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-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_hinterlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp2
5 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp
index 738251c4ec9..3af14804ca0 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_vancleef.cpp
@@ -86,7 +86,7 @@ struct boss_vancleef : public BossAI
void SummonBlackguards()
{
for (Position BlackguardPosition : BlackguardPositions)
- DoSummon(NPC_BLACKGUARD, BlackguardPosition, 60000, TEMPSUMMON_CORPSE_TIMED_DESPAWN);
+ DoSummon(NPC_BLACKGUARD, BlackguardPosition, 1min, TEMPSUMMON_CORPSE_TIMED_DESPAWN);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 2238dcb13bf..fa1cb34e869 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -415,7 +415,7 @@ struct npc_felblood_kaelthas_phoenix : public ScriptedAI
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCastSelf(SPELL_EMBER_BLAST);
// DoCastSelf(SPELL_SUMMON_PHOENIX_EGG); -- We do a manual summon for now. Feel free to move it to spelleffect_dbc
- if (Creature* egg = DoSummon(NPC_PHOENIX_EGG, me->GetPosition(), 0))
+ if (Creature* egg = DoSummon(NPC_PHOENIX_EGG, me->GetPosition(), 0s))
{
if (Creature* kaelthas = _instance->GetCreature(DATA_KAELTHAS_SUNSTRIDER))
{
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 595aa3b04cf..1f79dfcf283 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -256,7 +256,7 @@ public:
{
//100%, 50%, 33%, 25% chance to spawn
if (urand(1, i) == 1)
- DoSummon(NPC_RESTLESS, me, 20.0f, 600000);
+ DoSummon(NPC_RESTLESS, me, 20.0f, 10min);
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
index 126f199416b..d9dbe329fc5 100644
--- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
@@ -111,7 +111,7 @@ public:
{
const Position src = {147.927444f, -3851.513428f, 130.893f, 0};
Position dst = me->GetRandomPoint(src, 7.0f);
- DoSummon(NPC_MARAUDING_OWL, dst, 25000, TEMPSUMMON_CORPSE_TIMED_DESPAWN);
+ DoSummon(NPC_MARAUDING_OWL, dst, 25s, TEMPSUMMON_CORPSE_TIMED_DESPAWN);
}
break;
case 44:
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index 756863e24b1..f6859c53fba 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -220,7 +220,7 @@ public:
}
else
{
- DoSummon(NPC_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN);
+ DoSummon(NPC_HIGHBORNE_BUNNY, me, 10.0f, 3s, TEMPSUMMON_TIMED_DESPAWN);
_events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2s);
}
break;