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-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
index ee9e3cb1d07..48844dc0aa9 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
@@ -84,6 +84,7 @@ struct boss_vaelastrasz : public BossAI
{
_Reset();
+ me->SetSpawnHealth();
me->SetStandState(UNIT_STAND_STATE_DEAD);
Initialize();
}
@@ -93,7 +94,6 @@ struct boss_vaelastrasz : public BossAI
BossAI::JustEngagedWith(who);
DoCast(me, SPELL_ESSENCEOFTHERED);
- me->SetHealth(me->CountPctFromMaxHealth(30));
// now drop damage requirement to be able to take loot
me->ResetPlayerDamageReq();