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-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp6
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index b797436b3bd..73b2583c5da 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -536,7 +536,7 @@ public:
SeenAtiesh = true;
Talk(SAY_ATIESH);
- me->SetFacingTo(me->GetAngle(player));
+ me->SetFacingTo(me->GetAbsoluteAngle(player));
me->ClearUnitState(UNIT_STATE_MOVING);
me->GetMotionMaster()->MoveDistract(7 * IN_MILLISECONDS);
break;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index cb38c495583..37040fde6d7 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -361,7 +361,7 @@ public:
break;
}
case 6:
- me->SetFacingTo(me->GetAngle(breathX, breathY));
+ me->SetFacingTo(me->GetAbsoluteAngle(breathX, breathY));
//DoTextEmote("takes a deep breath.", nullptr);
events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 10000);
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index da7fff52dac..f36e4e6b468 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -392,7 +392,7 @@ class npc_chained_spirit : public CreatureScript
Position pos;
if (Player* target = ObjectAccessor::GetPlayer(*me, _revivePlayerGUID))
{
- target->GetNearPoint(me, pos.m_positionX, pos.m_positionY, pos.m_positionZ, 0.0f, 5.0f, target->GetAngle(me));
+ target->GetNearPoint(me, pos.m_positionX, pos.m_positionY, pos.m_positionZ, 0.0f, 5.0f, target->GetAbsoluteAngle(me));
me->GetMotionMaster()->MovePoint(POINT_START_REVIVE, pos);
}
}
@@ -597,8 +597,8 @@ class spell_mandokir_devastating_slam : public SpellScriptLoader
if (Player* target = GetHitPlayer())
{
caster->AttackStop();
- caster->SetOrientation(caster->GetAngle(target));
- caster->SetFacingTo(caster->GetAngle(target));
+ caster->SetOrientation(caster->GetAbsoluteAngle(target));
+ caster->SetFacingTo(caster->GetAbsoluteAngle(target));
caster->CastSpell(caster, SPELL_DEVASTATING_SLAM, false);