diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
12 files changed, 26 insertions, 26 deletions
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 3a026d23faa..ae4b6197f4c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -603,7 +603,7 @@ public: void netherspite_infernal::netherspite_infernalAI::Cleanup() { - Creature *pMalchezaar = Unit::GetCreature(*me, malchezaar); + Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar); if (pMalchezaar && pMalchezaar->isAlive()) CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 32ce484f715..27e057ce6aa 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -104,7 +104,7 @@ public: { me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01); DoCast(player, SPELL_REVIVE, true); - Talk(WHISPER_REVIVE,player->GetGUID()); + Talk(WHISPER_REVIVE, player->GetGUID()); } FlyBackTimer = 5000; break; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index b596ad3f609..5d164fbfafa 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -117,7 +117,7 @@ class boss_darkmaster_gandling : public CreatureScript case EVENT_SHADOW_PORTAL: if (HealthAbovePct(3)) { - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOW_PORTAL,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOW_PORTAL, true); events.ScheduleEvent(EVENT_SHADOW_PORTAL, urand(17000, 27000)); } } @@ -172,7 +172,7 @@ class spell_shadow_portal : public SpellScriptLoader { if (attempts++ >= 6) break; - switch (urand(0,5)) + switch (urand(0, 5)) { case ROOM_HALL_OF_SECRETS: if (InstanceScript* instance = GetCaster()->GetInstanceScript()) @@ -223,7 +223,7 @@ class spell_shadow_portal : public SpellScriptLoader } }; -// Script for Shadow Portal spells 17863,17939,17943,17944,17946,17948 +// Script for Shadow Portal spells 17863, 17939, 17943, 17944, 17946, 17948 Position const SummonPos[18] = { // Hall of Secrects @@ -331,7 +331,7 @@ class spell_shadow_portal_rooms : public SpellScriptLoader if (Summoned) { Summoned->GetMotionMaster()->MoveRandom(5); - Summoned->AI()->SetData(0,phase_to_set); + Summoned->AI()->SetData(0, phase_to_set); } } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index d09a5ae96c9..617dff17220 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -48,7 +48,7 @@ class boss_illucia_barov : public CreatureScript struct boss_illuciabarovAI : public BossAI { - boss_illuciabarovAI(Creature* creature) : BossAI(creature,DATA_LADYILLUCIABAROV) {} + boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) {} void EnterCombat(Unit* /*who*/) { @@ -78,7 +78,7 @@ class boss_illucia_barov : public CreatureScript events.ScheduleEvent(EVENT_CURSEOFAGONY, 30000); break; case EVENT_SHADOWSHOCK: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOWSHOCK,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOWSHOCK, true); events.ScheduleEvent(EVENT_SHADOWSHOCK, 12000); break; case EVENT_SILENCE: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index 5036158cae2..e2c7287f178 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -91,7 +91,7 @@ class boss_instructor_malicia : public CreatureScript events.ScheduleEvent(EVENT_CALLOFGRAVES, 65000); break; case EVENT_CORRUPTION: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_CORRUPTION,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CORRUPTION, true); events.ScheduleEvent(EVENT_CORRUPTION, 24000); break; case EVENT_RENEW: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 32c16a1c70c..b0a2d48d053 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -152,7 +152,7 @@ class boss_kirtonos_the_herald : public CreatureScript switch (_introEvent) { case INTRO_1: - me->GetMotionMaster()->MovePath(KIRTONOS_PATH,false); + me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); _introEvent = 0; break; case INTRO_2: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index e8fb4324d00..3a7aee0d6c6 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -74,7 +74,7 @@ class boss_lord_alexei_barov : public CreatureScript switch (eventId) { case EVENT_IMMOLATE: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_IMMOLATE,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_IMMOLATE, true); events.ScheduleEvent(EVENT_IMMOLATE, 12000); break; case EVENT_VEILOFSHADOW: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 6e3f024ac1d..c186ada72b7 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -114,7 +114,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) { if (temp->isDead()) temp->Respawn(); @@ -145,7 +145,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } @@ -374,7 +374,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) + if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) { if (temp->isDead()) temp->Respawn(); @@ -406,7 +406,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index d575b7633cb..57699a34e17 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -122,7 +122,7 @@ public: return false; } - Player const * GetPlayerInMap() const + Player const* GetPlayerInMap() const { Map::PlayerList const& players = instance->GetPlayers(); diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 22c4da74d44..81f64ce6de0 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -102,7 +102,7 @@ class boss_archaedas : public CreatureScript DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag); minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); minion->setFaction(14); } } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index ac26056c6e6..df87eaca5a8 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -205,7 +205,7 @@ class instance_uldaman : public InstanceMapScript continue; archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); - target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); target->setFaction(14); return; // only want the first one we find diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 59997ebaa31..44fa0f87177 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -314,7 +314,7 @@ class npc_harrison_jones : public CreatureScript me->SetEntry(NPC_HARRISON_JONES_2); me->SetDisplayId(MODEL_HARRISON_JONES_2); me->SetTarget(0); - me->SetByteValue(UNIT_FIELD_BYTES_1,0,UNIT_STAND_STATE_DEAD); + me->SetByteValue(UNIT_FIELD_BYTES_1, 0,UNIT_STAND_STATE_DEAD); me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); if (instance) instance->SetData(DATA_GONGEVENT, DONE); @@ -330,7 +330,7 @@ class npc_harrison_jones : public CreatureScript switch (_gongEvent) { case GONG_EVENT_1: - me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false); _gongEvent = GONG_EVENT_2; _gongTimer = 12000; break; @@ -345,14 +345,14 @@ class npc_harrison_jones : public CreatureScript break; case GONG_EVENT_3: if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); _gongEvent = GONG_EVENT_4; _gongTimer = 105000; break; case GONG_EVENT_4: me->RemoveAura(SPELL_BANGING_THE_GONG); if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); // trigger or gong will need to be scripted to set IN_PROGRESS after enough hits. // This is temp workaround. @@ -362,7 +362,7 @@ class npc_harrison_jones : public CreatureScript if (instance->GetData(DATA_GONGEVENT) == IN_PROGRESS) { // Players are Now Saved to instance at SPECIAL (Player should be notified?) - me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false); _gongEvent = GONG_EVENT_5; _gongTimer = 5000; } @@ -401,12 +401,12 @@ class npc_harrison_jones : public CreatureScript ptarget->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_SPEAR)); ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,1); + ptarget->AI()->SetData(0, 1); } else ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,2); + ptarget->AI()->SetData(0, 2); } } } @@ -421,7 +421,7 @@ class npc_harrison_jones : public CreatureScript DoCast(me, SPELL_STEALTH); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(0)); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); - me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false); _gongTimer = 1000; _gongEvent = 0; break; |
