diff options
Diffstat (limited to 'src/server/scripts/Northrend')
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 01ec8594f75..95f0b36bed1 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -648,7 +648,7 @@ class npc_spinestalker : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HIGHGUID_UNIT, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade + _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HighGuid::Creature, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -671,7 +671,7 @@ class npc_spinestalker : public CreatureScript void JustRespawned() override { ScriptedAI::JustRespawned(); - _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HIGHGUID_UNIT, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade + _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HighGuid::Creature, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) override @@ -784,7 +784,7 @@ class npc_rimefang : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HIGHGUID_UNIT, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade + _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HighGuid::Creature, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -807,7 +807,7 @@ class npc_rimefang : public CreatureScript void JustRespawned() override { ScriptedAI::JustRespawned(); - _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HIGHGUID_UNIT, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade + _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid(HighGuid::Creature, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) override @@ -951,7 +951,7 @@ class npc_sindragosa_trash : public CreatureScript if (!me->isDead()) { if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetGuidData(_frostwyrmId, ObjectGuid(HIGHGUID_UNIT, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade + _instance->SetGuidData(_frostwyrmId, ObjectGuid(HighGuid::Creature, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -974,7 +974,7 @@ class npc_sindragosa_trash : public CreatureScript // Increase add count if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetGuidData(_frostwyrmId, ObjectGuid(HIGHGUID_UNIT, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade + _instance->SetGuidData(_frostwyrmId, ObjectGuid(HighGuid::Creature, me->GetEntry(), me->GetDBTableGUIDLow())); // this cannot be in Reset because reset also happens on evade } void SetData(uint32 type, uint32 data) override diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index c063996da8d..90decfbf46e 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -74,7 +74,7 @@ public: void SpawnGameObject(uint32 entry, Position& pos) { GameObject* go = new GameObject; - if (!go->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), entry, instance, + if (!go->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), entry, instance, PHASEMASK_NORMAL, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), 0, 0, 0, 0, 120, GO_STATE_READY)) { |
