diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_account.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_modify.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 182 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_reset.cpp | 2 |
8 files changed, 110 insertions, 110 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index cf2816c985e..9aa68e0892c 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -119,7 +119,7 @@ public: handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName); if (handler->GetSession()) { - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password.", + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); } @@ -283,7 +283,7 @@ public: else { handler->PSendSysMessage("[IP2NATION] Table empty"); - sLog->outDebug(LOG_FILTER_AUTHSERVER, "[IP2NATION] Table empty"); + TC_LOG_DEBUG(LOG_FILTER_AUTHSERVER, "[IP2NATION] Table empty"); } } else if (param == "off") @@ -362,7 +362,7 @@ public: { handler->SendSysMessage(LANG_COMMAND_WRONGOLDPASSWORD); handler->SetSentErrorMessage(true); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password.", + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); return false; @@ -380,7 +380,7 @@ public: { case AOR_OK: handler->SendSysMessage(LANG_COMMAND_PASSWORD); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Password.", + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Password.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); break; diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 1c3968cae8e..84b317a6ca0 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -412,11 +412,11 @@ public: } else { - sLog->outError(LOG_FILTER_GENERAL, "Sending opcode that has unknown type '%s'", type.c_str()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Sending opcode that has unknown type '%s'", type.c_str()); break; } } - sLog->outDebug(LOG_FILTER_NETWORKIO, "Sending opcode %u", data.GetOpcode()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Sending opcode %u", data.GetOpcode()); data.hexlike(); player->GetSession()->SendPacket(&data, true); handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName().c_str()); @@ -1350,7 +1350,7 @@ public: { Player* player = handler->GetSession()->GetPlayer(); - sLog->outInfo(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0, 0, 0, 100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + TC_LOG_INFO(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0, 0, 0, 100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); return true; diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 414f673463f..e20c4a70417 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -136,7 +136,7 @@ public: if (objectInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(objectInfo->displayId)) { // report to DB errors log as in loading case - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, objectId); handler->SetSentErrorMessage(true); return false; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index a953fe56e7e..c5182f7cf4c 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1234,7 +1234,7 @@ public: if (!playerTarget) playerTarget = player; - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count); ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId); if (!itemTemplate) @@ -1313,7 +1313,7 @@ public: if (!playerTarget) playerTarget = player; - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId); bool found = false; ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); @@ -2456,7 +2456,7 @@ public: if (!pet->InitStatsForLevel(creatureTarget->getLevel())) { - sLog->outError(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); handler->PSendSysMessage("Error 2"); delete pet; return false; diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 809b6e8db74..be111c9356b 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -204,7 +204,7 @@ public: target->SetMaxPower(POWER_ENERGY, energym); target->SetPower(POWER_ENERGY, energy); - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); return true; } @@ -1020,7 +1020,7 @@ public: { int64 newmoney = int64(targetMoney) + moneyToAdd; - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(newmoney)); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(newmoney)); if (newmoney <= 0) { handler->PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, handler->GetNameLink(target).c_str()); @@ -1056,7 +1056,7 @@ public: target->ModifyMoney(moneyToAdd); } - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_NEW_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(target->GetMoney())); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_NEW_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(target->GetMoney())); return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index e60fd36a375..a398ac9004b 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -893,7 +893,7 @@ public: if (dontdel_str) { - //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: All 3 params are set"); + //TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: All 3 params are set"); // All 3 params are set // GUID @@ -901,7 +901,7 @@ public: // doNotDEL if (stricmp(dontdel_str, "NODEL") == 0) { - //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: doNotDelete = true;"); + //TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: doNotDelete = true;"); doNotDelete = true; } } @@ -910,10 +910,10 @@ public: // Only 2 params - but maybe NODEL is set if (type_str) { - sLog->outError(LOG_FILTER_GENERAL, "DEBUG: Only 2 params "); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: Only 2 params "); if (stricmp(type_str, "NODEL") == 0) { - //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: type_str, NODEL "); + //TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: type_str, NODEL "); doNotDelete = true; type_str = NULL; } diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index cd01711980e..6b846338ea2 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -219,7 +219,7 @@ public: static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables..."); LoadLootTables(); handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -242,7 +242,7 @@ public: HandleReloadQuestPOICommand(handler, "a"); HandleReloadQuestTemplateCommand(handler, "a"); - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quests Relations..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quests Relations..."); sObjectMgr->LoadQuestRelations(); handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); return true; @@ -257,7 +257,7 @@ public: return false; } - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts..."); HandleReloadEventScriptsCommand(handler, "a"); HandleReloadSpellScriptsCommand(handler, "a"); handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded."); @@ -319,7 +319,7 @@ public: static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading config settings..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading config settings..."); sWorld->LoadConfigSettings(true); sMapMgr->InitializeVisibilityDistanceInfo(); handler->SendGlobalGMSysMessage("World config settings reloaded."); @@ -328,7 +328,7 @@ public: static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions..."); sObjectMgr->LoadAccessRequirements(); handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); return true; @@ -336,7 +336,7 @@ public: static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data..."); sAchievementMgr->LoadAchievementCriteriaData(); handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded."); return true; @@ -344,7 +344,7 @@ public: static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data..."); sAchievementMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded."); return true; @@ -352,7 +352,7 @@ public: static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers..."); sObjectMgr->LoadTavernAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded."); return true; @@ -360,7 +360,7 @@ public: static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions..."); sObjectMgr->LoadAreaTriggerTeleports(); handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded."); return true; @@ -368,7 +368,7 @@ public: static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts..."); sWorld->LoadAutobroadcasts(); handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded."); return true; @@ -383,7 +383,7 @@ public: static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions..."); sObjectMgr->LoadReputationOnKill(); handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); return true; @@ -391,7 +391,7 @@ public: static bool HandleReloadCreatureSummonGroupsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature summon groups..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature summon groups..."); sObjectMgr->LoadTempSummons(); handler->SendGlobalGMSysMessage("DB table `creature_summon_groups` reloaded."); return true; @@ -425,7 +425,7 @@ public: continue; } - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry); Field* fields = result->Fetch(); @@ -517,7 +517,7 @@ public: static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)"); sObjectMgr->LoadCreatureQuestRelations(); handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); return true; @@ -525,7 +525,7 @@ public: static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)"); sObjectMgr->LoadLinkedRespawn(); handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded."); return true; @@ -533,7 +533,7 @@ public: static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)"); sObjectMgr->LoadCreatureInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); return true; @@ -541,7 +541,7 @@ public: static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!"); sObjectMgr->LoadGossipMenu(); handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded."); sConditionMgr->LoadConditions(true); @@ -550,7 +550,7 @@ public: static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!"); sObjectMgr->LoadGossipMenuItems(); handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded."); sConditionMgr->LoadConditions(true); @@ -559,7 +559,7 @@ public: static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)"); sObjectMgr->LoadGameobjectQuestRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); return true; @@ -567,7 +567,7 @@ public: static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)"); sObjectMgr->LoadGameobjectInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); return true; @@ -575,7 +575,7 @@ public: static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers..."); sObjectMgr->LoadQuestAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded."); return true; @@ -583,12 +583,12 @@ public: static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Templates..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Templates..."); sObjectMgr->LoadQuests(); handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded."); /// dependent also from `gameobject` but this table not reloaded anyway - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests..."); sObjectMgr->LoadGameObjectForQuests(); handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded."); return true; @@ -596,7 +596,7 @@ public: static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)"); LoadLootTemplates_Creature(); LootTemplates_Creature.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded."); @@ -606,7 +606,7 @@ public: static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)"); LoadLootTemplates_Disenchant(); LootTemplates_Disenchant.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded."); @@ -616,7 +616,7 @@ public: static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)"); LoadLootTemplates_Fishing(); LootTemplates_Fishing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded."); @@ -626,7 +626,7 @@ public: static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)"); LoadLootTemplates_Gameobject(); LootTemplates_Gameobject.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded."); @@ -636,7 +636,7 @@ public: static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)"); LoadLootTemplates_Item(); LootTemplates_Item.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded."); @@ -646,7 +646,7 @@ public: static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)"); LoadLootTemplates_Milling(); LootTemplates_Milling.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded."); @@ -656,7 +656,7 @@ public: static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); LoadLootTemplates_Pickpocketing(); LootTemplates_Pickpocketing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded."); @@ -666,7 +666,7 @@ public: static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)"); LoadLootTemplates_Prospecting(); LootTemplates_Prospecting.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded."); @@ -676,7 +676,7 @@ public: static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)"); LoadLootTemplates_Mail(); LootTemplates_Mail.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded."); @@ -686,7 +686,7 @@ public: static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)"); LoadLootTemplates_Reference(); handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -695,7 +695,7 @@ public: static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)"); LoadLootTemplates_Skinning(); LootTemplates_Skinning.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded."); @@ -705,7 +705,7 @@ public: static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)"); LoadLootTemplates_Spell(); LootTemplates_Spell.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded."); @@ -715,7 +715,7 @@ public: static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!"); sObjectMgr->LoadTrinityStrings(); handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded."); return true; @@ -730,7 +730,7 @@ public: return false; } - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!"); sWardenCheckMgr->LoadWardenOverrides(); handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded."); return true; @@ -738,7 +738,7 @@ public: static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!"); sObjectMgr->LoadTrainerSpell(); handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded."); return true; @@ -746,7 +746,7 @@ public: static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!"); sObjectMgr->LoadVendors(); handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded."); return true; @@ -754,7 +754,7 @@ public: static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!"); sObjectMgr->LoadPointsOfInterest(); handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded."); return true; @@ -762,7 +762,7 @@ public: static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." ); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." ); sObjectMgr->LoadQuestPOI(); handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded."); return true; @@ -770,7 +770,7 @@ public: static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!"); sObjectMgr->LoadNPCSpellClickSpells(); handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded."); return true; @@ -778,7 +778,7 @@ public: static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)"); sObjectMgr->LoadReservedPlayersNames(); handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded."); return true; @@ -786,7 +786,7 @@ public: static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" ); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" ); sObjectMgr->LoadReputationRewardRate(); handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded."); return true; @@ -794,7 +794,7 @@ public: static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" ); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" ); sObjectMgr->LoadReputationSpilloverTemplate(); handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded."); return true; @@ -802,7 +802,7 @@ public: static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table..."); LoadSkillDiscoveryTable(); handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded."); return true; @@ -810,7 +810,7 @@ public: static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table..."); LoadSkillExtraItemTable(); handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded."); return true; @@ -818,7 +818,7 @@ public: static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements..."); sObjectMgr->LoadFishingBaseSkillLevel(); handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded."); return true; @@ -826,7 +826,7 @@ public: static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data..."); sSpellMgr->LoadSpellAreas(); handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); return true; @@ -834,7 +834,7 @@ public: static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... "); sSpellMgr->LoadSpellRequired(); handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded."); return true; @@ -842,7 +842,7 @@ public: static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Groups..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Groups..."); sSpellMgr->LoadSpellGroups(); handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded."); return true; @@ -850,7 +850,7 @@ public: static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells..."); sSpellMgr->LoadSpellLearnSpells(); handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded."); return true; @@ -858,7 +858,7 @@ public: static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells..."); sSpellMgr->LoadSpellLinked(); handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded."); return true; @@ -866,7 +866,7 @@ public: static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions..."); sSpellMgr->LoadSpellProcEvents(); handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded."); return true; @@ -874,7 +874,7 @@ public: static bool HandleReloadSpellProcsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data..."); sSpellMgr->LoadSpellProcs(); handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded."); return true; @@ -882,7 +882,7 @@ public: static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data..."); sSpellMgr->LoadSpellBonusess(); handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; @@ -890,7 +890,7 @@ public: static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates..."); sSpellMgr->LoadSpellTargetPositions(); handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded."); return true; @@ -898,7 +898,7 @@ public: static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions..."); sSpellMgr->LoadSpellThreats(); handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded."); return true; @@ -906,7 +906,7 @@ public: static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules..."); sSpellMgr->LoadSpellGroupStackRules(); handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded."); return true; @@ -914,7 +914,7 @@ public: static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras..."); sSpellMgr->LoadSpellPetAuras(); handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded."); return true; @@ -922,7 +922,7 @@ public: static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Page Texts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Page Texts..."); sObjectMgr->LoadPageTexts(); handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded."); return true; @@ -930,7 +930,7 @@ public: static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table..."); LoadRandomEnchantmentsTable(); handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded."); return true; @@ -946,7 +946,7 @@ public: } if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`..."); sObjectMgr->LoadEventScripts(); @@ -966,7 +966,7 @@ public: } if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`..."); sObjectMgr->LoadWaypointScripts(); @@ -979,7 +979,7 @@ public: static bool HandleReloadWpCommand(ChatHandler* handler, const char* args) { if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'"); sWaypointMgr->Load(); @@ -999,7 +999,7 @@ public: } if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`..."); sObjectMgr->LoadSpellScripts(); @@ -1011,7 +1011,7 @@ public: static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`..."); sObjectMgr->LoadDbScriptStrings(); handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded."); return true; @@ -1019,7 +1019,7 @@ public: static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links..."); sObjectMgr->LoadGraveyardZones(); @@ -1030,7 +1030,7 @@ public: static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates..."); sObjectMgr->LoadGameTele(); @@ -1041,9 +1041,9 @@ public: static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading disables table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading disables table..."); DisableMgr::LoadDisables(); - sLog->outInfo(LOG_FILTER_GENERAL, "Checking quest disables..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Checking quest disables..."); DisableMgr::CheckQuestDisables(); handler->SendGlobalGMSysMessage("DB table `disables` reloaded."); return true; @@ -1051,7 +1051,7 @@ public: static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data..."); sAchievementMgr->LoadRewardLocales(); handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); return true; @@ -1059,7 +1059,7 @@ public: static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards..."); sLFGMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded."); return true; @@ -1067,7 +1067,7 @@ public: static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ..."); sObjectMgr->LoadCreatureLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded."); return true; @@ -1075,7 +1075,7 @@ public: static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts..."); sCreatureTextMgr->LoadCreatureTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded."); return true; @@ -1083,7 +1083,7 @@ public: static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... "); sObjectMgr->LoadGameObjectLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded."); return true; @@ -1091,7 +1091,7 @@ public: static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... "); sObjectMgr->LoadGossipMenuItemsLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded."); return true; @@ -1099,7 +1099,7 @@ public: static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... "); sObjectMgr->LoadItemLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded."); return true; @@ -1107,7 +1107,7 @@ public: static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... "); sObjectMgr->LoadNpcTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded."); return true; @@ -1115,7 +1115,7 @@ public: static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... "); sObjectMgr->LoadPageTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded."); return true; @@ -1123,7 +1123,7 @@ public: static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... "); sObjectMgr->LoadPointOfInterestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); return true; @@ -1131,7 +1131,7 @@ public: static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... "); sObjectMgr->LoadQuestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded."); return true; @@ -1139,7 +1139,7 @@ public: static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards..."); sObjectMgr->LoadMailLevelRewards(); handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded."); return true; @@ -1148,7 +1148,7 @@ public: static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/) { ///- Reload dynamic data tables from the database - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Auctions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Auctions..."); sAuctionMgr->LoadAuctionItems(); sAuctionMgr->LoadAuctions(); handler->SendGlobalGMSysMessage("Auctions reloaded."); @@ -1157,7 +1157,7 @@ public: static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Conditions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Conditions..."); sConditionMgr->LoadConditions(true); handler->SendGlobalGMSysMessage("Conditions reloaded."); return true; @@ -1165,7 +1165,7 @@ public: static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Creature Texts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Creature Texts..."); sCreatureTextMgr->LoadCreatureTexts(); handler->SendGlobalGMSysMessage("Creature Texts reloaded."); return true; @@ -1173,7 +1173,7 @@ public: static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts..."); sSmartScriptMgr->LoadSmartAIFromDB(); handler->SendGlobalGMSysMessage("Smart Scripts reloaded."); return true; @@ -1181,7 +1181,7 @@ public: static bool HandleReloadVehicleAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table..."); sObjectMgr->LoadVehicleAccessories(); handler->SendGlobalGMSysMessage("Vehicle accessories reloaded."); return true; @@ -1189,7 +1189,7 @@ public: static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table..."); sObjectMgr->LoadVehicleTemplateAccessories(); handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded."); return true; @@ -1198,7 +1198,7 @@ public: static bool HandleReloadPhaseDefinitionsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading phase_definitions table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading phase_definitions table..."); sObjectMgr->LoadPhaseDefinitions(); sWorld->UpdatePhaseDefinitions(); handler->SendGlobalGMSysMessage("Phase Definitions reloaded."); @@ -1207,7 +1207,7 @@ public: static bool HandleReloadRBACCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading RBAC tables..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading RBAC tables..."); sAccountMgr->LoadRBAC(); sWorld->ReloadRBAC(); handler->SendGlobalGMSysMessage("RBAC data reloaded."); diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 355053905f1..461220faa8e 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -89,7 +89,7 @@ public: ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(player->getClass()); if (!classEntry) { - sLog->outError(LOG_FILTER_GENERAL, "Class %u not found in DBC (Wrong DBC files?)", player->getClass()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Class %u not found in DBC (Wrong DBC files?)", player->getClass()); return false; } |
