diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
5 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp index 738251c4ec9..3af14804ca0 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp @@ -86,7 +86,7 @@ struct boss_vancleef : public BossAI void SummonBlackguards() { for (Position BlackguardPosition : BlackguardPositions) - DoSummon(NPC_BLACKGUARD, BlackguardPosition, 60000, TEMPSUMMON_CORPSE_TIMED_DESPAWN); + DoSummon(NPC_BLACKGUARD, BlackguardPosition, 1min, TEMPSUMMON_CORPSE_TIMED_DESPAWN); } void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 2238dcb13bf..fa1cb34e869 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -415,7 +415,7 @@ struct npc_felblood_kaelthas_phoenix : public ScriptedAI me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoCastSelf(SPELL_EMBER_BLAST); // DoCastSelf(SPELL_SUMMON_PHOENIX_EGG); -- We do a manual summon for now. Feel free to move it to spelleffect_dbc - if (Creature* egg = DoSummon(NPC_PHOENIX_EGG, me->GetPosition(), 0)) + if (Creature* egg = DoSummon(NPC_PHOENIX_EGG, me->GetPosition(), 0s)) { if (Creature* kaelthas = _instance->GetCreature(DATA_KAELTHAS_SUNSTRIDER)) { diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 595aa3b04cf..1f79dfcf283 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -256,7 +256,7 @@ public: { //100%, 50%, 33%, 25% chance to spawn if (urand(1, i) == 1) - DoSummon(NPC_RESTLESS, me, 20.0f, 600000); + DoSummon(NPC_RESTLESS, me, 20.0f, 10min); } } } diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index 126f199416b..d9dbe329fc5 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -111,7 +111,7 @@ public: { const Position src = {147.927444f, -3851.513428f, 130.893f, 0}; Position dst = me->GetRandomPoint(src, 7.0f); - DoSummon(NPC_MARAUDING_OWL, dst, 25000, TEMPSUMMON_CORPSE_TIMED_DESPAWN); + DoSummon(NPC_MARAUDING_OWL, dst, 25s, TEMPSUMMON_CORPSE_TIMED_DESPAWN); } break; case 44: diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index 756863e24b1..f6859c53fba 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -220,7 +220,7 @@ public: } else { - DoSummon(NPC_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); + DoSummon(NPC_HIGHBORNE_BUNNY, me, 10.0f, 3s, TEMPSUMMON_TIMED_DESPAWN); _events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2s); } break; |
