diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
4 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index f0edc7af0c7..b58fc0b8d8e 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -107,7 +107,7 @@ class npc_av_marshal_or_warmaster : public CreatureScript events.ScheduleEvent(EVENT_CHECK_RESET, 5000); } - void JustRespawned() override + void JustAppeared() override { Reset(); } diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp index cf034ed0ece..ed97d7670a1 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp @@ -71,7 +71,7 @@ public: events.ScheduleEvent(EVENT_RANDOM_YELL, urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS)); //20 to 30 seconds } - void JustRespawned() override + void JustAppeared() override { Reset(); Talk(SAY_RESPAWN); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 88254211099..c58b8afac7a 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -186,7 +186,7 @@ public: Talk(YELL_KILL); } - void JustRespawned() override + void JustAppeared() override { Talk(YELL_BIRTH); } diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index af79fd66ea5..fd5da36ecc8 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -188,12 +188,12 @@ public: Initialize(); } - void JustRespawned() override + void JustAppeared() override { _IsByOutrunner = false; spawnId = 0; - npc_escortAI::JustRespawned(); + npc_escortAI::JustAppeared(); } void EnterCombat(Unit* who) override |
