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-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 5f8c243f5d5..cffb2d73b1f 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -1057,7 +1057,7 @@ class go_inconspicuous_mine_car : public GameObjectScript
public:
go_inconspicuous_mine_car() : GameObjectScript("go_inconspicuous_mine_car") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE)
{
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 4e7192e966c..17d23429537 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -394,7 +394,7 @@ class go_altar_of_archaedas : public GameObjectScript
{
}
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
InstanceScript* instance = player->GetInstanceScript();
if (!instance)
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index 49fd582a662..2655165e59f 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -417,10 +417,10 @@ class go_second_trial : public GameObjectScript
public:
go_second_trial() : GameObjectScript("go_second_trial") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
// find spawn :: master_kelerun_bloodmourn
- if (Creature* creature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
+ if (Creature* creature = go->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->StartEvent();
return true;