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-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/zone_ghostlands.cpp6
3 files changed, 5 insertions, 6 deletions
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
index 451fd46938d..f93f0a94414 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
@@ -69,7 +69,7 @@ public:
DoCast(me, SPELL_ICEARMOR, true);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index ca5dcf5360e..80b4b98b0a4 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -351,8 +351,7 @@ public:
break;
}
case 6:
- me->SetOrientation(me->GetAngle(breathX, breathY));
- me->StopMoving();
+ me->SetFacingTo(me->GetAngle(breathX, breathY));
//DoTextEmote("takes a deep breath.", NULL);
events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 10000);
break;
diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
index 76c2e635a82..1606b59e786 100644
--- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
@@ -125,7 +125,7 @@ public:
break;
case 11:
Talk(SAY_PROGRESS2, player->GetGUID());
- me->SetOrientation(4.762841f);
+ me->SetFacingTo(4.762841f);
break;
case 18:
{
@@ -150,11 +150,11 @@ public:
player->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS, me);
break;
case 32:
- me->SetOrientation(2.978281f);
+ me->SetFacingTo(2.978281f);
Talk(SAY_END1, player->GetGUID());
break;
case 33:
- me->SetOrientation(5.858011f);
+ me->SetFacingTo(5.858011f);
Talk(SAY_END2, player->GetGUID());
Creature* CaptainHelios = me->FindNearestCreature(NPC_CAPTAIN_HELIOS, 50);
if (CaptainHelios)