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-rw-r--r--src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
index 58690c3a171..71784911f34 100644
--- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
+++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
@@ -539,7 +539,7 @@ public:
/// TODO: Remove this once we find a general rule for WorldObject::MovePosition (this spell shouldn't take the Z change into consideration)
Unit* caster = GetCaster();
float angle = float(rand_norm()) * static_cast<float>(2 * M_PI);
- uint32 dist = caster->GetObjectSize() + GetSpellInfo()->GetEffect(EFFECT_0)->CalcRadius(caster) * (float)rand_norm();
+ uint32 dist = caster->GetCombatReach() + GetSpellInfo()->GetEffect(EFFECT_0)->CalcRadius(caster) * (float)rand_norm();
float x = caster->GetPositionX() + dist * std::cos(angle);
float y = caster->GetPositionY() + dist * std::sin(angle);