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-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp12
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp22
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp14
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp10
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp30
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp32
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp24
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp26
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp18
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp104
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp34
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp46
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp12
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp12
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp12
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp44
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp6
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp44
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp24
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp16
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp18
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp16
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp6
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp6
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp58
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp10
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp20
59 files changed, 463 insertions, 463 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 05a351cc07b..b180458a3a9 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -142,10 +142,10 @@ public:
}
}
- Creature* DoSummonImpaleTarget(Unit* pTarget)
+ Creature* DoSummonImpaleTarget(Unit* target)
{
Position targetPos;
- pTarget->GetPosition(&targetPos);
+ target->GetPosition(&targetPos);
if (TempSummon* pImpaleTarget = me->SummonCreature(CREATURE_IMPALE_TARGET, targetPos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 6*IN_MILLISECONDS))
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 3350cf58eb3..f4fe681bcb9 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -157,24 +157,24 @@ public:
if (uiAcidTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_ACID_CLOUD);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_ACID_CLOUD);
uiAcidTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiAcidTimer -= diff;
if (uiLeechTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_LEECH_POISON);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_LEECH_POISON);
uiLeechTimer = urand(11*IN_MILLISECONDS, 14*IN_MILLISECONDS);
} else uiLeechTimer -= diff;
if (uiGrabTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) // Draws all players (and attacking Mobs) to itself.
- DoCast(pTarget, SPELL_WEB_GRAB);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) // Draws all players (and attacking Mobs) to itself.
+ DoCast(target, SPELL_WEB_GRAB);
uiGrabTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiGrabTimer -= diff;
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index 3a499184684..3b67d12d4b3 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -252,11 +252,11 @@ public:
if (uiChargeTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoResetThreat();
- me->AddThreat(pTarget, 1.0f);
- DoCast(pTarget, SPELL_CHARGE, true);
+ me->AddThreat(target, 1.0f);
+ DoCast(target, SPELL_CHARGE, true);
}
uiChargeTimer = 15*IN_MILLISECONDS;
} else uiChargeTimer -= diff;
@@ -303,8 +303,8 @@ public:
if (uiShadowBoltTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_SHADOW_BOLT, true);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_SHADOW_BOLT, true);
uiShadowBoltTimer = 15*IN_MILLISECONDS;
} else uiShadowBoltTimer -= diff;
@@ -399,8 +399,8 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_WEB_WRAP, true);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 17*IN_MILLISECONDS;
} else uiWebWrapTimer -= diff;
@@ -447,8 +447,8 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_WEB_WRAP, true);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 15*IN_MILLISECONDS;
} else uiWebWrapTimer -= diff;
@@ -501,8 +501,8 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_WEB_WRAP, true);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 15*IN_MILLISECONDS;
} else uiWebWrapTimer -= diff;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
index 7a5faa10c63..c9278bffead 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
@@ -132,8 +132,8 @@ public:
if (uiRootTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_ENTANGLING_ROOTS);
uiRootTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiRootTimer -= diff;
@@ -145,8 +145,8 @@ public:
if (uiBoltTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_VENOM_BOLT_VOLLEY);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_VENOM_BOLT_VOLLEY);
uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
index dc5fe56faaf..b71bde00f62 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
@@ -101,12 +101,12 @@ public:
}
}
- void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* target, const SpellEntry *spell)
{
if (spell->Id == SPELL_INSANITY)
{
// Not good target or too many players
- if (pTarget->GetTypeId() != TYPEID_PLAYER || insanityHandled > 4)
+ if (target->GetTypeId() != TYPEID_PLAYER || insanityHandled > 4)
return;
// First target - start channel visual and set self as unnattackable
if (!insanityHandled)
@@ -118,7 +118,7 @@ public:
me->SetControlled(true, UNIT_STAT_STUNNED);
}
// phase mask
- pTarget->CastSpell(pTarget, SPELL_INSANITY_TARGET+insanityHandled, true);
+ target->CastSpell(target, SPELL_INSANITY_TARGET+insanityHandled, true);
// summon twisted party members for this target
Map::PlayerList const &players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
@@ -288,8 +288,8 @@ public:
if (uiShiverTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_SHIVER);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_SHIVER);
uiShiverTimer = 15*IN_MILLISECONDS;
} else uiShiverTimer -= diff;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index 08a63b6b118..1522d679fd0 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -227,12 +227,12 @@ public:
}
else
{
- if (Unit* pTarget = Unit::GetUnit(*me, pInstance->GetData64(DATA_PL_JEDOGA_TARGET)))
+ if (Unit* target = Unit::GetUnit(*me, pInstance->GetData64(DATA_PL_JEDOGA_TARGET)))
{
- AttackStart(pTarget);
+ AttackStart(target);
pInstance->SetData(DATA_JEDOGA_RESET_INITIANDS, 0);
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) != IN_PROGRESS)
- EnterCombat(pTarget);
+ EnterCombat(target);
}
else if (!me->isInCombat())
EnterEvadeMode();
@@ -318,16 +318,16 @@ public:
if (uiBoltTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- me->CastSpell(pTarget, DUNGEON_MODE(SPELL_LIGHTNING_BOLT, SPELL_LIGHTNING_BOLT_H), false);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ me->CastSpell(target, DUNGEON_MODE(SPELL_LIGHTNING_BOLT, SPELL_LIGHTNING_BOLT_H), false);
uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
if (uiThunderTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- me->CastSpell(pTarget, DUNGEON_MODE(SPELL_THUNDERSHOCK, SPELL_THUNDERSHOCK_H), false);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ me->CastSpell(target, DUNGEON_MODE(SPELL_THUNDERSHOCK, SPELL_THUNDERSHOCK_H), false);
uiThunderTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiThunderTimer -= diff;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
index 35e844655ac..ba34591b84c 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
@@ -210,16 +210,16 @@ public:
if (uiVanishTimer <= diff)
{
//Count alive players
- Unit* pTarget = NULL;
+ Unit* target = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
std::vector<Unit* > target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ target = Unit::GetUnit(*me, (*itr)->getUnitGuid());
// exclude pets & totems
- if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
- target_list.push_back(pTarget);
- pTarget = NULL;
+ if (target && target->GetTypeId() == TYPEID_PLAYER && target->isAlive())
+ target_list.push_back(target);
+ target = NULL;
}
//He only vanishes if there are 3 or more alive players
if (target_list.size() > 2)
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index d43d19fd239..d32bade761f 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -644,9 +644,9 @@ public:
// Lavas Strike
if (m_uiLavaStrikeTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- CastLavaStrikeOnTarget(pTarget);
+ CastLavaStrikeOnTarget(target);
if(urand(0, 5) == 0)
DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me);
@@ -1037,8 +1037,8 @@ public:
// shadow fissure
if (m_uiShadowFissureTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
m_uiShadowFissureTimer = urand(15000, 20000);
}
@@ -1133,8 +1133,8 @@ public:
// shadow fissure
if (m_uiShadowFissureTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
m_uiShadowFissureTimer = urand(15000, 20000);
}
@@ -1232,8 +1232,8 @@ public:
// shadow fissure
if (m_uiShadowFissureTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
m_uiShadowFissureTimer = urand(15000, 20000);
}
@@ -1300,19 +1300,19 @@ public:
uiDespawnTimer = 28000;
if (pInstance)
{
- Creature* pTarget = NULL;
+ Creature* target = NULL;
//if not solo figth, buff main boss, else place debuff on mini-boss. both spells TARGET_SCRIPT
if (pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
- pTarget = Unit::GetCreature((*me), pInstance->GetData64(DATA_SARTHARION));
- if (pTarget)
- pTarget->AddAura(SPELL_GIFT_OF_TWILIGTH_SAR, pTarget);
+ target = Unit::GetCreature((*me), pInstance->GetData64(DATA_SARTHARION));
+ if (target)
+ target->AddAura(SPELL_GIFT_OF_TWILIGTH_SAR, target);
}
else
{
- pTarget = Unit::GetCreature((*me), pInstance->GetData64(DATA_SHADRON));
- if (pTarget)
- pTarget->AddAura(SPELL_GIFT_OF_TWILIGTH_SHA, pTarget);
+ target = Unit::GetCreature((*me), pInstance->GetData64(DATA_SHADRON));
+ if (target)
+ target->AddAura(SPELL_GIFT_OF_TWILIGTH_SHA, target);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 90f7c299e93..1fca39ffa8c 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -163,12 +163,12 @@ public:
{
me->InterruptNonMeleeSpells(true);
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
{
- if (pTarget && pTarget->isAlive())
+ if (target && target->isAlive())
{
- DoCast(pTarget, SPELL_HAMMER_JUSTICE);
- DoCast(pTarget, SPELL_HAMMER_RIGHTEOUS);
+ DoCast(target, SPELL_HAMMER_JUSTICE);
+ DoCast(target, SPELL_HAMMER_RIGHTEOUS);
}
}
uiHammerJusticeTimer = 25000;
@@ -287,10 +287,10 @@ public:
if (uiHolyFireTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_HOLY_FIRE);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_HOLY_FIRE);
}
if (me->HasAura(SPELL_SHIELD))
uiHolyFireTimer = 13000;
@@ -300,10 +300,10 @@ public:
if (uiHolySmiteTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_SMITE);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_SMITE);
}
if (me->HasAura(SPELL_SHIELD))
uiHolySmiteTimer = 9000;
@@ -385,10 +385,10 @@ public:
if (uiOldWoundsTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_OLD_WOUNDS);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_OLD_WOUNDS);
}
uiOldWoundsTimer = 12000;
}else uiOldWoundsTimer -= uiDiff;
@@ -401,10 +401,10 @@ public:
if (uiShadowPastTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_SHADOWS_PAST);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_SHADOWS_PAST);
}
uiShadowPastTimer = 5000;
}else uiShadowPastTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 5d3a53c4472..d75ef2ad720 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -195,10 +195,10 @@ public:
{
if (uiDeathRespiteTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_DEATH_RESPITE);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_DEATH_RESPITE);
}
uiDeathRespiteTimer = urand(15000, 16000);
} else uiDeathRespiteTimer -= uiDiff;
@@ -223,10 +223,10 @@ public:
}
if (uiDesecration <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_DESECRATION);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_DESECRATION);
}
uiDesecration = urand(15000, 16000);
} else uiDesecration -= uiDiff;
@@ -250,10 +250,10 @@ public:
} else uiDeathBiteTimer -= uiDiff;
if (uiMarkedDeathTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_MARKED_DEATH);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_MARKED_DEATH);
}
uiMarkedDeathTimer = urand (5000, 7000);
} else uiMarkedDeathTimer -= uiDiff;
@@ -322,10 +322,10 @@ public:
if (uiAttackTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, (SPELL_LEAP));
+ if (target && target->isAlive())
+ DoCast(target, (SPELL_LEAP));
}
uiAttackTimer = 3500;
} else uiAttackTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index a1606d90f5c..fc8e1ae2540 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -537,8 +537,8 @@ public:
if (uiPolymorphTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_POLYMORPH);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_POLYMORPH);
uiPolymorphTimer = 8000;
} else uiPolymorphTimer -= uiDiff;
@@ -669,8 +669,8 @@ public:
if (uiChainLightningTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_CHAIN_LIGHTNING);
uiChainLightningTimer = 16000;
} else uiChainLightningTimer -= uiDiff;
@@ -821,10 +821,10 @@ public:
if (uiShootTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0, 30.0f))
+ if (Unit* target = SelectTarget(SELECT_TARGET_FARTHEST, 0, 30.0f))
{
- uiTargetGUID = pTarget->GetGUID();
- DoCast(pTarget, SPELL_SHOOT);
+ uiTargetGUID = target->GetGUID();
+ DoCast(target, SPELL_SHOOT);
}
uiShootTimer = 12000;
uiMultiShotTimer = 3000;
@@ -834,11 +834,11 @@ public:
if (bShoot && uiMultiShotTimer <= uiDiff)
{
me->InterruptNonMeleeSpells(true);
- Unit* pTarget = Unit::GetUnit(*me, uiTargetGUID);
+ Unit* target = Unit::GetUnit(*me, uiTargetGUID);
- if (pTarget && me->IsInRange(pTarget, 5.0f, 30.0f, false))
+ if (target && me->IsInRange(target, 5.0f, 30.0f, false))
{
- DoCast(pTarget, SPELL_MULTI_SHOT);
+ DoCast(target, SPELL_MULTI_SHOT);
} else
{
Map::PlayerList const& players = me->GetMap()->GetPlayers();
@@ -849,7 +849,7 @@ public:
Player* player = itr->getSource();
if (player && !player->isGameMaster() && me->IsInRange(player, 5.0f, 30.0f, false))
{
- DoCast(pTarget, SPELL_MULTI_SHOT);
+ DoCast(target, SPELL_MULTI_SHOT);
break;
}
}
@@ -974,8 +974,8 @@ public:
if (uiPosionBottleTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_POISON_BOTTLE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_POISON_BOTTLE);
uiPosionBottleTimer = 19000;
} else uiPosionBottleTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 0be23eb484c..3b6440b1465 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -224,7 +224,7 @@ public:
void JustSummoned(Creature* pSummoned)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true);
switch (pSummoned->GetEntry())
{
case NPC_BURROW:
@@ -233,8 +233,8 @@ public:
pSummoned->CastSpell(pSummoned, SPELL_CHURNING_GROUND, false);
break;
case NPC_SPIKE:
- pSummoned->CombatStart(pTarget);
- DoScriptText(EMOTE_SPIKE, me, pTarget);
+ pSummoned->CombatStart(target);
+ DoScriptText(EMOTE_SPIKE, me, target);
break;
}
Summons.Summon(pSummoned);
@@ -434,8 +434,8 @@ public:
m_uiDeterminationTimer = urand(5*IN_MILLISECONDS, 60*IN_MILLISECONDS);
DoCast(me, SPELL_ACID_MANDIBLE);
me->SetInCombatWithZone();
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- me->AddThreat(pTarget, 20000.0f);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ me->AddThreat(target, 20000.0f);
if (!me->isInCombat())
me->DisappearAndDie();
}
@@ -513,8 +513,8 @@ public:
switch (actionId)
{
case ACTION_SHADOW_STRIKE:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_SHADOW_STRIKE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_SHADOW_STRIKE);
break;
}
}
@@ -677,8 +677,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID);
- if (!pTarget || !pTarget->isAlive() || !pTarget->HasAura(SPELL_MARK))
+ Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID);
+ if (!target || !target->isAlive() || !target->HasAura(SPELL_MARK))
{
if (Creature* pAnubarak = Unit::GetCreature((*me), m_pInstance->GetData64(NPC_ANUBARAK)))
pAnubarak->CastSpell(pAnubarak, SPELL_SPIKE_TELE, false);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 06b5e1fcda3..f5d472f1a75 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -532,8 +532,8 @@ public:
DoCast(me, SPELL_REJUVENATION);
break;
case 4:
- if (Creature* pTarget = SelectRandomFriendlyMissingBuff(SPELL_THORNS))
- DoCast(pTarget, SPELL_THORNS);
+ if (Creature* target = SelectRandomFriendlyMissingBuff(SPELL_THORNS))
+ DoCast(target, SPELL_THORNS);
break;
}
m_uiCommonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
@@ -605,8 +605,8 @@ public:
if (m_uiHexTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_HEX);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_HEX);
m_uiHexTimer = urand(10*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiHexTimer -= uiDiff;
@@ -627,8 +627,8 @@ public:
DoCast(me, SPELL_SPIRIT_CLEANSE);
break;
case 5:
- if (Unit* pTarget = SelectRandomFriendlyMissingBuff(SPELL_EARTH_SHIELD))
- DoCast(pTarget, SPELL_EARTH_SHIELD);
+ if (Unit* target = SelectRandomFriendlyMissingBuff(SPELL_EARTH_SHIELD))
+ DoCast(target, SPELL_EARTH_SHIELD);
break;
}
m_uiCommonTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
@@ -699,30 +699,30 @@ public:
if (m_uiHandOfProtectionTimer <= uiDiff)
{
- if (Unit* pTarget = DoSelectLowestHpFriendly(40.0f))
- if (pTarget->HealthBelowPct(15))
- DoCast(pTarget, SPELL_HAND_OF_PROTECTION);
+ if (Unit* target = DoSelectLowestHpFriendly(40.0f))
+ if (target->HealthBelowPct(15))
+ DoCast(target, SPELL_HAND_OF_PROTECTION);
m_uiHandOfProtectionTimer = urand(0*IN_MILLISECONDS, 360*IN_MILLISECONDS);
} else m_uiHandOfProtectionTimer -= uiDiff;
if (m_uiHolyShockTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_HOLY_SHOCK);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_HOLY_SHOCK);
m_uiHolyShockTimer = urand(6*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiHolyShockTimer -= uiDiff;
if (m_uiHandOfFreedomTimer <= uiDiff)
{
- if (Unit* pTarget = SelectRandomFriendlyMissingBuff(SPELL_HAND_OF_FREEDOM))
- DoCast(pTarget, SPELL_HAND_OF_FREEDOM);
+ if (Unit* target = SelectRandomFriendlyMissingBuff(SPELL_HAND_OF_FREEDOM))
+ DoCast(target, SPELL_HAND_OF_FREEDOM);
m_uiHandOfFreedomTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiHandOfFreedomTimer -= uiDiff;
if (m_uiHammerOfJusticeTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_HAMMER_OF_JUSTICE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_HAMMER_OF_JUSTICE);
m_uiHammerOfJusticeTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiHammerOfJusticeTimer -= uiDiff;
@@ -809,8 +809,8 @@ public:
DoCast(me, SPELL_FLASH_HEAL);
break;
case 4:
- if (Unit* pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
- DoCast(pTarget, SPELL_DISPEL);
+ if (Unit* target = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
+ DoCast(target, SPELL_DISPEL);
break;
case 5:
DoCast(me, SPELL_MANA_BURN);
@@ -897,15 +897,15 @@ public:
if (m_uiSilenceTimer <= uiDiff)
{
- if (Unit* pTarget = SelectEnemyCaster(false))
- DoCast(pTarget, SPELL_SILENCE);
+ if (Unit* target = SelectEnemyCaster(false))
+ DoCast(target, SPELL_SILENCE);
m_uiSilenceTimer = urand(8*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiSilenceTimer -= uiDiff;
if (m_uiMindBlastTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_MIND_BLAST);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_MIND_BLAST);
m_uiMindBlastTimer = urand(3*IN_MILLISECONDS, 8*IN_MILLISECONDS);
} else m_uiMindBlastTimer -= uiDiff;
@@ -914,20 +914,20 @@ public:
switch (urand(0, 4))
{
case 0: case 1:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_MIND_FLAY);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_MIND_FLAY);
break;
case 2:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_VAMPIRIC_TOUCH);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_VAMPIRIC_TOUCH);
break;
case 3:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_SW_PAIN);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_SW_PAIN);
break;
case 4:
- if (Unit* pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
- DoCast(pTarget, SPELL_DISPEL);
+ if (Unit* target = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
+ DoCast(target, SPELL_DISPEL);
break;
}
m_uiCommonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
@@ -994,8 +994,8 @@ public:
if (m_uiFearTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_FEAR);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_FEAR);
m_uiFearTimer = urand(4*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiFearTimer -= uiDiff;
@@ -1008,8 +1008,8 @@ public:
if (m_uiUnstableAfflictionTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_UNSTABLE_AFFLICTION);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_UNSTABLE_AFFLICTION);
m_uiUnstableAfflictionTimer = urand(2*IN_MILLISECONDS, 10*IN_MILLISECONDS);
} else m_uiUnstableAfflictionTimer -= uiDiff;
@@ -1035,8 +1035,8 @@ public:
DoCastVictim(SPELL_CURSE_OF_AGONY);
break;
case 5:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_CURSE_OF_EXHAUSTION);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_CURSE_OF_EXHAUSTION);
break;
}
m_uiCommonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
@@ -1097,8 +1097,8 @@ public:
if (m_uiCounterspellTimer <= uiDiff)
{
- if (Unit* pTarget = SelectEnemyCaster(false))
- DoCast(pTarget, SPELL_COUNTERSPELL);
+ if (Unit* target = SelectEnemyCaster(false))
+ DoCast(target, SPELL_COUNTERSPELL);
m_uiCounterspellTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiCounterspellTimer -= uiDiff;
@@ -1121,8 +1121,8 @@ public:
if (m_uiPolymorphTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_POLYMORPH);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_POLYMORPH);
m_uiPolymorphTimer = urand(15*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiPolymorphTimer -= uiDiff;
@@ -1323,15 +1323,15 @@ public:
if (m_uiCycloneTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_CYCLONE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_CYCLONE);
m_uiCycloneTimer = urand(5*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiCycloneTimer -= uiDiff;
if (m_uiEntanglingRootsTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_ENTANGLING_ROOTS);
m_uiEntanglingRootsTimer = urand(5*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiEntanglingRootsTimer -= uiDiff;
@@ -1545,8 +1545,8 @@ public:
if (m_uiChainsOfIceTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_CHAINS_OF_ICE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_CHAINS_OF_ICE);
m_uiChainsOfIceTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiChainsOfIceTimer -= uiDiff;
@@ -1558,8 +1558,8 @@ public:
if (m_uiStrangulateTimer <= uiDiff)
{
- if (Unit* pTarget = SelectEnemyCaster(false))
- DoCast(pTarget, SPELL_STRANGULATE);
+ if (Unit* target = SelectEnemyCaster(false))
+ DoCast(target, SPELL_STRANGULATE);
m_uiStrangulateTimer = urand(10*IN_MILLISECONDS, 90*IN_MILLISECONDS);
} else m_uiStrangulateTimer -= uiDiff;
@@ -1666,9 +1666,9 @@ public:
if (m_uiBlindTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
- if (me->IsInRange(pTarget, 0.0f, 15.0f, false))
- DoCast(pTarget, SPELL_BLIND);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (me->IsInRange(target, 0.0f, 15.0f, false))
+ DoCast(target, SPELL_BLIND);
m_uiBlindTimer = urand(7*IN_MILLISECONDS, 8*IN_MILLISECONDS);
} else m_uiBlindTimer -= uiDiff;
@@ -1877,8 +1877,8 @@ public:
if (m_uiRepeteanceTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_REPENTANCE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_REPENTANCE);
m_uiRepeteanceTimer = 60*IN_MILLISECONDS;
} else m_uiRepeteanceTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 24dbb7fb68c..ba4143511e3 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -202,18 +202,18 @@ public:
if (m_uiFelLightningTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_FEL_LIGHTING);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_FEL_LIGHTING);
m_uiFelLightningTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiFelLightningTimer -= uiDiff;
if (m_uiIncinerateFleshTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
{
- DoScriptText(EMOTE_INCINERATE, me, pTarget);
+ DoScriptText(EMOTE_INCINERATE, me, target);
DoScriptText(SAY_INCINERATE, me);
- DoCast(pTarget, SPELL_INCINERATE_FLESH);
+ DoCast(target, SPELL_INCINERATE_FLESH);
}
m_uiIncinerateFleshTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else m_uiIncinerateFleshTimer -= uiDiff;
@@ -226,18 +226,18 @@ public:
if (m_uiLegionFlameTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
{
- DoScriptText(EMOTE_LEGION_FLAME, me, pTarget);
- DoCast(pTarget, SPELL_LEGION_FLAME);
+ DoScriptText(EMOTE_LEGION_FLAME, me, target);
+ DoCast(target, SPELL_LEGION_FLAME);
}
m_uiLegionFlameTimer = 30*IN_MILLISECONDS;
} else m_uiLegionFlameTimer -= uiDiff;
if (GetDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC && m_uiTouchOfJaraxxusTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_TOUCH_OF_JARAXXUS);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_TOUCH_OF_JARAXXUS);
m_uiTouchOfJaraxxusTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiTouchOfJaraxxusTimer -= uiDiff;
@@ -382,7 +382,7 @@ public:
me->SetInCombatWithZone();
}
- /*void SpellHitTarget(Unit* pTarget, const SpellEntry *pSpell)
+ /*void SpellHitTarget(Unit* target, const SpellEntry *pSpell)
{
if (pSpell->Id == SPELL_FEL_STREAK)
DoCastAOE(SPELL_FEL_INFERNO); //66517
@@ -398,8 +398,8 @@ public:
if (m_uiFelStreakTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_FEL_STREAK);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_FEL_STREAK);
m_uiFelStreakTimer = 30*IN_MILLISECONDS;
} else m_uiFelStreakTimer -= uiDiff;
@@ -534,15 +534,15 @@ public:
if (m_uiSpinningStrikeTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
- DoCast(pTarget, SPELL_SPINNING_STRIKE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ DoCast(target, SPELL_SPINNING_STRIKE);
m_uiSpinningStrikeTimer = 30*IN_MILLISECONDS;
} else m_uiSpinningStrikeTimer -= uiDiff;
if (IsHeroic() && m_uiMistressKissTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
- DoCast(pTarget, SPELL_MISTRESS_KISS);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ DoCast(target, SPELL_MISTRESS_KISS);
m_uiMistressKissTimer = 30*IN_MILLISECONDS;
} else m_uiMistressKissTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 2187cafe56b..a58c6756898 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -293,9 +293,9 @@ public:
void JustDied(Unit* /*pKiller*/)
{
- if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
- if (pTarget->isAlive())
- pTarget->RemoveAurasDueToSpell(SPELL_SNOBOLLED);
+ if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (target->isAlive())
+ target->RemoveAurasDueToSpell(SPELL_SNOBOLLED);
if (m_pInstance)
m_pInstance->SetData(DATA_SNOBOLD_COUNT, DECREASE);
}
@@ -305,9 +305,9 @@ public:
if (m_bTargetDied || !UpdateVictim())
return;
- if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
{
- if (!pTarget->isAlive())
+ if (!target->isAlive())
{
if (m_pInstance)
{
@@ -329,24 +329,24 @@ public:
if (m_uiFireBombTimer < uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_FIRE_BOMB);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_FIRE_BOMB);
m_uiFireBombTimer = 20000;
}
else m_uiFireBombTimer -= uiDiff;
if (m_uiBatterTimer < uiDiff)
{
- if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
- DoCast(pTarget, SPELL_BATTER);
+ if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
+ DoCast(target, SPELL_BATTER);
m_uiBatterTimer = 10000;
}
else m_uiBatterTimer -= uiDiff;
if (m_uiHeadCrackTimer < uiDiff)
{
- if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
- DoCast(pTarget, SPELL_HEAD_CRACK);
+ if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
+ DoCast(target, SPELL_HEAD_CRACK);
m_uiHeadCrackTimer = 35000;
}
else m_uiHeadCrackTimer -= uiDiff;
@@ -500,8 +500,8 @@ struct boss_jormungarAI : public ScriptedAI
case 4: // Stationary
if (sprayTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, spraySpell);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, spraySpell);
sprayTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else sprayTimer -= uiDiff;
@@ -697,7 +697,7 @@ public:
bool m_bMovementFinish;
bool m_bTrampleCasted;
uint8 m_uiStage;
- Unit* pTarget;
+ Unit* target;
void Reset()
{
@@ -800,8 +800,8 @@ public:
if (m_uiArticBreathTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_ARCTIC_BREATH);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_ARCTIC_BREATH);
m_uiArticBreathTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiArticBreathTimer -= uiDiff;
@@ -825,11 +825,11 @@ public:
m_uiStage = 2;
break;
case 2:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
{
- m_uiTrampleTargetGUID = pTarget->GetGUID();
+ m_uiTrampleTargetGUID = target->GetGUID();
me->SetUInt64Value(UNIT_FIELD_TARGET, m_uiTrampleTargetGUID);
- DoScriptText(SAY_TRAMPLE_STARE, me, pTarget);
+ DoScriptText(SAY_TRAMPLE_STARE, me, target);
m_bTrampleCasted = false;
SetCombatMovement(false);
me->GetMotionMaster()->MoveIdle();
@@ -841,13 +841,13 @@ public:
case 3:
if (m_uiTrampleTimer <= uiDiff)
{
- if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTrampleTargetGUID))
+ if (Unit* target = Unit::GetPlayer(*me, m_uiTrampleTargetGUID))
{
m_bTrampleCasted = false;
m_bMovementStarted = true;
- m_fTrampleTargetX = pTarget->GetPositionX();
- m_fTrampleTargetY = pTarget->GetPositionY();
- m_fTrampleTargetZ = pTarget->GetPositionZ();
+ m_fTrampleTargetX = target->GetPositionX();
+ m_fTrampleTargetY = target->GetPositionY();
+ m_fTrampleTargetZ = target->GetPositionZ();
me->GetMotionMaster()->MoveJump(2*me->GetPositionX()-m_fTrampleTargetX,
2*me->GetPositionY()-m_fTrampleTargetY,
me->GetPositionZ(),
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 5ea54803327..cb3d47b3dd9 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -390,8 +390,8 @@ struct boss_twin_baseAI : public ScriptedAI
if (IsHeroic() && m_uiTouchTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true, m_uiOtherEssenceSpellId))
- me->CastCustomSpell(m_uiTouchSpellId, SPELLVALUE_MAX_TARGETS, 1, pTarget, false);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true, m_uiOtherEssenceSpellId))
+ me->CastCustomSpell(m_uiTouchSpellId, SPELLVALUE_MAX_TARGETS, 1, target, false);
m_uiTouchTimer = urand(10, 15)*IN_MILLISECONDS;
}
else
@@ -643,8 +643,8 @@ public:
{
if (m_uiRangeCheckTimer < uiDiff)
{
- if (Unit* pTarget = me->SelectNearestTarget(2.0f))
- if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
+ if (Unit* target = me->SelectNearestTarget(2.0f))
+ if (target->GetTypeId() == TYPEID_PLAYER && target->isAlive())
{
DoCastAOE(SPELL_UNLEASHED_DARK);
me->GetMotionMaster()->MoveIdle();
@@ -676,8 +676,8 @@ public:
{
if (m_uiRangeCheckTimer < uiDiff)
{
- if (Unit* pTarget = me->SelectNearestTarget(2.0f))
- if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
+ if (Unit* target = me->SelectNearestTarget(2.0f))
+ if (target->GetTypeId() == TYPEID_PLAYER && target->isAlive())
{
DoCastAOE(SPELL_UNLEASHED_LIGHT);
me->GetMotionMaster()->MoveIdle();
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index 84028c90ba3..cf8295b6360 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -168,8 +168,8 @@ public:
case PHASE_2:
if (uiTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST, SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_WRATH_OF_MISERY),
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST, SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_WRATH_OF_MISERY),
RAND(H_SPELL_ARCANE_BLAST, H_SPELL_BLIZZARD, H_SPELL_FROSTBOLT, H_SPELL_WRATH_OF_MISERY)));
uiTimer = urand(1*IN_MILLISECONDS, 3*IN_MILLISECONDS);
} else uiTimer -= diff;
@@ -299,8 +299,8 @@ public:
if (type != POINT_MOTION_TYPE || id != 0)
return;
if (Creature* pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
- if (Unit* pTarget = CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->GetRandomTarget())
- AttackStart(pTarget);
+ if (Unit* target = CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->GetRandomTarget())
+ AttackStart(target);
}
};
@@ -331,8 +331,8 @@ public:
if (Creature* Novos = ObjectAccessor::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
{
Novos->AI()->DoAction(ACTION_MINION_REACHED);
- if (Unit* pTarget = CAST_AI(boss_novos::boss_novosAI, Novos->AI())->GetRandomTarget())
- AttackStart(pTarget);
+ if (Unit* target = CAST_AI(boss_novos::boss_novosAI, Novos->AI())->GetRandomTarget())
+ AttackStart(target);
}
}
};
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
index 99869ef2201..6024fba7f68 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
@@ -119,8 +119,8 @@ public:
case SKELETAL:
if (uiCurseOfLifeTimer < diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_CURSE_OF_LIFE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_CURSE_OF_LIFE);
uiCurseOfLifeTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiCurseOfLifeTimer -= diff;
@@ -169,15 +169,15 @@ public:
case FLESH:
if (uiLightningBreathTimer < diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_LIGHTNING_BREATH);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_LIGHTNING_BREATH);
uiLightningBreathTimer = urand(6*IN_MILLISECONDS, 7*IN_MILLISECONDS);
} else uiLightningBreathTimer -= diff;
if (uiEyeBeamTimer < diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_EYE_BEAM);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_EYE_BEAM);
uiEyeBeamTimer = urand(4*IN_MILLISECONDS, 6*IN_MILLISECONDS);
} else uiEyeBeamTimer -= diff;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index 8c12b1956c3..b8eb274280c 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -113,10 +113,10 @@ public:
events.ScheduleEvent(EVENT_QUIVERING_STRIKE, 10000);
break;
case EVENT_IMPENDING_DESPAIR:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
{
DoScriptText(SAY_IMPENDING_DESPAIR, me);
- DoCast(pTarget, SPELL_IMPENDING_DESPAIR);
+ DoCast(target, SPELL_IMPENDING_DESPAIR);
}
events.ScheduleEvent(EVENT_IMPENDING_DESPAIR, 13000);
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index a0557e6e430..da5fe591aa1 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -119,8 +119,8 @@ public:
events.ScheduleEvent(EVENT_CORRUPTED_FLESH, 20000);
break;
case EVENT_SHARED_SUFFERING:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_SHARED_SUFFERING);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_SHARED_SUFFERING);
events.ScheduleEvent(EVENT_SHARED_SUFFERING, 20000);
break;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index a6270d3dfe9..036435d383d 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -667,25 +667,25 @@ public:
switch(eventId)
{
case EVENT_SHADOW_WORD_PAIN:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_SHADOW_WORD_PAIN);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_SHADOW_WORD_PAIN);
events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 8000);
return;
case EVENT_CIRCLE_OF_DESTRUCTION:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_CIRCLE_OF_DESTRUCTION);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_CIRCLE_OF_DESTRUCTION);
events.ScheduleEvent(EVENT_CIRCLE_OF_DESTRUCTION, 12000);
return;
case EVENT_COWER_IN_FEAR:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_COWER_IN_FEAR);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_COWER_IN_FEAR);
events.ScheduleEvent(EVENT_COWER_IN_FEAR, 10000);
return;
case EVENT_DARK_MENDING:
// find an ally with missing HP
- if (Unit* pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
+ if (Unit* target = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
{
- DoCast(pTarget, SPELL_DARK_MENDING);
+ DoCast(target, SPELL_DARK_MENDING);
events.ScheduleEvent(EVENT_DARK_MENDING, 20000);
}
else
@@ -750,8 +750,8 @@ public:
switch(eventId)
{
case EVENT_FIREBALL:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_FIREBALL);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_FIREBALL);
events.ScheduleEvent(EVENT_FIREBALL, 15000);
return;
case EVENT_FLAMESTRIKE:
@@ -759,13 +759,13 @@ public:
events.ScheduleEvent(EVENT_FLAMESTRIKE, 15000);
return;
case EVENT_FROSTBOLT:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_FROSTBOLT);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_FROSTBOLT);
events.ScheduleEvent(EVENT_FROSTBOLT, 15000);
return;
case EVENT_CHAINS_OF_ICE:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_CHAINS_OF_ICE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_CHAINS_OF_ICE);
events.ScheduleEvent(EVENT_CHAINS_OF_ICE, 15000);
return;
case EVENT_HALLUCINATION:
@@ -858,8 +858,8 @@ public:
events.ScheduleEvent(EVENT_DEADLY_POISON, 10000);
return;
case EVENT_ENVENOMED_DAGGER_THROW:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_ENVENOMED_DAGGER_THROW);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_ENVENOMED_DAGGER_THROW);
events.ScheduleEvent(EVENT_ENVENOMED_DAGGER_THROW, 10000);
return;
case EVENT_KIDNEY_SHOT:
@@ -986,13 +986,13 @@ public:
switch(eventId)
{
case EVENT_SHOOT:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_SHOOT);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_SHOOT);
events.ScheduleEvent(EVENT_SHOOT, 2000);
return;
case EVENT_CURSED_ARROW:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_CURSED_ARROW);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_CURSED_ARROW);
events.ScheduleEvent(EVENT_CURSED_ARROW, 10000);
return;
case EVENT_FROST_TRAP:
@@ -1000,8 +1000,8 @@ public:
events.ScheduleEvent(EVENT_FROST_TRAP, 30000);
return;
case EVENT_ICE_SHOT:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_ICE_SHOT);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_ICE_SHOT);
events.ScheduleEvent(EVENT_ICE_SHOT, 15000);
return;
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index 776640a86fb..fa52f5d9505 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -94,10 +94,10 @@ public:
if (uiSpringTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
- if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ if (target && target->GetTypeId() == TYPEID_PLAYER)
{
- DoCast(pTarget, RAND(SPELL_ECK_SPRING_1, SPELL_ECK_SPRING_2));
+ DoCast(target, RAND(SPELL_ECK_SPRING_1, SPELL_ECK_SPRING_2));
uiSpringTimer = urand(5*IN_MILLISECONDS, 10*IN_MILLISECONDS);
}
} else uiSpringTimer -= diff;
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index 8cbb1ec8d0e..35bfbf49bde 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -228,10 +228,10 @@ public:
if (uiImpalingChargeTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- DoCast(pTarget, SPELL_IMPALING_CHARGE);
- CheckAchievement(pTarget->GetGUID());
+ DoCast(target, SPELL_IMPALING_CHARGE);
+ CheckAchievement(target->GetGUID());
}
uiImpalingChargeTimer = 31*IN_MILLISECONDS;
++uiPhaseCounter;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 622add70b17..acd47c2e606 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -155,8 +155,8 @@ public:
//Cast Impale on a random target
//Do NOT cast it when we are afflicted by locust swarm
if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)))
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25));
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25));
events.ScheduleEvent(EVENT_IMPALE, urand(10000, 20000));
break;
case EVENT_LOCUST:
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index b6c0f523f3b..856d0031d0d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -361,8 +361,8 @@ public:
if (caster)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
- DoCast(pTarget, SPELL_PRIMARY(id));
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
+ DoCast(target, SPELL_PRIMARY(id));
}
else
DoCast(me->getVictim(), SPELL_PRIMARY(id));
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 34bedfc2574..c362006d632 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -469,10 +469,10 @@ class boss_gothik : public CreatureScript
DoTeleportTo(PosGroundLiveSide);
me->getThreatManager().resetAggro(NotOnSameSide(me));
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0))
{
- me->getThreatManager().addThreat(pTarget, 100.0f);
- AttackStart(pTarget);
+ me->getThreatManager().addThreat(target, 100.0f);
+ AttackStart(target);
}
events.ScheduleEvent(EVENT_TELEPORT, 20000);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 4b59ac3fa7c..a2902ce3ab3 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -59,11 +59,11 @@ public:
events.ScheduleEvent(EVENT_BERSERK, 12*60000);
}
- void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* target, const SpellEntry *spell)
{
if (spell->Id == uint32(SPELL_SLIME_SPRAY))
{
- if (TempSummon *slime = me->SummonCreature(MOB_FALLOUT_SLIME, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
+ if (TempSummon *slime = me->SummonCreature(MOB_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
DoZoneInCombat(slime);
}
}
@@ -91,9 +91,9 @@ public:
events.ScheduleEvent(EVENT_SPRAY, 15000+rand()%15000);
return;
case EVENT_INJECT:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
- if (!pTarget->HasAura(SPELL_MUTATING_INJECTION))
- DoCast(pTarget, SPELL_MUTATING_INJECTION);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (!target->HasAura(SPELL_MUTATING_INJECTION))
+ DoCast(target, SPELL_MUTATING_INJECTION);
events.ScheduleEvent(EVENT_INJECT, 8000 + uint32(120 * me->GetHealthPct()));
return;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 3beb219a466..62b00a90dc6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -498,13 +498,13 @@ public:
uint32 count = urand(1, 3);
for (uint8 i = 1; i <= count; i++)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
- if (pTarget && !pTarget->isCharmed() && (chained.find(pTarget->GetGUID()) == chained.end()))
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
+ if (target && !target->isCharmed() && (chained.find(target->GetGUID()) == chained.end()))
{
- DoCast(pTarget, SPELL_CHAINS_OF_KELTHUZAD);
- float scale = pTarget->GetFloatValue(OBJECT_FIELD_SCALE_X);
- chained.insert(std::make_pair(pTarget->GetGUID(), scale));
- pTarget->SetFloatValue(OBJECT_FIELD_SCALE_X, scale * 2);
+ DoCast(target, SPELL_CHAINS_OF_KELTHUZAD);
+ float scale = target->GetFloatValue(OBJECT_FIELD_SCALE_X);
+ chained.insert(std::make_pair(target->GetGUID(), scale));
+ target->SetFloatValue(OBJECT_FIELD_SCALE_X, scale * 2);
events.ScheduleEvent(EVENT_CHAINED_SPELL, 2000); //core has 2000ms to set unit flag charm
}
}
@@ -530,54 +530,54 @@ public:
continue;
}
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
+ if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
{
switch(player->getClass())
{
case CLASS_DRUID:
if (urand(0, 1))
- player->CastSpell(pTarget, SPELL_MOONFIRE, false);
+ player->CastSpell(target, SPELL_MOONFIRE, false);
else
player->CastSpell(me, SPELL_LIFEBLOOM, false);
break;
case CLASS_HUNTER:
- player->CastSpell(pTarget, RAND(SPELL_MULTI_SHOT, SPELL_VOLLEY), false);
+ player->CastSpell(target, RAND(SPELL_MULTI_SHOT, SPELL_VOLLEY), false);
break;
case CLASS_MAGE:
- player->CastSpell(pTarget, RAND(SPELL_FROST_FIREBOLT, SPELL_ARCANE_MISSILES), false);
+ player->CastSpell(target, RAND(SPELL_FROST_FIREBOLT, SPELL_ARCANE_MISSILES), false);
break;
case CLASS_WARLOCK:
- player->CastSpell(pTarget, RAND(SPELL_CURSE_OF_AGONY, SPELL_SHADOW_BOLT), true);
+ player->CastSpell(target, RAND(SPELL_CURSE_OF_AGONY, SPELL_SHADOW_BOLT), true);
break;
case CLASS_WARRIOR:
- player->CastSpell(pTarget, RAND(SPELL_BLADESTORM, SPELL_CLEAVE), false);
+ player->CastSpell(target, RAND(SPELL_BLADESTORM, SPELL_CLEAVE), false);
break;
case CLASS_PALADIN:
if (urand(0, 1))
- player->CastSpell(pTarget, SPELL_HAMMER_OF_JUSTICE, false);
+ player->CastSpell(target, SPELL_HAMMER_OF_JUSTICE, false);
else
player->CastSpell(me, SPELL_HOLY_SHOCK, false);
break;
case CLASS_PRIEST:
if (urand(0, 1))
- player->CastSpell(pTarget, SPELL_VAMPIRIC_TOUCH, false);
+ player->CastSpell(target, SPELL_VAMPIRIC_TOUCH, false);
else
player->CastSpell(me, SPELL_RENEW, false);
break;
case CLASS_SHAMAN:
if (urand(0, 1))
- player->CastSpell(pTarget, SPELL_EARTH_SHOCK, false);
+ player->CastSpell(target, SPELL_EARTH_SHOCK, false);
else
player->CastSpell(me, SPELL_HEALING_WAVE, false);
break;
case CLASS_ROGUE:
- player->CastSpell(pTarget, RAND(SPELL_HEMORRHAGE, SPELL_MUTILATE), false);
+ player->CastSpell(target, RAND(SPELL_HEMORRHAGE, SPELL_MUTILATE), false);
break;
case CLASS_DEATH_KNIGHT:
if (urand(0, 1))
- player->CastSpell(pTarget, SPELL_PLAGUE_STRIKE, true);
+ player->CastSpell(target, SPELL_PLAGUE_STRIKE, true);
else
- player->CastSpell(pTarget, SPELL_HOWLING_BLAST, true);
+ player->CastSpell(target, SPELL_HOWLING_BLAST, true);
break;
}
}
@@ -616,13 +616,13 @@ public:
break;
}
case EVENT_FISSURE:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_SHADOW_FISURE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_SHADOW_FISURE);
events.RepeatEvent(urand(10000, 45000));
break;
case EVENT_BLAST:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
- DoCast(pTarget, SPELL_FROST_BLAST);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
+ DoCast(target, SPELL_FROST_BLAST);
if (rand()%2)
DoScriptText(SAY_FROST_BLAST, me);
events.RepeatEvent(urand(30000, 90000));
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index fa978f323b6..35766476a16 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -104,13 +104,13 @@ public:
// TODO : Add missing text
for (uint8 i = 0; i < RAID_MODE(1, 2); ++i)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
{
- pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
+ target->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
uint8 pos = rand()%MAX_POS_WRAP;
- pTarget->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
+ target->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
if (Creature* wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
- wrap->AI()->SetGUID(pTarget->GetGUID());
+ wrap->AI()->SetGUID(target->GetGUID());
}
}
events.ScheduleEvent(EVENT_WRAP, 40000);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index d0d8fa11ae8..9e87ed06069 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -118,11 +118,11 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pTarget = (*i)->getTarget();
- if (pTarget->isAlive() && pTarget != me->getVictim() && pTarget->GetHealth() > MostHP && me->IsWithinMeleeRange(pTarget))
+ Unit* target = (*i)->getTarget();
+ if (target->isAlive() && target != me->getVictim() && target->GetHealth() > MostHP && me->IsWithinMeleeRange(target))
{
- MostHP = pTarget->GetHealth();
- pMostHPTarget = pTarget;
+ MostHP = target->GetHealth();
+ pMostHPTarget = target;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index afe0b9929e9..0d8c993ffa6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -118,8 +118,8 @@ public:
events.ScheduleEvent(EVENT_SHOUT, 25000);
return;
case EVENT_KNIFE:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
- DoCast(pTarget, SPELL_JAGGED_KNIFE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
+ DoCast(target, SPELL_JAGGED_KNIFE);
events.ScheduleEvent(EVENT_KNIFE, 10000);
return;
case EVENT_COMMAND:
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index afd8015d656..c76446954fb 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -132,14 +132,14 @@ public:
CheckPlayersFrostResist();
}
- void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* target, const SpellEntry *spell)
{
if (spell->Id == SPELL_ICEBOLT)
{
- IceBlockMap::iterator itr = iceblocks.find(pTarget->GetGUID());
+ IceBlockMap::iterator itr = iceblocks.find(target->GetGUID());
if (itr != iceblocks.end() && !itr->second)
{
- if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, 0, 0, 0, 0, 25000))
+ if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, 0, 0, 0, 0, 25000))
itr->second = iceblock->GetGUID();
}
}
@@ -360,14 +360,14 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pTarget = (*i)->getTarget();
- if (pTarget->GetTypeId() != TYPEID_PLAYER)
+ Unit* target = (*i)->getTarget();
+ if (target->GetTypeId() != TYPEID_PLAYER)
continue;
- if (pTarget->HasAura(SPELL_ICEBOLT))
+ if (target->HasAura(SPELL_ICEBOLT))
{
- pTarget->ApplySpellImmune(0, IMMUNITY_ID, SPELL_FROST_EXPLOSION, true);
- targets.push_back(pTarget);
+ target->ApplySpellImmune(0, IMMUNITY_ID, SPELL_FROST_EXPLOSION, true);
+ targets.push_back(target);
continue;
}
@@ -375,11 +375,11 @@ public:
{
if (GameObject* pGo = GameObject::GetGameObject(*me, itr->second))
{
- if (pGo->IsInBetween(me, pTarget, 2.0f)
- && me->GetExactDist2d(pTarget->GetPositionX(), pTarget->GetPositionY()) - me->GetExactDist2d(pGo->GetPositionX(), pGo->GetPositionY()) < 5.0f)
+ if (pGo->IsInBetween(me, target, 2.0f)
+ && me->GetExactDist2d(target->GetPositionX(), target->GetPositionY()) - me->GetExactDist2d(pGo->GetPositionX(), pGo->GetPositionY()) < 5.0f)
{
- pTarget->ApplySpellImmune(0, IMMUNITY_ID, SPELL_FROST_EXPLOSION, true);
- targets.push_back(pTarget);
+ target->ApplySpellImmune(0, IMMUNITY_ID, SPELL_FROST_EXPLOSION, true);
+ targets.push_back(target);
break;
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index 4f8e15b6111..88fe98e8370 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -235,8 +235,8 @@ class mob_chaotic_rift : public CreatureScript
if (uiSummonCrazedManaWraithTimer <= diff)
{
if (Creature* Wraith = me->SummonCreature(MOB_CRAZED_MANA_WRAITH, me->GetPositionX() + 1, me->GetPositionY() + 1, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000))
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- Wraith->AI()->AttackStart(pTarget);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ Wraith->AI()->AttackStart(target);
Creature* Anomalus = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ANOMALUS));
if (Anomalus && Anomalus->HasAura(SPELL_RIFT_SHIELD))
uiSummonCrazedManaWraithTimer = 5000;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index e49bf985310..a8ccd350bc3 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -192,8 +192,8 @@ public:
DoScriptText(SAY_CRYSTAL_NOVA, me);
if (IsHeroic())
DoCast(me, SPELL_CRYSTALIZE);
- else if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_CRYSTAL_CHAINS);
+ else if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_CRYSTAL_CHAINS);
uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS);
} else uiCrystalChainsCrystalizeTimer -= diff;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 72ade0857a8..7a3605af959 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -184,8 +184,8 @@ public:
break;
}
}
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- Summoned->AI()->AttackStart(pTarget);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ Summoned->AI()->AttackStart(target);
return Summoned->GetGUID();
}
return 0;
@@ -303,9 +303,9 @@ public:
if (uiIceNovaTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- DoCast(pTarget, SPELL_ICE_NOVA, false);
+ DoCast(target, SPELL_ICE_NOVA, false);
uiCooldown = 1500;
}
uiIceNovaTimer = 15*IN_MILLISECONDS;
@@ -313,9 +313,9 @@ public:
if (uiGravityWellTimer <= diff)
{
- if (Unit* pTarget = me->getVictim())
+ if (Unit* target = me->getVictim())
{
- DoCast(pTarget, SPELL_GRAVITY_WELL);
+ DoCast(target, SPELL_GRAVITY_WELL);
uiCooldown = 6*IN_MILLISECONDS;
}
uiGravityWellTimer = 15*IN_MILLISECONDS;
@@ -323,9 +323,9 @@ public:
if (uiFireBombTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- DoCast(pTarget, SPELL_FIREBOMB, false);
+ DoCast(target, SPELL_FIREBOMB, false);
uiCooldown = 2*IN_MILLISECONDS;
}
uiFireBombTimer = 2*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index aa8fc95ead3..386c925fab4 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -181,7 +181,7 @@ public:
Creature* Crystalline_Tangler = me->SummonCreature(MOB_CRYSTALLINE_TANGLER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
if (Crystalline_Tangler)
{
- Unit* pTarget = NULL;
+ Unit* target = NULL;
uint8 Healer = 0;
for (uint8 j = 1; j <= 4; j++)
{
@@ -198,19 +198,19 @@ public:
Unit* pTemp = Unit::GetUnit((*me), (*i)->getUnitGuid());
if (pTemp && pTemp->GetTypeId() == TYPEID_PLAYER && pTemp->getClass() == Healer)
{
- pTarget = pTemp;
+ target = pTemp;
break;
}
}
- if (pTarget)
+ if (target)
break;
}
- if (!pTarget)
- pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
+ if (!target)
+ target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target)
{
- Crystalline_Tangler->AI()->AttackStart(pTarget);
- Crystalline_Tangler->getThreatManager().addThreat(pTarget, 1000000000.0f);
+ Crystalline_Tangler->AI()->AttackStart(target);
+ Crystalline_Tangler->getThreatManager().addThreat(target, 1000000000.0f);
}
}
uiSummonCrystallineTanglerTimer = 17*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 0224571cd68..19592cbbd9e 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -199,12 +199,12 @@ public:
pSummoned->CastSpell(pSummoned, DUNGEON_MODE(SPELL_SPARK_VISUAL_TRIGGER, H_SPELL_SPARK_VISUAL_TRIGGER), true);
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target)
{
- pSummoned->SetInCombatWith(pTarget);
+ pSummoned->SetInCombatWith(target);
pSummoned->GetMotionMaster()->Clear();
- pSummoned->GetMotionMaster()->MoveFollow(pTarget, 0.0f, 0.0f);
+ pSummoned->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f);
}
}
}
@@ -257,8 +257,8 @@ public:
if (uiStaticOverloadTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_STATIC_OVERLOAD);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_STATIC_OVERLOAD);
uiStaticOverloadTimer = urand(5*IN_MILLISECONDS, 6*IN_MILLISECONDS);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 21493c8eccc..d6b298a2399 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -180,8 +180,8 @@ public:
if (m_uiArcLightning_Timer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_ARC_LIGHTNING);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_ARC_LIGHTNING);
m_uiArcLightning_Timer = 15000 + rand()%1000;
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index b783f43795e..4cec6577c42 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -217,8 +217,8 @@ public:
{
m_lGolemGUIDList.push_back(pSummoned->GetGUID());
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- pSummoned->GetMotionMaster()->MoveFollow(pTarget, 0.0f, 0.0f);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ pSummoned->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f);
// Why healing when just summoned?
pSummoned->CastSpell(pSummoned, DUNGEON_MODE(SPELL_HEAT_N, SPELL_HEAT_H), false, NULL, NULL, me->GetGUID());
@@ -320,11 +320,11 @@ public:
case 3:
// 3 - Cast Temper on the Anvil
- if (Unit* pTarget = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true))
+ if (Unit* target = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true))
{
me->SetOrientation(2.29f);
- DoCast(pTarget, SPELL_TEMPER, false);
- DoCast(pTarget, SPELL_TEMPER_DUMMY, false);
+ DoCast(target, SPELL_TEMPER, false);
+ DoCast(target, SPELL_TEMPER_DUMMY, false);
}
m_uiDelay_Timer = 1000; // Delay 2 seconds before next phase can begin
m_uiSummonPhase = 4; // Set Next Phase
@@ -334,11 +334,11 @@ public:
// 4 - Wait for delay to expire
if (m_uiDelay_Timer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0))
{
me->SetReactState(REACT_AGGRESSIVE);
- me->SetInCombatWith(pTarget);
- me->GetMotionMaster()->MoveFollow(pTarget, 0.0f, 0.0f);
+ me->SetInCombatWith(target);
+ me->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f);
}
m_uiSummonPhase = 5;
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index 93a7848bd6f..387eaecf70a 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -105,15 +105,15 @@ public:
if (uiBoulderTossTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_BOULDER_TOSS);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_BOULDER_TOSS);
uiBoulderTossTimer = 9000 + rand()%6000;
} else uiBoulderTossTimer -= diff;
if (uiGroundSpikeTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_GROUND_SPIKE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_GROUND_SPIKE);
uiGroundSpikeTimer = 12000 + rand()%5000;
} else uiGroundSpikeTimer -= diff;
@@ -157,16 +157,16 @@ public:
DoScriptText(SAY_KILL, me);
}
- void SpellHitTarget(Unit* pTarget, const SpellEntry* pSpell)
+ void SpellHitTarget(Unit* target, const SpellEntry* pSpell)
{
//this part should be in the core
if (pSpell->Id == SPELL_SHATTER || pSpell->Id == H_SPELL_SHATTER)
{
//this spell must have custom handling in the core, dealing damage based on distance
- pTarget->CastSpell(pTarget, DUNGEON_MODE(SPELL_SHATTER_EFFECT, H_SPELL_SHATTER_EFFECT), true);
+ target->CastSpell(target, DUNGEON_MODE(SPELL_SHATTER_EFFECT, H_SPELL_SHATTER_EFFECT), true);
- if (pTarget->HasAura(SPELL_STONED))
- pTarget->RemoveAurasDueToSpell(SPELL_STONED);
+ if (target->HasAura(SPELL_STONED))
+ target->RemoveAurasDueToSpell(SPELL_STONED);
//clear this, if we are still performing
if (bIsSlam)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 1d01173a6ab..dcd71e41432 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -119,10 +119,10 @@ public:
{
if (PartingSorrowTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
- DoCast(pTarget, SPELL_PARTING_SORROW);
+ if (target)
+ DoCast(target, SPELL_PARTING_SORROW);
PartingSorrowTimer = 30000 + rand()%10000;
} else PartingSorrowTimer -= diff;
@@ -144,10 +144,10 @@ public:
if (PillarOfWoeTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1);
- if (pTarget)
- DoCast(pTarget, SPELL_PILLAR_OF_WOE_N);
+ if (target)
+ DoCast(target, SPELL_PILLAR_OF_WOE_N);
else
DoCast(me->getVictim(), SPELL_PILLAR_OF_WOE_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index 97af158a357..5273c0100b0 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -156,8 +156,8 @@ public:
if (uiChainLightningTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_CHAIN_LIGHTING);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_CHAIN_LIGHTING);
uiChainLightningTimer = 10000 + rand()%5000;
} else uiChainLightningTimer -= diff;
@@ -209,8 +209,8 @@ public:
void JustSummoned(Creature* summon)
{
summon->GetMotionMaster()->MovePoint(0, CenterPoint.x, CenterPoint.y, CenterPoint.z);
- /*if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- summon->AI()->AttackStart(pTarget);*/
+ /*if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ summon->AI()->AttackStart(target);*/
lSummons.Summon(summon);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index d9d3f4ebd7d..8edb4226fc4 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -213,14 +213,14 @@ public:
{
if (uiKaddrakEncounterTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (!KaddrakGUIDList.empty())
for (std::list<uint64>::const_iterator itr = KaddrakGUIDList.begin(); itr != KaddrakGUIDList.end(); ++itr)
{
if (Creature* pKaddrak = Unit::GetCreature(*me, *itr))
{
if (pKaddrak->isAlive())
- pKaddrak->CastSpell(pTarget, DUNGEON_MODE(SPELL_GLARE_OF_THE_TRIBUNAL, H_SPELL_GLARE_OF_THE_TRIBUNAL), true);
+ pKaddrak->CastSpell(target, DUNGEON_MODE(SPELL_GLARE_OF_THE_TRIBUNAL, H_SPELL_GLARE_OF_THE_TRIBUNAL), true);
}
}
uiKaddrakEncounterTimer = 1500;
@@ -230,13 +230,13 @@ public:
{
if (uiMarnakEncounterTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (Creature* pSummon = me->SummonCreature(CREATURE_DARK_MATTER_TARGET, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
+ if (Creature* pSummon = me->SummonCreature(CREATURE_DARK_MATTER_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
{
pSummon->SetDisplayId(11686);
pSummon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pSummon->CastSpell(pTarget, DUNGEON_MODE(SPELL_DARK_MATTER, H_SPELL_DARK_MATTER), true);
+ pSummon->CastSpell(target, DUNGEON_MODE(SPELL_DARK_MATTER, H_SPELL_DARK_MATTER), true);
}
}
uiMarnakEncounterTimer = 30000 + rand()%1000;
@@ -246,13 +246,13 @@ public:
{
if (uiAbedneumEncounterTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (Creature* pSummon = me->SummonCreature(CREATURE_SEARING_GAZE_TARGET, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
+ if (Creature* pSummon = me->SummonCreature(CREATURE_SEARING_GAZE_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
{
pSummon->SetDisplayId(11686);
pSummon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pSummon->CastSpell(pTarget, DUNGEON_MODE(SPELL_SEARING_GAZE, H_SPELL_SEARING_GAZE), true);
+ pSummon->CastSpell(target, DUNGEON_MODE(SPELL_SEARING_GAZE, H_SPELL_SEARING_GAZE), true);
}
}
uiAbedneumEncounterTimer = 30000 + rand()%1000;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 99bc6f1c4cd..1d6a30b45ae 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -178,9 +178,9 @@ public:
{
if (pSummoned->GetEntry() == CREATURE_COLLAPSING_STAR)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (me->getVictim())
- pSummoned->AI()->AttackStart(pTarget ? pTarget : me->getVictim());
+ pSummoned->AI()->AttackStart(target ? target : me->getVictim());
m_lCollapsingStarGUIDList.push_back(pSummoned->GetGUID());
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
index dd511516cb4..4e0c50972ff 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
@@ -18,7 +18,7 @@
/* ScriptData
SDName: Assembly of Iron encounter
SD%Complete: 60%
-SDComment: Runes need DB support, chain lightning won't cast, supercharge won't cast (pTarget error?) - it worked before during debugging.
+SDComment: Runes need DB support, chain lightning won't cast, supercharge won't cast (target error?) - it worked before during debugging.
SDCategory: Ulduar - Ulduar
EndScriptData */
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 2f2446cb94a..8147456a884 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -270,14 +270,14 @@ class boss_xt002 : public CreatureScript
switch (eventId)
{
case EVENT_SEARING_LIGHT:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_SEARING_LIGHT_10, SPELL_SEARING_LIGHT_25));
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, RAID_MODE(SPELL_SEARING_LIGHT_10, SPELL_SEARING_LIGHT_25));
events.RepeatEvent(TIMER_SEARING_LIGHT);
break;
case EVENT_GRAVITY_BOMB:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25));
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25));
events.RepeatEvent(TIMER_GRAVITY_BOMB);
break;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index e6a6c27d33b..4e6a6fb72c5 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -242,10 +242,10 @@ public:
if (!me->HasUnitState(UNIT_STAT_CASTING))
{
// Spawn target for Axe
- Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
- if (pTarget)
+ Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
+ if (target)
{
- me->SummonCreature(ENTRY_THROW_TARGET, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000);
+ me->SummonCreature(ENTRY_THROW_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000);
DoCast(me, SPELL_SHADOW_AXE_SUMMON);
}
@@ -417,12 +417,12 @@ public:
void Reset()
{
- Unit* pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
- if (pTarget)
+ Unit* target = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
+ if (target)
{
DoCast(me, SPELL_SHADOW_AXE_DAMAGE);
float x, y, z;
- pTarget->GetPosition(x, y, z);
+ target->GetPosition(x, y, z);
me->GetMotionMaster()->MovePoint(0, x, y, z);
}
uiDespawnTimer = 7000;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 964a7b3a9cd..57a4a1f02eb 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -205,9 +205,9 @@ public:
if (ShadowboltTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
- if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
- me->CastSpell(pTarget, DUNGEON_MODE(SPELL_SHADOWBOLT, SPELL_SHADOWBOLT_HEROIC), true);
+ Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
+ if (target && target->isAlive() && target->GetTypeId() == TYPEID_PLAYER)
+ me->CastSpell(target, DUNGEON_MODE(SPELL_SHADOWBOLT, SPELL_SHADOWBOLT_HEROIC), true);
ShadowboltTimer = 10000;
} else ShadowboltTimer -= diff;
@@ -234,14 +234,14 @@ public:
if (FrostTombTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- if (pTarget->isAlive())
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (target->isAlive())
{
- //DoCast(pTarget, SPELL_FROST_TOMB_SUMMON, true);
- if (Creature* pChains = me->SummonCreature(CREATURE_FROSTTOMB, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
+ //DoCast(target, SPELL_FROST_TOMB_SUMMON, true);
+ if (Creature* pChains = me->SummonCreature(CREATURE_FROSTTOMB, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
{
- CAST_AI(mob_frost_tomb::mob_frost_tombAI, pChains->AI())->SetPrisoner(pTarget);
- pChains->CastSpell(pTarget, SPELL_FROST_TOMB, true);
+ CAST_AI(mob_frost_tomb::mob_frost_tombAI, pChains->AI())->SetPrisoner(target);
+ pChains->CastSpell(target, SPELL_FROST_TOMB, true);
DoScriptText(SAY_FROST_TOMB, me);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 9e5d238d68c..137492c16ca 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -195,8 +195,8 @@ public:
if (uiImpaleTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_IMPALE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_IMPALE);
uiImpaleTimer = urand(8000, 12000);
} else uiImpaleTimer -= diff;
@@ -574,8 +574,8 @@ public:
if (uiGrievousWoundTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_GRIEVOUS_WOUND);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_GRIEVOUS_WOUND);
uiGrievousWoundTimer = 18000 + rand() % 4000;
} else uiGrievousWoundTimer -= diff;
@@ -682,8 +682,8 @@ public:
if (uiAcidSpitTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_ACID_SPIT);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_ACID_SPIT);
uiAcidSpitTimer = 2000 + rand() % 2000;
} else uiAcidSpitTimer -= diff;
@@ -695,8 +695,8 @@ public:
if (uiPoisonBreathTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_POISON_BREATH);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_POISON_BREATH);
uiPoisonBreathTimer = 8000 + rand() % 4000;
} else uiPoisonBreathTimer -= diff;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index fa55d0321bd..0592c468bc0 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -258,8 +258,8 @@ public:
case CREATURE_YMIRJAR_HARPOONER:
pSummoned->setActive(true);
pSummoned->SetInCombatWithZone();
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- pSummoned->AI()->AttackStart(pTarget);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ pSummoned->AI()->AttackStart(target);
break;
case CREATURE_TRIGGER:
pSummoned->CastSpell((Unit*)NULL, SPELL_FREEZING_CLOUD, true);
@@ -391,8 +391,8 @@ public:
if (m_uiPoisonedSpearTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pTarget, SPELL_POISONED_SPEAR);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_POISONED_SPEAR);
m_uiPoisonedSpearTimer = 10000;
} else m_uiPoisonedSpearTimer -= diff;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 41f2f6d9458..12a41b791f2 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -333,9 +333,9 @@ public:
if (uiCallFlamesTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- DoCast(pTarget, SPELL_CALL_FLAMES);
+ DoCast(target, SPELL_CALL_FLAMES);
uiCallFlamesTimer = urand(8 * IN_MILLISECONDS, 12 * IN_MILLISECONDS);
}
} else uiCallFlamesTimer -= diff;
@@ -381,8 +381,8 @@ public:
Phase = NORMAL;
pSacrificeTarget = NULL;
me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING);
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- me->GetMotionMaster()->MoveChase(pTarget);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ me->GetMotionMaster()->MoveChase(target);
uiSacrificeTimer = 8 * IN_MILLISECONDS;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index 85851b673cb..f7f9dcae844 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -318,10 +318,10 @@ public:
//DoCast(me, SPELL_SUMMON_AVENGING_SPIRIT); // works fine, but using summon has better control
if (Creature* pTemp = me->SummonCreature(CREATURE_AVENGING_SPIRIT, x + rand() % 10, y + rand() % 10, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- pTemp->AddThreat(pTarget, 0.0f);
- pTemp->AI()->AttackStart(pTarget);
+ pTemp->AddThreat(target, 0.0f);
+ pTemp->AI()->AttackStart(target);
}
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 53f62d3e534..1e17103d23d 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -111,8 +111,8 @@ public:
if (uiBlizzardTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_BLIZZARD);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_BLIZZARD);
uiBlizzardTimer = 15000;
} else uiBlizzardTimer -= diff;
@@ -132,8 +132,8 @@ public:
{
if (uiManaDestructionTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_MANA_DESTRUCTION);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_MANA_DESTRUCTION);
uiManaDestructionTimer = 30000;
} else uiManaDestructionTimer -= diff;
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index 4afe6dfe8d8..a6910af0a95 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -174,8 +174,8 @@ public:
{
if (uint64 TargetGUID = GetChainHealTargetGUID())
{
- if (Creature* pTarget = Unit::GetCreature(*me, TargetGUID))
- DoCast(pTarget, SPELL_CHAIN_HEAL);
+ if (Creature* target = Unit::GetCreature(*me, TargetGUID))
+ DoCast(target, SPELL_CHAIN_HEAL);
//If one of the adds is dead spawn heals faster
Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
@@ -198,8 +198,8 @@ public:
if (uiLightningBoltTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_LIGHTNING_BOLT);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_LIGHTNING_BOLT);
uiLightningBoltTimer = urand(18000, 24000);
} else uiLightningBoltTimer -= diff;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index f7f2c5e5478..65d5aa157d0 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -102,8 +102,8 @@ public:
if (uiOpticLinkTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_OPTIC_LINK);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_OPTIC_LINK);
uiOpticLinkTimer = 15000;
} else uiOpticLinkTimer -= diff;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 6277367d622..c4bbf4dab36 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -114,10 +114,10 @@ public:
void JustSummoned(Creature* pSummoned)
{
pSummoned->SetSpeed(MOVE_RUN, 0.5f);
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- pSummoned->AddThreat(pTarget, 0.00f);
- pSummoned->AI()->AttackStart(pTarget);
+ pSummoned->AddThreat(target, 0.00f);
+ pSummoned->AI()->AttackStart(target);
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index fc3822e562d..0fdd8c7b153 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -844,9 +844,9 @@ public:
if (uiImpaleTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, SPELL_IMPALE);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, SPELL_IMPALE);
uiImpaleTimer = 4000;
} else uiImpaleTimer -= diff;
}
@@ -922,9 +922,9 @@ public:
if (uiArcainBarrageTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_BARRAGE, H_SPELL_ARCANE_BARRAGE));
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, DUNGEON_MODE(SPELL_ARCANE_BARRAGE, H_SPELL_ARCANE_BARRAGE));
uiArcainBarrageTimer = 6000;
} else uiArcainBarrageTimer -= diff;
}
@@ -939,9 +939,9 @@ public:
if (uiFrostboltTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, DUNGEON_MODE(SPELL_FROSTBOLT, H_SPELL_FROSTBOLT));
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, DUNGEON_MODE(SPELL_FROSTBOLT, H_SPELL_FROSTBOLT));
uiFrostboltTimer = 6000;
} else uiFrostboltTimer -= diff;
}
@@ -999,9 +999,9 @@ public:
{
if (uiSpellLockTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, SPELL_SPELL_LOCK);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, SPELL_SPELL_LOCK);
uiSpellLockTimer = 9000;
} else uiSpellLockTimer -= diff;
}
@@ -1103,9 +1103,9 @@ public:
{
if (uiTacticalBlinkTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true);
- if (pTarget)
- DoCast(pTarget, SPELL_TACTICAL_BLINK);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true);
+ if (target)
+ DoCast(target, SPELL_TACTICAL_BLINK);
uiTacticalBlinkTimer = 6000;
TacticalBlinkCasted = true;
} else uiTacticalBlinkTimer -= diff;
@@ -1115,8 +1115,8 @@ public:
{
if (uiBackstabTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true);
- DoCast(pTarget, SPELL_BACKSTAB);
+ Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true);
+ DoCast(target, SPELL_BACKSTAB);
TacticalBlinkCasted = false;
uiBackstabTimer =1300;
} else uiBackstabTimer -= diff;
@@ -1165,17 +1165,17 @@ public:
{
if (uiArcaneBlastTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_BLAST, H_SPELL_ARCANE_BLAST));
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, DUNGEON_MODE(SPELL_ARCANE_BLAST, H_SPELL_ARCANE_BLAST));
uiArcaneBlastTimer = 6000;
} else uiArcaneBlastTimer -= diff;
if (uiSlowTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, SPELL_SLOW);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, SPELL_SLOW);
uiSlowTimer = 5000;
} else uiSlowTimer -= diff;
}
@@ -1184,9 +1184,9 @@ public:
{
if (uiChainsOfIceTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, SPELL_CHAINS_OF_ICE);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, SPELL_CHAINS_OF_ICE);
uiChainsOfIceTimer = 7000;
} else uiChainsOfIceTimer -= diff;
@@ -1297,9 +1297,9 @@ public:
if (uiArcaneStreamTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (pTarget)
- DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_STREAM, H_SPELL_ARCANE_STREAM));
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ if (target)
+ DoCast(target, DUNGEON_MODE(SPELL_ARCANE_STREAM, H_SPELL_ARCANE_STREAM));
uiArcaneStreamTimer = urand(0, 5000)+5000;
uiArcaneStreamTimerStartingValueHolder = uiArcaneStreamTimer;
} else uiArcaneStreamTimer -= diff;
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index 0a6c2e19b7f..feab72a5819 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -309,19 +309,19 @@ public:
if (uiCast)
return;
uiCast = true;
- Creature* pTarget = NULL;
+ Creature* target = NULL;
switch(me->GetEntry())
{
case NPC_PRIESTESS_ALORAH:
- pTarget = me->FindNearestCreature(NPC_EYDIS_DARKBANE, 10.0f);
+ target = me->FindNearestCreature(NPC_EYDIS_DARKBANE, 10.0f);
break;
case NPC_PRIEST_GRIMMIN:
- pTarget = me->FindNearestCreature(NPC_FJOLA_LIGHTBANE, 10.0f);
+ target = me->FindNearestCreature(NPC_FJOLA_LIGHTBANE, 10.0f);
break;
}
- if (pTarget)
- DoCast(pTarget, SPELL_CHAIN);
+ if (target)
+ DoCast(target, SPELL_CHAIN);
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 0a19865d9fa..5849518fce8 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -767,15 +767,15 @@ public:
if (uiUppercutTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0))
- DoCast(pTarget, SPELL_UPPERCUT);
+ if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0))
+ DoCast(target, SPELL_UPPERCUT);
uiUppercutTimer = 12000;
} else uiUppercutTimer -= uiDiff;
if (uiChargeTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0))
- DoCast(pTarget, SPELL_CHARGE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_FARTHEST, 0))
+ DoCast(target, SPELL_CHARGE);
uiChargeTimer = 15000;
} else uiChargeTimer -= uiDiff;
@@ -983,20 +983,20 @@ public:
if (uiKnockAwayTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_KNOCK_AWAY);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_KNOCK_AWAY);
}
uiKnockAwayTimer = 10000;
} else uiKnockAwayTimer -= uiDiff;
if (uiStinkyBeardTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (pTarget && pTarget->isAlive())
- DoCast(pTarget, SPELL_STINKY_BEARD);
+ if (target && target->isAlive())
+ DoCast(target, SPELL_STINKY_BEARD);
}
uiStinkyBeardTimer = 15000;
} else uiStinkyBeardTimer -= uiDiff;