AI()->AttackStart(who);
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 804d602a06f..0d24b92620e 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -57,7 +57,7 @@ public:
struct boss_cyanigosaAI : public ScriptedAI
{
- boss_cyanigosaAI(Creature *c) : ScriptedAI(c)
+ boss_cyanigosaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -111,7 +111,7 @@ public:
if (uiBlizzardTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_BLIZZARD);
uiBlizzardTimer = 15000;
} else uiBlizzardTimer -= diff;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index d36533cb906..c621fbc5f1c 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -55,7 +55,7 @@ public:
struct boss_erekemAI : public ScriptedAI
{
- boss_erekemAI(Creature *c) : ScriptedAI(c)
+ boss_erekemAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -83,12 +83,12 @@ public:
pInstance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
- if (Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
+ if (Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
{
if (!pGuard1->isAlive())
pGuard1->Respawn();
}
- if (Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
+ if (Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
{
if (!pGuard2->isAlive())
pGuard2->Respawn();
@@ -107,13 +107,13 @@ public:
pWho->SetInCombatWith(me);
DoStartMovement(pWho);
- if (Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
+ if (Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
{
pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
if (!pGuard1->getVictim() && pGuard1->AI())
pGuard1->AI()->AttackStart(pWho);
}
- if (Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
+ if (Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
{
pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
if (!pGuard2->getVictim() && pGuard2->AI())
@@ -129,7 +129,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_EREKEM_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_EREKEM_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -154,9 +154,9 @@ public:
//spam stormstrike in hc mode if spawns are dead
if (IsHeroic())
{
- if (Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
+ if (Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
{
- if (Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
+ if (Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
{
if (!pGuard1->isAlive() && !pGuard2->isAlive())
DoCast(me->getVictim(), SPELL_STORMSTRIKE);
@@ -174,12 +174,12 @@ public:
{
if (uint64 TargetGUID = GetChainHealTargetGUID())
{
- if (Creature *pTarget = Unit::GetCreature(*me, TargetGUID))
+ if (Creature* pTarget = Unit::GetCreature(*me, TargetGUID))
DoCast(pTarget, SPELL_CHAIN_HEAL);
//If one of the adds is dead spawn heals faster
- Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
- Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
+ Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
+ Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
uiChainHealTimer = ((pGuard1 && !pGuard1->isAlive()) || (pGuard2 && !pGuard2->isAlive()) ? 3000 : 8000) + rand()%3000;
}
} else uiChainHealTimer -= diff;
@@ -237,11 +237,11 @@ public:
if (HealthBelowPct(85))
return me->GetGUID();
- Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
+ Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
if (pGuard1 && pGuard1->isAlive() && !pGuard1->HealthAbovePct(75))
return pGuard1->GetGUID();
- Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
+ Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
if (pGuard2 && pGuard2->isAlive() && !pGuard2->HealthAbovePct(75))
return pGuard2->GetGUID();
@@ -270,7 +270,7 @@ public:
struct mob_erekem_guardAI : public ScriptedAI
{
- mob_erekem_guardAI(Creature *c) : ScriptedAI(c)
+ mob_erekem_guardAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 1e3914ab40b..f1c72e1becb 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -125,7 +125,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ICHORON_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ICHORON_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -312,7 +312,7 @@ public:
}
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
if (pSummoned)
{
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 67153a0cf81..6988f5f0714 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -41,7 +41,7 @@ public:
struct boss_lavanthorAI : public ScriptedAI
{
- boss_lavanthorAI(Creature *c) : ScriptedAI(c)
+ boss_lavanthorAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -72,7 +72,7 @@ public:
{
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index e2893a5445b..da0294d7d89 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -37,7 +37,7 @@ public:
struct boss_moraggAI : public ScriptedAI
{
- boss_moraggAI(Creature *c) : ScriptedAI(c)
+ boss_moraggAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -65,7 +65,7 @@ public:
{
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MORAGG_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MORAGG_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index bfaf971abce..ff7a67b6a29 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -140,7 +140,7 @@ public:
DoScriptText(SAY_AGGRO, me);
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_XEVOZZ_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_XEVOZZ_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 16f49316782..1e795e86759 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -61,7 +61,7 @@ public:
struct boss_zuramatAI : public ScriptedAI
{
- boss_zuramatAI(Creature *c) : ScriptedAI(c)
+ boss_zuramatAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -108,7 +108,7 @@ public:
DoScriptText(SAY_AGGRO, me);
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ZURAMAT_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ZURAMAT_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index d009063109f..e250cfa399d 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -426,7 +426,7 @@ public:
struct mob_azure_saboteurAI : public npc_escortAI
{
- mob_azure_saboteurAI(Creature *c):npc_escortAI(c)
+ mob_azure_saboteurAI(Creature* c):npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
bHasGotMovingPoints = false;
@@ -543,14 +543,14 @@ class npc_teleportation_portal_vh : public CreatureScript
public:
npc_teleportation_portal_vh() : CreatureScript("npc_teleportation_portal_vh") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new npc_teleportation_portalAI(pCreature);
}
struct npc_teleportation_portalAI : public ScriptedAI
{
- npc_teleportation_portalAI(Creature *c) : ScriptedAI(c), listOfMobs(me)
+ npc_teleportation_portalAI(Creature* c) : ScriptedAI(c), listOfMobs(me)
{
pInstance = c->GetInstanceScript();
uiTypeOfMobsPortal = urand(0, 1); // 0 - elite mobs 1 - portal guardian or portal keeper with regular mobs
@@ -635,7 +635,7 @@ public:
{
bPortalGuardianOrKeeperOrEliteSpawn = true;
uint32 entry = RAND(CREATURE_PORTAL_GUARDIAN, CREATURE_PORTAL_KEEPER);
- if (Creature *pPortalKeeper = DoSummon(entry, me, 2.0f, 0, TEMPSUMMON_DEAD_DESPAWN))
+ if (Creature* pPortalKeeper = DoSummon(entry, me, 2.0f, 0, TEMPSUMMON_DEAD_DESPAWN))
me->CastSpell(pPortalKeeper, SPELL_PORTAL_CHANNEL, false);
}
uiSpawnTimer = SPAWN_TIME;
@@ -656,14 +656,14 @@ public:
pInstance->SetData(DATA_WAVE_COUNT, pInstance->GetData(DATA_WAVE_COUNT)+1);
}
- void JustSummoned(Creature *pSummoned)
+ void JustSummoned(Creature* pSummoned)
{
listOfMobs.Summon(pSummoned);
if (pSummoned)
pInstance->SetData64(DATA_ADD_TRASH_MOB, pSummoned->GetGUID());
}
- void SummonedMobDied(Creature *pSummoned)
+ void SummonedMobDied(Creature* pSummoned)
{
listOfMobs.Despawn(pSummoned);
if (pSummoned)
@@ -675,7 +675,7 @@ public:
struct violet_hold_trashAI : public npc_escortAI
{
- violet_hold_trashAI(Creature *c):npc_escortAI(c)
+ violet_hold_trashAI(Creature* c):npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
bHasGotMovingPoints = false;
@@ -808,7 +808,7 @@ public:
struct mob_azure_invaderAI : public violet_hold_trashAI
{
- mob_azure_invaderAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_invaderAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -886,7 +886,7 @@ public:
struct mob_azure_binderAI : public violet_hold_trashAI
{
- mob_azure_binderAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_binderAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -964,7 +964,7 @@ public:
struct mob_azure_mage_slayerAI : public violet_hold_trashAI
{
- mob_azure_mage_slayerAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_mage_slayerAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1024,7 +1024,7 @@ public:
struct mob_azure_raiderAI : public violet_hold_trashAI
{
- mob_azure_raiderAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_raiderAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1076,7 +1076,7 @@ public:
struct mob_azure_stalkerAI : public violet_hold_trashAI
{
- mob_azure_stalkerAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_stalkerAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1219,7 +1219,7 @@ public:
struct mob_azure_captainAI : public violet_hold_trashAI
{
- mob_azure_captainAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_captainAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1271,7 +1271,7 @@ public:
struct mob_azure_sorcerorAI : public violet_hold_trashAI
{
- mob_azure_sorcerorAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_sorcerorAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 00d9b943f0b..641301a17d8 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -73,7 +73,7 @@ public:
casterGuid = 0;
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (Phase)
return;
@@ -138,7 +138,7 @@ public:
break;
case 7:
DoCast(me, SPELL_EXPLODE_CART, true);
- if (Player *caster = Unit::GetPlayer(*me, casterGuid))
+ if (Player* caster = Unit::GetPlayer(*me, casterGuid))
caster->KilledMonster(me->GetCreatureInfo(), me->GetGUID());
uiPhaseTimer = 5000;
Phase = 8;
@@ -153,7 +153,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_sinkhole_kill_creditAI(creature);
}
@@ -170,9 +170,9 @@ public:
struct npc_khunok_the_behemothAI : public ScriptedAI
{
- npc_khunok_the_behemothAI(Creature *c) : ScriptedAI(c) {}
+ npc_khunok_the_behemothAI(Creature* c) : ScriptedAI(c) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
ScriptedAI::MoveInLineOfSight(who);
@@ -181,7 +181,7 @@ public:
if (who->GetEntry() == 25861 && me->IsWithinDistInMap(who, 10.0f))
{
- if (Unit *owner = who->GetOwner())
+ if (Unit* owner = who->GetOwner())
{
if (owner->GetTypeId() == TYPEID_PLAYER)
{
@@ -193,7 +193,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_khunok_the_behemothAI(creature);
}
@@ -350,7 +350,7 @@ public:
struct mob_nerubar_victimAI : public ScriptedAI
{
- mob_nerubar_victimAI(Creature *c) : ScriptedAI(c) {}
+ mob_nerubar_victimAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
@@ -375,7 +375,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_nerubar_victimAI(creature);
}
@@ -410,7 +410,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_scourge_prisonerAI(creature);
}
@@ -483,7 +483,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_jennyAI (creature);
}
@@ -527,7 +527,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_fezzix_geartwistAI(creature);
}
@@ -575,7 +575,7 @@ public:
struct npc_nesingwary_trapperAI : public ScriptedAI
{
- npc_nesingwary_trapperAI(Creature *c) : ScriptedAI(c) { c->SetVisible(false); }
+ npc_nesingwary_trapperAI(Creature* c) : ScriptedAI(c) { c->SetVisible(false); }
uint64 go_caribouGUID;
uint8 Phase;
@@ -593,16 +593,16 @@ public:
void JustDied(Unit* /*who*/)
{
- if (GameObject *go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
+ if (GameObject* go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
go_caribou->SetLootState(GO_JUST_DEACTIVATED);
if (TempSummon *summon = me->ToTempSummon())
if (summon->isSummon())
- if (Unit *pTemp = summon->GetSummoner())
+ if (Unit* pTemp = summon->GetSummoner())
if (pTemp->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(pTemp)->KilledMonsterCredit(me->GetEntry(), 0);
- if (GameObject *go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
+ if (GameObject* go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
go_caribou->SetGoState(GO_STATE_READY);
}
@@ -619,7 +619,7 @@ public:
break;
case 2:
- if (GameObject *go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
+ if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
me->GetMotionMaster()->MovePoint(0, go_fur->GetPositionX(), go_fur->GetPositionY(), go_fur->GetPositionZ());
uiPhaseTimer = 1500;
Phase = 3;
@@ -640,7 +640,7 @@ public:
Phase = 6;
break;
case 6:
- if (GameObject *go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
+ if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
go_fur->Delete();
uiPhaseTimer = 500;
Phase = 7;
@@ -648,7 +648,7 @@ public:
case 7:
{
- GameObject *go_caribou = NULL;
+ GameObject* go_caribou = NULL;
for (uint8 i = 0; i < CaribouTrapsNum; ++i)
{
go_caribou = me->FindNearestGameObject(CaribouTraps[i], 5.0f);
@@ -672,7 +672,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_nesingwary_trapperAI(creature);
}
@@ -789,7 +789,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_lurgglbrAI(creature);
}
@@ -849,7 +849,7 @@ public:
struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
{
- npc_nexus_drake_hatchlingAI(Creature *c) : FollowerAI(c) {}
+ npc_nexus_drake_hatchlingAI(Creature* c) : FollowerAI(c) {}
uint64 HarpoonerGUID;
bool WithRedDragonBlood;
@@ -866,7 +866,7 @@ public:
AttackStart(pWho);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_DRAKE_HARPOON && caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -876,7 +876,7 @@ public:
WithRedDragonBlood = true;
}
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
FollowerAI::MoveInLineOfSight(pWho);
@@ -887,7 +887,7 @@ public:
{
if (me->IsWithinDistInMap(pWho, INTERACTION_DISTANCE))
{
- if (Player *pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
+ if (Player* pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
{
pHarpooner->KilledMonsterCredit(26175, 0);
pHarpooner->RemoveAura(SPELL_DRAKE_HATCHLING_SUBDUED);
@@ -903,7 +903,7 @@ public:
{
if (WithRedDragonBlood && HarpoonerGUID && !me->HasAura(SPELL_RED_DRAGONBLOOD))
{
- if (Player *pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
+ if (Player* pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
{
EnterEvadeMode();
StartFollow(pHarpooner, 35, NULL);
@@ -923,7 +923,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_nexus_drake_hatchlingAI(creature);
}
@@ -1025,7 +1025,7 @@ public:
{
case 3:
SetEscortPaused(true);
- if (Creature *pArthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
+ if (Creature* pArthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiArthas = pArthas->GetGUID();
pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -1033,7 +1033,7 @@ public:
pArthas->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pArthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f);
}
- if (Creature *pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
+ if (Creature* pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiTalbot = pTalbot->GetGUID();
pTalbot->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -1121,7 +1121,7 @@ public:
pArlos->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pArlos->GetMotionMaster()->MovePoint(0, 3735.570068f, 3572.419922f, 477.441010f);
}
- if (Creature *pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
+ if (Creature* pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiLeryssa = pLeryssa->GetGUID();
pLeryssa->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -1269,7 +1269,7 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_thassarianAI(creature);
}
@@ -1304,7 +1304,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_image_lich_kingAI(creature);
}
@@ -1336,7 +1336,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_general_arlosAI(creature);
}
@@ -1396,9 +1396,9 @@ public:
{
if (bCheck)
{
- if (Creature *pLeryssa = me->FindNearestCreature(NPC_LERYSSA, 50.0f, true))
+ if (Creature* pLeryssa = me->FindNearestCreature(NPC_LERYSSA, 50.0f, true))
LeryssaGUID = pLeryssa->GetGUID();
- if (Creature *pArlos = me->FindNearestCreature(NPC_GENERAL_ARLOS, 50.0f, true))
+ if (Creature* pArlos = me->FindNearestCreature(NPC_GENERAL_ARLOS, 50.0f, true))
ArlosGUID = pArlos->GetGUID();
bCheck = false;
}
@@ -1435,8 +1435,8 @@ public:
if (!LeryssaGUID || !ArlosGUID)
return;
- Creature *pLeryssa = Unit::GetCreature(*me, LeryssaGUID);
- Creature *pArlos = Unit::GetCreature(*me, ArlosGUID);
+ Creature* pLeryssa = Unit::GetCreature(*me, LeryssaGUID);
+ Creature* pArlos = Unit::GetCreature(*me, ArlosGUID);
if (!pLeryssa || !pArlos)
return;
@@ -1454,7 +1454,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_counselor_talbotAI(creature);
}
@@ -1579,7 +1579,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_leryssaAI(creature);
}
@@ -1656,7 +1656,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_beryl_sorcererAI(creature);
}
@@ -1762,7 +1762,7 @@ public:
case 5:
if (uiStep == 5)
{
- if (Player *pCaster = Unit::GetPlayer(*me, CasterGUID))
+ if (Player* pCaster = Unit::GetPlayer(*me, CasterGUID))
{
DoScriptText(SAY_IMPRISIONED_BERYL_5, me);
pCaster->KilledMonsterCredit(25478, 0);
@@ -1791,7 +1791,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_imprisoned_beryl_sorcererAI(creature);
}
@@ -1840,7 +1840,7 @@ public:
struct npc_mootoo_the_youngerAI : public npc_escortAI
{
- npc_mootoo_the_youngerAI(Creature *c) : npc_escortAI(c) {}
+ npc_mootoo_the_youngerAI(Creature* c) : npc_escortAI(c) {}
void Reset()
{
@@ -1886,7 +1886,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_mootoo_the_youngerAI(creature);
}
@@ -1933,7 +1933,7 @@ public:
struct npc_bonker_togglevoltAI : public npc_escortAI
{
- npc_bonker_togglevoltAI(Creature *c) : npc_escortAI(c) {}
+ npc_bonker_togglevoltAI(Creature* c) : npc_escortAI(c) {}
uint32 Bonker_agro;
void Reset()
@@ -1979,7 +1979,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_bonker_togglevoltAI(creature);
}
@@ -2095,7 +2095,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_trapped_mammoth_calfAI(creature);
}
@@ -2123,7 +2123,7 @@ public:
{
npc_magmoth_crusherAI(Creature* c) : ScriptedAI(c) {}
- void JustDied(Unit *pKiller)
+ void JustDied(Unit* pKiller)
{
if (pKiller->GetTypeId() == TYPEID_PLAYER &&
CAST_PLR(pKiller)->GetQuestStatus(QUEST_YOU_RE_NOT_SO_BIG_NOW) == QUEST_STATUS_INCOMPLETE &&
@@ -2137,7 +2137,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_magmoth_crusherAI(creature);
}
@@ -2157,7 +2157,7 @@ public:
struct npc_seaforium_depth_chargeAI : public ScriptedAI
{
- npc_seaforium_depth_chargeAI(Creature *c) : ScriptedAI(c) {}
+ npc_seaforium_depth_chargeAI(Creature* c) : ScriptedAI(c) {}
uint32 uiExplosionTimer;
void Reset()
@@ -2187,7 +2187,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_seaforium_depth_chargeAI(creature);
}
@@ -2239,7 +2239,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_valiance_keep_cannoneerAI(creature);
}
@@ -2344,7 +2344,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_warmage_coldarraAI(creature);
}
diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp
index 277f9d98091..8392c57ea26 100644
--- a/src/server/scripts/Northrend/crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/crystalsong_forest.cpp
@@ -98,7 +98,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_warmage_violetstandAI(creature);
}
diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp
index 13dc395712a..74f6bbf4f49 100644
--- a/src/server/scripts/Northrend/dalaran.cpp
+++ b/src/server/scripts/Northrend/dalaran.cpp
@@ -61,7 +61,7 @@ public:
void AttackStart(Unit* /*pWho*/){}
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
if (!pWho || !pWho->IsInWorld() || pWho->GetZoneId() != 4395)
return;
@@ -69,7 +69,7 @@ public:
if (!me->IsWithinDist(pWho, 65.0f, false))
return;
- Player *pPlayer = pWho->GetCharmerOrOwnerPlayerOrPlayerItself();
+ Player* pPlayer = pWho->GetCharmerOrOwnerPlayerOrPlayerItself();
if (!pPlayer || pPlayer->isGameMaster() || pPlayer->IsBeingTeleported())
return;
@@ -108,7 +108,7 @@ public:
void UpdateAI(const uint32 /*diff*/){}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_mageguard_dalaranAI(creature);
}
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 1678e36b1a8..4f77010203e 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -188,7 +188,7 @@ public:
switch (i)
{
case 9:
- if (Creature *Mrfloppy = GetClosestCreatureWithEntry(me, NPC_MRFLOPPY, 100.0f))
+ if (Creature* Mrfloppy = GetClosestCreatureWithEntry(me, NPC_MRFLOPPY, 100.0f))
MrfloppyGUID = Mrfloppy->GetGUID();
break;
case 10:
@@ -199,45 +199,45 @@ public:
}
break;
case 11:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->GetMotionMaster()->MoveFollow(me, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
break;
case 17:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
DoScriptText(SAY_WORGRAGGRO3, me);
- if (Creature *RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000))
+ if (Creature* RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000))
{
RWORG->setFaction(35);
RWORGGUID = RWORG->GetGUID();
}
break;
case 18:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
DoCast(Mrfloppy, SPELL_MRFLOPPY);
}
break;
case 19:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
if (Mrfloppy->HasAura(SPELL_MRFLOPPY, 0))
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
Mrfloppy->EnterVehicle(RWORG);
}
}
break;
case 20:
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->HandleEmoteCommand(34);
break;
case 21:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
{
RWORG->Kill(Mrfloppy);
Mrfloppy->ExitVehicle();
@@ -248,11 +248,11 @@ public:
}
break;
case 22:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
if (Mrfloppy->isDead())
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->DisappearAndDie();
me->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
Mrfloppy->setDeathState(ALIVE);
@@ -275,7 +275,7 @@ public:
break;
case 27:
me->DisappearAndDie();
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->DisappearAndDie();
break;
}
@@ -325,7 +325,7 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_emilyAI(creature);
}
@@ -339,7 +339,7 @@ public:
struct npc_mrfloppyAI : public ScriptedAI
{
- npc_mrfloppyAI(Creature *c) : ScriptedAI(c) {}
+ npc_mrfloppyAI(Creature* c) : ScriptedAI(c) {}
uint64 EmilyGUID;
uint64 RWORGGUID;
@@ -376,7 +376,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_mrfloppyAI(creature);
}
@@ -440,7 +440,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_outhouse_bunnyAI(creature);
}
@@ -484,7 +484,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_tallhorn_stagAI(creature);
}
@@ -550,7 +550,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_amberpine_woodsmanAI(creature);
}
@@ -576,7 +576,7 @@ public:
struct npc_wounded_skirmisherAI : public ScriptedAI
{
- npc_wounded_skirmisherAI(Creature *c) : ScriptedAI(c) {}
+ npc_wounded_skirmisherAI(Creature* c) : ScriptedAI(c) {}
uint64 uiPlayerGUID;
@@ -594,7 +594,7 @@ public:
me->DespawnOrUnsummon(DespawnTimer);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_RENEW_SKIRMISHER && caster->GetTypeId() == TYPEID_PLAYER
&& caster->ToPlayer()->GetQuestStatus(12288) == QUEST_STATUS_INCOMPLETE)
@@ -620,7 +620,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_wounded_skirmisherAI(creature);
}
@@ -643,14 +643,14 @@ class npc_lightning_sentry : public CreatureScript
public:
npc_lightning_sentry() : CreatureScript("npc_lightning_sentry") { }
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
return new npc_lightning_sentryAI(pCreature);
}
struct npc_lightning_sentryAI : public ScriptedAI
{
- npc_lightning_sentryAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ npc_lightning_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) { }
uint32 uiChargedSentryTotem;
@@ -710,14 +710,14 @@ class npc_venture_co_straggler : public CreatureScript
public:
npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { }
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
return new npc_venture_co_stragglerAI(pCreature);
}
struct npc_venture_co_stragglerAI : public ScriptedAI
{
- npc_venture_co_stragglerAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ npc_venture_co_stragglerAI(Creature* pCreature) : ScriptedAI(pCreature) { }
uint64 uiPlayerGUID;
uint32 uiRunAwayTimer;
@@ -737,7 +737,7 @@ public:
{
if (uiRunAwayTimer <= uiDiff)
{
- if (Player *pPlayer = Unit::GetPlayer(*me, uiPlayerGUID))
+ if (Player* pPlayer = Unit::GetPlayer(*me, uiPlayerGUID))
{
switch (uiTimer)
{
@@ -784,7 +784,7 @@ public:
DoMeleeAttackIfReady();
}
- void SpellHit(Unit *pCaster, const SpellEntry *pSpell)
+ void SpellHit(Unit* pCaster, const SpellEntry *pSpell)
{
if (pCaster && pCaster->GetTypeId() == TYPEID_PLAYER && pSpell->Id == SPELL_SMOKE_BOMB)
{
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index dd91279584e..4be95efa5c5 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -147,7 +147,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_Apothecary_HanesAI(creature);
}
@@ -196,7 +196,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_plaguehound_trackerAI(creature);
}
@@ -362,7 +362,7 @@ public:
// TODO: make prisoners help (unclear if summoned or using npc's from surrounding cages (summon inside small cages?))
struct npc_daegarnAI : public ScriptedAI
{
- npc_daegarnAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ npc_daegarnAI(Creature* pCreature) : ScriptedAI(pCreature) { }
bool bEventInProgress;
uint64 uiPlayerGUID;
@@ -421,7 +421,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_daegarnAI(creature);
}
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index 6d6cf8998c0..bdc1489d610 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -269,7 +269,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_argent_valiantAI(creature);
}
@@ -328,7 +328,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_alorah_and_grimminAI(creature);
}
@@ -375,7 +375,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_guardian_pavilionAI(creature);
}
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 255a1779ff7..63b89064b4d 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -161,7 +161,7 @@ public:
return false;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_injured_rainspeaker_oracleAI(creature);
}
@@ -323,7 +323,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_bushwhackerAI(creature);
}
@@ -428,7 +428,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_engineer_heliceAI(creature);
}
@@ -587,7 +587,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
return new npc_jungle_punch_targetAI(pCreature);
}
@@ -624,13 +624,13 @@ class npc_adventurous_dwarf : public CreatureScript
public:
npc_adventurous_dwarf() : CreatureScript("npc_adventurous_dwarf") { }
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
DoScriptText(SAY_DWARF_OUCH, pCreature);
return NULL;
}
- bool OnGossipHello(Player *pPlayer, Creature *pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_12634) != QUEST_STATUS_INCOMPLETE)
return false;
@@ -648,7 +648,7 @@ public:
return true;
}
- bool OnGossipSelect(Player *pPlayer, Creature *pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
uint32 spellId = 0;
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 156ee5eb67b..cc5754ffde2 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -46,7 +46,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_agnetta_tyrsdottarAI(creature);
}
@@ -222,7 +222,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_goblin_prisonerAI(creature);
}
@@ -319,7 +319,7 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_victorious_challengerAI(creature);
}
@@ -445,7 +445,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_injured_goblinAI(creature);
}
@@ -590,7 +590,7 @@ public:
enter_timer -= diff;
}
- void MoveInLineOfSight(Unit *unit)
+ void MoveInLineOfSight(Unit* unit)
{
if (!unit || !drake)
return;
@@ -659,7 +659,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_brunnhildar_prisonerAI(creature);
}
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index eab88800203..0382f30e04f 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -62,7 +62,7 @@ public:
void LockRageclaw()
{
- Unit *Rageclaw = Unit::GetCreature(*me, RageclawGUID);
+ Unit* Rageclaw = Unit::GetCreature(*me, RageclawGUID);
// pointer check not needed
me->SetInFront(Rageclaw);
Rageclaw->SetInFront(me);
@@ -76,7 +76,7 @@ public:
if (!pWho)
return;
- Creature *Rageclaw = Unit::GetCreature(*me, RageclawGUID);
+ Creature* Rageclaw = Unit::GetCreature(*me, RageclawGUID);
// pointer check not needed
DoCast(Rageclaw, SPELL_FREE_RAGECLAW, true);
@@ -102,7 +102,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_drakuru_shacklesAI(creature);
}
@@ -184,7 +184,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_captured_rageclawAI(creature);
}
@@ -554,7 +554,7 @@ public:
return false;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_gurgthockAI(creature);
}
@@ -613,7 +613,7 @@ public:
void EnterEvadeMode()
{
- if (Creature *pWhisker = me->GetCreature(*me, uiWhisker))
+ if (Creature* pWhisker = me->GetCreature(*me, uiWhisker))
pWhisker->RemoveFromWorld();
}
@@ -646,7 +646,7 @@ public:
if (uiFishyScentTimer <= uiDiff)
{
- if (Unit *pAffected = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pAffected = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pAffected, SPELL_FISHY_SCENT);
AffectedGUID = pAffected->GetGUID();
@@ -659,7 +659,7 @@ public:
DoScriptText(SAY_CALL_FOR_HELP , me);
//DoCast(me->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
- if (Creature *pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
+ if (Creature* pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
uiWhisker = pWhisker->GetGUID();
bSummoned = true;
}
@@ -675,7 +675,7 @@ public:
pSummon->AI()->AttackStart(me->getVictim());
break;
case NPC_HUNGRY_PENGUIN:
- if (Unit *pAffected = Unit::GetUnit(*me, AffectedGUID))
+ if (Unit* pAffected = Unit::GetUnit(*me, AffectedGUID))
{
if (pAffected->isAlive())
pSummon->AI()->AttackStart(pAffected);
@@ -687,7 +687,7 @@ public:
void JustDied(Unit* pKiller)
{
if (uiWhisker)
- if (Creature *pWhisker = me->GetCreature(*me, uiWhisker))
+ if (Creature* pWhisker = me->GetCreature(*me, uiWhisker))
pWhisker->RemoveFromWorld();
if (pKiller->GetTypeId() == TYPEID_PLAYER)
@@ -696,7 +696,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_orinoko_tuskbreakerAI(creature);
}
@@ -794,7 +794,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_korrak_bloodragerAI(creature);
}
@@ -886,7 +886,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_yggdrasAI(creature);
}
@@ -1019,7 +1019,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_stinkbeardAI(creature);
}
@@ -1229,7 +1229,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_fiend_elementalAI(creature);
}
@@ -1263,7 +1263,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_released_offspring_harkoaAI(creature);
}
@@ -1351,7 +1351,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_crusade_recruitAI(creature);
}
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
index ad39be101ac..5eaa19b4f82 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
@@ -127,7 +127,7 @@ void OPvPCapturePointEP_EWT::UpdateTowerState()
m_PvP->SendUpdateWorldState(EP_EWT_N , bool(m_TowerState & EP_TS_N));
}
-bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -140,7 +140,7 @@ bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointEP_EWT::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointEP_EWT::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
@@ -276,7 +276,7 @@ void OPvPCapturePointEP_NPT::UpdateTowerState()
m_PvP->SendUpdateWorldState(EP_NPT_N , bool(m_TowerState & EP_TS_N));
}
-bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -289,7 +289,7 @@ bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointEP_NPT::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointEP_NPT::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
@@ -408,7 +408,7 @@ void OPvPCapturePointEP_CGT::UpdateTowerState()
m_PvP->SendUpdateWorldState(EP_CGT_N , bool(m_TowerState & EP_TS_N));
}
-bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -421,7 +421,7 @@ bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointEP_CGT::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointEP_CGT::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
@@ -547,7 +547,7 @@ void OPvPCapturePointEP_PWT::UpdateTowerState()
m_PvP->SendUpdateWorldState(EP_PWT_N , bool(m_TowerState & EP_TS_N));
}
-bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -560,7 +560,7 @@ bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointEP_PWT::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointEP_PWT::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
@@ -727,7 +727,7 @@ void OutdoorPvPEP::FillInitialWorldStates(WorldPacket & data)
}
}
-void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
+void OutdoorPvPEP::SendRemoveWorldStates(Player* plr)
{
plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_A, 0);
plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_H, 0);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
index b0a3f744c3d..54235bbb569 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
@@ -319,8 +319,8 @@ class OutdoorPvPEP : public OutdoorPvP
bool SetupOutdoorPvP();
- void HandlePlayerEnterZone(Player *plr, uint32 zone);
- void HandlePlayerLeaveZone(Player *plr, uint32 zone);
+ void HandlePlayerEnterZone(Player* plr, uint32 zone);
+ void HandlePlayerLeaveZone(Player* plr, uint32 zone);
bool Update(uint32 diff);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
index cf754e528a4..2224f4cbf4f 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
@@ -131,7 +131,7 @@ bool OutdoorPvPHP::Update(uint32 diff)
return changed;
}
-void OutdoorPvPHP::SendRemoveWorldStates(Player *plr)
+void OutdoorPvPHP::SendRemoveWorldStates(Player* plr)
{
plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_A, 0);
plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H, 0);
@@ -301,7 +301,7 @@ void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data)
}
}
-bool OPvPCapturePointHP::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointHP::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -314,13 +314,13 @@ bool OPvPCapturePointHP::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointHP::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointHP::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
}
-void OutdoorPvPHP::HandleKillImpl(Player *plr, Unit* killed)
+void OutdoorPvPHP::HandleKillImpl(Player* plr, Unit* killed)
{
if (killed->GetTypeId() != TYPEID_PLAYER)
return;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
index 42c62c2584b..3cbc1296b99 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
@@ -116,8 +116,8 @@ class OutdoorPvPHP : public OutdoorPvP
bool SetupOutdoorPvP();
- void HandlePlayerEnterZone(Player *plr, uint32 zone);
- void HandlePlayerLeaveZone(Player *plr, uint32 zone);
+ void HandlePlayerEnterZone(Player* plr, uint32 zone);
+ void HandlePlayerLeaveZone(Player* plr, uint32 zone);
bool Update(uint32 diff);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index eb9f2b1928a..44b939f806f 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -29,7 +29,7 @@ OutdoorPvPNA::OutdoorPvPNA()
m_TypeId = OUTDOOR_PVP_NA;
}
-void OutdoorPvPNA::HandleKillImpl(Player *plr, Unit* killed)
+void OutdoorPvPNA::HandleKillImpl(Player* plr, Unit* killed)
{
if (killed->GetTypeId() == TYPEID_PLAYER && plr->GetTeam() != killed->ToPlayer()->GetTeam())
{
@@ -178,7 +178,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team)
UpdateWyvernRoostWorldState(NA_ROOST_E);
}
-bool OPvPCapturePointNA::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointNA::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -191,7 +191,7 @@ bool OPvPCapturePointNA::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointNA::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointNA::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
@@ -292,7 +292,7 @@ void OPvPCapturePointNA::FillInitialWorldStates(WorldPacket &data)
data << NA_MAP_HALAA_ALLIANCE << uint32(bool(m_HalaaState & HALAA_A));
}
-void OutdoorPvPNA::SendRemoveWorldStates(Player *plr)
+void OutdoorPvPNA::SendRemoveWorldStates(Player* plr)
{
plr->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
plr->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
@@ -404,7 +404,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* plr, uint32 spellId, GameObje
return false;
}
-int32 OPvPCapturePointNA::HandleOpenGo(Player *plr, uint64 guid)
+int32 OPvPCapturePointNA::HandleOpenGo(Player* plr, uint64 guid)
{
int32 retval = OPvPCapturePoint::HandleOpenGo(plr, guid);
if (retval >= 0)
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
index 8a50ef65ba1..81812f30402 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
@@ -270,9 +270,9 @@ class OPvPCapturePointNA : public OPvPCapturePoint
bool HandlePlayerEnter(Player* plr);
void HandlePlayerLeave(Player* plr);
- bool HandleCustomSpell(Player *plr, uint32 spellId, GameObject* go);
+ bool HandleCustomSpell(Player* plr, uint32 spellId, GameObject* go);
- int32 HandleOpenGo(Player *plr, uint64 guid);
+ int32 HandleOpenGo(Player* plr, uint64 guid);
uint32 GetAliveGuardsCount();
@@ -320,8 +320,8 @@ class OutdoorPvPNA : public OutdoorPvP
bool SetupOutdoorPvP();
- void HandlePlayerEnterZone(Player *plr, uint32 zone);
- void HandlePlayerLeaveZone(Player *plr, uint32 zone);
+ void HandlePlayerEnterZone(Player* plr, uint32 zone);
+ void HandlePlayerLeaveZone(Player* plr, uint32 zone);
bool Update(uint32 diff);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index 627bb28b0e7..fa058f1d4ec 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -41,7 +41,7 @@ void OutdoorPvPSI::FillInitialWorldStates(WorldPacket &data)
data << SI_SILITHYST_MAX << SI_MAX_RESOURCES;
}
-void OutdoorPvPSI::SendRemoveWorldStates(Player *plr)
+void OutdoorPvPSI::SendRemoveWorldStates(Player* plr)
{
plr->SendUpdateWorldState(SI_GATHERED_A, 0);
plr->SendUpdateWorldState(SI_GATHERED_H, 0);
@@ -81,7 +81,7 @@ void OutdoorPvPSI::HandlePlayerLeaveZone(Player* plr, uint32 zone)
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
}
-bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
+bool OutdoorPvPSI::HandleAreaTrigger(Player* plr, uint32 trigger)
{
switch(trigger)
{
@@ -139,7 +139,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
return false;
}
-bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
+bool OutdoorPvPSI::HandleDropFlag(Player* plr, uint32 spellId)
{
if (spellId == SI_SILITHYST_FLAG)
{
@@ -211,7 +211,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
return false;
}
-bool OutdoorPvPSI::HandleCustomSpell(Player *plr, uint32 spellId, GameObject *go)
+bool OutdoorPvPSI::HandleCustomSpell(Player* plr, uint32 spellId, GameObject* go)
{
if (!go || spellId != SI_SILITHYST_FLAG_GO_SPELL)
return false;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
index b93a0f2a5a5..1b3bf284fff 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
@@ -59,8 +59,8 @@ class OutdoorPvPSI : public OutdoorPvP
bool SetupOutdoorPvP();
- void HandlePlayerEnterZone(Player *plr, uint32 zone);
- void HandlePlayerLeaveZone(Player *plr, uint32 zone);
+ void HandlePlayerEnterZone(Player* plr, uint32 zone);
+ void HandlePlayerLeaveZone(Player* plr, uint32 zone);
bool Update(uint32 diff);
@@ -72,7 +72,7 @@ class OutdoorPvPSI : public OutdoorPvP
bool HandleDropFlag(Player* plr, uint32 spellId);
- bool HandleCustomSpell(Player* plr, uint32 spellId, GameObject *go);
+ bool HandleCustomSpell(Player* plr, uint32 spellId, GameObject* go);
void UpdateWorldState();
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
index a4fc38e7e80..d822c65cd5e 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
@@ -100,7 +100,7 @@ void OPvPCapturePointTF::UpdateTowerState()
m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a), uint32(bool(m_TowerState & TF_TOWERSTATE_A)));
}
-bool OPvPCapturePointTF::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointTF::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -113,7 +113,7 @@ bool OPvPCapturePointTF::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointTF::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointTF::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
index f04faf81fd8..874aafd6352 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
@@ -158,8 +158,8 @@ class OutdoorPvPTF : public OutdoorPvP
bool SetupOutdoorPvP();
- void HandlePlayerEnterZone(Player *plr, uint32 zone);
- void HandlePlayerLeaveZone(Player *plr, uint32 zone);
+ void HandlePlayerEnterZone(Player* plr, uint32 zone);
+ void HandlePlayerLeaveZone(Player* plr, uint32 zone);
bool Update(uint32 diff);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index 4fdc22f04b3..a3a07e3ddd6 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -52,7 +52,7 @@ void OPvPCapturePointZM_Beacon::UpdateTowerState()
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_h), uint32(bool(m_TowerState & ZM_TOWERSTATE_H)));
}
-bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player *plr)
+bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player* plr)
{
if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
@@ -65,7 +65,7 @@ bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player *plr)
return false;
}
-void OPvPCapturePointZM_Beacon::HandlePlayerLeave(Player *plr)
+void OPvPCapturePointZM_Beacon::HandlePlayerLeave(Player* plr)
{
plr->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 0);
OPvPCapturePoint::HandlePlayerLeave(plr);
@@ -190,7 +190,7 @@ bool OutdoorPvPZM::SetupOutdoorPvP()
return true;
}
-void OutdoorPvPZM::HandleKillImpl(Player *plr, Unit* killed)
+void OutdoorPvPZM::HandleKillImpl(Player* plr, Unit* killed)
{
if (killed->GetTypeId() != TYPEID_PLAYER)
return;
@@ -208,7 +208,7 @@ bool OPvPCapturePointZM_GraveYard::Update(uint32 /*diff*/)
return retval;
}
-int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid)
+int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* plr, uint64 guid)
{
int32 retval = OPvPCapturePoint::HandleOpenGo(plr, guid);
if (retval >= 0)
@@ -340,7 +340,7 @@ bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player* plr, Creature* c, GossipMen
return false;
}
-bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid, uint32 /*gossipid*/)
+bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player* plr, uint64 guid, uint32 /*gossipid*/)
{
std::map<uint64, uint32>::iterator itr = m_CreatureTypes.find(guid);
if (itr != m_CreatureTypes.end())
@@ -391,7 +391,7 @@ void OutdoorPvPZM::FillInitialWorldStates(WorldPacket &data)
}
}
-void OutdoorPvPZM::SendRemoveWorldStates(Player *plr)
+void OutdoorPvPZM::SendRemoveWorldStates(Player* plr)
{
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_W, 0);
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_W, 0);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
index 5cd2afde243..6b37afce37c 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
@@ -215,7 +215,7 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
void UpdateTowerState();
- int32 HandleOpenGo(Player *plr, uint64 guid);
+ int32 HandleOpenGo(Player* plr, uint64 guid);
void SetBeaconState(uint32 controlling_team); // not good atm
@@ -246,8 +246,8 @@ class OutdoorPvPZM : public OutdoorPvP
bool SetupOutdoorPvP();
- void HandlePlayerEnterZone(Player *plr, uint32 zone);
- void HandlePlayerLeaveZone(Player *plr, uint32 zone);
+ void HandlePlayerEnterZone(Player* plr, uint32 zone);
+ void HandlePlayerLeaveZone(Player* plr, uint32 zone);
bool Update(uint32 diff);
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
index 378a60fbefa..ee052d3bd4f 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
@@ -53,7 +53,7 @@ public:
struct mob_stolen_soulAI : public ScriptedAI
{
- mob_stolen_soulAI(Creature *c) : ScriptedAI(c) {}
+ mob_stolen_soulAI(Creature* c) : ScriptedAI(c) {}
uint8 myClass;
uint32 Class_Timer;
@@ -162,7 +162,7 @@ public:
struct boss_exarch_maladaarAI : public ScriptedAI
{
- boss_exarch_maladaarAI(Creature *c) : ScriptedAI(c)
+ boss_exarch_maladaarAI(Creature* c) : ScriptedAI(c)
{
HasTaunted = false;
}
@@ -191,7 +191,7 @@ public:
Avatar_summoned = false;
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!HasTaunted && me->IsWithinDistInMap(who, 150.0))
{
@@ -207,7 +207,7 @@ public:
DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned->GetEntry() == ENTRY_STOLEN_SOUL)
{
@@ -216,7 +216,7 @@ public:
summoned->SetDisplayId(soulmodel);
summoned->setFaction(me->getFaction());
- if (Unit *pTarget = Unit::GetUnit(*me, soulholder))
+ if (Unit* pTarget = Unit::GetUnit(*me, soulholder))
{
CAST_AI(mob_stolen_soul::mob_stolen_soulAI, summoned->AI())->SetMyClass(soulclass);
@@ -259,7 +259,7 @@ public:
if (StolenSoul_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget->GetTypeId() == TYPEID_PLAYER)
{
@@ -286,7 +286,7 @@ public:
if (Ribbon_of_Souls_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_RIBBON_OF_SOULS);
Ribbon_of_Souls_timer = 5000 + (rand()%20 * 1000);
@@ -319,7 +319,7 @@ public:
struct mob_avatar_of_martyredAI : public ScriptedAI
{
- mob_avatar_of_martyredAI(Creature *c) : ScriptedAI(c) {}
+ mob_avatar_of_martyredAI(Creature* c) : ScriptedAI(c) {}
uint32 Mortal_Strike_timer;
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index 6aeb4bfc02f..dc60969a729 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -52,7 +52,7 @@ public:
struct boss_shirrak_the_dead_watcherAI : public ScriptedAI
{
- boss_shirrak_the_dead_watcherAI(Creature *c) : ScriptedAI(c)
+ boss_shirrak_the_dead_watcherAI(Creature* c) : ScriptedAI(c)
{
}
@@ -75,7 +75,7 @@ public:
void EnterCombat(Unit* /*who*/)
{ }
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned && summoned->GetEntry() == ENTRY_FOCUS_FIRE)
{
@@ -84,7 +84,7 @@ public:
summoned->SetLevel(me->getLevel());
summoned->AddUnitState(UNIT_STAT_ROOT);
- if (Unit *pFocusedTarget = Unit::GetUnit(*me, FocusedTargetGUID))
+ if (Unit* pFocusedTarget = Unit::GetUnit(*me, FocusedTargetGUID))
summoned->AI()->AttackStart(pFocusedTarget);
}
}
@@ -136,7 +136,7 @@ public:
if (FocusFire_Timer <= diff)
{
// Summon Focus Fire & Emote
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
FocusedTargetGUID = pTarget->GetGUID();
@@ -172,7 +172,7 @@ public:
struct mob_focus_fireAI : public ScriptedAI
{
- mob_focus_fireAI(Creature *c) : ScriptedAI(c)
+ mob_focus_fireAI(Creature* c) : ScriptedAI(c)
{
}
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index 7d5c64ca182..e373382504e 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -67,7 +67,7 @@ public:
struct boss_nexusprince_shaffarAI : public ScriptedAI
{
- boss_nexusprince_shaffarAI(Creature *c) : ScriptedAI(c), summons(me) { HasTaunted = false; }
+ boss_nexusprince_shaffarAI(Creature* c) : ScriptedAI(c), summons(me) { HasTaunted = false; }
uint32 Blink_Timer;
uint32 Beacon_Timer;
@@ -105,7 +105,7 @@ public:
ScriptedAI::EnterEvadeMode();
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!HasTaunted && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 100.0f))
{
@@ -122,20 +122,20 @@ public:
summons.DoZoneInCombat();
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned->GetEntry() == NPC_BEACON)
{
summoned->CastSpell(summoned, SPELL_ETHEREAL_BEACON_VISUAL, false);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->AI()->AttackStart(pTarget);
}
summons.Summon(summoned);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
summons.Despawn(summon);
}
@@ -233,7 +233,7 @@ public:
struct mob_ethereal_beaconAI : public ScriptedAI
{
- mob_ethereal_beaconAI(Creature *c) : ScriptedAI(c)
+ mob_ethereal_beaconAI(Creature* c) : ScriptedAI(c)
{
}
@@ -266,7 +266,7 @@ public:
Shaffar->AI()->AttackStart(who);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(me->getVictim());
}
@@ -278,7 +278,7 @@ public:
if (Check_Timer <= diff)
{
- Creature *Shaffar = me->FindNearestCreature(NPC_SHAFFAR, 100);
+ Creature* Shaffar = me->FindNearestCreature(NPC_SHAFFAR, 100);
if (!Shaffar || Shaffar->isDead() || !Shaffar->isInCombat())
{
KillSelf();
@@ -325,7 +325,7 @@ public:
struct mob_ethereal_apprenticeAI : public ScriptedAI
{
- mob_ethereal_apprenticeAI(Creature *c) : ScriptedAI(c) {}
+ mob_ethereal_apprenticeAI(Creature* c) : ScriptedAI(c) {}
uint32 Cast_Timer;
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
index e79d712aef4..d55a717d831 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
@@ -53,7 +53,7 @@ public:
struct boss_pandemoniusAI : public ScriptedAI
{
- boss_pandemoniusAI(Creature *c) : ScriptedAI(c)
+ boss_pandemoniusAI(Creature* c) : ScriptedAI(c)
{
}
@@ -90,7 +90,7 @@ public:
if (VoidBlast_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_VOID_BLAST);
VoidBlast_Timer = 500;
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index c0fd4433b16..c7c904e0402 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -65,7 +65,7 @@ public:
struct boss_darkweaver_sythAI : public ScriptedAI
{
- boss_darkweaver_sythAI(Creature *c) : ScriptedAI(c)
+ boss_darkweaver_sythAI(Creature* c) : ScriptedAI(c)
{
}
@@ -110,9 +110,9 @@ public:
DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->AI()->AttackStart(pTarget);
}
@@ -154,7 +154,7 @@ public:
if (flameshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FLAME_SHOCK);
flameshock_timer = 10000 + rand()%5000;
@@ -162,7 +162,7 @@ public:
if (arcaneshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCANE_SHOCK);
arcaneshock_timer = 10000 + rand()%5000;
@@ -170,7 +170,7 @@ public:
if (frostshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FROST_SHOCK);
frostshock_timer = 10000 + rand()%5000;
@@ -178,7 +178,7 @@ public:
if (shadowshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_SHOCK);
shadowshock_timer = 10000 + rand()%5000;
@@ -186,7 +186,7 @@ public:
if (chainlightning_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
chainlightning_timer = 25000;
@@ -206,7 +206,7 @@ public:
struct mob_syth_fireAI : public ScriptedAI
{
- mob_syth_fireAI(Creature *c) : ScriptedAI(c)
+ mob_syth_fireAI(Creature* c) : ScriptedAI(c)
{
}
@@ -229,7 +229,7 @@ public:
if (flameshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FLAME_SHOCK);
flameshock_timer = 5000;
@@ -237,7 +237,7 @@ public:
if (flamebuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FLAME_BUFFET);
flamebuffet_timer = 5000;
@@ -265,7 +265,7 @@ public:
struct mob_syth_arcaneAI : public ScriptedAI
{
- mob_syth_arcaneAI(Creature *c) : ScriptedAI(c)
+ mob_syth_arcaneAI(Creature* c) : ScriptedAI(c)
{
}
@@ -288,7 +288,7 @@ public:
if (arcaneshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCANE_SHOCK);
arcaneshock_timer = 5000;
@@ -296,7 +296,7 @@ public:
if (arcanebuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCANE_BUFFET);
arcanebuffet_timer = 5000;
@@ -319,7 +319,7 @@ public:
struct mob_syth_frostAI : public ScriptedAI
{
- mob_syth_frostAI(Creature *c) : ScriptedAI(c)
+ mob_syth_frostAI(Creature* c) : ScriptedAI(c)
{
}
@@ -342,7 +342,7 @@ public:
if (frostshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FROST_SHOCK);
frostshock_timer = 5000;
@@ -350,7 +350,7 @@ public:
if (frostbuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FROST_BUFFET);
frostbuffet_timer = 5000;
@@ -374,7 +374,7 @@ public:
struct mob_syth_shadowAI : public ScriptedAI
{
- mob_syth_shadowAI(Creature *c) : ScriptedAI(c)
+ mob_syth_shadowAI(Creature* c) : ScriptedAI(c)
{
}
@@ -397,7 +397,7 @@ public:
if (shadowshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_SHOCK);
shadowshock_timer = 5000;
@@ -405,7 +405,7 @@ public:
if (shadowbuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_BUFFET);
shadowbuffet_timer = 5000;
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index 2dec3658b39..29df59cc7cb 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -64,7 +64,7 @@ public:
struct boss_talon_king_ikissAI : public ScriptedAI
{
- boss_talon_king_ikissAI(Creature *c) : ScriptedAI(c)
+ boss_talon_king_ikissAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -91,7 +91,7 @@ public:
ManaShield = false;
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!me->getVictim() && who->isTargetableForAttack() && (me->IsHostileTo(who)) && who->isInAccessiblePlaceFor(me))
{
@@ -151,7 +151,7 @@ public:
if (Sheep_Timer <= diff)
{
- Unit *pTarget;
+ Unit* pTarget;
//second top aggro target in normal, random target in heroic correct?
if (IsHeroic())
@@ -184,7 +184,7 @@ public:
{
DoScriptText(EMOTE_ARCANE_EXP, me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
index 1fbf91e8598..0177a66ca73 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
@@ -66,7 +66,7 @@ public:
struct boss_blackheart_the_inciterAI : public ScriptedAI
{
- boss_blackheart_the_inciterAI(Creature *c) : ScriptedAI(c)
+ boss_blackheart_the_inciterAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -136,7 +136,7 @@ public:
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
pTarget->CastSpell(pTarget, SPELL_INCITE_CHAOS_B, true);
}
@@ -150,7 +150,7 @@ public:
//Charge_Timer
if (Charge_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHARGE);
Charge_Timer = 15000 + rand()%10000;
} else Charge_Timer -= diff;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index 70439bf9027..becaed6ae6a 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -74,7 +74,7 @@ public:
struct mob_voidtravelerAI : public ScriptedAI
{
- mob_voidtravelerAI(Creature *c) : ScriptedAI(c)
+ mob_voidtravelerAI(Creature* c) : ScriptedAI(c)
{
}
@@ -100,7 +100,7 @@ public:
}
if (move <= diff)
{
- Creature *Vorpil = Unit::GetCreature(*me, VorpilGUID);
+ Creature* Vorpil = Unit::GetCreature(*me, VorpilGUID);
if (!Vorpil)
{
VorpilGUID = 0;
@@ -147,7 +147,7 @@ public:
struct boss_grandmaster_vorpilAI : public ScriptedAI
{
- boss_grandmaster_vorpilAI(Creature *c) : ScriptedAI(c)
+ boss_grandmaster_vorpilAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
Intro = false;
@@ -182,7 +182,7 @@ public:
{
for (uint8 i = 0; i < 5; ++i)
{
- Creature *Portal = NULL;
+ Creature* Portal = NULL;
Portal = me->SummonCreature(MOB_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 3000000);
if (Portal)
{
@@ -201,7 +201,7 @@ public:
{
for (uint8 i = 0; i < 5; ++i)
{
- Unit *Portal = Unit::GetUnit((*me), PortalsGuid[i]);
+ Unit* Portal = Unit::GetUnit((*me), PortalsGuid[i]);
if (Portal && Portal->isAlive())
Portal->DealDamage(Portal, Portal->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
PortalsGuid[i] = 0;
@@ -221,7 +221,7 @@ public:
}
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned && summoned->GetEntry() == MOB_VOID_TRAVELER)
CAST_AI(mob_voidtraveler::mob_voidtravelerAI, summoned->AI())->VorpilGUID = me->GetGUID();
@@ -250,7 +250,7 @@ public:
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
ScriptedAI::MoveInLineOfSight(who);
@@ -274,7 +274,7 @@ public:
if (IsHeroic() && banish_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, false);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, false);
if (pTarget)
{
DoCast(pTarget, SPELL_BANISH);
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
index a220531a929..08ea0eaeb09 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
@@ -48,7 +48,7 @@ public:
struct boss_murmurAI : public ScriptedAI
{
- boss_murmurAI(Creature *c) : ScriptedAI(c)
+ boss_murmurAI(Creature* c) : ScriptedAI(c)
{
SetCombatMovement(false);
}
@@ -82,7 +82,7 @@ public:
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
//Not do anything without aura, spell can be resisted!
@@ -98,7 +98,7 @@ public:
void EnterCombat(Unit* /*who*/) { }
// Sonic Boom instant damage (needs core fix instead of this)
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
{
if (pTarget && pTarget->isAlive() && spell && spell->Id == uint32(SPELL_SONIC_BOOM_EFFECT))
me->DealDamage(pTarget, (pTarget->GetHealth()*90)/100, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NATURE, spell);
@@ -131,7 +131,7 @@ public:
// Murmur's Touch
if (MurmursTouch_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 80, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 80, true))
DoCast(pTarget, SPELL_MURMURS_TOUCH);
MurmursTouch_Timer = 25000 + rand()%10000;
} else MurmursTouch_Timer -= diff;
@@ -149,7 +149,7 @@ public:
// Magnetic Pull
if (MagneticPull_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
DoCast(pTarget, SPELL_MAGNETIC_PULL);
@@ -166,7 +166,7 @@ public:
{
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
- if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid()))
+ if (Unit* pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid()))
if (pTarget->isAlive() && !me->IsWithinDist(pTarget, 35, false))
DoCast(pTarget, SPELL_THUNDERING_STORM, true);
ThunderingStorm_Timer = 15000;
@@ -175,7 +175,7 @@ public:
// Sonic Shock
if (SonicShock_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false))
if (pTarget->isAlive())
DoCast(pTarget, SPELL_SONIC_SHOCK);
SonicShock_Timer = 10000+rand()%10000;
@@ -189,7 +189,7 @@ public:
{
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
- if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid()))
+ if (Unit* pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid()))
if (pTarget->isAlive() && me->IsWithinMeleeRange(pTarget))
{
me->TauntApply(pTarget);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index 6bec350adfc..5ebe89ffea9 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -67,7 +67,7 @@ public:
struct boss_gurtogg_bloodboilAI : public ScriptedAI
{
- boss_gurtogg_bloodboilAI(Creature *c) : ScriptedAI(c)
+ boss_gurtogg_bloodboilAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -147,11 +147,11 @@ public:
if (!m_threatlist.size()) // He doesn't have anyone in his threatlist, useless to continue
return;
- std::list<Unit *> targets;
+ std::list<Unit* > targets;
std::list<HostileReference *>::const_iterator itr = m_threatlist.begin();
for (; itr!= m_threatlist.end(); ++itr) //store the threat list in a different container
{
- Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
//only on alive players
if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
targets.push_back(pTarget);
@@ -166,9 +166,9 @@ public:
/*SpellEntry const *spellInfo = GetSpellStore()->LookupEntry(SPELL_BLOODBOIL);
if (spellInfo)
{
- for (std::list<Unit *>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
+ for (std::list<Unit* >::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
{
- Unit *pTarget = *itr;
+ Unit* pTarget = *itr;
if (!pTarget) return;
for (uint32 i = 0; i<3; ++i)
{
@@ -228,7 +228,7 @@ public:
{
DoCast(me->getVictim(), SPELL_BEWILDERING_STRIKE);
float mt_threat = DoGetThreat(me->getVictim());
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1))
me->AddThreat(pTarget, mt_threat);
BewilderingStrikeTimer = 20000;
} else BewilderingStrikeTimer -= diff;
@@ -277,7 +277,7 @@ public:
{
if (Phase1)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->isAlive())
{
Phase1 = false;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index dad131eb6f5..c0f59817a79 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -375,7 +375,7 @@ public:
struct flame_of_azzinothAI : public ScriptedAI
{
- flame_of_azzinothAI(Creature *c) : ScriptedAI(c) {}
+ flame_of_azzinothAI(Creature* c) : ScriptedAI(c) {}
uint32 FlameBlastTimer;
uint32 CheckTimer;
@@ -392,7 +392,7 @@ public:
void ChargeCheck()
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0, 200, false);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0, 200, false);
if (pTarget && (!me->IsWithinCombatRange(pTarget, FLAME_CHARGE_DISTANCE)))
{
me->AddThreat(pTarget, 5000000.0f);
@@ -411,7 +411,7 @@ public:
Glaive->InterruptNonMeleeSpells(true);
DoCast(me, SPELL_FLAME_ENRAGE, true);
DoResetThreat();
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->isAlive())
{
me->AddThreat(me->getVictim(), 5000000.0f);
@@ -538,7 +538,7 @@ public:
DoZoneInCombat();
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!who || Phase >= PHASE_TALK_SEQUENCE)
return;
@@ -549,7 +549,7 @@ public:
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit *) {}
+ void MoveInLineOfSight(Unit* ) {}
void JustDied(Unit* /*killer*/)
{
@@ -581,7 +581,7 @@ public:
}
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (damage >= me->GetHealth() && done_by != me)
damage = 0;
@@ -1038,7 +1038,7 @@ public:
case EVENT_PARASITIC_SHADOWFIEND:
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true))
DoCast(pTarget, SPELL_PARASITIC_SHADOWFIEND, true);
Timer[EVENT_PARASITIC_SHADOWFIEND] = 35000 + rand()%10000;
}
@@ -1157,7 +1157,7 @@ public:
struct boss_maievAI : public ScriptedAI
{
- boss_maievAI(Creature *c) : ScriptedAI(c) {};
+ boss_maievAI(Creature* c) : ScriptedAI(c) {};
uint64 IllidanGUID;
@@ -1183,7 +1183,7 @@ public:
void EnterEvadeMode() {}
void GetIllidanGUID(uint64 guid) { IllidanGUID = guid; }
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetGUID() != IllidanGUID)
damage = 0;
@@ -1197,7 +1197,7 @@ public:
}
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!who || Timer[EVENT_MAIEV_STEALTH])
return;
@@ -1271,7 +1271,7 @@ public:
{
if (GETCRE(Illidan, IllidanGUID))
{
- Unit *pTarget = Illidan->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = Illidan->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget || !me->IsWithinDistInMap(pTarget, 80) || Illidan->IsWithinDistInMap(pTarget, 20))
{
@@ -1466,7 +1466,7 @@ public:
Timer = 1;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (damage > me->GetHealth() || done_by->GetGUID() != IllidanGUID)
damage = 0;
@@ -1886,7 +1886,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su
summon->setDeathState(JUST_DIED);
return;
}
- Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, 999, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, 999, true);
if (!pTarget || pTarget->HasAura(SPELL_PARASITIC_SHADOWFIEND)
|| pTarget->HasAura(SPELL_PARASITIC_SHADOWFIEND2))
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true);
@@ -1895,7 +1895,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su
}
break;
case SHADOW_DEMON:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true)) // only on players.
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true)) // only on players.
{
summon->AddThreat(pTarget, 5000000.0f);
summon->AI()->AttackStart(pTarget);
@@ -2017,7 +2017,7 @@ public:
struct cage_trap_triggerAI : public ScriptedAI
{
- cage_trap_triggerAI(Creature *c) : ScriptedAI(c) {}
+ cage_trap_triggerAI(Creature* c) : ScriptedAI(c) {}
uint64 IllidanGUID;
uint32 DespawnTimer;
@@ -2039,7 +2039,7 @@ public:
void EnterCombat(Unit* /*who*/){}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!Active)
return;
@@ -2114,7 +2114,7 @@ public:
struct shadow_demonAI : public ScriptedAI
{
- shadow_demonAI(Creature *c) : ScriptedAI(c) {}
+ shadow_demonAI(Creature* c) : ScriptedAI(c) {}
uint64 TargetGUID;
@@ -2128,7 +2128,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (Unit *pTarget = Unit::GetUnit((*me), TargetGUID))
+ if (Unit* pTarget = Unit::GetUnit((*me), TargetGUID))
pTarget->RemoveAurasDueToSpell(SPELL_PARALYZE);
}
@@ -2231,7 +2231,7 @@ public:
{
if (!me->getVictim())
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true))
AttackStart(pTarget);
else
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 309b1884685..1cfd66bdfd1 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -90,7 +90,7 @@ public:
struct boss_shahrazAI : public ScriptedAI
{
- boss_shahrazAI(Creature *c) : ScriptedAI(c)
+ boss_shahrazAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -190,7 +190,7 @@ public:
//Randomly cast one beam.
if (BeamTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget || !pTarget->isAlive())
return;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index 4e545087303..18899fc5db8 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -113,7 +113,7 @@ public:
struct npc_enslaved_soulAI : public ScriptedAI
{
- npc_enslaved_soulAI(Creature *c) : ScriptedAI(c) {}
+ npc_enslaved_soulAI(Creature* c) : ScriptedAI(c) {}
uint64 ReliquaryGUID;
@@ -142,7 +142,7 @@ public:
struct boss_reliquary_of_soulsAI : public ScriptedAI
{
- boss_reliquary_of_soulsAI(Creature *c) : ScriptedAI(c)
+ boss_reliquary_of_soulsAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
EssenceGUID = 0;
@@ -199,7 +199,7 @@ public:
float y = Coords[random].y;
Creature* Soul = me->SummonCreature(CREATURE_ENSLAVED_SOUL, x, y, me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0);
if (!Soul) return false;
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
CAST_AI(npc_enslaved_soul::npc_enslaved_soulAI, Soul->AI())->ReliquaryGUID = me->GetGUID();
Soul->AI()->AttackStart(pTarget);
@@ -207,7 +207,7 @@ public:
return true;
}
- void MergeThreatList(Creature *pTarget)
+ void MergeThreatList(Creature* pTarget)
{
if (!pTarget)
return;
@@ -361,7 +361,7 @@ public:
void npc_enslaved_soul::npc_enslaved_soulAI::JustDied(Unit* /*killer*/)
{
if (ReliquaryGUID)
- if (Creature *Reliquary = (Unit::GetCreature((*me), ReliquaryGUID)))
+ if (Creature* Reliquary = (Unit::GetCreature((*me), ReliquaryGUID)))
++(CAST_AI(boss_reliquary_of_souls::boss_reliquary_of_soulsAI, Reliquary->AI())->SoulDeathCount);
DoCast(me, SPELL_SOUL_RELEASE, true);
@@ -379,7 +379,7 @@ public:
struct boss_essence_of_sufferingAI : public ScriptedAI
{
- boss_essence_of_sufferingAI(Creature *c) : ScriptedAI(c) {}
+ boss_essence_of_sufferingAI(Creature* c) : ScriptedAI(c) {}
uint64 StatAuraGUID;
@@ -446,7 +446,7 @@ public:
return; // No targets added for some reason. No point continuing.
targets.sort(Trinity::ObjectDistanceOrderPred(me)); // Sort players by distance.
targets.resize(1); // Only need closest target.
- Unit *pTarget = targets.front(); // Get the first target.
+ Unit* pTarget = targets.front(); // Get the first target.
if (pTarget)
pTarget->CastSpell(me, SPELL_FIXATE_TAUNT, true);
DoResetThreat();
@@ -504,7 +504,7 @@ public:
struct boss_essence_of_desireAI : public ScriptedAI
{
- boss_essence_of_desireAI(Creature *c) : ScriptedAI(c) {}
+ boss_essence_of_desireAI(Creature* c) : ScriptedAI(c) {}
uint32 RuneShieldTimer;
uint32 DeadenTimer;
@@ -518,7 +518,7 @@ public:
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_CONFUSE, true);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by == me)
return;
@@ -607,7 +607,7 @@ public:
struct boss_essence_of_angerAI : public ScriptedAI
{
- boss_essence_of_angerAI(Creature *c) : ScriptedAI(c) {}
+ boss_essence_of_angerAI(Creature* c) : ScriptedAI(c) {}
uint64 AggroTargetGUID;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index e0b732b42c3..b935f82c7f5 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -278,12 +278,12 @@ public:
{
summons.DespawnAll();
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == CREATURE_DEFENDER || summon->GetEntry() == 23523 || summon->GetEntry() == 23318 || summon->GetEntry() == 23524)
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
if (summon->GetEntry() == CREATURE_DEFENDER || summon->GetEntry() == 23523 || summon->GetEntry() == 23318 || summon->GetEntry() == 23524)
summons.Despawn(summon);
@@ -371,7 +371,7 @@ public:
{
Spawn->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
Spawn->GetMotionMaster()->MovePoint(0, AGGRO_X, AGGRO_Y, AGGRO_Z);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
Spawn->AI()->AttackStart(pTarget);
}
}
@@ -628,12 +628,12 @@ public:
summons.DespawnAll();
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == CREATURE_BROKEN)
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
if (summon->GetEntry() == CREATURE_BROKEN)
summons.Despawn(summon);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 49eaeea2767..9863ad9b972 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -65,7 +65,7 @@ public:
struct molten_flameAI : public NullCreatureAI
{
- molten_flameAI(Creature *c) : NullCreatureAI(c) {}
+ molten_flameAI(Creature* c) : NullCreatureAI(c) {}
void InitializeAI()
{
@@ -91,7 +91,7 @@ public:
struct boss_supremusAI : public ScriptedAI
{
- boss_supremusAI(Creature *c) : ScriptedAI(c), summons(me)
+ boss_supremusAI(Creature* c) : ScriptedAI(c), summons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -165,13 +165,13 @@ public:
summons.DespawnAll();
}
- void JustSummoned(Creature *summon) {summons.Summon(summon);}
- void SummonedCreatureDespawn(Creature *summon) {summons.Despawn(summon);}
+ void JustSummoned(Creature* summon) {summons.Summon(summon);}
+ void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);}
Unit* CalculateHatefulStrikeTarget()
{
uint32 health = 0;
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
@@ -211,13 +211,13 @@ public:
events.ScheduleEvent(EVENT_FLAME, 20000, GCD_CAST);
break;
case EVENT_HATEFUL_STRIKE:
- if (Unit *pTarget = CalculateHatefulStrikeTarget())
+ if (Unit* pTarget = CalculateHatefulStrikeTarget())
DoCast(pTarget, SPELL_HATEFUL_STRIKE);
events.DelayEvents(1000, GCD_CAST);
events.ScheduleEvent(EVENT_HATEFUL_STRIKE, 5000, GCD_CAST, PHASE_STRIKE);
break;
case EVENT_SWITCH_TARGET:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
{
DoResetThreat();
me->AddThreat(pTarget, 5000000.0f);
@@ -227,7 +227,7 @@ public:
break;
case EVENT_VOLCANO:
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true);
if (!pTarget) pTarget = me->getVictim();
if (pTarget)
{
@@ -263,7 +263,7 @@ public:
struct npc_volcanoAI : public Scripted_NoMovementAI
{
- npc_volcanoAI(Creature *c) : Scripted_NoMovementAI(c) {}
+ npc_volcanoAI(Creature* c) : Scripted_NoMovementAI(c) {}
void Reset()
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index c5491ed2d0c..99ef003b98a 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -63,7 +63,7 @@ public:
struct mob_doom_blossomAI : public ScriptedAI
{
- mob_doom_blossomAI(Creature *c) : ScriptedAI(c) {}
+ mob_doom_blossomAI(Creature* c) : ScriptedAI(c) {}
uint32 CheckTeronTimer;
uint32 ShadowBoltTimer;
@@ -148,7 +148,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || (!who->isAlive()) || (who->GetGUID() == GhostGUID))
return;
@@ -178,7 +178,7 @@ public:
targets.push_back(pUnit);
}
targets.sort(Trinity::ObjectDistanceOrderPred(me));
- Unit *pTarget = targets.front();
+ Unit* pTarget = targets.front();
if (pTarget && me->IsWithinDistInMap(pTarget, me->GetAttackDistance(pTarget)))
{
DoCast(pTarget, SPELL_ATROPHY);
@@ -219,7 +219,7 @@ public:
struct boss_teron_gorefiendAI : public ScriptedAI
{
- boss_teron_gorefiendAI(Creature *c) : ScriptedAI(c)
+ boss_teron_gorefiendAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -365,7 +365,7 @@ public:
Construct->CastSpell(Construct, SPELL_PASSIVE_SHADOWFORM, true);
SetThreatList(Construct); // Use same function as Doom Blossom to set Threat List.
CAST_AI(mob_shadowy_construct::mob_shadowy_constructAI, Construct->AI())->GhostGUID = GhostGUID;
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget) // someone's trying to solo.
pTarget = me->getVictim();
@@ -417,7 +417,7 @@ public:
Shadow = me->SummonCreature(CREATURE_SHADOWY_CONSTRUCT, X, me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 0);
if (Shadow)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget)
pTarget = me->getVictim();
@@ -430,7 +430,7 @@ public:
if (SummonDoomBlossomTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
float X = CalculateRandomLocation(pTarget->GetPositionX(), 20);
float Y = CalculateRandomLocation(pTarget->GetPositionY(), 20);
@@ -452,7 +452,7 @@ public:
if (IncinerateTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget)
pTarget = me->getVictim();
@@ -466,7 +466,7 @@ public:
if (CrushingShadowsTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->isAlive())
DoCast(pTarget, SPELL_CRUSHING_SHADOWS);
CrushingShadowsTimer = 10000 + rand()%16 * 1000;
@@ -475,7 +475,7 @@ public:
/*** NOTE FOR FUTURE DEV: UNCOMMENT BELOW ONLY IF MIND CONTROL IS FULLY IMPLEMENTED **/
/*if (ShadowOfDeathTimer <= diff)
{
- Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1);
if (!pTarget)
pTarget = me->getVictim();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index e3c59203903..922124a51b5 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -72,7 +72,7 @@ public:
struct boss_najentusAI : public ScriptedAI
{
- boss_najentusAI(Creature *c) : ScriptedAI(c)
+ boss_najentusAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -131,7 +131,7 @@ public:
bool RemoveImpalingSpine()
{
if (!SpineTargetGUID) return false;
- Unit *pTarget = Unit::GetUnit(*me, SpineTargetGUID);
+ Unit* pTarget = Unit::GetUnit(*me, SpineTargetGUID);
if (pTarget && pTarget->HasAura(SPELL_IMPALING_SPINE))
pTarget->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE);
SpineTargetGUID=0;
@@ -167,7 +167,7 @@ public:
break;
case EVENT_SPINE:
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget) pTarget = me->getVictim();
if (pTarget)
{
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index fc3ac269260..42b7463b5b0 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -217,7 +217,7 @@ public:
struct mob_illidari_councilAI : public ScriptedAI
{
- mob_illidari_councilAI(Creature *c) : ScriptedAI(c)
+ mob_illidari_councilAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
for (uint8 i = 0; i < 4; ++i)
@@ -275,7 +275,7 @@ public:
void AttackStart(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
- void StartEvent(Unit *pTarget)
+ void StartEvent(Unit* pTarget)
{
if (!pInstance)
return;
@@ -475,7 +475,7 @@ public:
struct boss_gathios_the_shattererAI : public boss_illidari_councilAI
{
- boss_gathios_the_shattererAI(Creature *c) : boss_illidari_councilAI(c) {}
+ boss_gathios_the_shattererAI(Creature* c) : boss_illidari_councilAI(c) {}
uint32 ConsecrationTimer;
uint32 HammerOfJusticeTimer;
@@ -557,7 +557,7 @@ public:
if (HammerOfJusticeTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
// is in ~10-40 yd range
if (me->IsInRange(pTarget, 10.0f, 40.0f, false))
@@ -602,7 +602,7 @@ public:
struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI
{
- boss_high_nethermancer_zerevorAI(Creature *c) : boss_illidari_councilAI(c) {}
+ boss_high_nethermancer_zerevorAI(Creature* c) : boss_illidari_councilAI(c) {}
uint32 BlizzardTimer;
uint32 FlamestrikeTimer;
@@ -670,7 +670,7 @@ public:
if (BlizzardTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_BLIZZARD);
BlizzardTimer = 45000 + rand()%46 * 1000;
@@ -681,7 +681,7 @@ public:
if (FlamestrikeTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_FLAMESTRIKE);
FlamestrikeTimer = 55000 + rand()%46 * 1000;
@@ -706,7 +706,7 @@ public:
struct boss_lady_malandeAI : public boss_illidari_councilAI
{
- boss_lady_malandeAI(Creature *c) : boss_illidari_councilAI(c) {}
+ boss_lady_malandeAI(Creature* c) : boss_illidari_councilAI(c) {}
uint32 EmpoweredSmiteTimer;
uint32 CircleOfHealingTimer;
@@ -738,7 +738,7 @@ public:
if (EmpoweredSmiteTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_EMPOWERED_SMITE);
EmpoweredSmiteTimer = 38000;
@@ -753,7 +753,7 @@ public:
if (DivineWrathTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_DIVINE_WRATH);
DivineWrathTimer = 40000 + rand()%41 * 1000;
@@ -784,7 +784,7 @@ public:
struct boss_veras_darkshadowAI : public boss_illidari_councilAI
{
- boss_veras_darkshadowAI(Creature *c) : boss_illidari_councilAI(c) {}
+ boss_veras_darkshadowAI(Creature* c) : boss_illidari_councilAI(c) {}
uint64 EnvenomTargetGUID;
@@ -838,7 +838,7 @@ public:
if (VanishTimer <= diff) // Disappear and stop attacking, but follow a random unit
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
VanishTimer = 30000;
AppearEnvenomTimer= 28000;
@@ -858,7 +858,7 @@ public:
{
if (VanishTimer <= diff) // Become attackable and poison current target
{
- Unit *pTarget = me->getVictim();
+ Unit* pTarget = me->getVictim();
DoCast(pTarget, SPELL_DEADLY_POISON);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoResetThreat();
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 499652f6034..dd81d4d763f 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -107,7 +107,7 @@ public:
struct boss_fathomlord_karathressAI : public ScriptedAI
{
- boss_fathomlord_karathressAI(Creature *c) : ScriptedAI(c)
+ boss_fathomlord_karathressAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
Advisors[0] = 0;
@@ -185,7 +185,7 @@ public:
Advisors[2] = pInstance->GetData64(DATA_CARIBDIS);
}
- void StartEvent(Unit *who)
+ void StartEvent(Unit* who)
{
if (!pInstance)
return;
@@ -225,7 +225,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (pTarget)
{
@@ -249,7 +249,7 @@ public:
if (CataclysmicBolt_Timer <= diff)
{
//select a random unit other than the main tank
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
//if there aren't other units, cast on the tank
if (!pTarget)
@@ -317,7 +317,7 @@ public:
struct boss_fathomguard_sharkkisAI : public ScriptedAI
{
- boss_fathomguard_sharkkisAI(Creature *c) : ScriptedAI(c)
+ boss_fathomguard_sharkkisAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -342,7 +342,7 @@ public:
pet = false;
- Creature *Pet = Unit::GetCreature(*me, SummonedPet);
+ Creature* Pet = Unit::GetCreature(*me, SummonedPet);
if (Pet && Pet->isAlive())
{
Pet->DealDamage(Pet, Pet->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -358,7 +358,7 @@ public:
{
if (pInstance)
{
- Creature *Karathress = NULL;
+ Creature* Karathress = NULL;
Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS)));
if (Karathress)
@@ -381,7 +381,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (pTarget)
{
@@ -418,7 +418,7 @@ public:
if (TheBeastWithin_Timer <= diff)
{
DoCast(me, SPELL_THE_BEAST_WITHIN);
- Creature *Pet = Unit::GetCreature(*me, SummonedPet);
+ Creature* Pet = Unit::GetCreature(*me, SummonedPet);
if (Pet && Pet->isAlive())
{
Pet->CastSpell(Pet, SPELL_PET_ENRAGE, true);
@@ -443,8 +443,8 @@ public:
pet_id = CREATURE_FATHOM_SPOREBAT;
}
//DoCast(me, spell_id, true);
- Creature *Pet = DoSpawnCreature(pet_id, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Creature* Pet = DoSpawnCreature(pet_id, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (Pet && pTarget)
{
Pet->AI()->AttackStart(pTarget);
@@ -471,7 +471,7 @@ public:
struct boss_fathomguard_tidalvessAI : public ScriptedAI
{
- boss_fathomguard_tidalvessAI(Creature *c) : ScriptedAI(c)
+ boss_fathomguard_tidalvessAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -498,7 +498,7 @@ public:
{
if (pInstance)
{
- Creature *Karathress = NULL;
+ Creature* Karathress = NULL;
Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS)));
if (Karathress)
@@ -522,7 +522,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (pTarget)
{
@@ -557,7 +557,7 @@ public:
if (Spitfire_Timer <= diff)
{
DoCast(me, SPELL_SPITFIRE_TOTEM);
- Unit *SpitfireTotem = Unit::GetUnit(*me, CREATURE_SPITFIRE_TOTEM);
+ Unit* SpitfireTotem = Unit::GetUnit(*me, CREATURE_SPITFIRE_TOTEM);
if (SpitfireTotem)
{
CAST_CRE(SpitfireTotem)->AI()->AttackStart(me->getVictim());
@@ -598,7 +598,7 @@ public:
struct boss_fathomguard_caribdisAI : public ScriptedAI
{
- boss_fathomguard_caribdisAI(Creature *c) : ScriptedAI(c)
+ boss_fathomguard_caribdisAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -625,7 +625,7 @@ public:
{
if (pInstance)
{
- Creature *Karathress = NULL;
+ Creature* Karathress = NULL;
Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS)));
if (Karathress)
@@ -648,7 +648,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (pTarget)
{
@@ -688,14 +688,14 @@ public:
{
//DoCast(me, SPELL_SUMMON_CYCLONE); // Doesn't work
Cyclone_Timer = 30000+rand()%10000;
- Creature *Cyclone = me->SummonCreature(CREATURE_CYCLONE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 15000);
+ Creature* Cyclone = me->SummonCreature(CREATURE_CYCLONE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 15000);
if (Cyclone)
{
CAST_CRE(Cyclone)->SetFloatValue(OBJECT_FIELD_SCALE_X, 3.0f);
Cyclone->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Cyclone->setFaction(me->getFaction());
Cyclone->CastSpell(Cyclone, SPELL_CYCLONE_CYCLONE, true);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
Cyclone->AI()->AttackStart(pTarget);
@@ -707,7 +707,7 @@ public:
if (Heal_Timer <= diff)
{
// It can be cast on any of the mobs
- Unit *pUnit = NULL;
+ Unit* pUnit = NULL;
while (pUnit == NULL || !pUnit->isAlive())
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index 520a22e414d..f33210ad799 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -88,7 +88,7 @@ public:
struct boss_hydross_the_unstableAI : public ScriptedAI
{
- boss_hydross_the_unstableAI(Creature *c) : ScriptedAI(c), Summons(me)
+ boss_hydross_the_unstableAI(Creature* c) : ScriptedAI(c), Summons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -202,7 +202,7 @@ public:
}
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
Summons.Despawn(summon);
}
@@ -262,7 +262,7 @@ public:
//VileSludge_Timer
if (VileSludge_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_VILE_SLUDGE);
@@ -329,7 +329,7 @@ public:
//WaterTomb_Timer
if (WaterTomb_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
DoCast(pTarget, SPELL_WATER_TOMB);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 93903e4f297..0f3cf979e66 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -145,7 +145,7 @@ public:
struct boss_lady_vashjAI : public ScriptedAI
{
- boss_lady_vashjAI (Creature *c) : ScriptedAI(c)
+ boss_lady_vashjAI (Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
Intro = false;
@@ -201,7 +201,7 @@ public:
JustCreated = false;
} else CanAttack = true;
- Unit *remo;
+ Unit* remo;
for (uint8 i = 0; i < 4; ++i)
{
remo = Unit::GetUnit(*me, ShieldGeneratorChannel[i]);
@@ -270,7 +270,7 @@ public:
AttackStart(who);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!Intro)
{
@@ -363,7 +363,7 @@ public:
{
//Static Charge
//Used on random people (only 1 person at any given time) in Phases 1 and 3, it's a debuff doing 2775 to 3225 Nature damage to the target and everybody in about 5 yards around it, every 1 seconds for 30 seconds. It can be removed by Cloak of Shadows, Iceblock, Divine Shield, etc, but not by Cleanse or Dispel Magic.
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true);
if (pTarget && !pTarget->HasAura(SPELL_STATIC_CHARGE_TRIGGER))
@@ -404,7 +404,7 @@ public:
me->GetMotionMaster()->Clear();
DoTeleportTo(MIDDLE_X, MIDDLE_Y, MIDDLE_Z);
- Creature *pCreature;
+ Creature* pCreature;
for (uint8 i = 0; i < 4; ++i)
{
pCreature = me->SummonCreature(SHIED_GENERATOR_CHANNEL, ShieldGeneratorChannelPos[i][0], ShieldGeneratorChannelPos[i][1], ShieldGeneratorChannelPos[i][2], ShieldGeneratorChannelPos[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0);
@@ -420,12 +420,12 @@ public:
//SummonSporebat_Timer
if (SummonSporebat_Timer <= diff)
{
- Creature *Sporebat = NULL;
+ Creature* Sporebat = NULL;
Sporebat = me->SummonCreature(TOXIC_SPOREBAT, SPOREBAT_X, SPOREBAT_Y, SPOREBAT_Z, SPOREBAT_O, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (Sporebat)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
Sporebat->AI()->AttackStart(pTarget);
@@ -450,7 +450,7 @@ public:
if (Check_Timer <= diff)
{
bool InMeleeRange = false;
- Unit *pTarget;
+ Unit* pTarget;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
@@ -478,7 +478,7 @@ public:
{
//Forked Lightning
//Used constantly in Phase 2, it shoots out completely randomly targeted bolts of lightning which hit everybody in a roughtly 60 degree cone in front of Vashj for 2313-2687 nature damage.
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
@@ -519,7 +519,7 @@ public:
CoilfangElite = me->SummonCreature(COILFANG_ELITE, CoilfangElitePos[pos][0], CoilfangElitePos[pos][1], CoilfangElitePos[pos][2], CoilfangElitePos[pos][3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
if (CoilfangElite)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
CoilfangElite->AI()->AttackStart(pTarget);
@@ -537,7 +537,7 @@ public:
CoilfangStrider = me->SummonCreature(COILFANG_STRIDER, CoilfangStriderPos[pos][0], CoilfangStriderPos[pos][1], CoilfangStriderPos[pos][2], CoilfangStriderPos[pos][3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
if (CoilfangStrider)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
CoilfangStrider->AI()->AttackStart(pTarget);
@@ -587,7 +587,7 @@ public:
struct mob_enchanted_elementalAI : public ScriptedAI
{
- mob_enchanted_elementalAI(Creature *c) : ScriptedAI(c)
+ mob_enchanted_elementalAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -660,7 +660,7 @@ public:
if (me->IsWithinDist3d(MIDDLE_X, MIDDLE_Y, MIDDLE_Z, 3))
DoCast(me, SPELL_SURGE);
}
- if (Creature *Vashj = Unit::GetCreature(*me, VashjGUID))
+ if (Creature* Vashj = Unit::GetCreature(*me, VashjGUID))
{
if (!Vashj->isInCombat() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->Phase != 2 || Vashj->isDead())
{
@@ -689,7 +689,7 @@ public:
struct mob_tainted_elementalAI : public ScriptedAI
{
- mob_tainted_elementalAI(Creature *c) : ScriptedAI(c)
+ mob_tainted_elementalAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -709,7 +709,7 @@ public:
{
if (pInstance)
{
- Creature *Vashj = NULL;
+ Creature* Vashj = NULL;
Vashj = (Unit::GetCreature((*me), pInstance->GetData64(DATA_LADYVASHJ)));
if (Vashj)
@@ -727,7 +727,7 @@ public:
//PoisonBolt_Timer
if (PoisonBolt_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->IsWithinDistInMap(me, 30))
@@ -764,7 +764,7 @@ public:
struct mob_toxic_sporebatAI : public ScriptedAI
{
- mob_toxic_sporebatAI(Creature *c) : ScriptedAI(c)
+ mob_toxic_sporebatAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
EnterEvadeMode();
@@ -819,7 +819,7 @@ public:
//toxic spores
if (bolt_timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
@@ -840,7 +840,7 @@ public:
if (pInstance)
{
//check if vashj is death
- Unit *Vashj = NULL;
+ Unit* Vashj = NULL;
Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ));
if (!Vashj || (Vashj && !Vashj->isAlive()) || (Vashj && CAST_AI(boss_lady_vashj::boss_lady_vashjAI, CAST_CRE(Vashj)->AI())->Phase != 3))
{
@@ -922,7 +922,7 @@ public:
struct mob_shield_generator_channelAI : public ScriptedAI
{
- mob_shield_generator_channelAI(Creature *c) : ScriptedAI(c)
+ mob_shield_generator_channelAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -950,7 +950,7 @@ public:
if (Check_Timer <= diff)
{
- Unit *Vashj = NULL;
+ Unit* Vashj = NULL;
Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ));
if (Vashj && Vashj->isAlive())
@@ -984,7 +984,7 @@ public:
return true;
}
- Creature *Vashj = NULL;
+ Creature* Vashj = NULL;
Vashj = (Unit::GetCreature((*pPlayer), pInstance->GetData64(DATA_LADYVASHJ)));
if (Vashj && (CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->Phase == 2))
{
@@ -1021,7 +1021,7 @@ public:
}
//get and remove channel
- Unit *Channel = NULL;
+ Unit* Channel = NULL;
Channel = Unit::GetCreature(*Vashj, CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->ShieldGeneratorChannel[channel_identifier]);
if (Channel)
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index dd2d980e8d7..be35d848b30 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -79,7 +79,7 @@ public:
struct mob_inner_demonAI : public ScriptedAI
{
- mob_inner_demonAI(Creature *c) : ScriptedAI(c)
+ mob_inner_demonAI(Creature* c) : ScriptedAI(c)
{
victimGUID = 0;
}
@@ -101,7 +101,7 @@ public:
pUnit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER);
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetGUID() != victimGUID && done_by->GetGUID() != me->GetGUID())
{
@@ -170,7 +170,7 @@ public:
struct boss_leotheras_the_blindAI : public ScriptedAI
{
- boss_leotheras_the_blindAI(Creature *c) : ScriptedAI(c)
+ boss_leotheras_the_blindAI(Creature* c) : ScriptedAI(c)
{
c->GetPosition(x, y, z);
pInstance = c->GetInstanceScript();
@@ -233,7 +233,7 @@ public:
{
for (uint8 i = 0; i < 3; ++i)
{
- if (Creature *add = Unit::GetCreature(*me, SpellBinderGUID[i]))
+ if (Creature* add = Unit::GetCreature(*me, SpellBinderGUID[i]))
add->DisappearAndDie();
float nx = x;
@@ -248,7 +248,7 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (me->HasAura(AURA_BANISH))
return;
@@ -282,7 +282,7 @@ public:
uint8 AliveChannelers = 0;
for (uint8 i = 0; i < 3; ++i)
{
- Unit *add = Unit::GetUnit(*me, SpellBinderGUID[i]);
+ Unit* add = Unit::GetUnit(*me, SpellBinderGUID[i]);
if (add && add->isAlive())
++AliveChannelers;
}
@@ -420,7 +420,7 @@ public:
{
if (Whirlwind_Timer <= diff)
{
- Unit *newTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* newTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (newTarget)
{
DoResetThreat();
@@ -508,15 +508,15 @@ public:
if (InnerDemons_Timer <= diff)
{
std::list<HostileReference *>& ThreatList = me->getThreatManager().getThreatList();
- std::vector<Unit *> TargetList;
+ std::vector<Unit* > TargetList;
for (std::list<HostileReference *>::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr)
{
- Unit *tempTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ Unit* tempTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->getVictim()->GetGUID() && TargetList.size()<5)
TargetList.push_back(tempTarget);
}
//SpellEntry *spell = GET_SPELL(SPELL_INSIDIOUS_WHISPER);
- for (std::vector<Unit *>::const_iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr)
+ for (std::vector<Unit* >::const_iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr)
{
if ((*itr) && (*itr)->isAlive())
{
@@ -566,7 +566,7 @@ public:
//at this point he divides himself in two parts
CastConsumingMadness();
DespawnDemon();
- Creature *Copy = NULL;
+ Creature* Copy = NULL;
Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000);
if (Copy)
{
@@ -600,7 +600,7 @@ public:
struct boss_leotheras_the_blind_demonformAI : public ScriptedAI
{
- boss_leotheras_the_blind_demonformAI(Creature *c) : ScriptedAI(c) {}
+ boss_leotheras_the_blind_demonformAI(Creature* c) : ScriptedAI(c) {}
uint32 ChaosBlast_Timer;
bool DealDamage;
@@ -673,7 +673,7 @@ public:
struct mob_greyheart_spellbinderAI : public ScriptedAI
{
- mob_greyheart_spellbinderAI(Creature *c) : ScriptedAI(c)
+ mob_greyheart_spellbinderAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
leotherasGUID = 0;
@@ -697,7 +697,7 @@ public:
if (pInstance)
{
pInstance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
- Creature *leotheras = Unit::GetCreature(*me, leotherasGUID);
+ Creature* leotheras = Unit::GetCreature(*me, leotherasGUID);
if (leotheras && leotheras->isAlive())
CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
}
@@ -722,7 +722,7 @@ public:
{
if (leotherasGUID)
{
- Creature *leotheras = Unit::GetCreature(*me, leotherasGUID);
+ Creature* leotheras = Unit::GetCreature(*me, leotherasGUID);
if (leotheras && leotheras->isAlive())
DoCast(leotheras, BANISH_BEAM);
}
@@ -759,7 +759,7 @@ public:
if (Mindblast_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)DoCast(pTarget, SPELL_MINDBLAST);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 51327f5d985..d4593e6118c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -78,7 +78,7 @@ public:
struct boss_the_lurker_belowAI : public Scripted_NoMovementAI
{
- boss_the_lurker_belowAI(Creature *c) : Scripted_NoMovementAI(c), Summons(me)
+ boss_the_lurker_belowAI(Creature* c) : Scripted_NoMovementAI(c), Summons(me)
{
pInstance = c->GetInstanceScript();
SpellEntry *TempSpell = GET_SPELL(SPELL_SPOUT_ANIM);
@@ -164,7 +164,7 @@ public:
Scripted_NoMovementAI::EnterCombat(who);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!CanStartEvent)//boss is invisible, don't attack
return;
@@ -299,7 +299,7 @@ public:
if (GeyserTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget && me->getVictim())
pTarget = me->getVictim();
if (pTarget)
@@ -311,7 +311,7 @@ public:
{
if (WaterboltTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget && me->getVictim())
pTarget = me->getVictim();
if (pTarget)
@@ -408,7 +408,7 @@ public:
struct mob_coilfang_ambusherAI : public Scripted_NoMovementAI
{
- mob_coilfang_ambusherAI(Creature *c) : Scripted_NoMovementAI(c)
+ mob_coilfang_ambusherAI(Creature* c) : Scripted_NoMovementAI(c)
{
SpellEntry *TempSpell = GET_SPELL(SPELL_SHOOT);
if (TempSpell)
@@ -430,7 +430,7 @@ public:
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || me->getVictim()) return;
@@ -453,7 +453,7 @@ public:
if (ShootBowTimer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
int bp0 = 1100;
if (pTarget)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index ce80a1b3ee7..f1c0fb98bee 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -89,7 +89,7 @@ public:
struct boss_morogrim_tidewalkerAI : public ScriptedAI
{
- boss_morogrim_tidewalkerAI(Creature *c) : ScriptedAI(c)
+ boss_morogrim_tidewalkerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -187,7 +187,7 @@ public:
for (uint8 i = 0; i < 10; ++i)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Murloc = me->SummonCreature(NPC_TIDEWALKER_LURKER, MurlocCords[i][0], MurlocCords[i][1], MurlocCords[i][2], MurlocCords[i][3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (pTarget && Murloc)
Murloc->AI()->AttackStart(pTarget);
@@ -211,7 +211,7 @@ public:
if (WateryGrave_Timer <= diff)
{
//Teleport 4 players under the waterfalls
- Unit *pTarget;
+ Unit* pTarget;
std::set<uint64> list;
std::set<uint64>::const_iterator itr;
for (uint8 i = 0; i < 4; ++i)
@@ -296,7 +296,7 @@ public:
struct mob_water_globuleAI : public ScriptedAI
{
- mob_water_globuleAI(Creature *c) : ScriptedAI(c) {}
+ mob_water_globuleAI(Creature* c) : ScriptedAI(c) {}
uint32 Check_Timer;
@@ -311,7 +311,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || me->getVictim())
return;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index e84ced2db5a..622c8705551 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -58,7 +58,7 @@ public:
struct boss_thespiaAI : public ScriptedAI
{
- boss_thespiaAI(Creature *c) : ScriptedAI(c)
+ boss_thespiaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -108,12 +108,12 @@ public:
//LightningCloud_Timer
if (LightningCloud_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_LIGHTNING_CLOUD);
//cast twice in Heroic mode
if (IsHeroic())
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_LIGHTNING_CLOUD);
LightningCloud_Timer = 15000+rand()%10000;
@@ -122,7 +122,7 @@ public:
//LungBurst_Timer
if (LungBurst_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_LUNG_BURST);
LungBurst_Timer = 7000+rand()%5000;
} else LungBurst_Timer -=diff;
@@ -130,12 +130,12 @@ public:
//EnvelopingWinds_Timer
if (EnvelopingWinds_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ENVELOPING_WINDS);
//cast twice in Heroic mode
if (IsHeroic())
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ENVELOPING_WINDS);
EnvelopingWinds_Timer = 10000+rand()%5000;
} else EnvelopingWinds_Timer -=diff;
@@ -158,7 +158,7 @@ public:
struct mob_coilfang_waterelementalAI : public ScriptedAI
{
- mob_coilfang_waterelementalAI(Creature *c) : ScriptedAI(c) {}
+ mob_coilfang_waterelementalAI(Creature* c) : ScriptedAI(c) {}
uint32 WaterBoltVolley_Timer;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 4129438f140..556a0310f38 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -60,7 +60,7 @@ public:
struct boss_mekgineer_steamriggerAI : public ScriptedAI
{
- boss_mekgineer_steamriggerAI(Creature *c) : ScriptedAI(c)
+ boss_mekgineer_steamriggerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -137,7 +137,7 @@ public:
if (Saw_Blade_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_SAW_BLADE);
else
DoCast(me->getVictim(), SPELL_SAW_BLADE);
@@ -204,7 +204,7 @@ public:
struct mob_steamrigger_mechanicAI : public ScriptedAI
{
- mob_steamrigger_mechanicAI(Creature *c) : ScriptedAI(c)
+ mob_steamrigger_mechanicAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index ffe7265a566..d29fa5fbec4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -54,7 +54,7 @@ public:
struct mob_naga_distillerAI : public ScriptedAI
{
- mob_naga_distillerAI(Creature *c) : ScriptedAI(c)
+ mob_naga_distillerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -112,7 +112,7 @@ public:
struct boss_warlord_kalithreshAI : public ScriptedAI
{
- boss_warlord_kalithreshAI(Creature *c) : ScriptedAI(c)
+ boss_warlord_kalithreshAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -191,7 +191,7 @@ public:
//Impale_Timer
if (Impale_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_IMPALE);
Impale_Timer = 7500+rand()%5000;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
index d9a8b629d68..f39e1e35bb7 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
@@ -40,7 +40,7 @@ public:
struct boss_hungarfenAI : public ScriptedAI
{
- boss_hungarfenAI(Creature *c) : ScriptedAI(c)
+ boss_hungarfenAI(Creature* c) : ScriptedAI(c)
{
}
@@ -75,7 +75,7 @@ public:
if (Mushroom_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
me->SummonCreature(17990, pTarget->GetPositionX()+(rand()%8), pTarget->GetPositionY()+(rand()%8), pTarget->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000);
else
me->SummonCreature(17990, me->GetPositionX()+(rand()%8), me->GetPositionY()+(rand()%8), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000);
@@ -85,7 +85,7 @@ public:
if (AcidGeyser_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ACID_GEYSER);
AcidGeyser_Timer = 10000+rand()%7500;
} else AcidGeyser_Timer -= diff;
@@ -112,7 +112,7 @@ public:
struct mob_underbog_mushroomAI : public ScriptedAI
{
- mob_underbog_mushroomAI(Creature *c) : ScriptedAI(c) {}
+ mob_underbog_mushroomAI(Creature* c) : ScriptedAI(c) {}
bool Stop;
uint32 Grow_Timer;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
index 00559eeec99..5899de455b9 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
@@ -47,7 +47,7 @@ public:
struct boss_the_black_stalkerAI : public ScriptedAI
{
- boss_the_black_stalkerAI(Creature *c) : ScriptedAI(c)
+ boss_the_black_stalkerAI(Creature* c) : ScriptedAI(c)
{
}
@@ -75,12 +75,12 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon && summon->GetEntry() == ENTRY_SPORE_STRIDER)
{
Striders.push_back(summon->GetGUID());
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
summon->AI()->AttackStart(pTarget);
else
if (me->getVictim())
@@ -91,7 +91,7 @@ public:
void JustDied(Unit* /*who*/)
{
for (std::list<uint64>::const_iterator i = Striders.begin(); i != Striders.end(); ++i)
- if (Creature *strider = Unit::GetCreature(*me, *i))
+ if (Creature* strider = Unit::GetCreature(*me, *i))
strider->DisappearAndDie();
}
@@ -125,7 +125,7 @@ public:
{
if (LevitatedTarget_Timer <= diff)
{
- if (Unit *pTarget = Unit::GetUnit(*me, LevitatedTarget))
+ if (Unit* pTarget = Unit::GetUnit(*me, LevitatedTarget))
{
if (!pTarget->HasAura(SPELL_LEVITATE))
{
@@ -150,7 +150,7 @@ public:
}
if (Levitate_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
DoCast(pTarget, SPELL_LEVITATE);
LevitatedTarget = pTarget->GetGUID();
@@ -163,7 +163,7 @@ public:
// Chain Lightning
if (ChainLightning_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
ChainLightning_Timer = 7000;
} else ChainLightning_Timer -= diff;
@@ -171,7 +171,7 @@ public:
// Static Charge
if (StaticCharge_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true))
DoCast(pTarget, SPELL_STATIC_CHARGE);
StaticCharge_Timer = 10000;
} else StaticCharge_Timer -= diff;
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
index 67dfd42815b..1ea7b0ad91e 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
@@ -66,7 +66,7 @@ public:
struct boss_gruulAI : public ScriptedAI
{
- boss_gruulAI(Creature *c) : ScriptedAI(c)
+ boss_gruulAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -197,7 +197,7 @@ public:
// Hurtful Strike
if (m_uiHurtfulStrike_Timer <= uiDiff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget && me->IsWithinMeleeRange(me->getVictim()))
DoCast(pTarget, SPELL_HURTFUL_STRIKE);
@@ -221,7 +221,7 @@ public:
// Cave In
if (m_uiCaveIn_Timer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CAVE_IN);
if (m_uiCaveIn_StaticTimer >= 4000)
diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
index b1b19898161..c175c0baa8c 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
@@ -118,7 +118,7 @@ public:
struct boss_high_king_maulgarAI : public ScriptedAI
{
- boss_high_king_maulgarAI(Creature *c) : ScriptedAI(c)
+ boss_high_king_maulgarAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
for (uint8 i = 0; i < 4; ++i)
@@ -149,7 +149,7 @@ public:
Phase2 = false;
- Creature *pCreature = NULL;
+ Creature* pCreature = NULL;
for (uint8 i = 0; i < 4; ++i)
{
if (Council[i])
@@ -186,7 +186,7 @@ public:
DoScriptText(RAND(SAY_OGRE_DEATH1, SAY_OGRE_DEATH2, SAY_OGRE_DEATH3, SAY_OGRE_DEATH4), me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
StartEvent(who);
}
@@ -203,7 +203,7 @@ public:
}
}
- void StartEvent(Unit *who)
+ void StartEvent(Unit* who)
{
if (!pInstance)
return;
@@ -223,7 +223,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
if (pTarget)
{
@@ -280,7 +280,7 @@ public:
//Charging_Timer
if (Charging_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
@@ -317,7 +317,7 @@ public:
struct boss_olm_the_summonerAI : public ScriptedAI
{
- boss_olm_the_summonerAI(Creature *c) : ScriptedAI(c)
+ boss_olm_the_summonerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -354,7 +354,7 @@ public:
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (pInstance)
{
@@ -367,7 +367,7 @@ public:
{
if (pInstance)
{
- Creature *Maulgar = NULL;
+ Creature* Maulgar = NULL;
Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
if (Maulgar)
@@ -383,7 +383,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
if (pTarget)
{
@@ -419,7 +419,7 @@ public:
//DeathCoil Timer /need correct timer
if (DeathCoil_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_DEATH_COIL);
@@ -445,7 +445,7 @@ public:
struct boss_kiggler_the_crazedAI : public ScriptedAI
{
- boss_kiggler_the_crazedAI(Creature *c) : ScriptedAI(c)
+ boss_kiggler_the_crazedAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -482,7 +482,7 @@ public:
{
if (pInstance)
{
- Creature *Maulgar = NULL;
+ Creature* Maulgar = NULL;
Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
if (Maulgar)
@@ -498,7 +498,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
if (pTarget)
{
@@ -520,7 +520,7 @@ public:
//GreaterPolymorph_Timer
if (GreaterPolymorph_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_GREATER_POLYMORPH);
@@ -567,7 +567,7 @@ public:
struct boss_blindeye_the_seerAI : public ScriptedAI
{
- boss_blindeye_the_seerAI(Creature *c) : ScriptedAI(c)
+ boss_blindeye_the_seerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -602,7 +602,7 @@ public:
{
if (pInstance)
{
- Creature *Maulgar = NULL;
+ Creature* Maulgar = NULL;
Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
if (Maulgar)
@@ -618,7 +618,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
if (pTarget)
{
@@ -677,7 +677,7 @@ public:
struct boss_krosh_firehandAI : public ScriptedAI
{
- boss_krosh_firehandAI(Creature *c) : ScriptedAI(c)
+ boss_krosh_firehandAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -712,7 +712,7 @@ public:
{
if (pInstance)
{
- Creature *Maulgar = NULL;
+ Creature* Maulgar = NULL;
Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
if (Maulgar)
@@ -728,7 +728,7 @@ public:
//Only if not incombat check if the event is started
if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
{
- Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
if (pTarget)
{
@@ -765,9 +765,9 @@ public:
//BlastWave_Timer
if (BlastWave_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
- std::vector<Unit *> target_list;
+ std::vector<Unit* > target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index f07f559df8e..f290c0f8125 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -81,7 +81,7 @@ class boss_broggok : public CreatureScript
}
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
summoned->setFaction(16);
summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index a409351ddd2..7953ac48fc7 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -136,7 +136,7 @@ class boss_kelidan_the_breaker : public CreatureScript
}
for (uint8 i=0; i<5; ++i)
{
- Creature *channeler = Unit::GetCreature(*me, Channelers[i]);
+ Creature* channeler = Unit::GetCreature(*me, Channelers[i]);
if (who && channeler && !channeler->isInCombat())
channeler->AI()->AttackStart(who);
}
@@ -146,7 +146,7 @@ class boss_kelidan_the_breaker : public CreatureScript
{
for (uint8 i=0; i<5; ++i)
{
- Creature *channeler = Unit::GetCreature(*me, Channelers[i]);
+ Creature* channeler = Unit::GetCreature(*me, Channelers[i]);
if (channeler && channeler->isAlive())
return;
}
@@ -155,14 +155,14 @@ class boss_kelidan_the_breaker : public CreatureScript
me->AI()->AttackStart(killer);
}
- uint64 GetChanneled(Creature *channeler1)
+ uint64 GetChanneled(Creature* channeler1)
{
SummonChannelers();
if (!channeler1) return 0;
uint8 i;
for (i=0; i<5; ++i)
{
- Creature *channeler = Unit::GetCreature(*me, Channelers[i]);
+ Creature* channeler = Unit::GetCreature(*me, Channelers[i]);
if (channeler && channeler->GetGUID() == channeler1->GetGUID())
break;
}
@@ -173,7 +173,7 @@ class boss_kelidan_the_breaker : public CreatureScript
{
for (uint8 i=0; i<5; ++i)
{
- Creature *channeler = Unit::GetCreature(*me, Channelers[i]);
+ Creature* channeler = Unit::GetCreature(*me, Channelers[i]);
if (!channeler || channeler->isDead())
channeler = me->SummonCreature(ENTRY_CHANNELER, ShadowmoonChannelers[i][0], ShadowmoonChannelers[i][1], ShadowmoonChannelers[i][2], ShadowmoonChannelers[i][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
if (channeler)
@@ -317,7 +317,7 @@ class mob_shadowmoon_channeler : public CreatureScript
void EnterCombat(Unit* who)
{
- if (Creature *Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
+ if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->ChannelerEngaged(who);
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(true);
@@ -326,7 +326,7 @@ class mob_shadowmoon_channeler : public CreatureScript
void JustDied(Unit* Killer)
{
- if (Creature *Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
+ if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->ChannelerDied(Killer);
}
@@ -337,10 +337,10 @@ class mob_shadowmoon_channeler : public CreatureScript
if (check_Timer <= diff)
{
if (!me->IsNonMeleeSpellCasted(false))
- if (Creature *Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
+ if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
{
uint64 channeler = CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me);
- if (Unit *channeled = Unit::GetUnit(*me, channeler))
+ if (Unit* channeled = Unit::GetUnit(*me, channeler))
DoCast(channeled, SPELL_CHANNELING);
}
check_Timer = 5000;
@@ -352,7 +352,7 @@ class mob_shadowmoon_channeler : public CreatureScript
if (MarkOfShadow_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MARK_OF_SHADOW);
MarkOfShadow_Timer = 15000+rand()%5000;
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index 2c559c9bf34..a457d06809a 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -122,7 +122,7 @@ class boss_the_maker : public CreatureScript
if (ExplodingBreaker_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_EXPLODING_BREAKER);
ExplodingBreaker_Timer = 4000+rand()%8000;
}
@@ -132,7 +132,7 @@ class boss_the_maker : public CreatureScript
/* // Disabled until Core Support for mind control
if (domination_timer_timer <= diff)
{
- Unit *pTarget;
+ Unit* pTarget;
pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
DoCast(pTarget, SPELL_DOMINATION);
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index 85f8c394fb2..17a2ab8d8d7 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -192,7 +192,7 @@ class boss_omor_the_unscarred : public CreatureScript
{
DoScriptText(SAY_CURSE, me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_TREACHEROUS_AURA);
Aura_Timer = 8000+rand()%8000;
@@ -203,7 +203,7 @@ class boss_omor_the_unscarred : public CreatureScript
if (Shadowbolt_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget)
pTarget = me->getVictim();
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index f3675e4f40b..88997f8aad9 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -106,7 +106,7 @@ class boss_nazan : public CreatureScript
void EnterCombat(Unit* /*who*/) {}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned && summoned->GetEntry() == ENTRY_LIQUID_FIRE)
{
@@ -117,7 +117,7 @@ class boss_nazan : public CreatureScript
}
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry* entry)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry* entry)
{
if (pTarget && entry->Id == uint32(SPELL_FIREBALL))
me->SummonCreature(ENTRY_LIQUID_FIRE, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), pTarget->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 30000);
@@ -139,7 +139,7 @@ class boss_nazan : public CreatureScript
if (flight) // phase 1 - the flight
{
- Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
+ Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID);
if (Fly_Timer < diff || !(Vazruden && Vazruden->isAlive() && Vazruden->HealthAbovePct(20)))
{
flight = false;
@@ -319,7 +319,7 @@ class boss_vazruden_the_herald : public CreatureScript
{
if (summoned)
{
- Creature *Nazan = Unit::GetCreature(*me, NazanGUID);
+ Creature* Nazan = Unit::GetCreature(*me, NazanGUID);
if (!Nazan)
Nazan = me->FindNearestCreature(ENTRY_NAZAN, 5000);
if (Nazan)
@@ -328,7 +328,7 @@ class boss_vazruden_the_herald : public CreatureScript
NazanGUID = 0;
}
- Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
+ Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID);
if (!Vazruden)
Vazruden = me->FindNearestCreature(ENTRY_VAZRUDEN, 5000);
if (Vazruden)
@@ -424,8 +424,8 @@ class boss_vazruden_the_herald : public CreatureScript
default: // adds do the job now
if (check <= diff)
{
- Creature *Nazan = Unit::GetCreature(*me, NazanGUID);
- Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
+ Creature* Nazan = Unit::GetCreature(*me, NazanGUID);
+ Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID);
if ((Nazan && Nazan->isAlive()) || (Vazruden && Vazruden->isAlive()))
{
if ((Nazan && Nazan->getVictim()) || (Vazruden && Vazruden->getVictim()))
@@ -482,7 +482,7 @@ class mob_hellfire_sentry : public CreatureScript
void JustDied(Unit* who)
{
- if (Creature *herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD, 150))
+ if (Creature* herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD, 150))
CAST_AI(boss_vazruden_the_herald::boss_vazruden_the_heraldAI, herald->AI())->SentryDownBy(who);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
index c8163e19da5..97d57f10ad5 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
@@ -131,7 +131,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
{
DoScriptText(SAY_SURGE, me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SURGE);
Surge_Timer = 5000+rand()%8000;
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index 793d49e8cae..09f0001aa82 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -151,12 +151,12 @@ class mob_abyssal : public CreatureScript
{
DoZoneInCombat();
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!trigger)
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!trigger)
ScriptedAI::MoveInLineOfSight(who);
@@ -290,7 +290,7 @@ class boss_magtheridon : public CreatureScript
}
//function to interrupt channeling and debuff clicker with mind exh(used if second person clicks with same cube or after dispeling/ending shadow grasp DoT)
- void DebuffClicker(Unit *clicker)
+ void DebuffClicker(Unit* clicker)
{
if (!clicker || !clicker->isAlive())
return;
@@ -307,7 +307,7 @@ class boss_magtheridon : public CreatureScript
// if not - apply mind exhaustion and delete from clicker's list
for (CubeMap::iterator i = Cube.begin(); i != Cube.end(); ++i)
{
- Unit *clicker = Unit::GetUnit(*me, (*i).second);
+ Unit* clicker = Unit::GetUnit(*me, (*i).second);
if (!clicker || !clicker->HasAura(SPELL_SHADOW_GRASP))
{
DebuffClicker(clicker);
@@ -346,7 +346,7 @@ class boss_magtheridon : public CreatureScript
void MoveInLineOfSight(Unit* /*who*/) {}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!me->HasUnitState(UNIT_STAT_STUNNED))
ScriptedAI::AttackStart(who);
@@ -426,11 +426,11 @@ class boss_magtheridon : public CreatureScript
if (Blaze_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
float x, y, z;
pTarget->GetPosition(x, y, z);
- Creature *summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (summon)
{
CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(2);
@@ -460,11 +460,11 @@ class boss_magtheridon : public CreatureScript
{
if (Debris_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
float x, y, z;
pTarget->GetPosition(x, y, z);
- Creature *summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (summon)
CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(1);
}
@@ -536,7 +536,7 @@ class mob_hellfire_channeler : public CreatureScript
DoCast(me, SPELL_SHADOW_GRASP_C, false);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
summon->AI()->AttackStart(me->getVictim());
}
@@ -577,7 +577,7 @@ class mob_hellfire_channeler : public CreatureScript
if (Fear_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_FEAR);
Fear_Timer = 25000 + rand()%15000;
}
@@ -586,7 +586,7 @@ class mob_hellfire_channeler : public CreatureScript
if (Infernal_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_BURNING_ABYSSAL, true);
Infernal_Timer = 30000 + rand()%10000;
}
@@ -611,7 +611,7 @@ public:
{
}
- bool OnGossipHello(Player *pPlayer, GameObject* pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
InstanceScript* pInstance = pGO->GetInstanceScript();
@@ -620,7 +620,7 @@ public:
if (pInstance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS)
return true;
- Creature *Magtheridon =Unit::GetCreature(*pGO, pInstance->GetData64(DATA_MAGTHERIDON));
+ Creature* Magtheridon =Unit::GetCreature(*pGO, pInstance->GetData64(DATA_MAGTHERIDON));
if (!Magtheridon || !Magtheridon->isAlive())
return true;
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index b29d41070bc..72bb21e6b89 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -182,7 +182,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!IntroOnce && me->IsWithinDistInMap(who, 50.0f))
{
@@ -208,7 +208,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
summoned->setFaction(16);
summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -277,7 +277,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
if (ShadowFissure_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_FISSURE);
ShadowFissure_Timer = urand(7500, 15000);
}
@@ -286,7 +286,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
if (DeathCoil_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_DEATH_COIL);
DeathCoil_Timer = urand(15000, 20000);
}
@@ -342,7 +342,7 @@ class mob_fel_orc_convert : public CreatureScript
{
if (pInstance->GetData64(DATA_NETHEKURSE))
{
- Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE));
+ Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE));
if (pKurse && me->IsWithinDist(pKurse, 45.0f))
{
CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonAggro();
@@ -363,7 +363,7 @@ class mob_fel_orc_convert : public CreatureScript
if (pInstance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS)
return;
if (pInstance->GetData64(DATA_NETHEKURSE))
- if (Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)))
+ if (Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)))
CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonDeath();
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 44397fe4299..5d3fe13757f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -221,15 +221,15 @@ class boss_warbringer_omrogg : public CreatureScript
void DoYellForThreat()
{
- Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID);
- Unit *pRightHead = Unit::GetUnit(*me, RightHeadGUID);
+ Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID);
+ Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID);
if (!pLeftHead || !pRightHead)
return;
ithreat = rand()%4;
- Unit *source = (pLeftHead->GetEntry() == Threat[ithreat].creature ? pLeftHead : pRightHead);
+ Unit* source = (pLeftHead->GetEntry() == Threat[ithreat].creature ? pLeftHead : pRightHead);
DoScriptText(Threat[ithreat].id, source);
@@ -242,7 +242,7 @@ class boss_warbringer_omrogg : public CreatureScript
me->SummonCreature(NPC_LEFT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0);
me->SummonCreature(NPC_RIGHT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0);
- if (Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID))
+ if (Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID))
{
iaggro = rand()%3;
@@ -256,7 +256,7 @@ class boss_warbringer_omrogg : public CreatureScript
pInstance->SetData(TYPE_OMROGG, IN_PROGRESS);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned->GetEntry() == NPC_LEFT_HEAD)
LeftHeadGUID = summoned->GetGUID();
@@ -279,7 +279,7 @@ class boss_warbringer_omrogg : public CreatureScript
ikilling = rand()%2;
- Unit *source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead);
+ Unit* source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead);
switch(ikilling)
{
@@ -331,7 +331,7 @@ class boss_warbringer_omrogg : public CreatureScript
if (ThreatYell2)
{
- Unit *source = (pLeftHead->GetEntry() == ThreatDelay2[ithreat].creature ? pLeftHead : pRightHead);
+ Unit* source = (pLeftHead->GetEntry() == ThreatDelay2[ithreat].creature ? pLeftHead : pRightHead);
DoScriptText(ThreatDelay2[ithreat].id, source);
ThreatYell2 = false;
@@ -339,7 +339,7 @@ class boss_warbringer_omrogg : public CreatureScript
if (ThreatYell)
{
- Unit *source = (pLeftHead->GetEntry() == ThreatDelay1[ithreat].creature ? pLeftHead : pRightHead);
+ Unit* source = (pLeftHead->GetEntry() == ThreatDelay1[ithreat].creature ? pLeftHead : pRightHead);
DoScriptText(ThreatDelay1[ithreat].id, source);
ThreatYell = false;
@@ -348,7 +348,7 @@ class boss_warbringer_omrogg : public CreatureScript
if (KillingYell)
{
- Unit *source = (pLeftHead->GetEntry() == KillingDelay[ikilling].creature ? pLeftHead : pRightHead);
+ Unit* source = (pLeftHead->GetEntry() == KillingDelay[ikilling].creature ? pLeftHead : pRightHead);
DoScriptText(KillingDelay[ikilling].id, source);
KillingYell = false;
@@ -383,7 +383,7 @@ class boss_warbringer_omrogg : public CreatureScript
if (ResetThreat_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoYellForThreat();
DoResetThreat();
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index 018aefaa3d1..a3cac32c06f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -113,7 +113,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
switch(summoned->GetEntry())
{
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 8fa39447198..67b67f61742 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -151,10 +151,10 @@ class boss_alar : public CreatureScript
pInstance->SetData(DATA_ALAREVENT, DONE);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == CREATURE_EMBER_OF_ALAR)
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summon->AI()->AttackStart(pTarget);
}
@@ -283,7 +283,7 @@ class boss_alar : public CreatureScript
WaitTimer = 4000;
return;
case WE_DIVE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->RemoveAurasDueToSpell(SPELL_DIVE_BOMB_VISUAL);
DoCast(pTarget, SPELL_DIVE_BOMB, true);
@@ -371,7 +371,7 @@ class boss_alar : public CreatureScript
{
if (Charge_Timer <= diff)
{
- Unit *pTarget= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
+ Unit* pTarget= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
if (pTarget)
DoCast(pTarget, SPELL_CHARGE);
Charge_Timer = 30000;
@@ -403,7 +403,7 @@ class boss_alar : public CreatureScript
if (FlamePatch_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
Creature* Summoned = me->SummonCreature(CREATURE_FLAME_PATCH_ALAR, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 120000);
if (Summoned)
@@ -436,7 +436,7 @@ class boss_alar : public CreatureScript
}
else
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = me->SelectNearestTargetInAttackDistance(5);
if (pTarget)
me->AI()->AttackStart(pTarget);
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index e894cd2be78..b14803a9214 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -171,7 +171,7 @@ class boss_high_astromancer_solarian : public CreatureScript
Creature* Summoned = me->SummonCreature(entry, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
if (Summoned)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
Summoned->AI()->AttackStart(pTarget);
Summons.Summon(Summoned);
@@ -227,7 +227,7 @@ class boss_high_astromancer_solarian : public CreatureScript
if (Wrath_Timer <= diff)
{
me->InterruptNonMeleeSpells(false);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER, true);
Wrath_Timer = 20000+rand()%5000;
}
@@ -243,7 +243,7 @@ class boss_high_astromancer_solarian : public CreatureScript
}
else
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!me->HasInArc(2.5f, pTarget))
pTarget = me->getVictim();
if (pTarget)
@@ -446,7 +446,7 @@ class mob_solarium_priest : public CreatureScript
if (healTimer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
switch (urand(0, 1))
{
case 0:
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 5c4f3cb959a..a2d0fbd5ba7 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -175,11 +175,11 @@ struct advisorbase_ai : public ScriptedAI
//reset encounter
if (m_pInstance && (m_pInstance->GetData(DATA_KAELTHASEVENT) == 1 || m_pInstance->GetData(DATA_KAELTHASEVENT) == 3))
- if (Creature *Kaelthas = Unit::GetCreature((*me), m_pInstance->GetData64(DATA_KAELTHAS)))
+ if (Creature* Kaelthas = Unit::GetCreature((*me), m_pInstance->GetData64(DATA_KAELTHAS)))
Kaelthas->AI()->EnterEvadeMode();
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || FakeDeath || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -343,7 +343,7 @@ class boss_kaelthas : public CreatureScript
{
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
- if (Creature *pCreature = Unit::GetCreature((*me), m_auiAdvisorGuid[i]))
+ if (Creature* pCreature = Unit::GetCreature((*me), m_auiAdvisorGuid[i]))
{
pCreature->Respawn();
pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -376,7 +376,7 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(pTarget);
}
@@ -395,7 +395,7 @@ class boss_kaelthas : public CreatureScript
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!me->HasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() &&
me->IsHostileTo(who) && who->isInAccessiblePlaceFor(me))
@@ -446,7 +446,7 @@ class boss_kaelthas : public CreatureScript
}
}
- void SummonedCreatureDespawn(Creature *summon) {summons.Despawn(summon);}
+ void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);}
void JustDied(Unit* /*Killer*/)
{
@@ -474,7 +474,7 @@ class boss_kaelthas : public CreatureScript
{
case 1:
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
Creature* Advisor = NULL;
//Subphase switch
@@ -683,9 +683,9 @@ class boss_kaelthas : public CreatureScript
if (PhaseSubphase == 0)
{
//Respawn advisors
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- Creature *Advisor;
+ Creature* Advisor;
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]);
@@ -714,7 +714,7 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(pTarget);
Phase_Timer = 30000;
@@ -1031,7 +1031,7 @@ class boss_thaladred_the_darkener : public CreatureScript
advisorbase_ai::Reset();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1064,7 +1064,7 @@ class boss_thaladred_the_darkener : public CreatureScript
//Gaze_Timer
if (Gaze_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoResetThreat();
me->AddThreat(pTarget, 5000000.0f);
@@ -1124,7 +1124,7 @@ class boss_lord_sanguinar : public CreatureScript
advisorbase_ai::Reset();
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1221,7 +1221,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
}
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1266,7 +1266,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
//Conflagration_Timer
if (Conflagration_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && me->IsWithinDistInMap(pTarget, 30))
@@ -1283,7 +1283,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
if (ArcaneExplosion_Timer <= diff)
{
bool InMeleeRange = false;
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
@@ -1345,7 +1345,7 @@ class boss_master_engineer_telonicus : public CreatureScript
DoScriptText(SAY_TELONICUS_DEATH, me);
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1380,7 +1380,7 @@ class boss_master_engineer_telonicus : public CreatureScript
//RemoteToy_Timer
if (RemoteToy_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_REMOTE_TOY);
RemoteToy_Timer = 10000+rand()%5000;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index e348ac5aab4..a16f2d16cfe 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -118,9 +118,9 @@ class boss_void_reaver : public CreatureScript
// Arcane Orb
if (ArcaneOrb_Timer <= diff)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
- std::vector<Unit *> target_list;
+ std::vector<Unit* > target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index d82edd7391e..8c5abbcadc0 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -233,7 +233,7 @@ class mob_ragin_flames : public CreatureScript
if (!onlyonce)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
me->GetMotionMaster()->MoveChase(pTarget);
onlyonce = true;
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index f4eacb9bf3c..056b46a38fd 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -110,11 +110,11 @@ class boss_pathaleon_the_calculator : public CreatureScript
summons.DespawnAll();
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
summons.Despawn(summon);
}
@@ -129,7 +129,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
{
for (uint8 i = 0; i < 3; ++i)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Wraith = me->SummonCreature(21062, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
if (pTarget && Wraith)
Wraith->AI()->AttackStart(pTarget);
@@ -158,7 +158,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
if (Domination_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
DoScriptText(RAND(SAY_DOMINATION_1, SAY_DOMINATION_2), me);
DoCast(pTarget, SPELL_DOMINATION);
@@ -233,7 +233,7 @@ class mob_nether_wraith : public CreatureScript
if (ArcaneMissiles_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_ARCANE_MISSILES);
else
DoCast(me->getVictim(), SPELL_ARCANE_MISSILES);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 57d9cacd5a6..2d2ac51a317 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -310,7 +310,7 @@ class npc_warden_mellichar : public CreatureScript
void AttackStart(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (IsRunning)
return;
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index 75a1d3b51a0..b0580df3e42 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -102,7 +102,7 @@ class boss_harbinger_skyriss : public CreatureScript
ManaBurn_Timer = 25000;
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!Intro)
return;
@@ -119,7 +119,7 @@ class boss_harbinger_skyriss : public CreatureScript
pInstance->SetData(TYPE_HARBINGERSKYRISS, DONE);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (!summon)
return;
@@ -128,7 +128,7 @@ class boss_harbinger_skyriss : public CreatureScript
else
summon->SetHealth(summon->CountPctFromMaxHealth(66));
if (me->getVictim())
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summon->AI()->AttackStart(pTarget);
}
@@ -173,7 +173,7 @@ class boss_harbinger_skyriss : public CreatureScript
break;
case 2:
DoScriptText(SAY_AGGRO, me);
- if (Unit *mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR)))
+ if (Unit* mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR)))
{
//should have a better way to do this. possibly spell exist.
mellic->setDeathState(JUST_DIED);
@@ -208,7 +208,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (MindRend_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_MIND_REND);
else
DoCast(me->getVictim(), SPELL_MIND_REND);
@@ -225,7 +225,7 @@ class boss_harbinger_skyriss : public CreatureScript
DoScriptText(RAND(SAY_FEAR_1, SAY_FEAR_2), me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_FEAR);
else
DoCast(me->getVictim(), SPELL_FEAR);
@@ -242,7 +242,7 @@ class boss_harbinger_skyriss : public CreatureScript
DoScriptText(RAND(SAY_MIND_1, SAY_MIND_2), me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_DOMINATION);
else
DoCast(me->getVictim(), SPELL_DOMINATION);
@@ -259,7 +259,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (me->IsNonMeleeSpellCasted(false))
return;
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, H_SPELL_MANA_BURN);
ManaBurn_Timer = 16000+rand()%16000;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index 56377818eae..3a91b23599a 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -85,7 +85,7 @@ class boss_high_botanist_freywinn : public CreatureScript
DoScriptText(SAY_AGGRO, me);
}
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
if (summoned->GetEntry() == ENTRY_FRAYER)
Adds_List.push_back(summoned->GetGUID());
@@ -146,7 +146,7 @@ class boss_high_botanist_freywinn : public CreatureScript
{
for (std::list<uint64>::iterator itr = Adds_List.begin(); itr != Adds_List.end(); ++itr)
{
- if (Unit *temp = Unit::GetUnit(*me, *itr))
+ if (Unit* temp = Unit::GetUnit(*me, *itr))
{
if (!temp->isAlive())
{
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
index 6e2ba1ad4d7..e8adc8659c4 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
@@ -159,7 +159,7 @@ class boss_laj : public CreatureScript
{
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon && me->getVictim())
summon->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0));
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 2fccfd0eddc..df6da33ad43 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -96,7 +96,7 @@ class mob_warp_splinter_treant : public CreatureScript
{
if (WarpGuid && check_Timer <= diff)
{
- if (Unit *Warp = Unit::GetUnit(*me, WarpGuid))
+ if (Unit* Warp = Unit::GetUnit(*me, WarpGuid))
{
if (me->IsWithinMeleeRange(Warp, 2.5f))
{
@@ -184,7 +184,7 @@ class boss_warp_splinter : public CreatureScript
float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * sin(angle);
float O = - me->GetAngle(X, Y);
- if (Creature *pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000))
+ if (Creature* pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000))
CAST_AI(mob_warp_splinter_treant::mob_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID();
}
DoScriptText(RAND(SAY_SUMMON_1, SAY_SUMMON_2), me);
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 0b8beb3edc9..d23471f596c 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -60,7 +60,7 @@ public:
struct mobs_bladespire_ogreAI : public ScriptedAI
{
- mobs_bladespire_ogreAI(Creature *c) : ScriptedAI(c) {}
+ mobs_bladespire_ogreAI(Creature* c) : ScriptedAI(c) {}
void Reset() { }
@@ -112,7 +112,7 @@ public:
struct mobs_nether_drakeAI : public ScriptedAI
{
- mobs_nether_drakeAI(Creature *c) : ScriptedAI(c) {}
+ mobs_nether_drakeAI(Creature* c) : ScriptedAI(c) {}
bool IsNihil;
uint32 NihilSpeech_Timer;
@@ -135,7 +135,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -157,7 +157,7 @@ public:
}
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_T_PHASE_MODULATOR && caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -237,7 +237,7 @@ public:
if (ManaBurn_Timer <= diff)
{
- Unit *pTarget = me->getVictim();
+ Unit* pTarget = me->getVictim();
if (pTarget && pTarget->getPowerType() == POWER_MANA)
DoCast(pTarget, SPELL_MANA_BURN);
ManaBurn_Timer = 8000+rand()%8000;
@@ -277,13 +277,13 @@ public:
struct npc_daranelleAI : public ScriptedAI
{
- npc_daranelleAI(Creature *c) : ScriptedAI(c) {}
+ npc_daranelleAI(Creature* c) : ScriptedAI(c) {}
void Reset() { }
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (who->GetTypeId() == TYPEID_PLAYER)
{
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 8a0a6fd4478..0126bf3eb1b 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -406,7 +406,7 @@ public:
struct npc_wounded_blood_elfAI : public npc_escortAI
{
- npc_wounded_blood_elfAI(Creature *c) : npc_escortAI(c) {}
+ npc_wounded_blood_elfAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index e7f1f01b670..c9cfc7dc03a 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -56,7 +56,7 @@ public:
{
bool Spawn;
- mob_shattered_rumblerAI(Creature *c) : ScriptedAI(c) {}
+ mob_shattered_rumblerAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
@@ -65,7 +65,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void SpellHit(Unit *Hitter, const SpellEntry *Spellkind)
+ void SpellHit(Unit* Hitter, const SpellEntry *Spellkind)
{
if (Spellkind->Id == 32001 && !Spawn)
{
@@ -149,7 +149,7 @@ public:
struct mob_lumpAI : public ScriptedAI
{
- mob_lumpAI(Creature *c) : ScriptedAI(c)
+ mob_lumpAI(Creature* c) : ScriptedAI(c)
{
bReset = false;
}
@@ -177,7 +177,7 @@ public:
AttackStart(pAttacker);
}
- void DamageTaken(Unit *done_by, uint32 & damage)
+ void DamageTaken(Unit* done_by, uint32 & damage)
{
if (done_by->GetTypeId() == TYPEID_PLAYER && me->HealthBelowPctDamaged(30, damage))
{
@@ -259,7 +259,7 @@ public:
struct mob_sunspring_villagerAI : public ScriptedAI
{
- mob_sunspring_villagerAI(Creature *c) : ScriptedAI(c) {}
+ mob_sunspring_villagerAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
@@ -762,7 +762,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who)
return;
@@ -805,7 +805,7 @@ public:
struct mob_sparrowhawkAI : public ScriptedAI
{
- mob_sparrowhawkAI(Creature *c) : ScriptedAI(c) {}
+ mob_sparrowhawkAI(Creature* c) : ScriptedAI(c) {}
uint32 Check_Timer;
uint64 PlayerGUID;
@@ -818,7 +818,7 @@ public:
PlayerGUID = 0;
fleeing = false;
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (PlayerGUID)
return;
@@ -828,7 +828,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!who || PlayerGUID)
return;
@@ -877,7 +877,7 @@ public:
ScriptedAI::UpdateAI(diff);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -964,7 +964,7 @@ class npc_corki : public CreatureScript
public:
npc_corki() : CreatureScript("npc_corki") { }
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_corkiAI(creature);
}
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 3e801bd1eed..d9322384d40 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -77,7 +77,7 @@ public:
struct npc_manaforge_control_consoleAI : public ScriptedAI
{
- npc_manaforge_control_consoleAI(Creature *c) : ScriptedAI(c) {}
+ npc_manaforge_control_consoleAI(Creature* c) : ScriptedAI(c) {}
uint32 Event_Timer;
uint32 Wave_Timer;
@@ -100,7 +100,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- /*void SpellHit(Unit *caster, const SpellEntry *spell)
+ /*void SpellHit(Unit* caster, const SpellEntry *spell)
{
//we have no way of telling the Creature was hit by spell -> got aura applied after 10-12 seconds
//then no way for the mobs to actually stop the shutdown as intended.
@@ -395,7 +395,7 @@ public:
struct npc_commander_dawnforgeAI : public ScriptedAI
{
- npc_commander_dawnforgeAI(Creature *c) : ScriptedAI(c) { Reset (); }
+ npc_commander_dawnforgeAI(Creature* c) : ScriptedAI(c) { Reset (); }
uint64 PlayerGUID;
uint64 ardonisGUID;
@@ -423,7 +423,7 @@ public:
void EnterCombat(Unit* /*who*/) { }
- void JustSummoned(Creature *summoned)
+ void JustSummoned(Creature* summoned)
{
pathaleonGUID = summoned->GetGUID();
}
@@ -431,8 +431,8 @@ public:
// Emote Ardonis and Pathaleon
void Turn_to_Pathaleons_Image()
{
- Creature *ardonis = Unit::GetCreature(*me, ardonisGUID);
- Creature *pathaleon = Unit::GetCreature(*me, pathaleonGUID);
+ Creature* ardonis = Unit::GetCreature(*me, ardonisGUID);
+ Creature* pathaleon = Unit::GetCreature(*me, pathaleonGUID);
Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
if (!ardonis || !pathaleon || !pPlayer)
@@ -457,7 +457,7 @@ public:
//Set them back to each other
void Turn_to_eachother()
{
- if (Unit *ardonis = Unit::GetUnit(*me, ardonisGUID))
+ if (Unit* ardonis = Unit::GetUnit(*me, ardonisGUID))
{
Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
@@ -514,8 +514,8 @@ public:
return;
}
- Unit *ardonis = Unit::GetUnit(*me, ardonisGUID);
- Unit *pathaleon = Unit::GetUnit(*me, pathaleonGUID);
+ Unit* ardonis = Unit::GetUnit(*me, ardonisGUID);
+ Unit* pathaleon = Unit::GetUnit(*me, pathaleonGUID);
Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
if (!ardonis || !pPlayer)
@@ -749,14 +749,14 @@ public:
struct mob_phase_hunterAI : public ScriptedAI
{
- mob_phase_hunterAI(Creature *c) : ScriptedAI(c) {}
+ mob_phase_hunterAI(Creature* c) : ScriptedAI(c) {}
bool Weak;
bool Materialize;
bool Drained;
uint8 WeakPercent;
- Player *pPlayer;
+ Player* pPlayer;
uint64 PlayerGUID;
uint32 ManaBurnTimer;
@@ -809,7 +809,7 @@ public:
for (std::list<HostileReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr)
{
- if (Unit *pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
if (pUnit->GetCreateMana() > 0)
UnitsWithMana.push_back(pUnit);
@@ -826,7 +826,7 @@ public:
ManaBurnTimer = 3500;
} else ManaBurnTimer -= diff;
- if (Player *pPlayer = Unit::GetPlayer(*me, PlayerGUID)) // start: support for quest 10190
+ if (Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID)) // start: support for quest 10190
{
if (!Weak && HealthBelowPct(WeakPercent)
&& pPlayer->GetQuestStatus(QUEST_RECHARGING_THE_BATTERIES) == QUEST_STATUS_INCOMPLETE)
@@ -890,7 +890,7 @@ public:
struct npc_bessyAI : public npc_escortAI
{
- npc_bessyAI(Creature *c) : npc_escortAI(c) {}
+ npc_bessyAI(Creature* c) : npc_escortAI(c) {}
void JustDied(Unit* /*killer*/)
{
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 7b571c5874c..c0ac25756f9 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -716,7 +716,7 @@ public:
struct npc_overlord_morghorAI : public ScriptedAI
{
- npc_overlord_morghorAI(Creature *c) : ScriptedAI(c) {}
+ npc_overlord_morghorAI(Creature* c) : ScriptedAI(c) {}
uint64 PlayerGUID;
uint64 IllidanGUID;
@@ -1298,7 +1298,7 @@ public:
switch(slayer->GetTypeId())
{
case TYPEID_UNIT:
- if (Unit *owner = slayer->GetOwner())
+ if (Unit* owner = slayer->GetOwner())
if (owner->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(owner)->GroupEventHappens(QUEST_BATTLE_OF_THE_CRIMSON_WATCH, me);
break;
@@ -1541,7 +1541,7 @@ public:
{
if (SpellTimer1 <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget->GetTypeId() == TYPEID_PLAYER)
{
@@ -1735,7 +1735,7 @@ public:
struct npc_enraged_spiritAI : public ScriptedAI
{
- npc_enraged_spiritAI(Creature *c) : ScriptedAI(c) {}
+ npc_enraged_spiritAI(Creature* c) : ScriptedAI(c) {}
void Reset() { }
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index 7255a7432e9..f7cd1b832aa 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -162,7 +162,7 @@ public:
me->RestoreFaction();
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetTypeId() == TYPEID_PLAYER)
if (me->HealthBelowPctDamaged(20, damage))
@@ -321,7 +321,7 @@ public:
struct npc_kservantAI : public npc_escortAI
{
public:
- npc_kservantAI(Creature *c) : npc_escortAI(c) {}
+ npc_kservantAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 92765ec61de..74615f3e27e 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -90,7 +90,7 @@ public:
UnkorUnfriendly_Timer = 60000;
}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetTypeId() == TYPEID_PLAYER)
if (me->HealthBelowPctDamaged(30, damage))
@@ -99,7 +99,7 @@ public:
{
for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player *pGroupie = itr->getSource();
+ Player* pGroupie = itr->getSource();
if (pGroupie &&
pGroupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
pGroupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
@@ -169,12 +169,12 @@ public:
struct mob_infested_root_walkerAI : public ScriptedAI
{
- mob_infested_root_walkerAI(Creature *c) : ScriptedAI(c) {}
+ mob_infested_root_walkerAI(Creature* c) : ScriptedAI(c) {}
void Reset() { }
void EnterCombat(Unit* /*who*/) { }
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by && done_by->GetTypeId() == TYPEID_PLAYER)
if (me->GetHealth() <= damage)
@@ -202,7 +202,7 @@ public:
struct npc_skywingAI : public npc_escortAI
{
public:
- npc_skywingAI(Creature *c) : npc_escortAI(c) {}
+ npc_skywingAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
@@ -220,7 +220,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
return;
@@ -264,12 +264,12 @@ public:
struct mob_rotting_forest_ragerAI : public ScriptedAI
{
- mob_rotting_forest_ragerAI(Creature *c) : ScriptedAI(c) {}
+ mob_rotting_forest_ragerAI(Creature* c) : ScriptedAI(c) {}
void Reset() { }
void EnterCombat(Unit* /*who*/) { }
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetTypeId() == TYPEID_PLAYER)
if (me->GetHealth() <= damage)
@@ -304,7 +304,7 @@ public:
struct mob_netherweb_victimAI : public ScriptedAI
{
- mob_netherweb_victimAI(Creature *c) : ScriptedAI(c) {}
+ mob_netherweb_victimAI(Creature* c) : ScriptedAI(c) {}
void Reset() { }
void EnterCombat(Unit* /*who*/) { }
@@ -667,7 +667,7 @@ public:
struct npc_akunoAI : public npc_escortAI
{
- npc_akunoAI(Creature *c) : npc_escortAI(c) {}
+ npc_akunoAI(Creature* c) : npc_escortAI(c) {}
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 987572fe13c..c1b9b564ad1 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -647,7 +647,7 @@ class spell_gen_divine_storm_cd_reset : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
- if (Player *caster = GetCaster()->ToPlayer())
+ if (Player* caster = GetCaster()->ToPlayer())
if (caster->HasSpellCooldown(SPELL_DIVINE_STORM))
caster->RemoveSpellCooldown(SPELL_DIVINE_STORM, true);
}
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index d809df9f449..acf96f4e0a7 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -189,7 +189,7 @@ public:
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(30));
caster->CastCustomSpell(caster, HUNTER_PET_SPELL_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
}
@@ -265,7 +265,7 @@ public:
PrepareSpellScript(spell_hun_readiness_SpellScript)
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
@@ -423,8 +423,8 @@ public:
void HandleScript(SpellEffIndex /*effIndex*/)
{
- Unit *caster = GetCaster();
- Unit *owner = caster->GetOwner();
+ Unit* caster = GetCaster();
+ Unit* owner = caster->GetOwner();
if (!owner || caster->HasAura(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return;
owner->CastCustomSpell(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
@@ -470,7 +470,7 @@ public:
{
if (!GetHitUnit())
return;
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
caster->CastSpell(caster, HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED, false);
}
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index 95ed91f5a77..32dca054d43 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -81,7 +81,7 @@ class spell_mage_cold_snap : public SpellScriptLoader
PrepareSpellScript(spell_mage_cold_snap_SpellScript)
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
@@ -137,7 +137,7 @@ class spell_mage_polymorph_cast_visual : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit *unitTarget = GetHitUnit())
+ if (Unit* unitTarget = GetHitUnit())
if (unitTarget->GetTypeId() == TYPEID_UNIT)
unitTarget->CastSpell(unitTarget, spell_list[urand(0, 5)], true);
}
@@ -186,7 +186,7 @@ class spell_mage_summon_water_elemental : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit *unitTarget = GetHitUnit())
+ if (Unit* unitTarget = GetHitUnit())
{
// Glyph of Eternal Water
if (unitTarget->HasAura(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER))
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 5902bc04885..031a7da97f2 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -138,7 +138,7 @@ public:
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit *unitTarget = GetHitUnit())
+ if (Unit* unitTarget = GetHitUnit())
{
uint32 spell_id = 0;
switch(unitTarget->getClass())
@@ -273,9 +273,9 @@ public:
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit *unitTarget = GetHitUnit())
+ if (Unit* unitTarget = GetHitUnit())
{
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
@@ -309,7 +309,7 @@ public:
PrepareSpellScript(spell_pal_judgement_of_command_SpellScript)
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit *unitTarget = GetHitUnit())
+ if (Unit* unitTarget = GetHitUnit())
if (SpellEntry const* spell_proto = sSpellStore.LookupEntry(GetEffectValue()))
GetCaster()->CastSpell(unitTarget, spell_proto, true, NULL);
}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index d4b6c293af7..2d35ed41bf0 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -158,7 +158,7 @@ class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
{
// Refresh Shadow Word: Pain on target
- if (Unit *unitTarget = GetHitUnit())
+ if (Unit* unitTarget = GetHitUnit())
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, GetCaster()->GetGUID()))
aur->GetBase()->RefreshDuration();
}
@@ -203,11 +203,11 @@ class spell_pri_penance : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Unit *unitTarget = GetHitUnit();
+ Unit* unitTarget = GetHitUnit();
if (!unitTarget || !unitTarget->isAlive())
return;
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 2d926118ed2..8a782e4ca2b 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -435,7 +435,7 @@ public:
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Item *castItem = GetCastItem();
+ Item* castItem = GetCastItem();
if (!castItem)
return;
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index 4e0f7d47674..4c2bdbfa4de 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -162,7 +162,7 @@ class spell_rog_preparation : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
@@ -269,11 +269,11 @@ class spell_rog_shiv : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Unit *caster = GetCaster();
+ Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
- if (Unit *unitTarget = GetHitUnit())
+ if (Unit* unitTarget = GetHitUnit())
caster->CastSpell(unitTarget, ROGUE_SPELL_SHIV_TRIGGERED, true);
}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 2c84f7b97aa..8f81bb88fb2 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -166,7 +166,7 @@ public:
{
int32 effValue = GetEffectValue();
// Glyph of Mana Tide
- if (Unit *owner = caster->GetOwner())
+ if (Unit* owner = caster->GetOwner())
if (AuraEffect *dummy = owner->GetAuraEffect(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE, 0))
effValue += dummy->GetAmount();
// Regenerate 6% of Total Mana Every 3 secs
@@ -210,7 +210,7 @@ public:
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
Unit* target = GetTarget();
- if (Unit *caster = aurEff->GetBase()->GetCaster())
+ if (Unit* caster = aurEff->GetBase()->GetCaster())
if (AuraEffect* aur = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
if (roll_chance_i(aur->GetBaseAmount()))
target->CastSpell(target, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true, NULL, aurEff);
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 4ebb0fc3aea..de59cdf8841 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -65,7 +65,7 @@ class go_cat_figurine : public GameObjectScript
public:
go_cat_figurine() : GameObjectScript("go_cat_figurine") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
pPlayer->CastSpell(pPlayer, SPELL_SUMMON_GHOST_SABER, true);
return false;
@@ -80,7 +80,7 @@ class go_northern_crystal_pylon : public GameObjectScript
public:
go_northern_crystal_pylon() : GameObjectScript("go_northern_crystal_pylon") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
@@ -100,7 +100,7 @@ class go_eastern_crystal_pylon : public GameObjectScript
public:
go_eastern_crystal_pylon() : GameObjectScript("go_eastern_crystal_pylon") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
@@ -120,7 +120,7 @@ class go_western_crystal_pylon : public GameObjectScript
public:
go_western_crystal_pylon() : GameObjectScript("go_western_crystal_pylon") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
@@ -144,7 +144,7 @@ class go_barov_journal : public GameObjectScript
public:
go_barov_journal() : GameObjectScript("go_barov_journal") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !pPlayer->HasSpell(26086))
{
@@ -163,7 +163,7 @@ class go_field_repair_bot_74A : public GameObjectScript
public:
go_field_repair_bot_74A() : GameObjectScript("go_field_repair_bot_74A") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->HasSkill(SKILL_ENGINERING) && pPlayer->GetBaseSkillValue(SKILL_ENGINERING) >= 300 && !pPlayer->HasSpell(22704))
{
@@ -187,7 +187,7 @@ class go_gilded_brazier : public GameObjectScript
public:
go_gilded_brazier() : GameObjectScript("go_gilded_brazier") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
{
@@ -210,7 +210,7 @@ class go_orb_of_command : public GameObjectScript
public:
go_orb_of_command() : GameObjectScript("go_orb_of_command") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestRewardStatus(7761))
pPlayer->CastSpell(pPlayer, 23460, true);
@@ -228,7 +228,7 @@ class go_tablet_of_madness : public GameObjectScript
public:
go_tablet_of_madness() : GameObjectScript("go_tablet_of_madness") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetSkillValue(SKILL_ALCHEMY) >= 300 && !pPlayer->HasSpell(24266))
{
@@ -248,7 +248,7 @@ public:
go_tablet_of_the_seven() : GameObjectScript("go_tablet_of_the_seven") { }
//TODO: use gossip option ("Transcript the Tablet") instead, if Trinity adds support.
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
return true;
@@ -269,7 +269,7 @@ class go_jump_a_tron : public GameObjectScript
public:
go_jump_a_tron() : GameObjectScript("go_jump_a_tron") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
pPlayer->CastSpell(pPlayer, 33382, true);
@@ -303,7 +303,7 @@ class go_ethereum_prison : public GameObjectScript
public:
go_ethereum_prison() : GameObjectScript("go_ethereum_prison") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
int Random = rand() % (sizeof(NpcPrisonEntry) / sizeof(uint32));
@@ -353,7 +353,7 @@ class go_ethereum_stasis : public GameObjectScript
public:
go_ethereum_stasis() : GameObjectScript("go_ethereum_stasis") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
int Random = rand() % (sizeof(NpcStasisEntry) / sizeof(uint32));
@@ -379,7 +379,7 @@ class go_resonite_cask : public GameObjectScript
public:
go_resonite_cask() : GameObjectScript("go_resonite_cask") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
pGO->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000);
@@ -399,7 +399,7 @@ class go_sacred_fire_of_life : public GameObjectScript
public:
go_sacred_fire_of_life() : GameObjectScript("go_sacred_fire_of_life") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
pPlayer->SummonCreature(NPC_ARIKARA, -5008.338f, -2118.894f, 83.657f, 0.874f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
@@ -427,7 +427,7 @@ class go_shrine_of_the_birds : public GameObjectScript
public:
go_shrine_of_the_birds() : GameObjectScript("go_shrine_of_the_birds") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
uint32 BirdEntry = 0;
@@ -470,7 +470,7 @@ class go_southfury_moonstone : public GameObjectScript
public:
go_southfury_moonstone() : GameObjectScript("go_southfury_moonstone") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
//pPlayer->CastSpell(pPlayer, SPELL_SUMMON_RIZZLE, false);
@@ -498,7 +498,7 @@ class go_tele_to_dalaran_crystal : public GameObjectScript
public:
go_tele_to_dalaran_crystal() : GameObjectScript("go_tele_to_dalaran_crystal") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestRewardStatus(QUEST_TELE_CRYSTAL_FLAG))
{
@@ -520,7 +520,7 @@ class go_tele_to_violet_stand : public GameObjectScript
public:
go_tele_to_violet_stand() : GameObjectScript("go_tele_to_violet_stand") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestRewardStatus(QUEST_LEARN_LEAVE_RETURN) || pPlayer->GetQuestStatus(QUEST_LEARN_LEAVE_RETURN) == QUEST_STATUS_INCOMPLETE)
return false;
@@ -550,7 +550,7 @@ class go_fel_crystalforge : public GameObjectScript
public:
go_fel_crystalforge() : GameObjectScript("go_fel_crystalforge") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
pPlayer->PrepareQuestMenu(pGO->GetGUID()); /* return true*/
@@ -563,7 +563,7 @@ public:
return true;
}
- bool OnGossipSelect(Player *pPlayer, GameObject *pGO, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -609,7 +609,7 @@ class go_bashir_crystalforge : public GameObjectScript
public:
go_bashir_crystalforge() : GameObjectScript("go_bashir_crystalforge") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
pPlayer->PrepareQuestMenu(pGO->GetGUID()); /* return true*/
@@ -622,7 +622,7 @@ public:
return true;
}
- bool OnGossipSelect(Player *pPlayer, GameObject *pGO, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -673,7 +673,7 @@ class go_matrix_punchograph : public GameObjectScript
public:
go_matrix_punchograph() : GameObjectScript("go_matrix_punchograph") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
switch(pGO->GetEntry())
{
@@ -726,9 +726,9 @@ class go_rusty_cage : public GameObjectScript
public:
go_rusty_cage() : GameObjectScript("go_rusty_cage") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
- if (Creature *pGoblinPrisoner = pGO->FindNearestCreature(NPC_GOBLIN_PRISIONER, 5.0f, true))
+ if (Creature* pGoblinPrisoner = pGO->FindNearestCreature(NPC_GOBLIN_PRISIONER, 5.0f, true))
{
pGO->SetGoState(GO_STATE_ACTIVE);
pPlayer->KilledMonsterCredit(NPC_GOBLIN_PRISIONER, pGoblinPrisoner->GetGUID());
@@ -753,9 +753,9 @@ class go_scourge_cage : public GameObjectScript
public:
go_scourge_cage() : GameObjectScript("go_scourge_cage") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
- if (Creature *pNearestPrisoner = pGO->FindNearestCreature(NPC_SCOURGE_PRISONER, 5.0f, true))
+ if (Creature* pNearestPrisoner = pGO->FindNearestCreature(NPC_SCOURGE_PRISONER, 5.0f, true))
{
pGO->SetGoState(GO_STATE_ACTIVE);
pPlayer->KilledMonsterCredit(NPC_SCOURGE_PRISONER, pNearestPrisoner->GetGUID());
@@ -781,7 +781,7 @@ class go_arcane_prison : public GameObjectScript
public:
go_arcane_prison() : GameObjectScript("go_arcane_prison") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pPlayer->GetQuestStatus(QUEST_PRISON_BREAK) == QUEST_STATUS_INCOMPLETE)
{
@@ -804,7 +804,7 @@ class go_blood_filled_orb : public GameObjectScript
public:
go_blood_filled_orb() : GameObjectScript("go_blood_filled_orb") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
pPlayer->SummonCreature(NPC_ZELEMAR, -369.746f, 166.759f, -21.50f, 5.235f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
@@ -910,7 +910,7 @@ class go_inconspicuous_landmark : public GameObjectScript
public:
go_inconspicuous_landmark() : GameObjectScript("go_inconspicuous_landmark") { }
- bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->HasItemCount(ITEM_CUERGOS_KEY, 1))
return false;
@@ -930,13 +930,13 @@ class go_soulwell : public GameObjectScript
public:
go_soulwell() : GameObjectScript("go_soulwell") { }
- bool OnGossipHello(Player *pPlayer, GameObject* pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
- Unit *caster = pGO->GetOwner();
+ Unit* caster = pGO->GetOwner();
if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
return true;
- if (!pPlayer->IsInSameRaidWith(static_cast<Player *>(caster)))
+ if (!pPlayer->IsInSameRaidWith(static_cast<Player* >(caster)))
return true;
// Repeating this at every use is ugly and inefficient. But as long as we don't have proper
@@ -985,7 +985,7 @@ class go_dragonflayer_cage : public GameObjectScript
public:
go_dragonflayer_cage() : GameObjectScript("go_dragonflayer_cage") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pPlayer->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) != QUEST_STATUS_INCOMPLETE)
return true;
@@ -1032,11 +1032,11 @@ class go_tadpole_cage : public GameObjectScript
public:
go_tadpole_cage() : GameObjectScript("go_tadpole_cage") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if (pPlayer->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE)
{
- Creature *pTadpole = pGO->FindNearestCreature(NPC_WINTERFIN_TADPOLE, 1.0f);
+ Creature* pTadpole = pGO->FindNearestCreature(NPC_WINTERFIN_TADPOLE, 1.0f);
if (pTadpole)
{
pGO->UseDoorOrButton();
@@ -1067,12 +1067,12 @@ class go_black_cage : public GameObjectScript
public:
go_black_cage() : GameObjectScript("go_black_cage") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
if ((pPlayer->GetTeamId() == TEAM_ALLIANCE && pPlayer->GetQuestStatus(QUEST_ALLIANCE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE) ||
(pPlayer->GetTeamId() == TEAM_HORDE && pPlayer->GetQuestStatus(QUEST_HORDE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE))
{
- Creature *pPrisoner = pGO->FindNearestCreature(NPC_CAPTIVE_ASPIRANT, 1.0f);
+ Creature* pPrisoner = pGO->FindNearestCreature(NPC_CAPTIVE_ASPIRANT, 1.0f);
if (!pPrisoner)
pPrisoner = pGO->FindNearestCreature(NPC_KUL, 1.0f);
if (pPrisoner)
@@ -1110,7 +1110,7 @@ class go_amberpine_outhouse : public GameObjectScript
public:
go_amberpine_outhouse() : GameObjectScript("go_amberpine_outhouse") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
QuestStatus status = pPlayer->GetQuestStatus(QUEST_DOING_YOUR_DUTY);
if (status == QUEST_STATUS_INCOMPLETE || status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
@@ -1124,7 +1124,7 @@ public:
return true;
}
- bool OnGossipSelect(Player *pPlayer, GameObject *pGO, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
@@ -1165,7 +1165,7 @@ class go_hive_pod : public GameObjectScript
public:
go_hive_pod() : GameObjectScript("go_hive_pod") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
pPlayer->SendLoot(pGO->GetGUID(), LOOT_CORPSE);
pGO->SummonCreature(NPC_HIVE_AMBUSHER, pGO->GetPositionX()+1, pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(pPlayer), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
@@ -1179,7 +1179,7 @@ class go_massive_seaforium_charge : public GameObjectScript
public:
go_massive_seaforium_charge() : GameObjectScript("go_massive_seaforium_charge") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGo)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo)
{
pGo->SetLootState(GO_JUST_DEACTIVATED);
return true;
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index 5ff807e0e40..52b7b233f88 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -301,7 +301,7 @@ public:
bool canTeleport;
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new guard_shattrath_scryerAI(creature);
}
@@ -365,7 +365,7 @@ public:
bool canTeleport;
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new guard_shattrath_aldorAI(creature);
}
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 073625943aa..440a75975ff 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -97,7 +97,7 @@ public:
{
if (urand(0, 99) < 35)
{
- Creature *Murloc = pPlayer->SummonCreature(17102, pPlayer->GetPositionX(), pPlayer->GetPositionY()+20, pPlayer->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
+ Creature* Murloc = pPlayer->SummonCreature(17102, pPlayer->GetPositionX(), pPlayer->GetPositionY()+20, pPlayer->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Murloc)
Murloc->AI()->AttackStart(pPlayer);
}
@@ -132,9 +132,9 @@ public:
{
if (player->GetQuestStatus(10832) == QUEST_STATUS_INCOMPLETE)
{
- if (Creature *nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()+20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
+ if (Creature* nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()+20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
nether->AI()->AttackStart(player);
- if (Creature *nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()-20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
+ if (Creature* nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()-20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
nether->AI()->AttackStart(player);
}
return false;
@@ -150,7 +150,7 @@ class item_gor_dreks_ointment : public ItemScript
public:
item_gor_dreks_ointment() : ItemScript("item_gor_dreks_ointment") { }
- bool OnUse(Player *pPlayer, Item *pItem, SpellCastTargets const& targets)
+ bool OnUse(Player* pPlayer, Item* pItem, SpellCastTargets const& targets)
{
if (targets.GetUnitTarget() && targets.GetUnitTarget()->GetTypeId() == TYPEID_UNIT &&
targets.GetUnitTarget()->GetEntry() == 20748 && !targets.GetUnitTarget()->HasAura(32578))
@@ -170,7 +170,7 @@ class item_incendiary_explosives : public ItemScript
public:
item_incendiary_explosives() : ItemScript("item_incendiary_explosives") { }
- bool OnUse(Player *pPlayer, Item *pItem, SpellCastTargets const & /*targets*/)
+ bool OnUse(Player* pPlayer, Item* pItem, SpellCastTargets const & /*targets*/)
{
if (pPlayer->FindNearestCreature(26248, 15) || pPlayer->FindNearestCreature(26249, 15))
return false;
@@ -190,7 +190,7 @@ class item_mysterious_egg : public ItemScript
{
public:
item_mysterious_egg() : ItemScript("item_mysterious_egg") { }
- bool OnExpire(Player *pPlayer, ItemTemplate const* /*pItemProto*/)
+ bool OnExpire(Player* pPlayer, ItemTemplate const* /*pItemProto*/)
{
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 39883, 1); // Cracked Egg
@@ -210,7 +210,7 @@ class item_disgusting_jar : public ItemScript
public:
item_disgusting_jar() : ItemScript("item_disgusting_jar") {}
- bool OnExpire(Player *pPlayer, ItemTemplate const* /*pItemProto*/)
+ bool OnExpire(Player* pPlayer, ItemTemplate const* /*pItemProto*/)
{
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 44718, 1); // Ripe Disgusting Jar
@@ -259,9 +259,9 @@ class item_pile_fake_furs : public ItemScript
public:
item_pile_fake_furs() : ItemScript("item_pile_fake_furs") { }
- bool OnUse(Player *pPlayer, Item* /*pItem*/, SpellCastTargets const & /*targets*/)
+ bool OnUse(Player* pPlayer, Item* /*pItem*/, SpellCastTargets const & /*targets*/)
{
- GameObject *pGo = NULL;
+ GameObject* pGo = NULL;
for (uint8 i = 0; i < CaribouTrapsNum; ++i)
{
pGo = pPlayer->FindNearestGameObject(CaribouTraps[i], 5.0f);
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index 455615561f5..f8616c3fa5e 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -34,7 +34,7 @@ public:
struct generic_creatureAI : public ScriptedAI
{
- generic_creatureAI(Creature *c) : ScriptedAI(c) {}
+ generic_creatureAI(Creature* c) : ScriptedAI(c) {}
uint32 GlobalCooldown; //This variable acts like the global cooldown that players have (1.5 seconds)
uint32 BuffTimer; //This variable keeps track of buffs
@@ -47,7 +47,7 @@ public:
IsSelfRooted = false;
}
- void EnterCombat(Unit *who)
+ void EnterCombat(Unit* who)
{
if (!me->IsWithinMeleeRange(who))
IsSelfRooted = true;
@@ -161,7 +161,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new generic_creatureAI(creature);
}
@@ -197,7 +197,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new trigger_periodicAI(creature);
}
@@ -218,7 +218,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new trigger_deathAI(creature);
}
diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp
index e0726035e5b..e22b1d48e4c 100644
--- a/src/server/scripts/World/npc_innkeeper.cpp
+++ b/src/server/scripts/World/npc_innkeeper.cpp
@@ -42,7 +42,7 @@ class npc_innkeeper : public CreatureScript
public:
npc_innkeeper() : CreatureScript("npc_innkeeper") { }
- bool OnGossipHello(Player *pPlayer, Creature *pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
if (IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED))
{
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 671892e9ef2..0d4d5cb6837 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -254,7 +254,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_air_force_botsAI(creature);
}
@@ -280,7 +280,7 @@ class npc_lunaclaw_spirit : public CreatureScript
public:
npc_lunaclaw_spirit() : CreatureScript("npc_lunaclaw_spirit") { }
- bool OnGossipHello(Player *pPlayer, Creature *pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_BODY_HEART_A) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_BODY_HEART_H) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_GRANT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -319,7 +319,7 @@ public:
struct npc_chicken_cluckAI : public ScriptedAI
{
- npc_chicken_cluckAI(Creature *c) : ScriptedAI(c) {}
+ npc_chicken_cluckAI(Creature* c) : ScriptedAI(c) {}
uint32 ResetFlagTimer;
@@ -372,7 +372,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_chicken_cluckAI(creature);
}
@@ -409,7 +409,7 @@ public:
struct npc_dancing_flamesAI : public ScriptedAI
{
- npc_dancing_flamesAI(Creature *c) : ScriptedAI(c) {}
+ npc_dancing_flamesAI(Creature* c) : ScriptedAI(c) {}
bool active;
uint32 can_iteract;
@@ -472,7 +472,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_dancing_flamesAI(creature);
}
@@ -552,7 +552,7 @@ public:
struct npc_doctorAI : public ScriptedAI
{
- npc_doctorAI(Creature *c) : ScriptedAI(c) {}
+ npc_doctorAI(Creature* c) : ScriptedAI(c) {}
uint64 PlayerGUID;
@@ -680,7 +680,7 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_doctorAI(creature);
}
@@ -697,7 +697,7 @@ public:
struct npc_injured_patientAI : public ScriptedAI
{
- npc_injured_patientAI(Creature *c) : ScriptedAI(c) {}
+ npc_injured_patientAI(Creature* c) : ScriptedAI(c) {}
uint64 Doctorguid;
Location* Coord;
@@ -737,7 +737,7 @@ public:
void EnterCombat(Unit* /*who*/){}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (caster->GetTypeId() == TYPEID_PLAYER && me->isAlive() && spell->Id == 20804)
{
@@ -800,7 +800,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_injured_patientAI(creature);
}
@@ -899,7 +899,7 @@ public:
struct npc_garments_of_questsAI : public npc_escortAI
{
- npc_garments_of_questsAI(Creature *c) : npc_escortAI(c) {Reset();}
+ npc_garments_of_questsAI(Creature* c) : npc_escortAI(c) {Reset();}
uint64 caster;
@@ -1044,7 +1044,7 @@ public:
{
if (RunAwayTimer <= diff)
{
- if (Unit *pUnit = Unit::GetUnit(*me, caster))
+ if (Unit* pUnit = Unit::GetUnit(*me, caster))
{
switch(me->GetEntry())
{
@@ -1068,7 +1068,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_garments_of_questsAI(creature);
}
@@ -1087,7 +1087,7 @@ public:
struct npc_guardianAI : public ScriptedAI
{
- npc_guardianAI(Creature *c) : ScriptedAI(c) {}
+ npc_guardianAI(Creature* c) : ScriptedAI(c) {}
void Reset()
{
@@ -1111,7 +1111,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_guardianAI(creature);
}
@@ -1504,7 +1504,7 @@ public:
struct npc_steam_tonkAI : public ScriptedAI
{
- npc_steam_tonkAI(Creature *c) : ScriptedAI(c) {}
+ npc_steam_tonkAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
@@ -1525,7 +1525,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_steam_tonkAI(creature);
}
@@ -1540,7 +1540,7 @@ public:
struct npc_tonk_mineAI : public ScriptedAI
{
- npc_tonk_mineAI(Creature *c) : ScriptedAI(c)
+ npc_tonk_mineAI(Creature* c) : ScriptedAI(c)
{
me->SetReactState(REACT_PASSIVE);
}
@@ -1567,7 +1567,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_tonk_mineAI(creature);
}
@@ -1595,7 +1595,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_brewfest_revelerAI(creature);
}
@@ -1635,7 +1635,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_winter_revelerAI(creature);
}
@@ -1663,7 +1663,7 @@ public:
struct npc_snake_trap_serpentsAI : public ScriptedAI
{
- npc_snake_trap_serpentsAI(Creature *c) : ScriptedAI(c) {}
+ npc_snake_trap_serpentsAI(Creature* c) : ScriptedAI(c) {}
uint32 SpellTimer;
bool IsViper;
@@ -1695,7 +1695,7 @@ public:
}
//Redefined for random target selection:
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!me->getVictim() && who->isTargetableForAttack() && (me->IsHostileTo(who)) && who->isInAccessiblePlaceFor(me))
{
@@ -1748,7 +1748,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_snake_trap_serpentsAI(creature);
}
@@ -1771,7 +1771,7 @@ public:
struct mob_mojoAI : public ScriptedAI
{
- mob_mojoAI(Creature *c) : ScriptedAI(c) {Reset();}
+ mob_mojoAI(Creature* c) : ScriptedAI(c) {Reset();}
uint32 hearts;
uint64 victimGUID;
void Reset()
@@ -1833,7 +1833,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_mojoAI(creature);
}
@@ -1846,7 +1846,7 @@ public:
struct npc_mirror_imageAI : CasterAI
{
- npc_mirror_imageAI(Creature *c) : CasterAI(c) {}
+ npc_mirror_imageAI(Creature* c) : CasterAI(c) {}
void InitializeAI()
{
@@ -1868,7 +1868,7 @@ public:
if (me->IsInEvadeMode() || !me->isAlive())
return;
- Unit *owner = me->GetCharmerOrOwner();
+ Unit* owner = me->GetCharmerOrOwner();
me->CombatStop(true);
if (owner && !me->HasUnitState(UNIT_STAT_FOLLOW))
@@ -1879,7 +1879,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_mirror_imageAI(creature);
}
@@ -1892,7 +1892,7 @@ public:
struct npc_ebon_gargoyleAI : CasterAI
{
- npc_ebon_gargoyleAI(Creature *c) : CasterAI(c) {}
+ npc_ebon_gargoyleAI(Creature* c) : CasterAI(c) {}
uint32 despawnTimer;
@@ -1920,17 +1920,17 @@ public:
void JustDied(Unit* /*killer*/)
{
// Stop Feeding Gargoyle when it dies
- if (Unit *owner = me->GetOwner())
+ if (Unit* owner = me->GetOwner())
owner->RemoveAurasDueToSpell(50514);
}
// Fly away when dismissed
- void SpellHit(Unit *source, const SpellEntry *spell)
+ void SpellHit(Unit* source, const SpellEntry *spell)
{
if (spell->Id != 50515 || !me->isAlive())
return;
- Unit *owner = me->GetOwner();
+ Unit* owner = me->GetOwner();
if (!owner || owner != source)
return;
@@ -1971,7 +1971,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_ebon_gargoyleAI(creature);
}
@@ -1984,7 +1984,7 @@ public:
struct npc_lightwellAI : public PassiveAI
{
- npc_lightwellAI(Creature *c) : PassiveAI(c) {}
+ npc_lightwellAI(Creature* c) : PassiveAI(c) {}
void Reset()
{
@@ -1992,7 +1992,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_lightwellAI(creature);
}
@@ -2117,7 +2117,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_shadowfiendAI(creature);
}