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-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/duskwood.cpp2
15 files changed, 32 insertions, 32 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 0ae2279fdd9..4976e2a5af6 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -318,7 +318,7 @@ public:
break;
case 4:
CanWalk = true;
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
SummonRingMob();
Event_Timer = 8000;
break;
@@ -332,7 +332,7 @@ public:
Event_Timer = 0;
break;
case 7:
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
HandleGameObject(DATA_ARENA1, false);
DoScriptText(SCRIPT_TEXT6, me);//4
CanWalk = true;
@@ -343,7 +343,7 @@ public:
Event_Timer = 5000;
break;
case 9:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
SummonRingBoss();
Event_Timer = 0;
break;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index af4f061fe3d..96cd80bb0d6 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -132,7 +132,7 @@ public:
Mount_Timer = 0;
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
}
void EnterCombat(Unit* /*who*/) {}
@@ -174,7 +174,7 @@ public:
if (Mount_Timer <= diff)
{
Mount_Timer = 0;
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->GetMotionMaster()->MoveIdle();
if (Unit *pAttumen = Unit::GetUnit(*me, Attumen))
{
@@ -239,10 +239,10 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
if (pMidnight)
{
pMidnight->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pMidnight->SetVisibility(VISIBILITY_ON);
+ pMidnight->SetVisible(true);
}
Midnight = 0;
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->Kill(me);
}
} else ResetTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index d985335699c..84f8748d90a 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -274,7 +274,7 @@ public:
if (Unit *pInfernal = Unit::GetUnit(*me, *itr))
if (pInfernal->isAlive())
{
- pInfernal->SetVisibility(VISIBILITY_OFF);
+ pInfernal->SetVisible(false);
pInfernal->setDeathState(JUST_DIED);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index af5fbcf005e..4835bafba3d 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -593,7 +593,7 @@ public:
me->MonsterYell(SAY_DIALOG_MEDIVH_9, LANG_UNIVERSAL, NULL);
return 10000;
case 14:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->ClearInCombat();
if (pMap->IsDungeon())
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 7f3b23142e2..74462736992 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -515,7 +515,7 @@ public:
Eviscerate_Timer = 6000;
Wait_Timer = 5000;
InVanish = false;
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
boss_priestess_lackey_commonAI::Reset();
}
@@ -549,7 +549,7 @@ public:
{
DoCast(me->getVictim(), SPELL_BACKSTAB, true);
DoCast(me->getVictim(), SPELL_KIDNEY_SHOT, true);
- me->SetVisibility(VISIBILITY_ON); // ...? Hacklike
+ me->SetVisible(true); // ...? Hacklike
InVanish = false;
} else Wait_Timer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 81e29bf0092..abd9df4ef10 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -574,7 +574,7 @@ public:
Phase = 2;
break;
case 2:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
PhaseTimer = 2000;
Phase = 3;
break;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index da3b4d0763c..69ea27b46cc 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -390,7 +390,7 @@ public:
me->SetStandState(UNIT_STAND_STATE_STAND);
me->Mount(25279);
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
UpdateWorldState(me->GetMap(), WORLD_STATE_REMAINS, 0);
//UpdateWorldState(me->GetMap(), WORLD_STATE_COUNTDOWN, 0);
@@ -913,7 +913,7 @@ public:
if (Creature* pTemp = Unit::GetCreature(*me, uiAlexandrosGUID)) // just hide him
{
DoScriptText(EMOTE_LIGHT_OF_DAWN09, pTemp);
- pTemp->SetVisibility(VISIBILITY_OFF);
+ pTemp->SetVisible(false);
}
if (Creature* pTemp = Unit::GetCreature(*me, uiLichKingGUID))
{
@@ -1321,7 +1321,7 @@ public:
i->getSource()->CastSpell(i->getSource(), SPELL_THE_LIGHT_OF_DAWN_Q, false);
}
}
- me->SetVisibility(VISIBILITY_OFF); // respawns another Darion for quest turn in
+ me->SetVisible(false); // respawns another Darion for quest turn in
me->SummonCreature(NPC_HIGHLORD_DARION_MOGRAINE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000);
JumpToNextStep(1000);
break;
@@ -1648,7 +1648,7 @@ public:
if (Creature* pTemp = Unit::GetCreature(*me, pGUID))
if (pTemp->isAlive())
{
- pTemp->SetVisibility(VISIBILITY_OFF);
+ pTemp->SetVisible(false);
pTemp->Kill(pTemp);
}
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index 77afd6ceba4..0dac2ac2fdd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -44,7 +44,7 @@ public:
void Reset()
{
me->setActive(true);
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetFlying(true);
FlyBackTimer = 500;
@@ -81,7 +81,7 @@ public:
z += 2.5; x -= 2; y -= 1.5;
me->GetMotionMaster()->MovePoint(0, x, y, z);
me->SetUInt64Value(UNIT_FIELD_TARGET, plr->GetGUID());
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
FlyBackTimer = 4500;
break;
case 2:
@@ -94,7 +94,7 @@ public:
FlyBackTimer = 5000;
break;
case 3:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
FlyBackTimer = 3000;
break;
case 4:
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 893e381c821..3114b4c7f14 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -426,7 +426,7 @@ public:
void FlyMode()
{
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING);
me->SetSpeed(MOVE_WALK,5.0f,true);
@@ -447,7 +447,7 @@ public:
switch (id)
{
case 0:
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
break;
case 1:
{
@@ -802,7 +802,7 @@ public:
if (!debuffGUID) return;
Unit *debuff = Unit::GetUnit((*me),debuffGUID);
if (debuff)
- debuff->SetVisibility(VISIBILITY_OFF);
+ debuff->SetVisible(false);
debuffGUID = 0;
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index f39364af81a..52d30755e63 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -512,7 +512,7 @@ public:
(*i)->GetPosition(x, y, z);
me->SummonCreature(MOB_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
}
- (*i)->SetVisibility(VISIBILITY_OFF);
+ (*i)->SetVisible(false);
(*i)->setDeathState(JUST_DIED);
if ((*i)->getDeathState() == CORPSE)
(*i)->RemoveCorpse();
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index fcdec2b2b65..c0153a88582 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -163,7 +163,7 @@ public:
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
}
me->SetFullHealth();//dunno why it does not resets health at evade..
@@ -185,7 +185,7 @@ public:
void EnterEvadeMode()
{
bJustReset = true;
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
ScriptedAI::EnterEvadeMode();
}
@@ -235,7 +235,7 @@ public:
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
ResetTimer = 10000;
bJustReset = false;
@@ -367,7 +367,7 @@ public:
{
if (type != POINT_MOTION_TYPE)
return;
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
if (isFriendly)
{
me->setDeathState(JUST_DIED);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 7fde694879f..8bde996060b 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -239,7 +239,7 @@ public:
Timer[TIMER_SENTINEL] = 31500;
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
Summons.DespawnAll();
@@ -274,7 +274,7 @@ public:
switch(summoned->GetEntry())
{
case BOSS_ENTROPIUS:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
break;
case CREATURE_DARK_FIENDS:
summoned->CastSpell(summoned,SPELL_DARKFIEND_VISUAL,false);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index dfd3fb87868..e6da069f192 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -166,7 +166,7 @@ class boss_akilzon : public CreatureScript
Unit* bird = Unit::GetUnit(*me,BirdGUIDs[i]);
if (bird && bird->isAlive())
{
- bird->SetVisibility(VISIBILITY_OFF);
+ bird->SetVisible(false);
bird->setDeathState(JUST_DIED);
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index d70c4d6600c..34f0c100cb0 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -320,7 +320,7 @@ class boss_zuljin : public CreatureScript
Temp = Unit::GetUnit(*me, SpiritGUID[i]);
if (Temp)
{
- Temp->SetVisibility(VISIBILITY_OFF);
+ Temp->SetVisible(false);
Temp->setDeathState(DEAD);
}
}
diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp
index cbc4c45b70c..49591f7b18f 100644
--- a/src/server/scripts/EasternKingdoms/duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/duskwood.cpp
@@ -46,7 +46,7 @@ public:
if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ()-1,0,TEMPSUMMON_TIMED_DESPAWN,15000))
{
CorrupterSpeaker->SetName("Twilight Corrupter");
- CorrupterSpeaker->SetVisibility(VISIBILITY_ON);
+ CorrupterSpeaker->SetVisible(true);
CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...",0,pPlayer->GetGUID());
}
}