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-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp202
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp74
-rw-r--r--src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp85
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp61
-rw-r--r--src/server/scripts/EasternKingdoms/zone_duskwood.cpp134
-rw-r--r--src/server/scripts/EasternKingdoms/zone_ghostlands.cpp108
-rw-r--r--src/server/scripts/EasternKingdoms/zone_hinterlands.cpp200
-rw-r--r--src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp117
-rw-r--r--src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp80
-rw-r--r--src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_westfall.cpp8
90 files changed, 742 insertions, 804 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index ee8f22ca66c..6949c73a1f3 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -117,7 +117,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_grimstoneAI(creature);
+ return GetInstanceAI<npc_grimstoneAI>(creature);
}
struct npc_grimstoneAI : public npc_escortAI
@@ -1237,7 +1237,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_rocknotAI(creature);
+ return GetInstanceAI<npc_rocknotAI>(creature);
}
struct npc_rocknotAI : public npc_escortAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
index 25f93a2b6b7..ecdfafea641 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
@@ -39,7 +39,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_draganthaurissanAI(creature);
+ return GetInstanceAI<boss_draganthaurissanAI>(creature);
}
struct boss_draganthaurissanAI : public ScriptedAI
@@ -92,7 +92,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_HANDOFTHAURISSAN);
- //3 Hands of Thaurissan will be casted
+ //3 Hands of Thaurissan will be cast
//if (Counter < 3)
//{
// HandOfThaurissan_Timer = 1000;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
index 55e6862bda7..aa0d0810a08 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -140,7 +140,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_doomrelAI(creature);
+ return GetInstanceAI<boss_doomrelAI>(creature);
}
struct boss_doomrelAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
index dbc3056b1ff..b2d496501ff 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
@@ -162,7 +162,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gythAI(creature);
+ return GetInstanceAI<boss_gythAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
index 26540eb38a6..5a34bffca6f 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
@@ -128,7 +128,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_valthalakAI(creature);
+ return GetInstanceAI<boss_lord_valthalakAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
index 1c40385c0fd..0e14eedc813 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
@@ -316,7 +316,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_pyroguard_emberseerAI(creature);
+ return GetInstanceAI<boss_pyroguard_emberseerAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
index ff839e3cacb..efe53d0825a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
@@ -438,7 +438,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_rend_blackhandAI(creature);
+ return GetInstanceAI<boss_rend_blackhandAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
index ccd74b204ce..5849ab1442c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
@@ -23,11 +23,11 @@
enum Spells
{
SPELL_SNAPKICK = 15618,
- SPELL_CLEAVE = 15579,
+ SPELL_CLEAVE = 15284,
SPELL_UPPERCUT = 10966,
SPELL_MORTALSTRIKE = 16856,
SPELL_PUMMEL = 15615,
- SPELL_THROWAXE = 16075,
+ SPELL_THROWAXE = 16075
};
enum Events
@@ -37,7 +37,7 @@ enum Events
EVENT_UPPERCUT = 3,
EVENT_MORTAL_STRIKE = 4,
EVENT_PUMMEL = 5,
- EVENT_THROW_AXE = 6,
+ EVENT_THROW_AXE = 6
};
class boss_warmaster_voone : public CreatureScript
@@ -45,11 +45,6 @@ class boss_warmaster_voone : public CreatureScript
public:
boss_warmaster_voone() : CreatureScript("boss_warmaster_voone") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_warmastervooneAI(creature);
- }
-
struct boss_warmastervooneAI : public BossAI
{
boss_warmastervooneAI(Creature* creature) : BossAI(creature, DATA_WARMASTER_VOONE) { }
@@ -119,6 +114,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_warmastervooneAI(creature);
+ }
};
void AddSC_boss_warmastervoone()
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
index c9dc3d8f134..77afea4b656 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -116,7 +116,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_broodlordAI(creature);
+ return GetInstanceAI<boss_broodlordAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
index 05effabe557..9878720b1dd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
@@ -282,7 +282,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_chromaggusAI(creature);
+ return GetInstanceAI<boss_chromaggusAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
index 0d79f3faeee..222bd6f80ea 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
@@ -92,7 +92,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ebonrocAI(creature);
+ return GetInstanceAI<boss_ebonrocAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
index 369e4e02f5a..983fe60a2d0 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
@@ -94,7 +94,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_firemawAI(creature);
+ return GetInstanceAI<boss_firemawAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
index 060bfeb60b3..63b43d81ae4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
@@ -100,7 +100,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_flamegorAI(creature);
+ return GetInstanceAI<boss_flamegorAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index 4e0c79509fc..5e0f17b2330 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -376,7 +376,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_victor_nefariusAI(creature);
+ return GetInstanceAI<boss_victor_nefariusAI>(creature);
}
};
@@ -423,7 +423,7 @@ public:
if (rand()%5)
return;
- Talk(SAY_SLAY, victim->GetGUID());
+ Talk(SAY_SLAY, victim);
}
void MovementInform(uint32 type, uint32 id) OVERRIDE
@@ -572,7 +572,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nefarianAI(creature);
+ return GetInstanceAI<boss_nefarianAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
index caf2719eff9..c2e7b7a091c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
@@ -156,7 +156,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_razorgoreAI(creature);
+ return GetInstanceAI<boss_razorgoreAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
index c595f3acaff..bcca6246cd8 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
@@ -114,7 +114,7 @@ public:
if (rand()%5)
return;
- Talk(SAY_KILLTARGET, victim->GetGUID());
+ Talk(SAY_KILLTARGET, victim);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
index 0fdb88923b3..bc94f1b0267 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
@@ -179,7 +179,7 @@ class npc_core_rager : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_core_ragerAI(creature);
+ return GetInstanceAI<npc_core_ragerAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
index 1001516d42e..4c1ae6b302f 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
@@ -207,7 +207,7 @@ class boss_majordomo : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_majordomoAI(creature);
+ return GetInstanceAI<boss_majordomoAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
index d03f756f366..165c33573bd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
@@ -306,7 +306,7 @@ class boss_ragnaros : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ragnarosAI(creature);
+ return GetInstanceAI<boss_ragnarosAI>(creature);
}
};
@@ -342,7 +342,7 @@ class npc_son_of_flame : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_son_of_flameAI(creature);
+ return GetInstanceAI<npc_son_of_flameAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index 8a7836b310e..16142215e9f 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -45,7 +45,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_mr_smiteAI(creature);
+ return GetInstanceAI<boss_mr_smiteAI>(creature);
}
struct boss_mr_smiteAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index f029e8505d4..122a66356db 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -101,7 +101,7 @@ class instance_deadmines : public InstanceMapScript
CannonBlast_Timer = DATA_CANNON_BLAST_TIMER;
// it's a hack - Mr. Smite should do that but his too far away
pIronCladDoor->SetName("Mr. Smite");
- pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM1, LANG_UNIVERSAL, 0);
+ pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM1, LANG_UNIVERSAL, NULL);
DoPlaySound(pIronCladDoor, SOUND_MR_SMITE_ALARM1);
State = CANNON_BLAST_INITIATED;
break;
@@ -113,7 +113,7 @@ class instance_deadmines : public InstanceMapScript
ShootCannon();
BlastOutDoor();
LeverStucked();
- pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM2, LANG_UNIVERSAL, 0);
+ pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM2, LANG_UNIVERSAL, NULL);
DoPlaySound(pIronCladDoor, SOUND_MR_SMITE_ALARM2);
State = PIRATES_ATTACK;
} else CannonBlast_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 46683442a60..3fe806e09a8 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -90,7 +90,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_blastmaster_emi_shortfuseAI(creature);
+ return GetInstanceAI<npc_blastmaster_emi_shortfuseAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 071a5e83d2f..30416aca1b5 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -149,7 +149,7 @@ public:
if (Phase == 2)
{
if (Unit* unit = Unit::GetUnit(*me, Attumen))
- Talk(SAY_MIDNIGHT_KILL, unit->GetGUID());
+ Talk(SAY_MIDNIGHT_KILL, unit);
}
}
@@ -166,7 +166,7 @@ public:
Attumen = attumen->GetGUID();
attumen->AI()->AttackStart(me->GetVictim());
SetMidnight(attumen, me->GetGUID());
- Talk(SAY_APPEAR, Attumen);
+ Talk(SAY_APPEAR, attumen);
}
}
else if (Phase == 2 && HealthBelowPct(25))
@@ -204,7 +204,7 @@ public:
void Mount(Unit* pAttumen)
{
- Talk(SAY_MOUNT, pAttumen->GetGUID());
+ Talk(SAY_MOUNT, pAttumen);
Phase = 3;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pAttumen->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index fc37c42be85..006f619d3ab 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -98,7 +98,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_moroesAI(creature);
+ return GetInstanceAI<boss_moroesAI>(creature);
}
struct boss_moroesAI : public ScriptedAI
@@ -393,7 +393,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baroness_dorothea_millstipeAI(creature);
+ return GetInstanceAI<boss_baroness_dorothea_millstipeAI>(creature);
}
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
@@ -456,7 +456,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baron_rafe_dreugerAI(creature);
+ return GetInstanceAI<boss_baron_rafe_dreugerAI>(creature);
}
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
@@ -513,7 +513,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_catriona_von_indiAI(creature);
+ return GetInstanceAI<boss_lady_catriona_von_indiAI>(creature);
}
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
@@ -583,7 +583,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_keira_berrybuckAI(creature);
+ return GetInstanceAI<boss_lady_keira_berrybuckAI>(creature);
}
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
@@ -657,7 +657,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_robin_darisAI(creature);
+ return GetInstanceAI<boss_lord_robin_darisAI>(creature);
}
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
@@ -713,7 +713,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_crispin_ferenceAI(creature);
+ return GetInstanceAI<boss_lord_crispin_ferenceAI>(creature);
}
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index f80ff5b6028..52bec6dbf27 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_netherspiteAI(creature);
+ return GetInstanceAI<boss_netherspiteAI>(creature);
}
struct boss_netherspiteAI : public ScriptedAI
@@ -172,7 +172,7 @@ public:
for (int j=0; j<3; ++j) // j = color
if (Creature* portal = Unit::GetCreature(*me, PortalGUID[j]))
{
- // the one who's been casted upon before
+ // the one who's been cast upon before
Unit* current = Unit::GetUnit(*portal, BeamTarget[j]);
// temporary store for the best suitable beam reciever
Unit* target = me;
@@ -308,7 +308,7 @@ public:
if (PhaseTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
SwitchToBanishPhase();
return;
@@ -327,7 +327,7 @@ public:
if (PhaseTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
SwitchToPortalPhase();
return;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 984ef902f05..5f3156ccc5a 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nightbaneAI(creature);
+ return GetInstanceAI<boss_nightbaneAI>(creature);
}
struct boss_nightbaneAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 7c6cdd4cb3e..d8901174d62 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -179,7 +179,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_malchezaarAI(creature);
+ return GetInstanceAI<boss_malchezaarAI>(creature);
}
struct boss_malchezaarAI : public ScriptedAI
@@ -569,7 +569,7 @@ public:
void DoMeleeAttacksIfReady()
{
- if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCasted(false))
+ if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCast(false))
{
//Check for base attack
if (me->isAttackReady() && me->GetVictim())
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 2d3fabb810b..b2c74fc45f8 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -86,7 +86,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_aranAI(creature);
+ return GetInstanceAI<boss_aranAI>(creature);
}
struct boss_aranAI : public ScriptedAI
@@ -305,7 +305,7 @@ public:
//Normal casts
if (NormalCastTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (!target)
@@ -486,10 +486,10 @@ public:
void SpellHit(Unit* /*pAttacker*/, const SpellInfo* Spell) OVERRIDE
{
- //We only care about interrupt effects and only if they are durring a spell currently being casted
+ //We only care about interrupt effects and only if they are durring a spell currently being cast
if ((Spell->Effects[0].Effect != SPELL_EFFECT_INTERRUPT_CAST &&
Spell->Effects[1].Effect != SPELL_EFFECT_INTERRUPT_CAST &&
- Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCasted(false))
+ Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCast(false))
return;
//Interrupt effect
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 9e7897cd56a..68ba0a3fd01 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -72,7 +72,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_kilrekAI(creature);
+ return GetInstanceAI<npc_kilrekAI>(creature);
}
struct npc_kilrekAI : public ScriptedAI
@@ -257,7 +257,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_terestianAI(creature);
+ return GetInstanceAI<boss_terestianAI>(creature);
}
struct boss_terestianAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 504b3bc6e97..c6f37b15a54 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -118,7 +118,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_dorotheeAI(creature);
+ return GetInstanceAI<boss_dorotheeAI>(creature);
}
struct boss_dorotheeAI : public ScriptedAI
@@ -259,7 +259,7 @@ public:
if (Dorothee && Dorothee->IsAlive())
{
CAST_AI(boss_dorothee::boss_dorotheeAI, Dorothee->AI())->TitoDied = true;
- Talk(SAY_DOROTHEE_TITO_DEATH, Dorothee->GetGUID());
+ Talk(SAY_DOROTHEE_TITO_DEATH, Dorothee);
}
}
}
@@ -299,7 +299,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_strawmanAI(creature);
+ return GetInstanceAI<boss_strawmanAI>(creature);
}
struct boss_strawmanAI : public ScriptedAI
@@ -414,7 +414,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_tinheadAI(creature);
+ return GetInstanceAI<boss_tinheadAI>(creature);
}
struct boss_tinheadAI : public ScriptedAI
@@ -524,7 +524,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_roarAI(creature);
+ return GetInstanceAI<boss_roarAI>(creature);
}
struct boss_roarAI : public ScriptedAI
@@ -633,7 +633,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_croneAI(creature);
+ return GetInstanceAI<boss_croneAI>(creature);
}
struct boss_croneAI : public ScriptedAI
@@ -813,7 +813,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_bigbadwolfAI(creature);
+ return GetInstanceAI<boss_bigbadwolfAI>(creature);
}
struct boss_bigbadwolfAI : public ScriptedAI
@@ -1015,7 +1015,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_julianneAI(creature);
+ return GetInstanceAI<boss_julianneAI>(creature);
}
struct boss_julianneAI : public ScriptedAI
@@ -1138,7 +1138,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_romuloAI(creature);
+ return GetInstanceAI<boss_romuloAI>(creature);
}
struct boss_romuloAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 91127f2db0d..ed010124d6f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -412,7 +412,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_barnesAI(creature);
+ return GetInstanceAI<npc_barnesAI>(creature);
}
};
@@ -476,7 +476,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_image_of_medivhAI(creature);
+ return GetInstanceAI<npc_image_of_medivhAI>(creature);
}
struct npc_image_of_medivhAI : public ScriptedAI
@@ -535,7 +535,7 @@ public:
return;
ArcanagosGUID = Arcanagos->GetGUID();
Arcanagos->SetDisableGravity(true);
- (*Arcanagos).GetMotionMaster()->MovePoint(0, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2]);
+ Arcanagos->GetMotionMaster()->MovePoint(0, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2]);
Arcanagos->SetOrientation(ArcanagosPos[3]);
me->SetOrientation(MedivPos[3]);
YellTimer = 10000;
@@ -549,25 +549,25 @@ public:
{
case 0: return 9999999;
case 1:
- me->MonsterYell(SAY_DIALOG_MEDIVH_1, LANG_UNIVERSAL, 0);
+ me->MonsterYell(SAY_DIALOG_MEDIVH_1, LANG_UNIVERSAL, NULL);
return 10000;
case 2:
if (arca)
- arca->MonsterYell(SAY_DIALOG_ARCANAGOS_2, LANG_UNIVERSAL, 0);
+ arca->MonsterYell(SAY_DIALOG_ARCANAGOS_2, LANG_UNIVERSAL, NULL);
return 20000;
case 3:
- me->MonsterYell(SAY_DIALOG_MEDIVH_3, LANG_UNIVERSAL, 0);
+ me->MonsterYell(SAY_DIALOG_MEDIVH_3, LANG_UNIVERSAL, NULL);
return 10000;
case 4:
if (arca)
- arca->MonsterYell(SAY_DIALOG_ARCANAGOS_4, LANG_UNIVERSAL, 0);
+ arca->MonsterYell(SAY_DIALOG_ARCANAGOS_4, LANG_UNIVERSAL, NULL);
return 20000;
case 5:
- me->MonsterYell(SAY_DIALOG_MEDIVH_5, LANG_UNIVERSAL, 0);
+ me->MonsterYell(SAY_DIALOG_MEDIVH_5, LANG_UNIVERSAL, NULL);
return 20000;
case 6:
if (arca)
- arca->MonsterYell(SAY_DIALOG_ARCANAGOS_6, LANG_UNIVERSAL, 0);
+ arca->MonsterYell(SAY_DIALOG_ARCANAGOS_6, LANG_UNIVERSAL, NULL);
return 10000;
case 7:
FireArcanagosTimer = 500;
@@ -577,7 +577,7 @@ public:
DoCast(me, SPELL_MANA_SHIELD);
return 10000;
case 9:
- me->MonsterTextEmote(EMOTE_DIALOG_MEDIVH_7, 0, false);
+ me->MonsterTextEmote(EMOTE_DIALOG_MEDIVH_7, NULL, false);
return 10000;
case 10:
if (arca)
@@ -585,7 +585,7 @@ public:
return 1000;
case 11:
if (arca)
- arca->MonsterYell(SAY_DIALOG_ARCANAGOS_8, LANG_UNIVERSAL, 0);
+ arca->MonsterYell(SAY_DIALOG_ARCANAGOS_8, LANG_UNIVERSAL, NULL);
return 5000;
case 12:
arca->GetMotionMaster()->MovePoint(0, -11010.82f, -1761.18f, 156.47f);
@@ -594,7 +594,7 @@ public:
arca->SetSpeed(MOVE_FLIGHT, 2.0f);
return 10000;
case 13:
- me->MonsterYell(SAY_DIALOG_MEDIVH_9, LANG_UNIVERSAL, 0);
+ me->MonsterYell(SAY_DIALOG_MEDIVH_9, LANG_UNIVERSAL, NULL);
return 10000;
case 14:
me->SetVisible(false);
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 074ad3f1b96..15b3e6833c6 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -96,7 +96,7 @@ public:
CreatureAI* GetAI(Creature* c) const OVERRIDE
{
- return new boss_felblood_kaelthasAI(c);
+ return GetInstanceAI<boss_felblood_kaelthasAI>(c);
}
struct boss_felblood_kaelthasAI : public ScriptedAI
@@ -482,7 +482,7 @@ public:
CreatureAI* GetAI(Creature* c) const OVERRIDE
{
- return new npc_felkael_phoenixAI(c);
+ return GetInstanceAI<npc_felkael_phoenixAI>(c);
}
struct npc_felkael_phoenixAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index c8ab4a147ff..b5110c3c3c7 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -110,7 +110,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_priestess_delrissaAI(creature);
+ return GetInstanceAI<boss_priestess_delrissaAI>(creature);
}
struct boss_priestess_delrissaAI : public ScriptedAI
@@ -504,7 +504,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kagani_nightstrikeAI(creature);
+ return GetInstanceAI<boss_kagani_nightstrikeAI>(creature);
}
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
@@ -608,7 +608,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ellris_duskhallowAI(creature);
+ return GetInstanceAI<boss_ellris_duskhallowAI>(creature);
}
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
@@ -699,7 +699,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_eramas_brightblazeAI(creature);
+ return GetInstanceAI<boss_eramas_brightblazeAI>(creature);
}
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
@@ -760,7 +760,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_yazzaiAI(creature);
+ return GetInstanceAI<boss_yazzaiAI>(creature);
}
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
@@ -890,7 +890,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warlord_salarisAI(creature);
+ return GetInstanceAI<boss_warlord_salarisAI>(creature);
}
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
@@ -1010,7 +1010,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_garaxxasAI(creature);
+ return GetInstanceAI<boss_garaxxasAI>(creature);
}
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
@@ -1068,7 +1068,7 @@ public:
if (Freezing_Trap_Timer <= diff)
{
- //attempt find go summoned from spell (casted by me)
+ //attempt find go summoned from spell (cast by me)
GameObject* go = me->GetGameObject(SPELL_FREEZING_TRAP);
//if we have a go, we need to wait (only one trap at a time)
@@ -1121,7 +1121,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_apokoAI(creature);
+ return GetInstanceAI<boss_apokoAI>(creature);
}
struct boss_apokoAI : public boss_priestess_lackey_commonAI
@@ -1219,7 +1219,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_zelfanAI(creature);
+ return GetInstanceAI<boss_zelfanAI>(creature);
}
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 849713d72bf..bcb321cab2e 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -66,7 +66,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_selin_fireheartAI(creature);
+ return GetInstanceAI<boss_selin_fireheartAI>(creature);
};
struct boss_selin_fireheartAI : public ScriptedAI
@@ -271,7 +271,7 @@ public:
if (FelExplosionTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_FEL_EXPLOSION);
FelExplosionTimer = 2000;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 24b48112bb6..553107b2e82 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -76,7 +76,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_vexallusAI(creature);
+ return GetInstanceAI<boss_vexallusAI>(creature);
};
struct boss_vexallusAI : public BossAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 4dc62cc431d..4141b1a3aaa 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -144,7 +144,7 @@ public:
me->CastSpell(me, SPELL_DK_INITIATE_VISUAL, true);
if (Player* starter = ObjectAccessor::GetPlayer(*me, playerGUID))
- sCreatureTextMgr->SendChat(me, SAY_EVENT_ATTACK, 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, starter);
+ sCreatureTextMgr->SendChat(me, SAY_EVENT_ATTACK, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, starter);
phase = PHASE_TO_ATTACK;
}
@@ -371,7 +371,7 @@ public:
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15);
- sCreatureTextMgr->SendChat(creature, SAY_DUEL, 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
+ sCreatureTextMgr->SendChat(creature, SAY_DUEL, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
player->CastSpell(creature, SPELL_DUEL, false);
player->CastSpell(player, SPELL_DUEL_FLAG, true);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 20a7ccedb17..c1c103fbab3 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -83,7 +83,7 @@ public:
me->SetReactState(REACT_PASSIVE);
DoCastAOE(SPELL_THREAT_PULSE, true);
- sCreatureTextMgr->SendChat(me, SAY_PERSUADE_RAND, 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
+ sCreatureTextMgr->SendChat(me, SAY_PERSUADE_RAND, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
Talk(SAY_CRUSADER);
}
}
@@ -126,7 +126,7 @@ public:
break;
case 5:
- sCreatureTextMgr->SendChat(me, SAY_PERSUADED5, 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
+ sCreatureTextMgr->SendChat(me, SAY_PERSUADED5, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
speechTimer = 8000;
break;
@@ -698,25 +698,25 @@ public:
case RACE_HUMAN:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_5, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_1, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_5, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_7, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_1, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_5, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_1, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_5, player); break;
+ case 6: Talk(SAY_EXEC_THINK_7, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_1, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_6, player->GetGUID());
+ Talk(SAY_EXEC_TIME_6, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -728,25 +728,25 @@ public:
case RACE_ORC:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_6, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_1, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_7, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_8, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_1, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_6, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_1, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_7, player); break;
+ case 6: Talk(SAY_EXEC_THINK_8, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_1, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_8, player->GetGUID());
+ Talk(SAY_EXEC_TIME_8, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -758,25 +758,25 @@ public:
case RACE_DWARF:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_2, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_2, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_2, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_3, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_2, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_5, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_2, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_2, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_3, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_2, player); break;
+ case 6: Talk(SAY_EXEC_THINK_5, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_2, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_3, player->GetGUID());
+ Talk(SAY_EXEC_TIME_3, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -788,25 +788,25 @@ public:
case RACE_NIGHTELF:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_5, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_1, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_6, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_2, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_1, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_5, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_1, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_6, player); break;
+ case 6: Talk(SAY_EXEC_THINK_2, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_1, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_7, player->GetGUID());
+ Talk(SAY_EXEC_TIME_7, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -818,25 +818,25 @@ public:
case RACE_UNDEAD_PLAYER:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_3, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_4, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_3, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_1, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_3, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_3, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_4, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_3, player); break;
+ case 6: Talk(SAY_EXEC_THINK_1, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_3, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_4, player->GetGUID());
+ Talk(SAY_EXEC_TIME_4, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -848,25 +848,25 @@ public:
case RACE_TAUREN:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_1, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_5, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_8, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_9, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_1, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_1, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_5, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_8, player); break;
+ case 6: Talk(SAY_EXEC_THINK_9, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_1, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_9, player->GetGUID());
+ Talk(SAY_EXEC_TIME_9, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -878,25 +878,25 @@ public:
case RACE_GNOME:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_4, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_1, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_4, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_6, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_1, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_4, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_1, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_4, player); break;
+ case 6: Talk(SAY_EXEC_THINK_6, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_1, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_5, player->GetGUID());
+ Talk(SAY_EXEC_TIME_5, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -908,25 +908,25 @@ public:
case RACE_TROLL:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_3, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_3, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_7, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_2, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_6, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_9, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_10, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_4, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_7, player); break;
+ case 3: Talk(SAY_EXEC_NAME_2, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_6, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_9, player); break;
+ case 6: Talk(SAY_EXEC_THINK_10, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_4, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_10, player->GetGUID());
+ Talk(SAY_EXEC_TIME_10, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -938,25 +938,25 @@ public:
case RACE_BLOODELF:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_1, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_1, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_1, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_1, player); break;
//case 5: //unknown
- case 6: Talk(SAY_EXEC_THINK_3, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_1, player->GetGUID()); break;
+ case 6: Talk(SAY_EXEC_THINK_3, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_1, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_1, player->GetGUID());
+ Talk(SAY_EXEC_TIME_1, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
@@ -968,25 +968,25 @@ public:
case RACE_DRAENEI:
switch (ExecuteSpeech_Counter)
{
- case 0: Talk(SAY_EXEC_START_1, player->GetGUID()); break;
+ case 0: Talk(SAY_EXEC_START_1, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
- case 2: Talk(SAY_EXEC_PROG_1, player->GetGUID()); break;
- case 3: Talk(SAY_EXEC_NAME_1, player->GetGUID()); break;
- case 4: Talk(SAY_EXEC_RECOG_2, player->GetGUID()); break;
- case 5: Talk(SAY_EXEC_NOREM_1, player->GetGUID()); break;
- case 6: Talk(SAY_EXEC_THINK_4, player->GetGUID()); break;
- case 7: Talk(SAY_EXEC_LISTEN_1, player->GetGUID()); break;
+ case 2: Talk(SAY_EXEC_PROG_1, player); break;
+ case 3: Talk(SAY_EXEC_NAME_1, player); break;
+ case 4: Talk(SAY_EXEC_RECOG_2, player); break;
+ case 5: Talk(SAY_EXEC_NOREM_1, player); break;
+ case 6: Talk(SAY_EXEC_THINK_4, player); break;
+ case 7: Talk(SAY_EXEC_LISTEN_1, player); break;
case 8:
if (Creature* Plaguefist = GetClosestCreatureWithEntry(me, NPC_PLAGUEFIST, 85.0f))
- Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player->GetGUID());
+ Plaguefist->AI()->Talk(SAY_PLAGUEFIST, player);
break;
case 9:
- Talk(SAY_EXEC_TIME_2, player->GetGUID());
+ Talk(SAY_EXEC_TIME_2, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
- Talk(SAY_EXEC_WAITING, player->GetGUID());
+ Talk(SAY_EXEC_WAITING, player);
break;
case 11:
Talk(EMOTE_DIES);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
index 2bb187692fa..6234d7341e1 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
@@ -103,7 +103,7 @@ public:
{
me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01);
DoCast(player, SPELL_REVIVE, true);
- Talk(WHISPER_REVIVE, player->GetGUID());
+ Talk(WHISPER_REVIVE, player);
}
FlyBackTimer = 5000;
break;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index 694fdf9d84e..7389d9afbff 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -93,7 +93,7 @@ public:
if (!bShielded && !HealthAbovePct(50))
{
//wait if we already casting
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_SPECIALAE);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index 6f028e33726..274be80b7b0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -66,7 +66,7 @@ public:
return;
//If we are <50% hp cast Soul Siphon rank 1
- if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCasted(false))
+ if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCast(false))
{
//SoulSiphon_Timer
if (SoulSiphon_Timer <= diff)
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 0810d5ca2b8..07a5a906f5b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -258,10 +258,7 @@ public:
void SaySound(uint8 textEntry, Unit* target = 0)
{
- if (target)
- Talk(textEntry, target->GetGUID());
- else
- Talk(textEntry);
+ Talk(textEntry, target);
//DoCast(me, SPELL_HEAD_SPEAKS, true);
if (Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000))
@@ -348,7 +345,7 @@ public:
Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
if (speaker)
speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
- me->MonsterTextEmote(EMOTE_LAUGHS, 0);
+ me->MonsterTextEmote(EMOTE_LAUGHS, NULL);
}
else laugh -= diff;
}
@@ -377,7 +374,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_headless_horsemanAI(creature);
+ return GetInstanceAI<boss_headless_horsemanAI>(creature);
}
struct boss_headless_horsemanAI : public ScriptedAI
@@ -528,10 +525,7 @@ public:
void SaySound(uint8 textEntry, Unit* target = 0)
{
- if (target)
- Talk(textEntry, target->GetGUID());
- else
- Talk(textEntry);
+ Talk(textEntry, target);
laugh += 4000;
}
@@ -728,7 +722,7 @@ public:
if (laugh <= diff)
{
laugh = urand(11000, 22000);
- me->MonsterTextEmote(EMOTE_LAUGHS, 0);
+ me->MonsterTextEmote(EMOTE_LAUGHS, NULL);
DoPlaySoundToSet(me, RandomLaugh[rand()%3]);
}
else laugh -= diff;
@@ -806,8 +800,8 @@ public:
float x, y, z;
me->GetPosition(x, y, z); //this visual aura some under ground
me->SetPosition(x, y, z + 0.35f, 0.0f);
- Despawn();
debuffGUID = 0;
+ Despawn();
Creature* debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500);
if (debuff)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 40fe93155a5..e4974ef7eb0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -99,7 +99,7 @@ public:
return;
//If we are <30% hp goes Enraged
- if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCasted(false))
+ if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCast(false))
{
Talk(EMOTE_ENRAGE);
Talk(SAY_ENRAGE);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index 46680730f7e..ea624576dbc 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -83,7 +83,7 @@ public:
return;
//If we are <25% hp cast Heal
- if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCasted(false) && Heal_Timer <= diff)
+ if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCast(false) && Heal_Timer <= diff)
{
DoCast(me, SPELL_HEAL);
Heal_Timer = 30000;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index a57c237c21a..48b133081bd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -48,7 +48,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_interrogator_vishasAI(creature);
+ return GetInstanceAI<boss_interrogator_vishasAI>(creature);
}
struct boss_interrogator_vishasAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 403416bb202..41e961360b5 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -65,7 +65,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_scarlet_commander_mograineAI(creature);
+ return GetInstanceAI<boss_scarlet_commander_mograineAI>(creature);
}
struct boss_scarlet_commander_mograineAI : public ScriptedAI
@@ -145,7 +145,7 @@ public:
me->SetHealth(0);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
me->ClearComboPointHolders();
@@ -231,7 +231,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_high_inquisitor_whitemaneAI(creature);
+ return GetInstanceAI<boss_high_inquisitor_whitemaneAI>(creature);
}
struct boss_high_inquisitor_whitemaneAI : public ScriptedAI
@@ -313,7 +313,7 @@ public:
//Cast Deep sleep when health is less than 50%
if (!_bCanResurrectCheck && !HealthAbovePct(50))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
DoCastVictim(SPELL_DEEPSLEEP);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 2277c53ae6b..558dc030eaf 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -128,7 +128,7 @@ class boss_darkmaster_gandling : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_darkmaster_gandlingAI(creature);
+ return GetInstanceAI<boss_darkmaster_gandlingAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 88f95df69c4..0f3929bda36 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -99,7 +99,7 @@ class boss_instructor_malicia : public CreatureScript
events.ScheduleEvent(EVENT_RENEW, 10000);
break;
case EVENT_FLASHHEAL:
- //5 Flashheals will be casted
+ //5 Flashheals will be cast
DoCast(me, SPELL_FLASHHEAL);
if (FlashCounter < 2)
{
@@ -113,7 +113,7 @@ class boss_instructor_malicia : public CreatureScript
}
break;
case EVENT_HEALINGTOUCH:
- //3 Healing Touch will be casted
+ //3 Healing Touch will be cast
DoCast(me, SPELL_HEALINGTOUCH);
if (TouchCounter < 2)
{
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index 2663146317a..cbd996d04fc 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -32,7 +32,7 @@ enum Spells
//SPELL_ILLUSION = 17773,
// Spells of Illusion of Jandice Barov
- SPELL_CLEAVE = 15584
+ SPELL_CLEAVE = 15284
};
class boss_jandice_barov : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
index 2433390f8f5..e485db94e42 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
@@ -253,7 +253,7 @@ class boss_kirtonos_the_herald : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kirtonos_the_heraldAI(creature);
+ return GetInstanceAI<boss_kirtonos_the_heraldAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index e06c0d6bfbb..17524ddf2b2 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -28,8 +28,9 @@ EndScriptData */
enum Spells
{
- SPELL_IMMOLATE = 20294, // Old ID was 15570
- SPELL_VEILOFSHADOW = 17820
+ SPELL_IMMOLATE = 20294,
+ SPELL_VEILOFSHADOW = 17820,
+ SPELL_UNHOLY_AURA = 17467
};
enum Events
@@ -49,7 +50,9 @@ class boss_lord_alexei_barov : public CreatureScript
void Reset() OVERRIDE
{
_Reset();
- me->LoadCreaturesAddon();
+
+ if (!me->HasAura(SPELL_UNHOLY_AURA))
+ DoCast(me, SPELL_UNHOLY_AURA);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 8d89592090e..b8f3df2da60 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -72,7 +72,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shadowfang_prisonerAI(creature);
+ return GetInstanceAI<npc_shadowfang_prisonerAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
@@ -158,7 +158,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_arugal_voidwalkerAI(creature);
+ return GetInstanceAI<npc_arugal_voidwalkerAI>(creature);
}
struct npc_arugal_voidwalkerAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
index 16ec442d963..04edf4e3f43 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
@@ -68,7 +68,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baron_rivendareAI(creature);
+ return GetInstanceAI<boss_baron_rivendareAI>(creature);
}
struct boss_baron_rivendareAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
index 1812e2efd8d..2f5750b6141 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
@@ -42,7 +42,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baroness_anastariAI(creature);
+ return GetInstanceAI<boss_baroness_anastariAI>(creature);
}
struct boss_baroness_anastariAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
index 5847f7b132b..951cb8e2659 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
@@ -162,7 +162,7 @@ public:
//BalnazzarTransform
if (HealthBelowPct(40))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
//restore hp, mana and stun
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
index 0f8340891a8..57bd138e7e1 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
@@ -43,7 +43,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_maleki_the_pallidAI(creature);
+ return GetInstanceAI<boss_maleki_the_pallidAI>(creature);
}
struct boss_maleki_the_pallidAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
index 2cacf80e27c..2eb5d6024d4 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
@@ -42,7 +42,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nerubenkanAI(creature);
+ return GetInstanceAI<boss_nerubenkanAI>(creature);
}
struct boss_nerubenkanAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
index 706c2e7b6fb..b5d03ae9261 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
@@ -58,7 +58,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_silver_hand_bossesAI(creature);
+ return GetInstanceAI<boss_silver_hand_bossesAI>(creature);
}
struct boss_silver_hand_bossesAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
index 79b8dd7dfe2..17eebf227e8 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
@@ -45,7 +45,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ramstein_the_gorgerAI(creature);
+ return GetInstanceAI<boss_ramstein_the_gorgerAI>(creature);
}
struct boss_ramstein_the_gorgerAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index 3fd346d6816..5fc27b971a0 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -190,12 +190,12 @@ public:
case 1:
me->SetInFront(Madrigosa);
Madrigosa->SetInFront(me);
- Madrigosa->AI()->Talk(YELL_MADR_INTRO, me->GetGUID());
+ Madrigosa->AI()->Talk(YELL_MADR_INTRO, me);
IntroPhaseTimer = 9000;
++IntroPhase;
break;
case 2:
- Talk(YELL_INTRO, Madrigosa->GetGUID());
+ Talk(YELL_INTRO, Madrigosa);
IntroPhaseTimer = 13000;
++IntroPhase;
break;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index e68d834b20d..d80196f79ee 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -217,7 +217,7 @@ public:
{
if (ConflagrationTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -230,7 +230,7 @@ public:
{
if (ShadownovaTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
@@ -239,7 +239,7 @@ public:
if (!SisterDeath)
{
if (target)
- Talk(EMOTE_SHADOW_NOVA, target->GetGUID());
+ Talk(EMOTE_SHADOW_NOVA, target);
Talk(YELL_SHADOW_NOVA);
}
ShadownovaTimer = 30000+(rand()%5000);
@@ -249,7 +249,7 @@ public:
if (ConfoundingblowTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_CONFOUNDING_BLOW);
@@ -276,7 +276,7 @@ public:
if (ShadowbladesTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_SHADOW_BLADES);
ShadowbladesTimer = 10000;
@@ -291,7 +291,7 @@ public:
Enraged = true;
} else EnrageTimer -= diff;
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
@@ -548,7 +548,7 @@ public:
{
if (ShadownovaTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_SHADOW_NOVA);
@@ -560,7 +560,7 @@ public:
{
if (ConflagrationTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
@@ -571,7 +571,7 @@ public:
if (!SisterDeath)
{
if (target)
- Talk(EMOTE_CONFLAGRATION, target->GetGUID());
+ Talk(EMOTE_CONFLAGRATION, target);
Talk(YELL_CANFLAGRATION);
}
@@ -582,7 +582,7 @@ public:
if (FlamesearTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_FLAME_SEAR);
FlamesearTimer = 15000;
@@ -591,7 +591,7 @@ public:
if (PyrogenicsTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_PYROGENICS, true);
PyrogenicsTimer = 15000;
@@ -600,7 +600,7 @@ public:
if (BlazeTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCastVictim(SPELL_BLAZE);
BlazeTimer = 3800;
@@ -691,7 +691,7 @@ public:
if (DarkstrikeTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 80b4b98b0a4..a52c008a16c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -404,7 +404,7 @@ public:
events.Update(diff);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (phase == PHASE_GROUND)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 2a2574ea256..92d5c3121ed 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -441,7 +441,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kalecAI(creature);
+ return GetInstanceAI<boss_kalecAI>(creature);
}
struct boss_kalecAI : public ScriptedAI
@@ -575,7 +575,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_sathrovarrAI(creature);
+ return GetInstanceAI<boss_sathrovarrAI>(creature);
}
struct boss_sathrovarrAI : public ScriptedAI
@@ -755,7 +755,7 @@ public:
}
else
{
- me->MonsterTextEmote(EMOTE_UNABLE_TO_FIND, 0);
+ me->MonsterTextEmote(EMOTE_UNABLE_TO_FIND, NULL);
EnterEvadeMode();
return;
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index b3982200a10..d3e1661aca9 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -236,7 +236,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kalecgos_kjAI(creature);
+ return GetInstanceAI<boss_kalecgos_kjAI>(creature);
}
struct boss_kalecgos_kjAI : public ScriptedAI
@@ -389,7 +389,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_kiljaeden_controllerAI(creature);
+ return GetInstanceAI<npc_kiljaeden_controllerAI>(creature);
}
struct npc_kiljaeden_controllerAI : public ScriptedAI
@@ -710,7 +710,7 @@ public:
SpeechTimer += diff;
break;
case TIMER_SOUL_FLAY:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCastVictim(SPELL_SOUL_FLAY_SLOW, false);
DoCastVictim(SPELL_SOUL_FLAY, false);
@@ -718,7 +718,7 @@ public:
}
break;
case TIMER_LEGION_LIGHTNING:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* pRandomPlayer = NULL;
@@ -740,7 +740,7 @@ public:
}
break;
case TIMER_FIRE_BLOOM:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->RemoveAurasDueToSpell(SPELL_SOUL_FLAY);
DoCastAOE(SPELL_FIRE_BLOOM, false);
@@ -760,7 +760,7 @@ public:
Timer[TIMER_SOUL_FLAY] = 2000;
break;
case TIMER_SHADOW_SPIKE: //Phase 3
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
CastSinisterReflection();
DoCastAOE(SPELL_SHADOW_SPIKE, false);
@@ -774,7 +774,7 @@ public:
Timer[TIMER_FLAME_DART] = 3000; /// @todo Timer
break;
case TIMER_DARKNESS: //Phase 3
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
// Begins to channel for 8 seconds, then deals 50'000 damage to all raid members.
if (!IsInDarkness)
@@ -1150,7 +1150,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shield_orbAI(creature);
+ return GetInstanceAI<npc_shield_orbAI>(creature);
}
struct npc_shield_orbAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 8da162bae14..add0885a8a2 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -371,7 +371,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_muru_portalAI(creature);
+ return GetInstanceAI<npc_muru_portalAI>(creature);
}
struct npc_muru_portalAI : public ScriptedAI
@@ -571,7 +571,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_blackholeAI(creature);
+ return GetInstanceAI<npc_blackholeAI>(creature);
}
struct npc_blackholeAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 69ee53f0762..bae21721634 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -206,7 +206,7 @@ class boss_archaedas : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_archaedasAI(creature);
+ return GetInstanceAI<boss_archaedasAI>(creature);
}
};
@@ -305,7 +305,7 @@ class npc_archaedas_minions : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_archaedas_minionsAI(creature);
+ return GetInstanceAI<npc_archaedas_minionsAI>(creature);
}
};
@@ -368,7 +368,7 @@ class npc_stonekeepers : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_stonekeepersAI(creature);
+ return GetInstanceAI<npc_stonekeepersAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
index 830942ae2c3..8ab31cc08fa 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
@@ -48,14 +48,14 @@ class boss_ironaya : public CreatureScript
boss_ironayaAI(Creature* creature) : ScriptedAI(creature) { }
uint32 uiArcingTimer;
- bool bHasCastedWstomp;
- bool bHasCastedKnockaway;
+ bool bHasCastWstomp;
+ bool bHasCastKnockaway;
void Reset() OVERRIDE
{
uiArcingTimer = 3000;
- bHasCastedKnockaway = false;
- bHasCastedWstomp = false;
+ bHasCastKnockaway = false;
+ bHasCastWstomp = false;
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -70,7 +70,7 @@ class boss_ironaya : public CreatureScript
return;
//If we are <50% hp do knockaway ONCE
- if (!bHasCastedKnockaway && HealthBelowPct(50))
+ if (!bHasCastKnockaway && HealthBelowPct(50))
{
DoCastVictim(SPELL_KNOCKAWAY, true);
@@ -84,7 +84,7 @@ class boss_ironaya : public CreatureScript
me->TauntApply(target);
//Shouldn't cast this agian
- bHasCastedKnockaway = true;
+ bHasCastKnockaway = true;
}
//uiArcingTimer
@@ -94,10 +94,10 @@ class boss_ironaya : public CreatureScript
uiArcingTimer = 13000;
} else uiArcingTimer -= uiDiff;
- if (!bHasCastedWstomp && HealthBelowPct(25))
+ if (!bHasCastWstomp && HealthBelowPct(25))
{
DoCast(me, SPELL_WSTOMP);
- bHasCastedWstomp = true;
+ bHasCastWstomp = true;
}
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 526daaffee1..f9470f89209 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -126,9 +126,10 @@ class boss_akilzon : public CreatureScript
_JustDied();
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void SetWeather(uint32 weather, float grade)
@@ -362,7 +363,7 @@ class boss_akilzon : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_akilzonAI(creature);
+ return GetInstanceAI<boss_akilzonAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index a174b4833b4..116c450ddab 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -130,7 +130,7 @@ class boss_halazzi : public CreatureScript
if (instance)
instance->SetData(DATA_HALAZZIEVENT, IN_PROGRESS);
- me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_AGGRO);
EnterPhase(PHASE_LYNX);
@@ -182,7 +182,7 @@ class boss_halazzi : public CreatureScript
TotemTimer = 12000;
break;
case PHASE_SPLIT:
- me->MonsterYell(YELL_SPLIT, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_SPLIT, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_SPLIT);
DoCast(me, SPELL_TRANSFORM_SPLIT, true);
break;
@@ -197,7 +197,7 @@ class boss_halazzi : public CreatureScript
case PHASE_MERGE:
if (Unit* pLynx = Unit::GetUnit(*me, LynxGUID))
{
- me->MonsterYell(YELL_MERGE, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_MERGE, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_MERGE);
pLynx->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pLynx->GetMotionMaster()->Clear();
@@ -220,7 +220,7 @@ class boss_halazzi : public CreatureScript
if (BerserkTimer <= diff)
{
- me->MonsterYell(YELL_BERSERK, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_BERSERK, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_BERSERK);
DoCast(me, SPELL_BERSERK, true);
BerserkTimer = 60000;
@@ -266,7 +266,7 @@ class boss_halazzi : public CreatureScript
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (target->IsNonMeleeSpellCasted(false))
+ if (target->IsNonMeleeSpellCast(false))
DoCast(target, SPELL_EARTHSHOCK);
else
DoCast(target, SPELL_FLAMESHOCK);
@@ -320,12 +320,12 @@ class boss_halazzi : public CreatureScript
switch (urand(0, 1))
{
case 0:
- me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_KILL_ONE);
break;
case 1:
- me->MonsterYell(YELL_KILL_TWO, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_KILL_TWO, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_KILL_TWO);
break;
}
@@ -336,14 +336,14 @@ class boss_halazzi : public CreatureScript
if (instance)
instance->SetData(DATA_HALAZZIEVENT, DONE);
- me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_DEATH);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_halazziAI(creature);
+ return GetInstanceAI<boss_halazziAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index c2975bdf9da..42f8837ac81 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -300,7 +300,7 @@ class boss_hexlord_malacrass : public CreatureScript
instance->SetData(DATA_HEXLORDEVENT, IN_PROGRESS);
DoZoneInCombat();
- me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_AGGRO);
for (uint8 i = 0; i < 4; ++i)
@@ -321,11 +321,11 @@ class boss_hexlord_malacrass : public CreatureScript
switch (urand(0, 1))
{
case 0:
- me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_KILL_ONE);
break;
case 1:
- me->MonsterYell(YELL_KILL_TWO, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_KILL_TWO, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_KILL_TWO);
break;
}
@@ -336,7 +336,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (instance)
instance->SetData(DATA_HEXLORDEVENT, DONE);
- me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_DEATH);
for (uint8 i = 0; i < 4; ++i)
@@ -410,7 +410,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (DrainPower_Timer <= diff)
{
DoCast(me, SPELL_DRAIN_POWER, true);
- me->MonsterYell(YELL_DRAIN_POWER, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_DRAIN_POWER, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_DRAIN_POWER);
DrainPower_Timer = urand(40000, 55000); // must cast in 60 sec, or buff/debuff will disappear
} else DrainPower_Timer -= diff;
@@ -422,7 +422,7 @@ class boss_hexlord_malacrass : public CreatureScript
else
{
DoCast(me, SPELL_SPIRIT_BOLTS, false);
- me->MonsterYell(YELL_SPIRIT_BOLTS, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_SPIRIT_BOLTS, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_SPIRIT_BOLTS);
SpiritBolts_Timer = 40000;
SiphonSoul_Timer = 10000; // ready to drain
@@ -510,7 +510,7 @@ class boss_hexlord_malacrass : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_hex_lord_malacrassAI(creature);
+ return GetInstanceAI<boss_hex_lord_malacrassAI>(creature);
}
};
@@ -567,7 +567,7 @@ class boss_thurg : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_thurgAI(creature);
+ return GetInstanceAI<boss_thurgAI>(creature);
}
};
@@ -664,7 +664,7 @@ class boss_alyson_antille : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_alyson_antilleAI(creature);
+ return GetInstanceAI<boss_alyson_antilleAI>(creature);
}
};
@@ -757,7 +757,7 @@ class boss_lord_raadan : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_raadanAI(creature);
+ return GetInstanceAI<boss_lord_raadanAI>(creature);
}
};
@@ -798,7 +798,7 @@ class boss_darkheart : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_darkheartAI(creature);
+ return GetInstanceAI<boss_darkheartAI>(creature);
}
};
@@ -857,7 +857,7 @@ class boss_slither : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_slitherAI(creature);
+ return GetInstanceAI<boss_slitherAI>(creature);
}
};
@@ -900,7 +900,7 @@ class boss_fenstalker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fenstalkerAI(creature);
+ return GetInstanceAI<boss_fenstalkerAI>(creature);
}
};
@@ -950,7 +950,7 @@ class boss_koragg : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_koraggAI(creature);
+ return GetInstanceAI<boss_koraggAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index e429f27aa48..5d119b1d86a 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -324,7 +324,7 @@ class boss_janalai : public CreatureScript
{
if (isFlameBreathing)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
isFlameBreathing = false;
else
return;
@@ -442,7 +442,7 @@ class boss_janalai : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_janalaiAI(creature);
+ return GetInstanceAI<boss_janalaiAI>(creature);
}
};
@@ -612,7 +612,7 @@ class npc_janalai_hatcher : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_janalai_hatcherAI(creature);
+ return GetInstanceAI<npc_janalai_hatcherAI>(creature);
}
};
@@ -671,7 +671,7 @@ class npc_janalai_hatchling : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_janalai_hatchlingAI(creature);
+ return GetInstanceAI<npc_janalai_hatchlingAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index 24b043775b1..e97456b3e7d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -217,7 +217,7 @@ class boss_nalorakk : public CreatureScript
case 0:
if (me->IsWithinDistInMap(who, 50))
{
- me->MonsterYell(YELL_NALORAKK_WAVE1, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_NALORAKK_WAVE1, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE1);
(*me).GetMotionMaster()->MovePoint(1, NalorakkWay[1][0], NalorakkWay[1][1], NalorakkWay[1][2]);
@@ -230,7 +230,7 @@ class boss_nalorakk : public CreatureScript
case 2:
if (me->IsWithinDistInMap(who, 40))
{
- me->MonsterYell(YELL_NALORAKK_WAVE2, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_NALORAKK_WAVE2, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE2);
(*me).GetMotionMaster()->MovePoint(3, NalorakkWay[3][0], NalorakkWay[3][1], NalorakkWay[3][2]);
@@ -243,7 +243,7 @@ class boss_nalorakk : public CreatureScript
case 5:
if (me->IsWithinDistInMap(who, 40))
{
- me->MonsterYell(YELL_NALORAKK_WAVE3, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_NALORAKK_WAVE3, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE3);
(*me).GetMotionMaster()->MovePoint(6, NalorakkWay[6][0], NalorakkWay[6][1], NalorakkWay[6][2]);
@@ -258,7 +258,7 @@ class boss_nalorakk : public CreatureScript
{
SendAttacker(who);
- me->MonsterYell(YELL_NALORAKK_WAVE4, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_NALORAKK_WAVE4, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE4);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -278,7 +278,7 @@ class boss_nalorakk : public CreatureScript
if (instance)
instance->SetData(DATA_NALORAKKEVENT, IN_PROGRESS);
- me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_AGGRO);
DoZoneInCombat();
}
@@ -288,7 +288,7 @@ class boss_nalorakk : public CreatureScript
if (instance)
instance->SetData(DATA_NALORAKKEVENT, DONE);
- me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_DEATH);
}
@@ -297,11 +297,11 @@ class boss_nalorakk : public CreatureScript
switch (urand(0, 1))
{
case 0:
- me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_KILL_ONE);
break;
case 1:
- me->MonsterYell(YELL_KILL_TWO, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_KILL_TWO, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_KILL_TWO);
break;
}
@@ -365,7 +365,7 @@ class boss_nalorakk : public CreatureScript
if (Berserk_Timer <= diff)
{
DoCast(me, SPELL_BERSERK, true);
- me->MonsterYell(YELL_BERSERK, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_BERSERK, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_BERSERK);
Berserk_Timer = 600000;
} else Berserk_Timer -= diff;
@@ -375,7 +375,7 @@ class boss_nalorakk : public CreatureScript
if (inBearForm)
{
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122);
- me->MonsterYell(YELL_SHIFTEDTOTROLL, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_SHIFTEDTOTROLL, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_TOTROLL);
me->RemoveAurasDueToSpell(SPELL_BEARFORM);
Surge_Timer = urand(15000, 20000);
@@ -387,7 +387,7 @@ class boss_nalorakk : public CreatureScript
else
{
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 0);
- me->MonsterYell(YELL_SHIFTEDTOBEAR, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_SHIFTEDTOBEAR, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_TOBEAR);
DoCast(me, SPELL_BEARFORM, true);
LaceratingSlash_Timer = 2000; // dur 18s
@@ -418,7 +418,7 @@ class boss_nalorakk : public CreatureScript
if (Surge_Timer <= diff)
{
- me->MonsterYell(YELL_SURGE, LANG_UNIVERSAL, 0);
+ me->MonsterYell(YELL_SURGE, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(me, SOUND_YELL_SURGE);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 45, true);
if (target)
@@ -453,7 +453,7 @@ class boss_nalorakk : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nalorakkAI(creature);
+ return GetInstanceAI<boss_nalorakkAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 6281bcef5df..ce1c434bb96 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -246,7 +246,7 @@ class boss_zuljin : public CreatureScript
void DoMeleeAttackIfReady()
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (me->isAttackReady() && me->IsWithinMeleeRange(me->GetVictim()))
{
@@ -555,7 +555,7 @@ class boss_zuljin : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_zuljinAI(creature);
+ return GetInstanceAI<boss_zuljinAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index a4176322288..6e375114fc6 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -116,7 +116,7 @@ class npc_forest_frog : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_forest_frogAI(creature);
+ return GetInstanceAI<npc_forest_frogAI>(creature);
}
};
@@ -460,7 +460,7 @@ class npc_harrison_jones : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_harrison_jonesAI(creature);
+ return GetInstanceAI<npc_harrison_jonesAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index 7fe80c12fd2..3b7d773b0eb 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -228,7 +228,7 @@ class boss_arlokk : public CreatureScript
if (target)
{
DoCast(target, SPELL_MARK_OF_ARLOKK, true);
- Talk(SAY_FEAST_PROWLER, target->GetGUID());
+ Talk(SAY_FEAST_PROWLER, target);
}
events.ScheduleEvent(EVENT_MARK_OF_ARLOKK, urand(120000, 130000));
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
index b25daf85a7c..d35e9bd31f6 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
@@ -169,7 +169,7 @@ class boss_hakkar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_hakkarAI(creature);
+ return GetInstanceAI<boss_hakkarAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index 50b7d277a70..16cdfc6c10a 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -286,7 +286,7 @@ class npc_batrider : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_batriderAI(creature);
+ return GetInstanceAI<npc_batriderAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
index 4a37f3cf597..0bd97ec3bf4 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
@@ -232,7 +232,7 @@ class npc_healing_ward : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_healing_wardAI(creature);
+ return GetInstanceAI<npc_healing_wardAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 08215f6a9de..392b405b0a8 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -257,7 +257,7 @@ class boss_mandokir : public CreatureScript
if (Unit* player = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoCast(player, SPELL_WATCH);
- Talk(SAY_WATCH, player->GetGUID());
+ Talk(SAY_WATCH, player);
}
events.ScheduleEvent(EVENT_WATCH_PLAYER, urand(12000, 15000));
break;
@@ -393,7 +393,7 @@ class npc_vilebranch_speaker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_vilebranch_speakerAI(creature);
+ return GetInstanceAI<npc_vilebranch_speakerAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index d20414705cf..c784b2c65ad 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -251,7 +251,7 @@ class boss_thekal : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_thekalAI(creature);
+ return GetInstanceAI<boss_thekalAI>(creature);
}
};
@@ -406,7 +406,7 @@ class npc_zealot_lorkhan : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_zealot_lorkhanAI(creature);
+ return GetInstanceAI<npc_zealot_lorkhanAI>(creature);
}
};
@@ -559,7 +559,7 @@ class npc_zealot_zath : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_zealot_zathAI(creature);
+ return GetInstanceAI<npc_zealot_zathAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
index 5c760a36e70..f5fe9b4046c 100644
--- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
@@ -39,32 +39,27 @@ EndContentData */
enum ProfessorPhizzlethorpe
{
// Yells
- SAY_PROGRESS_1 = 0,
- SAY_PROGRESS_2 = 1,
- SAY_PROGRESS_3 = 2,
- EMOTE_PROGRESS_4 = 3,
- SAY_AGGRO = 4,
- SAY_PROGRESS_5 = 5,
- SAY_PROGRESS_6 = 6,
- SAY_PROGRESS_7 = 7,
- EMOTE_PROGRESS_8 = 8,
- SAY_PROGRESS_9 = 9,
-
+ SAY_PROGRESS_1 = 0,
+ SAY_PROGRESS_2 = 1,
+ SAY_PROGRESS_3 = 2,
+ EMOTE_PROGRESS_4 = 3,
+ SAY_AGGRO = 4,
+ SAY_PROGRESS_5 = 5,
+ SAY_PROGRESS_6 = 6,
+ SAY_PROGRESS_7 = 7,
+ EMOTE_PROGRESS_8 = 8,
+ SAY_PROGRESS_9 = 9,
// Quests
QUEST_SUNKEN_TREASURE = 665,
-
// Creatures
- NPC_VENGEFUL_SURGE = 2776
+ NPC_VENGEFUL_SURGE = 2776,
+ FACTION_SUNKEN_TREASURE = 113
};
class npc_professor_phizzlethorpe : public CreatureScript
{
public:
-
- npc_professor_phizzlethorpe()
- : CreatureScript("npc_professor_phizzlethorpe")
- {
- }
+ npc_professor_phizzlethorpe() : CreatureScript("npc_professor_phizzlethorpe") { }
struct npc_professor_phizzlethorpeAI : public npc_escortAI
{
@@ -79,10 +74,10 @@ class npc_professor_phizzlethorpe : public CreatureScript
switch (waypointId)
{
case 4:
- Talk(SAY_PROGRESS_2, player->GetGUID());
+ Talk(SAY_PROGRESS_2, player);
break;
case 5:
- Talk(SAY_PROGRESS_3, player->GetGUID());
+ Talk(SAY_PROGRESS_3, player);
break;
case 8:
Talk(EMOTE_PROGRESS_4);
@@ -92,18 +87,18 @@ class npc_professor_phizzlethorpe : public CreatureScript
me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
break;
case 10:
- Talk(SAY_PROGRESS_5, player->GetGUID());
+ Talk(SAY_PROGRESS_5, player);
break;
case 11:
- Talk(SAY_PROGRESS_6, player->GetGUID());
+ Talk(SAY_PROGRESS_6, player);
SetRun();
break;
case 19:
- Talk(SAY_PROGRESS_7, player->GetGUID());
+ Talk(SAY_PROGRESS_7, player);
break;
case 20:
Talk(EMOTE_PROGRESS_8);
- Talk(SAY_PROGRESS_9, player->GetGUID());
+ Talk(SAY_PROGRESS_9, player);
player->GroupEventHappens(QUEST_SUNKEN_TREASURE, me);
break;
}
@@ -119,29 +114,26 @@ class npc_professor_phizzlethorpe : public CreatureScript
Talk(SAY_AGGRO);
}
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
+ {
+ Talk(SAY_PROGRESS_1, player);
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ me->setFaction(FACTION_SUNKEN_TREASURE);
+ }
+ }
+
void UpdateAI(uint32 diff) OVERRIDE
{
npc_escortAI::UpdateAI(diff);
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_professor_phizzlethorpeAI(creature);
- }
-
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
- {
- creature->AI()->Talk(SAY_PROGRESS_1, player->GetGUID());
- if (npc_escortAI* pEscortAI = CAST_AI(npc_professor_phizzlethorpeAI, (creature->AI())))
- pEscortAI->Start(false, false, player->GetGUID(), quest);
-
- creature->setFaction(113);
- }
- return true;
- }
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_professor_phizzlethorpeAI(creature);
+ }
};
void AddSC_arathi_highlands()
diff --git a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
index b102873e940..c212592d49b 100644
--- a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,28 +15,26 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Blasted_Lands
-SD%Complete: 90
-SDComment: Quest support: 3628. Teleporter to Rise of the Defiler missing group support.
-SDCategory: Blasted Lands
-EndScriptData */
+/*
+Blasted_Lands
+Quest support: 3628. Teleporter to Rise of the Defiler.
+*/
-/* ContentData
+/*
npc_deathly_usher
-EndContentData */
+*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
+#include "SpellScript.h"
#include "Player.h"
+#include "Group.h"
/*######
## npc_deathly_usher
######*/
-#define GOSSIP_ITEM_USHER "I wish to to visit the Rise of the Defiler."
-
enum DeathlyUsher
{
SPELL_TELEPORT_SINGLE = 12885,
@@ -50,30 +47,72 @@ class npc_deathly_usher : public CreatureScript
public:
npc_deathly_usher() : CreatureScript("npc_deathly_usher") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ struct npc_deathly_usherAI : public ScriptedAI
{
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF)
+ npc_deathly_usherAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
{
player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
+ me->CastSpell(player, SPELL_TELEPORT_GROUP, true);
}
+ };
- return true;
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_deathly_usherAI(creature);
}
+};
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && player->HasItemCount(10757))
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+/*#####
+# spell_razelikh_teleport_group
+#####*/
+
+class spell_razelikh_teleport_group : public SpellScriptLoader
+{
+ public: spell_razelikh_teleport_group() : SpellScriptLoader("spell_razelikh_teleport_group") { }
+
+ class spell_razelikh_teleport_group_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_razelikh_teleport_group_SpellScript);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ bool Validate(SpellInfo const* /*spell*/) OVERRIDE
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE) && !sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE_IN_GROUP))
+ return false;
+ return true;
+ }
- return true;
- }
+ void HandleScriptEffect(SpellEffIndex /* effIndex */)
+ {
+ if (Player* player = GetHitPlayer())
+ {
+ if (Group* group = player->GetGroup())
+ {
+ for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
+ if (Player* member = itr->GetSource())
+ if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead())
+ member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true);
+ }
+ else
+ player->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
+ }
+ }
+
+ void Register() OVERRIDE
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const OVERRIDE
+ {
+ return new spell_razelikh_teleport_group_SpellScript();
+ }
};
void AddSC_blasted_lands()
{
new npc_deathly_usher();
+ new spell_razelikh_teleport_group();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index 5a61663a0bb..c5e0c5a1391 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -49,11 +49,43 @@ EndContentData */
#define GOSSIP_SELECT10 "Ahh... Ironfoe"
#define GOSSIP_SELECT11 "Thanks, Ragged John. Your story was very uplifting and informative"
+enum RaggedJohn
+{
+ QUEST_THE_TRUE_MASTERS = 4224,
+ QUEST_MOTHERS_MILK = 4866,
+ SPELL_MOTHERS_MILK = 16468,
+ SPELL_WICKED_MILKING = 16472
+};
+
class npc_ragged_john : public CreatureScript
{
public:
npc_ragged_john() : CreatureScript("npc_ragged_john") { }
+ struct npc_ragged_johnAI : public ScriptedAI
+ {
+ npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() OVERRIDE { }
+
+ void MoveInLineOfSight(Unit* who) OVERRIDE
+ {
+ if (who->HasAura(SPELL_MOTHERS_MILK))
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me))
+ {
+ DoCast(who, SPELL_WICKED_MILKING);
+ if (Player* player = who->ToPlayer())
+ player->AreaExploredOrEventHappens(QUEST_MOTHERS_MILK);
+ }
+ }
+
+ ScriptedAI::MoveInLineOfSight(who);
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ };
+
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
{
player->PlayerTalkClass->ClearMenus();
@@ -105,7 +137,7 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF+11:
player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(4224);
+ player->AreaExploredOrEventHappens(QUEST_THE_TRUE_MASTERS);
break;
}
return true;
@@ -116,7 +148,7 @@ public:
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (player->GetQuestStatus(4224) == QUEST_STATUS_INCOMPLETE)
+ if (player->GetQuestStatus(QUEST_THE_TRUE_MASTERS) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(2713, creature->GetGUID());
@@ -127,31 +159,6 @@ public:
{
return new npc_ragged_johnAI(creature);
}
-
- struct npc_ragged_johnAI : public ScriptedAI
- {
- npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() OVERRIDE { }
-
- void MoveInLineOfSight(Unit* who) OVERRIDE
-
- {
- if (who->HasAura(16468))
- {
- if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me))
- {
- DoCast(who, 16472);
- if (Player* player = who->ToPlayer())
- player->AreaExploredOrEventHappens(4866);
- }
- }
-
- ScriptedAI::MoveInLineOfSight(who);
- }
-
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
- };
};
void AddSC_burning_steppes()
diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
index 8f7865dbf71..7c9e33c98b7 100644
--- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
@@ -27,81 +27,45 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "Player.h"
-enum Yells
-{
- YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
- YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
- YELL_TWILIGHTCORRUPTOR_KILL = 2,
-};
-
-
-/*######
-# at_twilight_grove
-######*/
-
-class at_twilight_grove : public AreaTriggerScript
+enum TwilightCorrupter
{
-public:
- at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+ ITEM_FRAGMENT = 21149,
+ NPC_TWILIGHT_CORRUPTER = 15625,
+ YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
+ YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
+ YELL_TWILIGHTCORRUPTOR_KILL = 2,
+ SPELL_SOUL_CORRUPTION = 25805,
+ SPELL_CREATURE_OF_NIGHTMARE = 25806,
+ SPELL_LEVEL_UP = 24312,
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
- {
- if (player->HasQuestForItem(21149))
- {
- if (Unit* TCorrupter = player->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
- {
- TCorrupter->setFaction(14);
- TCorrupter->SetMaxHealth(832750);
- }
- if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
- {
- CorrupterSpeaker->SetName("Twilight Corrupter");
- CorrupterSpeaker->SetVisible(true);
- CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player->GetGUID());
- }
- }
- return false;
- };
+ EVENT_SOUL_CORRUPTION = 1,
+ EVENT_CREATURE_OF_NIGHTMARE = 2,
+ FACTION_HOSTILE = 14
};
/*######
# boss_twilight_corrupter
######*/
-enum TwilightCorrupter
-{
- SPELL_SOUL_CORRUPTION = 25805,
- SPELL_CREATURE_OF_NIGHTMARE = 25806,
- SPELL_LEVEL_UP = 24312
-};
-
class boss_twilight_corrupter : public CreatureScript
{
public:
boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_twilight_corrupterAI(creature);
- }
-
struct boss_twilight_corrupterAI : public ScriptedAI
{
boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 SoulCorruption_Timer;
- uint32 CreatureOfNightmare_Timer;
- uint8 KillCount;
-
void Reset() OVERRIDE
{
- SoulCorruption_Timer = 15000;
- CreatureOfNightmare_Timer = 30000;
- KillCount = 0;
+ KillCount = 0;
}
+
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(YELL_TWILIGHTCORRUPTOR_AGGRO);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -109,7 +73,7 @@ public:
if (victim->GetTypeId() == TYPEID_PLAYER)
{
++KillCount;
- Talk(YELL_TWILIGHTCORRUPTOR_KILL, victim->GetGUID());
+ Talk(YELL_TWILIGHTCORRUPTOR_KILL, victim);
if (KillCount == 3)
{
@@ -123,19 +87,63 @@ public:
{
if (!UpdateVictim())
return;
- if (SoulCorruption_Timer <= diff)
- {
- DoCastVictim(SPELL_SOUL_CORRUPTION);
- SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers
- } else SoulCorruption_Timer-=diff;
- if (CreatureOfNightmare_Timer <= diff)
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
{
- DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
- CreatureOfNightmare_Timer = 45000; //gotta confirm Timers
- } else CreatureOfNightmare_Timer-=diff;
+ switch (eventId)
+ {
+ case EVENT_SOUL_CORRUPTION:
+ DoCastVictim(SPELL_SOUL_CORRUPTION);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000);
+ break;
+ case EVENT_CREATURE_OF_NIGHTMARE:
+ DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000);
+ break;
+ default:
+ break;
+ }
+ }
DoMeleeAttackIfReady();
- };
+ }
+
+ private:
+ EventMap _events;
+ uint8 KillCount;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_twilight_corrupterAI(creature);
+ }
+};
+
+/*######
+# at_twilight_grove
+######*/
+
+class at_twilight_grove : public AreaTriggerScript
+{
+public:
+ at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
+ {
+ if (player->HasQuestForItem(ITEM_FRAGMENT))
+ {
+ if (Unit* corrupter = player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
+ corrupter->setFaction(FACTION_HOSTILE);
+
+ if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
+ {
+ CorrupterSpeaker->SetName("Twilight Corrupter");
+ CorrupterSpeaker->SetVisible(true);
+ CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player);
+ }
+ }
+ return false;
};
};
diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
index cf7ea882135..1d4769cd716 100644
--- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
@@ -19,14 +19,11 @@
/* ScriptData
SDName: Ghostlands
SD%Complete: 100
-SDComment: Quest support: 9692, 9212. Obtain Budd's Guise of Zul'aman. Vendor Rathis Tomber
+SDComment: Quest support: 9212.
SDCategory: Ghostlands
EndScriptData */
/* ContentData
-npc_blood_knight_dawnstar
-npc_budd_nedreck
-npc_rathis_tomber
npc_ranger_lilatha
EndContentData */
@@ -38,80 +35,11 @@ EndContentData */
#include "WorldSession.h"
/*######
-## npc_budd_nedreck
-######*/
-
-#define GOSSIP_HBN "You gave the crew disguises?"
-
-class npc_budd_nedreck : public CreatureScript
-{
-public:
- npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, 42540, false);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-};
-
-/*######
-## npc_rathis_tomber
-######*/
-
-class npc_rathis_tomber : public CreatureScript
-{
-public:
- npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_TRADE)
- player->GetSession()->SendListInventory(creature->GetGUID());
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (creature->IsVendor() && player->GetQuestRewardStatus(9152))
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(8432, creature->GetGUID());
- }else
- player->SEND_GOSSIP_MENU(8431, creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## npc_ranger_lilatha
######*/
enum RangerLilatha
{
- // Yells
SAY_START = 0,
SAY_PROGRESS1 = 1,
SAY_PROGRESS2 = 2,
@@ -119,18 +47,12 @@ enum RangerLilatha
SAY_END1 = 4,
SAY_END2 = 5,
SAY_CAPTAIN_ANSWER = 0,
-
- // Quests
QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212,
-
- // Gameobjects
GO_CAGE = 181152,
-
- // Creature
NPC_CAPTAIN_HELIOS = 16220,
-
- // Factions
- FACTION_SMOON_E = 1603
+ NPC_MUMMIFIED_HEADHUNTER = 16342,
+ NPC_SHADOWPINE_ORACLE = 16343,
+ FACTION_QUEST_ESCAPE = 113
};
class npc_ranger_lilatha : public CreatureScript
@@ -154,20 +76,20 @@ public:
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_ACTIVE);
- Talk(SAY_START, player->GetGUID());
+ Talk(SAY_START, player);
break;
case 5:
- Talk(SAY_PROGRESS1, player->GetGUID());
+ Talk(SAY_PROGRESS1, player);
break;
case 11:
- Talk(SAY_PROGRESS2, player->GetGUID());
+ Talk(SAY_PROGRESS2, player);
me->SetFacingTo(4.762841f);
break;
case 18:
{
- Talk(SAY_PROGRESS3, player->GetGUID());
- Creature* Summ1 = me->SummonCreature(16342, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0);
- Creature* Summ2 = me->SummonCreature(16343, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ Talk(SAY_PROGRESS3, player);
+ Creature* Summ1 = me->SummonCreature(NPC_MUMMIFIED_HEADHUNTER, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ Creature* Summ2 = me->SummonCreature(NPC_SHADOWPINE_ORACLE, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0);
if (Summ1 && Summ2)
{
Summ1->Attack(me, true);
@@ -187,14 +109,14 @@ public:
break;
case 32:
me->SetFacingTo(2.978281f);
- Talk(SAY_END1, player->GetGUID());
+ Talk(SAY_END1, player);
break;
case 33:
me->SetFacingTo(5.858011f);
- Talk(SAY_END2, player->GetGUID());
+ Talk(SAY_END2, player);
Creature* CaptainHelios = me->FindNearestCreature(NPC_CAPTAIN_HELIOS, 50);
if (CaptainHelios)
- CaptainHelios->AI()->Talk(SAY_CAPTAIN_ANSWER, player->GetGUID());
+ CaptainHelios->AI()->Talk(SAY_CAPTAIN_ANSWER, player);
break;
}
}
@@ -210,7 +132,7 @@ public:
{
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
{
- creature->setFaction(113);
+ creature->setFaction(FACTION_QUEST_ESCAPE);
if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
@@ -227,7 +149,5 @@ public:
void AddSC_ghostlands()
{
- new npc_budd_nedreck();
- new npc_rathis_tomber();
new npc_ranger_lilatha();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
index 257e3c21688..718e69f78f0 100644
--- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
@@ -24,7 +24,7 @@ SDCategory: The Hinterlands
EndScriptData */
/* ContentData
-npc_00x09hl
+npc_oox09hl
npc_rinji
EndContentData */
@@ -34,7 +34,7 @@ EndContentData */
#include "Player.h"
/*######
-## npc_00x09hl
+## npc_oox09hl
######*/
enum OOX
@@ -44,50 +44,47 @@ enum OOX
SAY_OOX_AMBUSH = 2,
SAY_OOX_AMBUSH_REPLY = 3,
SAY_OOX_END = 4,
-
QUEST_RESQUE_OOX_09 = 836,
-
NPC_MARAUDING_OWL = 7808,
NPC_VILE_AMBUSHER = 7809,
-
FACTION_ESCORTEE_A = 774,
FACTION_ESCORTEE_H = 775
};
-class npc_00x09hl : public CreatureScript
+class npc_oox09hl : public CreatureScript
{
public:
- npc_00x09hl() : CreatureScript("npc_00x09hl") { }
+ npc_oox09hl() : CreatureScript("npc_oox09hl") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ struct npc_oox09hlAI : public npc_escortAI
{
- if (quest->GetQuestId() == QUEST_RESQUE_OOX_09)
- {
- creature->SetStandState(UNIT_STAND_STATE_STAND);
+ npc_oox09hlAI(Creature* creature) : npc_escortAI(creature) { }
- if (player->GetTeam() == ALLIANCE)
- creature->setFaction(FACTION_ESCORTEE_A);
- else if (player->GetTeam() == HORDE)
- creature->setFaction(FACTION_ESCORTEE_H);
+ void Reset() OVERRIDE { }
- creature->AI()->Talk(SAY_OOX_START, player->GetGUID());
+ void EnterCombat(Unit* who) OVERRIDE
+ {
+ if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER)
+ return;
- if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI()))
- pEscortAI->Start(false, false, player->GetGUID(), quest);
+ Talk(SAY_OOX_AGGRO);
}
- return true;
- }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_00x09hlAI(creature);
- }
-
- struct npc_00x09hlAI : public npc_escortAI
- {
- npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { }
+ void JustSummoned(Creature* summoned) OVERRIDE
+ {
+ summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
+ }
- void Reset() OVERRIDE { }
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_RESQUE_OOX_09)
+ {
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->setFaction(player->GetTeam() == ALLIANCE ? FACTION_ESCORTEE_A : FACTION_ESCORTEE_H);
+ Talk(SAY_OOX_START, player);
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ }
+ }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -107,9 +104,9 @@ public:
}
}
- void WaypointStart(uint32 uiPointId) OVERRIDE
+ void WaypointStart(uint32 pointId) OVERRIDE
{
- switch (uiPointId)
+ switch (pointId)
{
case 27:
for (uint8 i = 0; i < 3; ++i)
@@ -131,20 +128,12 @@ public:
break;
}
}
-
- void EnterCombat(Unit* who) OVERRIDE
- {
- if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER)
- return;
-
- Talk(SAY_OOX_AGGRO);
- }
-
- void JustSummoned(Creature* summoned) OVERRIDE
- {
- summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
- }
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_oox09hlAI(creature);
+ }
};
/*######
@@ -154,13 +143,11 @@ public:
enum Rinji
{
SAY_RIN_BY_OUTRUNNER = 0,
-
- SAY_RIN_FREE = 0, //from here
+ SAY_RIN_FREE = 0, // from here
SAY_RIN_HELP = 1,
SAY_RIN_COMPLETE = 2,
SAY_RIN_PROGRESS_1 = 3,
SAY_RIN_PROGRESS_2 = 4,
-
QUEST_RINJI_TRAPPED = 2742,
NPC_RANGER = 2694,
NPC_OUTRUNNER = 2691,
@@ -169,19 +156,19 @@ enum Rinji
struct Location
{
- float m_fX, m_fY, m_fZ;
+ float posX, posY, posZ;
};
-Location m_afAmbushSpawn[] =
+Location AmbushSpawn[] =
{
- {191.296204f, -2839.329346f, 107.388f},
- {70.972466f, -2848.674805f, 109.459f}
+ { 191.296204f, -2839.329346f, 107.388f },
+ { 70.972466f, -2848.674805f, 109.459f }
};
-Location m_afAmbushMoveTo[] =
+Location AmbushMoveTo[] =
{
- {166.630386f, -2824.780273f, 108.153f},
- {70.886589f, -2874.335449f, 116.675f}
+ { 166.630386f, -2824.780273f, 108.153f },
+ { 70.886589f, -2874.335449f, 116.675f }
};
class npc_rinji : public CreatureScript
@@ -189,47 +176,24 @@ class npc_rinji : public CreatureScript
public:
npc_rinji() : CreatureScript("npc_rinji") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_RINJI_TRAPPED)
- {
- if (GameObject* go = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
- go->UseDoorOrButton();
-
- if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI()))
- pEscortAI->Start(false, false, player->GetGUID(), quest);
- }
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_rinjiAI(creature);
- }
-
struct npc_rinjiAI : public npc_escortAI
{
npc_rinjiAI(Creature* creature) : npc_escortAI(creature)
{
- m_bIsByOutrunner = false;
- m_iSpawnId = 0;
+ _IsByOutrunner = false;
+ spawnId = 0;
}
- bool m_bIsByOutrunner;
- uint32 m_uiPostEventCount;
- uint32 m_uiPostEventTimer;
- int m_iSpawnId;
-
void Reset() OVERRIDE
{
- m_uiPostEventCount = 0;
- m_uiPostEventTimer = 3000;
+ postEventCount = 0;
+ postEventTimer = 3000;
}
void JustRespawned() OVERRIDE
{
- m_bIsByOutrunner = false;
- m_iSpawnId = 0;
+ _IsByOutrunner = false;
+ spawnId = 0;
npc_escortAI::JustRespawned();
}
@@ -238,11 +202,11 @@ public:
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
- if (who->GetEntry() == NPC_OUTRUNNER && !m_bIsByOutrunner)
+ if (who->GetEntry() == NPC_OUTRUNNER && !_IsByOutrunner)
{
if (Creature* talker = who->ToCreature())
talker->AI()->Talk(SAY_RIN_BY_OUTRUNNER);
- m_bIsByOutrunner = true;
+ _IsByOutrunner = true;
}
if (rand()%4)
@@ -253,19 +217,17 @@ public:
}
}
- void DoSpawnAmbush(bool bFirst)
+ void DoSpawnAmbush(bool _first)
{
- if (!bFirst)
- m_iSpawnId = 1;
+ if (!_first)
+ spawnId = 1;
- me->SummonCreature(NPC_RANGER,
- m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f,
+ me->SummonCreature(NPC_RANGER, AmbushSpawn[spawnId].posX, AmbushSpawn[spawnId].posY, AmbushSpawn[spawnId].posZ, 0.0f,
TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
for (int i = 0; i < 2; ++i)
{
- me->SummonCreature(NPC_OUTRUNNER,
- m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f,
+ me->SummonCreature(NPC_OUTRUNNER, AmbushSpawn[spawnId].posX, AmbushSpawn[spawnId].posY, AmbushSpawn[spawnId].posZ, 0.0f,
TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
}
}
@@ -273,7 +235,18 @@ public:
void JustSummoned(Creature* summoned) OVERRIDE
{
summoned->SetWalk(false);
- summoned->GetMotionMaster()->MovePoint(0, m_afAmbushMoveTo[m_iSpawnId].m_fX, m_afAmbushMoveTo[m_iSpawnId].m_fY, m_afAmbushMoveTo[m_iSpawnId].m_fZ);
+ summoned->GetMotionMaster()->MovePoint(0, AmbushMoveTo[spawnId].posX, AmbushMoveTo[spawnId].posY, AmbushMoveTo[spawnId].posZ);
+ }
+
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_RINJI_TRAPPED)
+ {
+ if (GameObject* go = me->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
+ go->UseDoorOrButton();
+
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ }
}
void WaypointReached(uint32 waypointId) OVERRIDE
@@ -285,7 +258,7 @@ public:
switch (waypointId)
{
case 1:
- Talk(SAY_RIN_FREE, player->GetGUID());
+ Talk(SAY_RIN_FREE, player);
break;
case 7:
DoSpawnAmbush(true);
@@ -294,36 +267,36 @@ public:
DoSpawnAmbush(false);
break;
case 17:
- Talk(SAY_RIN_COMPLETE, player->GetGUID());
+ Talk(SAY_RIN_COMPLETE, player);
player->GroupEventHappens(QUEST_RINJI_TRAPPED, me);
SetRun();
- m_uiPostEventCount = 1;
+ postEventCount = 1;
break;
}
}
- void UpdateEscortAI(const uint32 uiDiff) OVERRIDE
+ void UpdateEscortAI(const uint32 diff) OVERRIDE
{
//Check if we have a current target
if (!UpdateVictim())
{
- if (HasEscortState(STATE_ESCORT_ESCORTING) && m_uiPostEventCount)
+ if (HasEscortState(STATE_ESCORT_ESCORTING) && postEventCount)
{
- if (m_uiPostEventTimer <= uiDiff)
+ if (postEventTimer <= diff)
{
- m_uiPostEventTimer = 3000;
+ postEventTimer = 3000;
if (Player* player = GetPlayerForEscort())
{
- switch (m_uiPostEventCount)
+ switch (postEventCount)
{
case 1:
- Talk(SAY_RIN_PROGRESS_1, player->GetGUID());
- ++m_uiPostEventCount;
+ Talk(SAY_RIN_PROGRESS_1, player);
+ ++postEventCount;
break;
case 2:
- Talk(SAY_RIN_PROGRESS_2, player->GetGUID());
- m_uiPostEventCount = 0;
+ Talk(SAY_RIN_PROGRESS_2, player);
+ postEventCount = 0;
break;
}
}
@@ -334,19 +307,28 @@ public:
}
}
else
- m_uiPostEventTimer -= uiDiff;
+ postEventTimer -= diff;
}
-
return;
}
-
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 postEventCount;
+ uint32 postEventTimer;
+ int spawnId;
+ bool _IsByOutrunner;
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_rinjiAI(creature);
+ }
};
void AddSC_hinterlands()
{
- new npc_00x09hl();
+ new npc_oox09hl();
new npc_rinji();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
index 604d51f9d8f..8369c3c5560 100644
--- a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
@@ -29,15 +29,13 @@ Script Data End */
enum CorporalKeeshan
{
QUEST_MISSING_IN_ACTION = 219,
-
- SAY_CORPORAL_1 = 0,
- SAY_CORPORAL_2 = 1,
- SAY_CORPORAL_3 = 2,
- SAY_CORPORAL_4 = 3,
- SAY_CORPORAL_5 = 4,
-
- SPELL_MOCKING_BLOW = 21008,
- SPELL_SHIELD_BASH = 11972,
+ SAY_CORPORAL_1 = 0,
+ SAY_CORPORAL_2 = 1,
+ SAY_CORPORAL_3 = 2,
+ SAY_CORPORAL_4 = 3,
+ SAY_CORPORAL_5 = 4,
+ SPELL_MOCKING_BLOW = 21008,
+ SPELL_SHIELD_BASH = 11972
};
class npc_corporal_keeshan : public CreatureScript
@@ -45,37 +43,25 @@ class npc_corporal_keeshan : public CreatureScript
public:
npc_corporal_keeshan() : CreatureScript("npc_corporal_keeshan") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION)
- {
- CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, creature->AI())->Start(true, false, player->GetGUID(), quest);
- creature->AI()->Talk(SAY_CORPORAL_1);
- }
-
- return false;
- }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_corporal_keeshanAI(creature);
- }
-
struct npc_corporal_keeshanAI : public npc_escortAI
{
npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) { }
- uint32 uiPhase;
- uint32 uiTimer;
- uint32 uiMockingBlowTimer;
- uint32 uiShieldBashTimer;
-
void Reset() OVERRIDE
{
- uiTimer = 0;
- uiPhase = 0;
- uiMockingBlowTimer = 5000;
- uiShieldBashTimer = 8000;
+ timer = 0;
+ phase = 0;
+ mockingBlowTimer = 5000;
+ shieldBashTimer = 8000;
+ }
+
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION)
+ {
+ Talk(SAY_CORPORAL_1, player);
+ npc_escortAI::Start(true, false, player->GetGUID(), quest);
+ }
}
void WaypointReached(uint32 waypointId) OVERRIDE
@@ -91,82 +77,93 @@ public:
{
case 39:
SetEscortPaused(true);
- uiTimer = 2000;
- uiPhase = 1;
+ timer = 2000;
+ phase = 1;
break;
case 65:
me->SetWalk(false);
break;
case 115:
player->AreaExploredOrEventHappens(QUEST_MISSING_IN_ACTION);
- uiTimer = 2000;
- uiPhase = 4;
+ timer = 2000;
+ phase = 4;
break;
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
if (HasEscortState(STATE_ESCORT_NONE))
return;
- npc_escortAI::UpdateAI(uiDiff);
+ npc_escortAI::UpdateAI(diff);
- if (uiPhase)
+ if (phase)
{
- if (uiTimer <= uiDiff)
+ if (timer <= diff)
{
- switch (uiPhase)
+ switch (phase)
{
case 1:
me->SetStandState(UNIT_STAND_STATE_SIT);
- uiTimer = 1000;
- uiPhase = 2;
+ timer = 1000;
+ phase = 2;
break;
case 2:
Talk(SAY_CORPORAL_2);
- uiTimer = 15000;
- uiPhase = 3;
+ timer = 15000;
+ phase = 3;
break;
case 3:
Talk(SAY_CORPORAL_3);
me->SetStandState(UNIT_STAND_STATE_STAND);
SetEscortPaused(false);
- uiTimer = 0;
- uiPhase = 0;
+ timer = 0;
+ phase = 0;
break;
case 4:
Talk(SAY_CORPORAL_4);
- uiTimer = 2500;
- uiPhase = 5;
+ timer = 2500;
+ phase = 5;
break;
case 5:
Talk(SAY_CORPORAL_5);
- uiTimer = 0;
- uiPhase = 0;
+ timer = 0;
+ phase = 0;
break;
}
- } else uiTimer -= uiDiff;
+ } else timer -= diff;
}
if (!UpdateVictim())
return;
- if (uiMockingBlowTimer <= uiDiff)
+ if (mockingBlowTimer <= diff)
{
DoCastVictim(SPELL_MOCKING_BLOW);
- uiMockingBlowTimer = 5000;
- } else uiMockingBlowTimer -= uiDiff;
+ mockingBlowTimer = 5000;
+ } else mockingBlowTimer -= diff;
- if (uiShieldBashTimer <= uiDiff)
+ if (shieldBashTimer <= diff)
{
DoCastVictim(SPELL_MOCKING_BLOW);
- uiShieldBashTimer = 8000;
- } else uiShieldBashTimer -= uiDiff;
+ shieldBashTimer = 8000;
+ } else shieldBashTimer -= diff;
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 phase;
+ uint32 timer;
+ uint32 mockingBlowTimer;
+ uint32 shieldBashTimer;
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_corporal_keeshanAI(creature);
+ }
};
void AddSC_redridge_mountains()
diff --git a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
index 757f2bcff2c..37fd32566e1 100644
--- a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
@@ -76,13 +76,13 @@ public:
switch (waypointId)
{
case 1:
- Talk(SAY_START, player->GetGUID());
+ Talk(SAY_START, player);
break;
case 10:
Talk(SAY_PROGRESS);
break;
case 13:
- Talk(SAY_LAST, player->GetGUID());
+ Talk(SAY_LAST, player);
player->GroupEventHappens(QUEST_ESCORTING, me);
break;
case 15:
@@ -112,7 +112,7 @@ public:
void EnterCombat(Unit* who) OVERRIDE
{
- Talk(SAY_AGGRO, who->GetGUID());
+ Talk(SAY_AGGRO, who);
}
};
@@ -120,7 +120,7 @@ public:
{
if (quest->GetQuestId() == QUEST_ESCORTING)
{
- creature->AI()->Talk(SAY_QUESTACCEPT, player->GetGUID());
+ creature->AI()->Talk(SAY_QUESTACCEPT, player);
if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
@@ -273,7 +273,7 @@ public:
{
case 0:
if (WaitTimer == WAIT_SECS)
- me->MonsterSay(NPCSAY_INIT, LANG_UNIVERSAL, 0); //no blizzlike
+ me->MonsterSay(NPCSAY_INIT, LANG_UNIVERSAL, NULL); //no blizzlike
if (WaitTimer <= diff)
{
@@ -303,7 +303,7 @@ public:
{
if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID))
{
- me->MonsterSay(NPCSAY_END, LANG_UNIVERSAL, 0); //not blizzlike
+ me->MonsterSay(NPCSAY_END, LANG_UNIVERSAL, NULL); //not blizzlike
player->GroupEventHappens(QUEST_PYREWOOD_AMBUSH, me);
}
}
diff --git a/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp b/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
index bec49e0f15c..740200d3fdc 100644
--- a/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
@@ -28,59 +28,46 @@
enum Galen
{
QUEST_GALENS_ESCAPE = 1393,
-
GO_GALENS_CAGE = 37118,
-
SAY_PERIODIC = 0,
SAY_QUEST_ACCEPTED = 1,
SAY_ATTACKED = 2,
SAY_QUEST_COMPLETE = 3,
EMOTE_WHISPER = 4,
- EMOTE_DISAPPEAR = 5,
+ EMOTE_DISAPPEAR = 5
};
class npc_galen_goodward : public CreatureScript
{
public:
-
npc_galen_goodward() : CreatureScript("npc_galen_goodward") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_GALENS_ESCAPE)
- {
- CAST_AI(npc_galen_goodward::npc_galen_goodwardAI, creature->AI())->Start(false, false, player->GetGUID());
- creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE);
- creature->AI()->Talk(SAY_QUEST_ACCEPTED);
- }
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_galen_goodwardAI(creature);
- }
-
struct npc_galen_goodwardAI : public npc_escortAI
{
npc_galen_goodwardAI(Creature* creature) : npc_escortAI(creature)
{
- m_uiGalensCageGUID = 0;
+ galensCageGUID = 0;
Reset();
}
- uint64 m_uiGalensCageGUID;
- uint32 m_uiPeriodicSay;
-
void Reset() OVERRIDE
{
- m_uiPeriodicSay = 6000;
+ periodicSay = 6000;
}
void EnterCombat(Unit* who) OVERRIDE
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
- Talk(SAY_ATTACKED, who->GetGUID());
+ Talk(SAY_ATTACKED, who);
+ }
+
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_GALENS_ESCAPE)
+ {
+ Talk(SAY_QUEST_ACCEPTED, player);
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ }
}
void WaypointStart(uint32 uiPointId) OVERRIDE
@@ -89,15 +76,15 @@ public:
{
case 0:
{
- GameObject* pCage = NULL;
- if (m_uiGalensCageGUID)
- pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID);
+ GameObject* cage = NULL;
+ if (galensCageGUID)
+ cage = me->GetMap()->GetGameObject(galensCageGUID);
else
- pCage = GetClosestGameObjectWithEntry(me, GO_GALENS_CAGE, INTERACTION_DISTANCE);
- if (pCage)
+ cage = GetClosestGameObjectWithEntry(me, GO_GALENS_CAGE, INTERACTION_DISTANCE);
+ if (cage)
{
- pCage->UseDoorOrButton();
- m_uiGalensCageGUID = pCage->GetGUID();
+ cage->UseDoorOrButton();
+ galensCageGUID = cage->GetGUID();
}
break;
}
@@ -112,15 +99,15 @@ public:
switch (waypointId)
{
case 0:
- if (GameObject* pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID))
- pCage->ResetDoorOrButton();
+ if (GameObject* cage = me->GetMap()->GetGameObject(galensCageGUID))
+ cage->ResetDoorOrButton();
break;
case 20:
if (Player* player = GetPlayerForEscort())
{
me->SetFacingToObject(player);
- Talk(SAY_QUEST_COMPLETE, player->GetGUID());
- Talk(EMOTE_WHISPER, player->GetGUID());
+ Talk(SAY_QUEST_COMPLETE, player);
+ Talk(EMOTE_WHISPER, player);
player->GroupEventHappens(QUEST_GALENS_ESCAPE, me);
}
SetRun(true);
@@ -128,25 +115,34 @@ public:
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- npc_escortAI::UpdateAI(uiDiff);
+ npc_escortAI::UpdateAI(diff);
if (HasEscortState(STATE_ESCORT_NONE))
return;
- if (m_uiPeriodicSay < uiDiff)
+ if (periodicSay < diff)
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
Talk(SAY_PERIODIC);
- m_uiPeriodicSay = 15000;
+ periodicSay = 15000;
}
else
- m_uiPeriodicSay -= uiDiff;
+ periodicSay -= diff;
DoMeleeAttackIfReady();
}
+
+ private:
+ uint64 galensCageGUID;
+ uint32 periodicSay;
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_galen_goodwardAI(creature);
+ }
};
void AddSC_swamp_of_sorrows()
diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
index 6b409012cb0..f7577d49114 100644
--- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
@@ -371,18 +371,18 @@ public:
if (Ughost)
{
Ughost->SetDisableGravity(true);
- Ughost->AI()->Talk(SAY_WP_4, me->GetGUID());
+ Ughost->AI()->Talk(SAY_WP_4, me);
}
m_uiChatTimer = 4000;
break;
case 24:
if (Ughost)
- Ughost->AI()->Talk(SAY_WP_5, me->GetGUID());
+ Ughost->AI()->Talk(SAY_WP_5, me);
m_uiChatTimer = 4000;
break;
case 25:
if (Ughost)
- Ughost->AI()->Talk(SAY_WP_6, me->GetGUID());
+ Ughost->AI()->Talk(SAY_WP_6, me);
m_uiChatTimer = 4000;
break;
case 26:
diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
index 3869ee5bbb5..2dd5c1fbb3b 100644
--- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
@@ -228,7 +228,7 @@ public:
if (npc_escortAI* pEscortAI = CAST_AI(npc_defias_traitor::npc_defias_traitorAI, creature->AI()))
pEscortAI->Start(true, true, player->GetGUID());
- creature->AI()->Talk(SAY_START, player->GetGUID());
+ creature->AI()->Talk(SAY_START, player);
}
return true;
@@ -255,10 +255,10 @@ public:
SetRun(false);
break;
case 36:
- Talk(SAY_PROGRESS, player->GetGUID());
+ Talk(SAY_PROGRESS, player);
break;
case 44:
- Talk(SAY_END, player->GetGUID());
+ Talk(SAY_END, player);
player->GroupEventHappens(QUEST_DEFIAS_BROTHERHOOD, me);
break;
}
@@ -266,7 +266,7 @@ public:
void EnterCombat(Unit* who) OVERRIDE
{
- Talk(SAY_AGGRO, who->GetGUID());
+ Talk(SAY_AGGRO, who);
}
void Reset() OVERRIDE { }