diff options
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index f7a261eaa92..59d32f9e418 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -182,7 +182,7 @@ public: } /// @todo is it really necessary to add both the real and DB table guid here ? - sObjectMgr->AddGameobjectToGrid(guidLow, sObjectMgr->GetGOData(guidLow)); + sObjectMgr->AddGameobjectToGrid(guidLow, ASSERT_NOTNULL(sObjectMgr->GetGOData(guidLow))); handler->PSendSysMessage(LANG_GAMEOBJECT_ADD, objectId, objectInfo->name.c_str(), guidLow, x, y, z); return true; |