diff options
Diffstat (limited to 'src/server/scripts/Northrend')
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index cdbbf755390..b3106839199 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -752,8 +752,8 @@ class instance_ulduar : public InstanceMapScript if (Player* player = itr->GetSource()) for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_RANGED; ++slot) if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) - if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel) - _maxWeaponItemLevel = item->GetTemplate()->ItemLevel; + if (item->GetItemLevel() > _maxWeaponItemLevel) + _maxWeaponItemLevel = item->GetItemLevel(); } else if (state == IN_PROGRESS) { @@ -772,11 +772,11 @@ class instance_ulduar : public InstanceMapScript { if (slot >= EQUIPMENT_SLOT_MAINHAND && slot <= EQUIPMENT_SLOT_RANGED) { - if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel) - _maxWeaponItemLevel = item->GetTemplate()->ItemLevel; + if (item->GetItemLevel() > _maxWeaponItemLevel) + _maxWeaponItemLevel = item->GetItemLevel(); } - else if (item->GetTemplate()->ItemLevel > _maxArmorItemLevel) - _maxArmorItemLevel = item->GetTemplate()->ItemLevel; + else if (item->GetItemLevel() > _maxArmorItemLevel) + _maxArmorItemLevel = item->GetItemLevel(); } } } |
