diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Stratholme')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index 1fc016f9f1c..dce074494ce 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -163,37 +163,37 @@ class instance_stratholme : public InstanceMapScript case GO_ZIGGURAT1: ziggurat1GUID = go->GetGUID(); if (GetData(TYPE_BARONESS) == IN_PROGRESS) - HandleGameObject(0, true, go); + HandleGameObject(ObjectGuid::Empty, true, go); break; case GO_ZIGGURAT2: ziggurat2GUID = go->GetGUID(); if (GetData(TYPE_NERUB) == IN_PROGRESS) - HandleGameObject(0, true, go); + HandleGameObject(ObjectGuid::Empty, true, go); break; case GO_ZIGGURAT3: ziggurat3GUID = go->GetGUID(); if (GetData(TYPE_PALLID) == IN_PROGRESS) - HandleGameObject(0, true, go); + HandleGameObject(ObjectGuid::Empty, true, go); break; case GO_ZIGGURAT4: ziggurat4GUID = go->GetGUID(); if (GetData(TYPE_BARON) == DONE || GetData(TYPE_RAMSTEIN) == DONE) - HandleGameObject(0, true, go); + HandleGameObject(ObjectGuid::Empty, true, go); break; case GO_ZIGGURAT5: ziggurat5GUID = go->GetGUID(); if (GetData(TYPE_BARON) == DONE || GetData(TYPE_RAMSTEIN) == DONE) - HandleGameObject(0, true, go); + HandleGameObject(ObjectGuid::Empty, true, go); break; case GO_PORT_GAUNTLET: portGauntletGUID = go->GetGUID(); if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS) - HandleGameObject(0, true, go); + HandleGameObject(ObjectGuid::Empty, true, go); break; case GO_PORT_SLAUGTHER: portSlaugtherGUID = go->GetGUID(); if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS) - HandleGameObject(0, true, go); + HandleGameObject(ObjectGuid::Empty, true, go); break; case GO_PORT_ELDERS: portElderGUID = go->GetGUID(); |
