diff options
Diffstat (limited to 'src/server/scripts/Northrend')
74 files changed, 460 insertions, 477 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp index 7132ba825f1..977aa97a974 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp @@ -165,7 +165,7 @@ public: struct npc_amanitar_mushroomsAI : public ScriptedAI { - npc_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) {} + npc_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) { } EventMap events; @@ -189,8 +189,8 @@ public: DoCast(me, SPELL_HEALTHY_MUSHROOM_POTENT_FUNGUS, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*victim*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*victim*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp index c549de9dda1..a670e14338e 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp @@ -235,12 +235,12 @@ public: creature->UpdateAllStats(); } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*victim*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*victim*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -291,7 +291,7 @@ public: class achievement_respect_your_elders : public AchievementCriteriaScript { public: - achievement_respect_your_elders() : AchievementCriteriaScript("achievement_respect_your_elders") {} + achievement_respect_your_elders() : AchievementCriteriaScript("achievement_respect_your_elders") { } bool OnCheck(Player* /*player*/, Unit* target) OVERRIDE { diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index 78513fec486..a68a122bc31 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -541,10 +541,10 @@ public: bool bCasted; bool bCasted2; - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*victim*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*victim*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 2f01cc734e6..e0098570923 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -17,6 +17,7 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "Player.h" #include "ahnkahet.h" enum Spells @@ -29,11 +30,9 @@ enum Spells SPELL_FLAME_SPHERE_SPAWN_EFFECT = 55891, SPELL_FLAME_SPHERE_VISUAL = 55928, SPELL_FLAME_SPHERE_PERIODIC = 55926, - H_SPELL_FLAME_SPHERE_PERIODIC = 59508, SPELL_FLAME_SPHERE_DEATH_EFFECT = 55947, SPELL_BEAM_VISUAL = 60342, SPELL_EMBRACE_OF_THE_VAMPYR = 55959, - H_SPELL_EMBRACE_OF_THE_VAMPYR = 59513, SPELL_VANISH = 55964, CREATURE_FLAME_SPHERE = 30106, H_CREATURE_FLAME_SPHERE_1 = 31686, @@ -48,8 +47,8 @@ enum Misc DATA_SPHERE_DISTANCE = 15 }; -#define DATA_SPHERE_ANGLE_OFFSET 0.7f -#define DATA_GROUND_POSITION_Z 11.30809f +#define DATA_SPHERE_ANGLE_OFFSET 0.7f +#define DATA_GROUND_POSITION_Z 11.30809f enum Yells { @@ -61,315 +60,299 @@ enum Yells SAY_FEED = 5, SAY_VANISH = 6 }; -enum CombatPhase + +enum Events +{ + EVENT_CASTING_FLAME_SPHERES = 1, + EVENT_JUST_VANISHED, + EVENT_VANISHED, + EVENT_FEEDING, + + EVENT_BLOODTHIRST, + EVENT_FLAME_SPHERE, + EVENT_VANISH +}; + +enum Phase { - NORMAL, - CASTING_FLAME_SPHERES, - JUST_VANISHED, - VANISHED, - FEEDING + PHASE_NORMAL = 1, + PHASE_SPECIAL = 2 }; class boss_taldaram : public CreatureScript { -public: - boss_taldaram() : CreatureScript("boss_taldaram") { } + public: + boss_taldaram() : CreatureScript("boss_taldaram") { } - struct boss_taldaramAI : public ScriptedAI - { - boss_taldaramAI(Creature* creature) : ScriptedAI(creature) + struct boss_taldaramAI : public BossAI { - instance = creature->GetInstanceScript(); - me->SetDisableGravity(true); - } - - uint32 uiBloodthirstTimer; - uint32 uiVanishTimer; - uint32 uiWaitTimer; - uint32 uiEmbraceTimer; - uint32 uiEmbraceTakenDamage; - uint32 uiFlamesphereTimer; - uint32 uiPhaseTimer; + boss_taldaramAI(Creature* creature) : BossAI(creature, DATA_PRINCE_TALDARAM) + { + me->SetDisableGravity(true); + } - uint64 uiEmbraceTarget; + void Reset() OVERRIDE + { + _Reset(); + _embraceTargetGUID = 0; + _embraceTakenDamage = 0; + } - CombatPhase Phase; + void EnterCombat(Unit* /*who*/) OVERRIDE + { + _EnterCombat(); + Talk(SAY_AGGRO); + events.SetPhase(PHASE_NORMAL); + events.ScheduleEvent(EVENT_BLOODTHIRST, 10000); + events.ScheduleEvent(EVENT_VANISH, urand(25000, 35000)); + events.ScheduleEvent(EVENT_FLAME_SPHERE, 5000); + } - InstanceScript* instance; + void UpdateAI(uint32 diff) OVERRIDE + { + if (!UpdateVictim()) + return; - void Reset() OVERRIDE - { - uiBloodthirstTimer = 10*IN_MILLISECONDS; - uiVanishTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS); - uiEmbraceTimer = 20*IN_MILLISECONDS; - uiFlamesphereTimer = 5*IN_MILLISECONDS; - uiEmbraceTakenDamage = 0; - Phase = NORMAL; - uiPhaseTimer = 0; - uiEmbraceTarget = 0; - if (instance) - instance->SetBossState(DATA_PRINCE_TALDARAM, NOT_STARTED); - } + events.Update(diff); - void EnterCombat(Unit* /*who*/) OVERRIDE - { - if (instance) - instance->SetBossState(DATA_PRINCE_TALDARAM, IN_PROGRESS); - Talk(SAY_AGGRO); - } + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - void UpdateAI(uint32 diff) OVERRIDE - { - if (!UpdateVictim()) - return; - if (uiPhaseTimer <= diff) - { - switch (Phase) + while (uint32 eventId = events.ExecuteEvent()) { - case CASTING_FLAME_SPHERES: + switch (eventId) { - Creature* pSpheres[3]; - - //DoCast(me, SPELL_FLAME_SPHERE_SUMMON_1); - pSpheres[0] = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILLISECONDS); - Unit* pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (pSphereTarget && pSpheres[0]) - { - float angle, x, y; - angle = pSpheres[0]->GetAngle(pSphereTarget); - x = pSpheres[0]->GetPositionX() + DATA_SPHERE_DISTANCE * std::cos(angle); - y = pSpheres[0]->GetPositionY() + DATA_SPHERE_DISTANCE * std::sin(angle); - pSpheres[0]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[0]->GetPositionZ()); - } - if (IsHeroic()) + if (events.IsInPhase(PHASE_NORMAL)) { - //DoCast(me, H_SPELL_FLAME_SPHERE_SUMMON_1); - pSpheres[1] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_1, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILLISECONDS); - //DoCast(me, H_SPELL_FLAME_SPHERE_SUMMON_2); - pSpheres[2] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILLISECONDS); - if (pSphereTarget && pSpheres[1] && pSpheres[2]) + case EVENT_BLOODTHIRST: + DoCast(me, SPELL_BLOODTHIRST); + events.ScheduleEvent(EVENT_BLOODTHIRST, 10000); + break; + case EVENT_FLAME_SPHERE: + DoCastVictim(SPELL_CONJURE_FLAME_SPHERE); + events.SetPhase(PHASE_SPECIAL); + events.ScheduleEvent(EVENT_CASTING_FLAME_SPHERES, 3000); + events.ScheduleEvent(EVENT_FLAME_SPHERE, 15000); + break; + case EVENT_VANISH: { - float angle, x, y; - angle = pSpheres[1]->GetAngle(pSphereTarget) + DATA_SPHERE_ANGLE_OFFSET; - x = pSpheres[1]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle); - y = pSpheres[1]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle); - pSpheres[1]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[1]->GetPositionZ()); - angle = pSpheres[2]->GetAngle(pSphereTarget) - DATA_SPHERE_ANGLE_OFFSET; - x = pSpheres[2]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle); - y = pSpheres[2]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle); - pSpheres[2]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[2]->GetPositionZ()); + Map::PlayerList const& players = me->GetMap()->GetPlayers(); + uint32 targets = 0; + for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) + { + Player* player = i->GetSource(); + if (player && player->IsAlive()) + ++targets; + } + + if (targets > 2) + { + Talk(SAY_VANISH); + DoCast(me, SPELL_VANISH); + events.SetPhase(PHASE_SPECIAL); + events.ScheduleEvent(EVENT_JUST_VANISHED, 500); + if (Unit* embraceTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) + _embraceTargetGUID = embraceTarget->GetGUID(); + } + events.ScheduleEvent(EVENT_VANISH, urand(25000, 35000)); + break; } } - - Phase = NORMAL; - uiPhaseTimer = 0; - break; - } - case JUST_VANISHED: - if (Unit* pEmbraceTarget = GetEmbraceTarget()) - { - me->GetMotionMaster()->Clear(); - me->SetSpeed(MOVE_WALK, 2.0f, true); - me->GetMotionMaster()->MoveChase(pEmbraceTarget); - } - Phase = VANISHED; - uiPhaseTimer = 1300; - break; - case VANISHED: - if (Unit* pEmbraceTarget = GetEmbraceTarget()) - DoCast(pEmbraceTarget, DUNGEON_MODE(SPELL_EMBRACE_OF_THE_VAMPYR, H_SPELL_EMBRACE_OF_THE_VAMPYR)); - Talk(SAY_FEED); - me->GetMotionMaster()->Clear(); - me->SetSpeed(MOVE_WALK, 1.0f, true); - me->GetMotionMaster()->MoveChase(me->GetVictim()); - Phase = FEEDING; - uiPhaseTimer = 20*IN_MILLISECONDS; - break; - case FEEDING: - Phase = NORMAL; - uiPhaseTimer = 0; - uiEmbraceTarget = 0; - break; - case NORMAL: - if (uiBloodthirstTimer <= diff) + case EVENT_CASTING_FLAME_SPHERES: { - DoCast(me, SPELL_BLOODTHIRST); - uiBloodthirstTimer = 10*IN_MILLISECONDS; - } else uiBloodthirstTimer -= diff; + events.SetPhase(PHASE_NORMAL); + Unit* sphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); + if (!sphereTarget) + break; - if (uiFlamesphereTimer <= diff) - { - // because TARGET_UNIT_TARGET_ENEMY we need a target selected to cast - DoCastVictim(SPELL_CONJURE_FLAME_SPHERE); - Phase = CASTING_FLAME_SPHERES; - uiPhaseTimer = 3*IN_MILLISECONDS + diff; - uiFlamesphereTimer = 15*IN_MILLISECONDS; - } else uiFlamesphereTimer -= diff; - - if (uiVanishTimer <= diff) - { - //Count alive players - Unit* target = NULL; - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); - std::vector<Unit*> target_list; - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) + float angle, x, y; + + //DoCast(me, SPELL_FLAME_SPHERE_SUMMON_1); + if (Creature* sphere = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10 * IN_MILLISECONDS)) { - target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - // exclude pets & totems - if (target && target->GetTypeId() == TYPEID_PLAYER && target->IsAlive()) - target_list.push_back(target); - target = NULL; + angle = sphere->GetAngle(sphereTarget); + x = sphere->GetPositionX() + DATA_SPHERE_DISTANCE * std::cos(angle); + y = sphere->GetPositionY() + DATA_SPHERE_DISTANCE * std::sin(angle); + sphere->GetMotionMaster()->MovePoint(0, x, y, sphere->GetPositionZ()); } - //He only vanishes if there are 3 or more alive players - if (target_list.size() > 2) - { - Talk(SAY_VANISH); - DoCast(me, SPELL_VANISH); - Phase = JUST_VANISHED; - uiPhaseTimer = 500; - if (Unit* pEmbraceTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - uiEmbraceTarget = pEmbraceTarget->GetGUID(); + if (IsHeroic()) + { + //DoCast(me, H_SPELL_FLAME_SPHERE_SUMMON_1); + if (Creature* sphere = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_1, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10 * IN_MILLISECONDS)) + { + angle = sphere->GetAngle(sphereTarget) + DATA_SPHERE_ANGLE_OFFSET; + x = sphere->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle); + y = sphere->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle); + sphere->GetMotionMaster()->MovePoint(0, x, y, sphere->GetPositionZ()); + } + + //DoCast(me, H_SPELL_FLAME_SPHERE_SUMMON_2); + if (Creature* sphere = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10 * IN_MILLISECONDS)) + { + angle = sphere->GetAngle(sphereTarget) - DATA_SPHERE_ANGLE_OFFSET; + x = sphere->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle); + y = sphere->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle); + sphere->GetMotionMaster()->MovePoint(0, x, y, sphere->GetPositionZ()); + } } - uiVanishTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS); - } else uiVanishTimer -= diff; - - DoMeleeAttackIfReady(); - break; + break; + } + case EVENT_JUST_VANISHED: + if (Unit* embraceTarget = GetEmbraceTarget()) + { + me->GetMotionMaster()->Clear(); + me->SetSpeed(MOVE_WALK, 2.0f, true); + me->GetMotionMaster()->MoveChase(embraceTarget); + } + events.ScheduleEvent(EVENT_VANISHED, 1300); + break; + case EVENT_VANISHED: + if (Unit* embraceTarget = GetEmbraceTarget()) + DoCast(embraceTarget, SPELL_EMBRACE_OF_THE_VAMPYR); + Talk(SAY_FEED); + me->GetMotionMaster()->Clear(); + me->SetSpeed(MOVE_WALK, 1.0f, true); + me->GetMotionMaster()->MoveChase(me->GetVictim()); + events.ScheduleEvent(EVENT_FEEDING, 20000); + break; + case EVENT_FEEDING: + _embraceTargetGUID = 0; + events.SetPhase(PHASE_NORMAL); + break; + default: + break; + } } - } else uiPhaseTimer -= diff; - } - void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE - { - Unit* pEmbraceTarget = GetEmbraceTarget(); + DoMeleeAttackIfReady(); + } - if (Phase == FEEDING && pEmbraceTarget && pEmbraceTarget->IsAlive()) + void DamageTaken(Unit* /*doneBy*/, uint32& damage) OVERRIDE { - uiEmbraceTakenDamage += damage; - if (uiEmbraceTakenDamage > (uint32) DUNGEON_MODE(DATA_EMBRACE_DMG, H_DATA_EMBRACE_DMG)) - { - Phase = NORMAL; - uiPhaseTimer = 0; - uiEmbraceTarget = 0; - me->CastStop(); - } + Unit* embraceTarget = GetEmbraceTarget(); + + if (events.IsInPhase(PHASE_SPECIAL) && embraceTarget && embraceTarget->IsAlive()) + { + _embraceTakenDamage += damage; + if (_embraceTakenDamage > DUNGEON_MODE<uint32>(DATA_EMBRACE_DMG, H_DATA_EMBRACE_DMG)) + { + _embraceTargetGUID = 0; + events.SetPhase(PHASE_NORMAL); + me->CastStop(); + } + } } - } - void JustDied(Unit* /*killer*/) OVERRIDE - { - Talk(SAY_DEATH); + void JustDied(Unit* /*killer*/) OVERRIDE + { + Talk(SAY_DEATH); + _JustDied(); + } - if (instance) - instance->SetBossState(DATA_PRINCE_TALDARAM, DONE); - } + void KilledUnit(Unit* victim) OVERRIDE + { + if (victim->GetTypeId() != TYPEID_PLAYER) + return; - void KilledUnit(Unit* victim) OVERRIDE - { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; + Unit* embraceTarget = GetEmbraceTarget(); + if (events.IsInPhase(PHASE_SPECIAL) && embraceTarget && victim == embraceTarget) + { + _embraceTargetGUID = 0; + events.SetPhase(PHASE_NORMAL); + } + Talk(SAY_SLAY); + } - Unit* pEmbraceTarget = GetEmbraceTarget(); - if (Phase == FEEDING && pEmbraceTarget && victim == pEmbraceTarget) + bool CheckSpheres() { - Phase = NORMAL; - uiPhaseTimer = 0; - uiEmbraceTarget = 0; - } - Talk(SAY_SLAY); - } + for (uint8 i = 0; i < 2; ++i) + if (!instance->GetData(DATA_SPHERE_1 + i)) + return false; - bool CheckSpheres() - { - for (uint8 i = 0; i < 2; ++i) - if (!instance->GetData(DATA_SPHERE_1 + i)) - return false; + RemovePrison(); + return true; + } - RemovePrison(); - return true; - } + Unit* GetEmbraceTarget() + { + if (_embraceTargetGUID) + return ObjectAccessor::GetUnit(*me, _embraceTargetGUID); - Unit* GetEmbraceTarget() - { - if (!uiEmbraceTarget) return NULL; + } - return Unit::GetUnit(*me, uiEmbraceTarget); - } + void RemovePrison() + { + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + me->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL); + me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation()); + DoCast(SPELL_HOVER_FALL); + me->SetDisableGravity(false); + me->GetMotionMaster()->MovePoint(0, me->GetHomePosition()); + Talk(SAY_WARNING); + instance->HandleGameObject(instance->GetData64(DATA_PRINCE_TALDARAM_PLATFORM), true); + } + + private: + uint64 _embraceTargetGUID; + uint32 _embraceTakenDamage; + }; - void RemovePrison() + CreatureAI* GetAI(Creature* creature) const OVERRIDE { - if (!instance) - return; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL); - me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation()); - DoCast(SPELL_HOVER_FALL); - me->SetDisableGravity(false); - me->GetMotionMaster()->MovePoint(0, me->GetHomePosition()); - Talk(SAY_WARNING); - uint64 prison_GUID = instance->GetData64(DATA_PRINCE_TALDARAM_PLATFORM); - instance->HandleGameObject(prison_GUID, true); + return GetAhnKahetAI<boss_taldaramAI>(creature); } - }; - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return GetAhnKahetAI<boss_taldaramAI>(creature); - } }; class npc_taldaram_flamesphere : public CreatureScript { -public: - npc_taldaram_flamesphere() : CreatureScript("npc_taldaram_flamesphere") { } + public: + npc_taldaram_flamesphere() : CreatureScript("npc_taldaram_flamesphere") { } - struct npc_taldaram_flamesphereAI : public ScriptedAI - { - npc_taldaram_flamesphereAI(Creature* creature) : ScriptedAI(creature) + struct npc_taldaram_flamesphereAI : public ScriptedAI { - instance = creature->GetInstanceScript(); - } + npc_taldaram_flamesphereAI(Creature* creature) : ScriptedAI(creature) + { + } - uint32 uiDespawnTimer; - InstanceScript* instance; + void Reset() OVERRIDE + { + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + //! HACK: Creature's can't have MOVEMENTFLAG_FLYING + me->AddUnitMovementFlag(MOVEMENTFLAG_FLYING); + me->setFaction(16); + me->SetObjectScale(1.0f); + DoCast(me, SPELL_FLAME_SPHERE_VISUAL); + DoCast(me, SPELL_FLAME_SPHERE_SPAWN_EFFECT); + DoCast(me, SPELL_FLAME_SPHERE_PERIODIC); + _despawnTimer = 10 * IN_MILLISECONDS; + } - void Reset() OVERRIDE - { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - //! HACK: Creature's can't have MOVEMENTFLAG_FLYING - me->AddUnitMovementFlag(MOVEMENTFLAG_FLYING); - me->setFaction(16); - me->SetObjectScale(1.0f); - DoCast(me, SPELL_FLAME_SPHERE_VISUAL); - DoCast(me, SPELL_FLAME_SPHERE_SPAWN_EFFECT); - DoCast(me, SPELL_FLAME_SPHERE_PERIODIC); - uiDespawnTimer = 10*IN_MILLISECONDS; - } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void JustDied(Unit* /*killer*/) OVERRIDE + { + DoCast(me, SPELL_FLAME_SPHERE_DEATH_EFFECT); + } + void UpdateAI(uint32 diff) OVERRIDE + { + if (_despawnTimer <= diff) + me->DisappearAndDie(); + else + _despawnTimer -= diff; + } - void JustDied(Unit* /*killer*/) OVERRIDE - { - DoCast(me, SPELL_FLAME_SPHERE_DEATH_EFFECT); - } + private: + uint32 _despawnTimer; + }; - void UpdateAI(uint32 diff) OVERRIDE + CreatureAI* GetAI(Creature* creature) const OVERRIDE { - if (uiDespawnTimer <= diff) - me->DisappearAndDie(); - else - uiDespawnTimer -= diff; + return new npc_taldaram_flamesphereAI(creature); } - }; - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_taldaram_flamesphereAI(creature); - } }; class prince_taldaram_sphere : public GameObjectScript @@ -377,7 +360,7 @@ class prince_taldaram_sphere : public GameObjectScript public: prince_taldaram_sphere() : GameObjectScript("prince_taldaram_sphere") { } - bool OnGossipHello(Player* /*player*/, GameObject* go) + bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE { InstanceScript* instance = go->GetInstanceScript(); if (!instance) diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index c5e40052a9d..143ccc29e0d 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -206,7 +206,7 @@ public: struct npc_skittering_infectorAI : public ScriptedAI { - npc_skittering_infectorAI(Creature* creature) : ScriptedAI(creature) {} + npc_skittering_infectorAI(Creature* creature) : ScriptedAI(creature) { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -228,7 +228,7 @@ public: struct npc_anub_ar_skirmisherAI : public ScriptedAI { - npc_anub_ar_skirmisherAI(Creature* creature) : ScriptedAI(creature) {} + npc_anub_ar_skirmisherAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiChargeTimer; uint32 uiBackstabTimer; @@ -279,7 +279,7 @@ public: struct npc_anub_ar_shadowcasterAI : public ScriptedAI { - npc_anub_ar_shadowcasterAI(Creature* creature) : ScriptedAI(creature) {} + npc_anub_ar_shadowcasterAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiShadowBoltTimer; uint32 uiShadowNovaTimer; @@ -325,7 +325,7 @@ public: struct npc_anub_ar_warriorAI : public ScriptedAI { - npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){} + npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){ } uint32 uiCleaveTimer; uint32 uiStrikeTimer; @@ -370,7 +370,7 @@ public: struct npc_watcher_gashraAI : public ScriptedAI { - npc_watcher_gashraAI(Creature* creature) : ScriptedAI(creature) {} + npc_watcher_gashraAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiWebWrapTimer; uint32 uiInfectedBiteTimer; @@ -421,7 +421,7 @@ public: struct npc_watcher_narjilAI : public ScriptedAI { - npc_watcher_narjilAI(Creature* creature) : ScriptedAI(creature) {} + npc_watcher_narjilAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiWebWrapTimer; uint32 uiInfectedBiteTimer; @@ -475,7 +475,7 @@ public: struct npc_watcher_silthikAI : public ScriptedAI { - npc_watcher_silthikAI(Creature* creature) : ScriptedAI(creature) {} + npc_watcher_silthikAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiWebWrapTimer; uint32 uiInfectedBiteTimer; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index 1c1cdbdac53..2088ef2fa2e 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -991,7 +991,7 @@ public: struct npc_tenebronAI : public dummy_dragonAI { - npc_tenebronAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_tenebronAI(Creature* creature) : dummy_dragonAI(creature) { } uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1082,7 +1082,7 @@ public: struct npc_shadronAI : public dummy_dragonAI { - npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) { } uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1188,7 +1188,7 @@ public: struct npc_vesperonAI : public dummy_dragonAI { - npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) { } uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1536,8 +1536,8 @@ public: m_uiHatchEggTimer -= uiDiff; } - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } }; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp index f5ef0f7cab3..ace2258ac9f 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp @@ -37,7 +37,7 @@ public: struct instance_obsidian_sanctum_InstanceMapScript : public InstanceScript { - instance_obsidian_sanctum_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_obsidian_sanctum_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 m_uiSartharionGUID; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 7561d1c4991..f968add0b5b 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -491,7 +491,7 @@ class boss_twilight_halion : public CreatureScript } // Never evade - void EnterEvadeMode() OVERRIDE {} + void EnterEvadeMode() OVERRIDE { } void KilledUnit(Unit* victim) OVERRIDE { @@ -1025,8 +1025,8 @@ class npc_meteor_strike_initial : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} - void EnterEvadeMode() OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } + void EnterEvadeMode() OVERRIDE { } private: InstanceScript* _instance; std::list<Creature*> _meteorList; @@ -1166,7 +1166,7 @@ class npc_combustion_consumption : public CreatureScript summoner->CastCustomSpell(_explosionSpell, SPELLVALUE_BASE_POINT0, damage, summoner); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: InstanceScript* _instance; @@ -1620,7 +1620,7 @@ class spell_halion_clear_debuffs : public SpellScriptLoader class TwilightCutterSelector { public: - TwilightCutterSelector(Unit* caster, Unit* target) : _caster(caster), _channelTarget(target) {} + TwilightCutterSelector(Unit* caster, Unit* target) : _caster(caster), _channelTarget(target) { } bool operator()(WorldObject* unit) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index 9d7a3c17b1b..f6fd1c14a9b 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -417,7 +417,7 @@ public: struct npc_memoryAI : public ScriptedAI { - npc_memoryAI(Creature* creature) : ScriptedAI(creature) {} + npc_memoryAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiOldWoundsTimer; uint32 uiShadowPastTimer; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 970c53e56ee..1922ad26060 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -311,7 +311,7 @@ public: struct npc_risen_ghoulAI : public ScriptedAI { - npc_risen_ghoulAI(Creature* creature) : ScriptedAI(creature) {} + npc_risen_ghoulAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiAttackTimer; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp index 78ee6ba1c6b..2a203b49764 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp @@ -41,7 +41,7 @@ public: struct instance_trial_of_the_champion_InstanceMapScript : public InstanceScript { - instance_trial_of_the_champion_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_trial_of_the_champion_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index ce0f8e4778c..4c73d1a5f55 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -757,7 +757,7 @@ class npc_toc_druid : public CreatureScript struct npc_toc_druidAI : public boss_faction_championsAI { - npc_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -850,7 +850,7 @@ class npc_toc_shaman : public CreatureScript struct npc_toc_shamanAI : public boss_faction_championsAI { - npc_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -943,7 +943,7 @@ class npc_toc_paladin : public CreatureScript struct npc_toc_paladinAI : public boss_faction_championsAI { - npc_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -1047,7 +1047,7 @@ class npc_toc_priest : public CreatureScript struct npc_toc_priestAI : public boss_faction_championsAI { - npc_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -1135,7 +1135,7 @@ class npc_toc_shadow_priest : public CreatureScript struct npc_toc_shadow_priestAI : public boss_faction_championsAI { - npc_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1230,7 +1230,7 @@ class npc_toc_warlock : public CreatureScript struct npc_toc_warlockAI : public boss_faction_championsAI { - npc_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1321,7 +1321,7 @@ class npc_toc_mage : public CreatureScript struct npc_toc_mageAI : public boss_faction_championsAI { - npc_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1415,7 +1415,7 @@ class npc_toc_hunter : public CreatureScript struct npc_toc_hunterAI : public boss_faction_championsAI { - npc_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1517,7 +1517,7 @@ class npc_toc_boomkin : public CreatureScript struct npc_toc_boomkinAI : public boss_faction_championsAI { - npc_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1612,7 +1612,7 @@ class npc_toc_warrior : public CreatureScript struct npc_toc_warriorAI : public boss_faction_championsAI { - npc_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -1713,7 +1713,7 @@ class npc_toc_dk : public CreatureScript struct npc_toc_dkAI : public boss_faction_championsAI { - npc_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -1809,7 +1809,7 @@ class npc_toc_rogue : public CreatureScript struct npc_toc_rogueAI : public boss_faction_championsAI { - npc_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -1914,7 +1914,7 @@ class npc_toc_enh_shaman : public CreatureScript struct npc_toc_enh_shamanAI : public boss_faction_championsAI { - npc_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -2040,7 +2040,7 @@ class npc_toc_retro_paladin : public CreatureScript struct npc_toc_retro_paladinAI : public boss_faction_championsAI { - npc_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -2146,7 +2146,7 @@ class npc_toc_pet_warlock : public CreatureScript struct npc_toc_pet_warlockAI : public boss_faction_championsAI { - npc_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} + npc_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) { } void Reset() OVERRIDE { @@ -2198,7 +2198,7 @@ class npc_toc_pet_hunter : public CreatureScript struct npc_toc_pet_hunterAI : public boss_faction_championsAI { - npc_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} + npc_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 7b0867b771c..4cea1ea5b06 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -296,7 +296,7 @@ class npc_infernal_volcano : public CreatureScript me->DespawnOrUnsummon(); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: SummonList _summons; @@ -400,7 +400,7 @@ class npc_nether_portal : public CreatureScript me->DespawnOrUnsummon(); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: SummonList _summons; @@ -553,7 +553,7 @@ class MistressKissTargetSelector class spell_mistress_kiss_area : public SpellScriptLoader { public: - spell_mistress_kiss_area() : SpellScriptLoader("spell_mistress_kiss_area") {} + spell_mistress_kiss_area() : SpellScriptLoader("spell_mistress_kiss_area") { } class spell_mistress_kiss_area_SpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 18cc45657f0..8f6b951d524 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -830,7 +830,7 @@ class npc_slime_pool : public CreatureScript class spell_gormok_fire_bomb : public SpellScriptLoader { public: - spell_gormok_fire_bomb() : SpellScriptLoader("spell_gormok_fire_bomb") {} + spell_gormok_fire_bomb() : SpellScriptLoader("spell_gormok_fire_bomb") { } class spell_gormok_fire_bomb_SpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index eb36c35d895..0674696a033 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -462,7 +462,7 @@ class boss_eydis : public CreatureScript struct boss_eydisAI : public boss_twin_baseAI { - boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) {} + boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) { } void Reset() OVERRIDE { @@ -592,7 +592,7 @@ class npc_unleashed_dark : public CreatureScript struct npc_unleashed_darkAI : public npc_unleashed_ballAI { - npc_unleashed_darkAI(Creature* creature) : npc_unleashed_ballAI(creature) {} + npc_unleashed_darkAI(Creature* creature) : npc_unleashed_ballAI(creature) { } void UpdateAI(uint32 diff) OVERRIDE { @@ -624,7 +624,7 @@ class npc_unleashed_light : public CreatureScript struct npc_unleashed_lightAI : public npc_unleashed_ballAI { - npc_unleashed_lightAI(Creature* creature) : npc_unleashed_ballAI(creature) {} + npc_unleashed_lightAI(Creature* creature) : npc_unleashed_ballAI(creature) { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 43e696f3b3c..9e401c4f962 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -29,7 +29,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript struct instance_trial_of_the_crusader_InstanceMapScript : public InstanceScript { - instance_trial_of_the_crusader_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_trial_of_the_crusader_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index fdf39519409..ff7092590e7 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -124,7 +124,7 @@ class npc_announcer_toc10 : public CreatureScript pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } }; bool OnGossipHello(Player* player, Creature* creature) OVERRIDE @@ -547,9 +547,9 @@ class npc_tirion_toc : public CreatureScript _instance = me->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { @@ -835,9 +835,9 @@ class npc_garrosh_toc : public CreatureScript _instance = me->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { @@ -919,9 +919,9 @@ class npc_varian_toc : public CreatureScript _instance = me->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 0160359f0f2..71386167d5d 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -276,11 +276,11 @@ public: class npc_crystal_channel_target : public CreatureScript { public: - npc_crystal_channel_target() : CreatureScript("npc_crystal_channel_target") {} + npc_crystal_channel_target() : CreatureScript("npc_crystal_channel_target") { } struct npc_crystal_channel_targetAI : public ScriptedAI { - npc_crystal_channel_targetAI(Creature* creature) : ScriptedAI(creature) {} + npc_crystal_channel_targetAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -339,7 +339,7 @@ public: class achievement_oh_novos : public AchievementCriteriaScript { public: - achievement_oh_novos() : AchievementCriteriaScript("achievement_oh_novos") {} + achievement_oh_novos() : AchievementCriteriaScript("achievement_oh_novos") { } bool OnCheck(Player* /*player*/, Unit* target) OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 530741ea710..e2d285f7306 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -57,7 +57,7 @@ public: struct boss_falricAI : public boss_horAI { - boss_falricAI(Creature* creature) : boss_horAI(creature) {} + boss_falricAI(Creature* creature) : boss_horAI(creature) { } uint8 uiHopelessnessCount; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index 49fd7481dde..a87b7b6d93d 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -56,7 +56,7 @@ public: struct boss_marwynAI : public boss_horAI { - boss_marwynAI(Creature* creature) : boss_horAI(creature) {} + boss_marwynAI(Creature* creature) : boss_horAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 04145b8784e..1b82de35f54 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -1363,7 +1363,7 @@ public: struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI { - npc_phantom_hallucinationAI(Creature* creature) : npc_phantom_mage::npc_phantom_mageAI(creature) {} + npc_phantom_hallucinationAI(Creature* creature) : npc_phantom_mage::npc_phantom_mageAI(creature) { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -1728,7 +1728,7 @@ public: class at_hor_intro_start : public AreaTriggerScript { public: - at_hor_intro_start() : AreaTriggerScript("at_hor_intro_start") {} + at_hor_intro_start() : AreaTriggerScript("at_hor_intro_start") { } bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) OVERRIDE { @@ -1747,7 +1747,7 @@ public: class at_hor_waves_restarter : public AreaTriggerScript { public: - at_hor_waves_restarter() : AreaTriggerScript("at_hor_waves_restarter") {} + at_hor_waves_restarter() : AreaTriggerScript("at_hor_waves_restarter") { } bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp index 50600453368..0599596fc0a 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp @@ -73,7 +73,7 @@ public: struct instance_halls_of_reflection_InstanceMapScript : public InstanceScript { - instance_halls_of_reflection_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_halls_of_reflection_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 003b313d28c..d8a4dd01f90 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -407,7 +407,7 @@ class player_overlord_brandAI : public PlayerAI me->CastCustomSpell(SPELL_OVERLORD_BRAND_HEAL, SPELLVALUE_BASE_POINT0, int32(addHealth*5.5f), tyrannus, true, NULL, NULL, tyrannus->GetGUID()); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: uint64 _tyrannus; diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 0097fe8c4d7..441149c6dd8 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -221,7 +221,7 @@ public: struct npc_slad_ran_constrictorAI : public ScriptedAI { - npc_slad_ran_constrictorAI(Creature* creature) : ScriptedAI(creature) {} + npc_slad_ran_constrictorAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiGripOfSladRanTimer; @@ -272,7 +272,7 @@ public: struct npc_slad_ran_viperAI : public ScriptedAI { - npc_slad_ran_viperAI(Creature* creature) : ScriptedAI(creature) {} + npc_slad_ran_viperAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiVenomousBiteTimer; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index bdab8f3fce6..1e5919536f3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -636,7 +636,7 @@ class spell_blood_queen_frenzied_bloodthirst : public SpellScriptLoader class BloodboltHitCheck { public: - explicit BloodboltHitCheck(LanaThelAI* ai) : _ai(ai) {} + explicit BloodboltHitCheck(LanaThelAI* ai) : _ai(ai) { } bool operator()(WorldObject* object) const { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 0367a29bb30..027c8823af8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -633,7 +633,7 @@ class npc_cult_fanatic : public CreatureScript struct npc_cult_fanaticAI : public ScriptedAI { - npc_cult_fanaticAI(Creature* creature) : ScriptedAI(creature) {} + npc_cult_fanaticAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -710,7 +710,7 @@ class npc_cult_adherent : public CreatureScript struct npc_cult_adherentAI : public ScriptedAI { - npc_cult_adherentAI(Creature* creature) : ScriptedAI(creature) {} + npc_cult_adherentAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index 96627548848..cdcd8ed796a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -924,7 +924,7 @@ class spell_putricide_ooze_channel : public SpellScriptLoader class ExactDistanceCheck { public: - ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {} + ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) { } bool operator()(WorldObject* unit) const { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index fba64a89d83..d8a95d5c1fb 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -2422,7 +2422,7 @@ class spell_the_lich_king_raging_spirit : public SpellScriptLoader class ExactDistanceCheck { public: - ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {} + ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) { } bool operator()(WorldObject* unit) { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index e3e1bfedc44..9116222a4e0 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -288,7 +288,7 @@ enum MovementPoints class FrostwingVrykulSearcher { public: - FrostwingVrykulSearcher(Creature const* source, float range) : _source(source), _range(range) {} + FrostwingVrykulSearcher(Creature const* source, float range) : _source(source), _range(range) { } bool operator()(Unit* unit) { @@ -1833,7 +1833,7 @@ class spell_icc_sprit_alarm : public SpellScriptLoader class DeathPlagueTargetSelector { public: - explicit DeathPlagueTargetSelector(Unit* caster) : _caster(caster) {} + explicit DeathPlagueTargetSelector(Unit* caster) : _caster(caster) { } bool operator()(WorldObject* object) const { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index 928ffd14dea..b873b3ee15c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -64,7 +64,7 @@ public: struct boss_anubrekhanAI : public BossAI { - boss_anubrekhanAI(Creature* creature) : BossAI(creature, BOSS_ANUBREKHAN) {} + boss_anubrekhanAI(Creature* creature) : BossAI(creature, BOSS_ANUBREKHAN) { } bool hasTaunted; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 90f14bf43e4..a5c35650032 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -145,7 +145,7 @@ float const PosPlatform[4] = {2640.5f, -3360.6f, 285.26f, 0.0f}; // Predicate function to check that the r efzr unit is NOT on the same side as the source. struct NotOnSameSide : public std::unary_function<Unit*, bool> { - NotOnSameSide(Unit* source) : _onLiveSide(IN_LIVE_SIDE(source)) {} + NotOnSameSide(Unit* source) : _onLiveSide(IN_LIVE_SIDE(source)) { } bool operator() (Unit const* target) { @@ -163,7 +163,7 @@ class boss_gothik : public CreatureScript struct boss_gothikAI : public BossAI { - boss_gothikAI(Creature* creature) : BossAI(creature, BOSS_GOTHIK) {} + boss_gothikAI(Creature* creature) : BossAI(creature, BOSS_GOTHIK) { } uint32 waveCount; typedef std::vector<Creature*> TriggerVct; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index 14a7a03bd70..a8e2783602f 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -66,7 +66,7 @@ public: struct boss_heiganAI : public BossAI { - boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN) {} + boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN) { } uint32 eruptSection; bool eruptDirection; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index a77b21a900b..f9efdfce28b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -248,7 +248,7 @@ const Position PosWeavers[MAX_WEAVERS] = // predicate function to select not charmed target struct NotCharmedTargetSelector : public std::unary_function<Unit*, bool> { - NotCharmedTargetSelector() {} + NotCharmedTargetSelector() { } bool operator()(Unit const* target) const { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index 468739894f6..588d58c1436 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -70,7 +70,7 @@ public: struct boss_maexxnaAI : public BossAI { - boss_maexxnaAI(Creature* creature) : BossAI(creature, BOSS_MAEXXNA) {} + boss_maexxnaAI(Creature* creature) : BossAI(creature, BOSS_MAEXXNA) { } bool enraged; @@ -161,7 +161,7 @@ public: struct npc_webwrapAI : public NullCreatureAI { - npc_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) {} + npc_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) { } uint64 victimGUID; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index e01417574bb..d90db5e077e 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -80,7 +80,7 @@ public: struct boss_nothAI : public BossAI { - boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) {} + boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) { } uint32 waveCount, balconyCount; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index bf3e7706f4d..96f2d743cac 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -62,7 +62,7 @@ public: struct boss_patchwerkAI : public BossAI { - boss_patchwerkAI(Creature* creature) : BossAI(creature, BOSS_PATCHWERK) {} + boss_patchwerkAI(Creature* creature) : BossAI(creature, BOSS_PATCHWERK) { } bool Enraged; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp index 5505b83d411..3ac20df24d6 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp @@ -68,7 +68,7 @@ public: struct boss_razuviousAI : public BossAI { - boss_razuviousAI(Creature* creature) : BossAI(creature, BOSS_RAZUVIOUS) {} + boss_razuviousAI(Creature* creature) : BossAI(creature, BOSS_RAZUVIOUS) { } void KilledUnit(Unit* /*victim*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp index 175816e3ae7..a864d679b89 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp @@ -54,12 +54,12 @@ public: struct boss_commander_kolurgAI : public ScriptedAI { - boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) {} + boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE { @@ -69,7 +69,7 @@ public: DoMeleeAttackIfReady(); } - void JustDied(Unit* /*killer*/) OVERRIDE {} + void JustDied(Unit* /*killer*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp index 2f73c85a9cd..3a74d3408c3 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp @@ -48,11 +48,11 @@ public: struct boss_commander_stoutbeardAI : public ScriptedAI { - boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) {} + boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index f26e70d6838..423937303b5 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -49,7 +49,7 @@ enum Events class OrmorokTanglerPredicate { public: - OrmorokTanglerPredicate(Unit* unit) : me(unit) {} + OrmorokTanglerPredicate(Unit* unit) : me(unit) { } bool operator() (WorldObject* object) const { @@ -67,7 +67,7 @@ public: struct boss_ormorokAI : public BossAI { - boss_ormorokAI(Creature* creature) : BossAI(creature, DATA_ORMOROK_EVENT) {} + boss_ormorokAI(Creature* creature) : BossAI(creature, DATA_ORMOROK_EVENT) { } void EnterCombat(Unit* /*who*/) OVERRIDE { @@ -188,7 +188,7 @@ public: struct npc_crystal_spike_triggerAI : public ScriptedAI { - npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature) {} + npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature) { } void IsSummonedBy(Unit* owner) OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp index 4df7109c16c..109106d4d59 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp @@ -40,7 +40,7 @@ public: struct instance_nexus_InstanceMapScript : public InstanceScript { - instance_nexus_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_nexus_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[NUMBER_OF_ENCOUNTERS]; diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp index 59652a7d4a1..25091a457f2 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp @@ -62,7 +62,7 @@ public: struct boss_drakosAI : public BossAI { - boss_drakosAI(Creature* creature) : BossAI(creature, DATA_DRAKOS_EVENT) {} + boss_drakosAI(Creature* creature) : BossAI(creature, DATA_DRAKOS_EVENT) { } void Reset() OVERRIDE { @@ -156,7 +156,7 @@ public: struct npc_unstable_sphereAI : public ScriptedAI { - npc_unstable_sphereAI(Creature* creature) : ScriptedAI(creature) {} + npc_unstable_sphereAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index 436a978d15e..678748b1f01 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -99,7 +99,7 @@ public: struct boss_uromAI : public BossAI { - boss_uromAI(Creature* creature) : BossAI(creature, DATA_UROM_EVENT) {} + boss_uromAI(Creature* creature) : BossAI(creature, DATA_UROM_EVENT) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index fbf39a705ee..bc72c808a6f 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -293,7 +293,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader class spell_varos_energize_core_area_enemy : public SpellScriptLoader { public: - spell_varos_energize_core_area_enemy() : SpellScriptLoader("spell_varos_energize_core_area_enemy") {} + spell_varos_energize_core_area_enemy() : SpellScriptLoader("spell_varos_energize_core_area_enemy") { } class spell_varos_energize_core_area_enemySpellScript : public SpellScript { @@ -340,7 +340,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader class spell_varos_energize_core_area_entry : public SpellScriptLoader { public: - spell_varos_energize_core_area_entry() : SpellScriptLoader("spell_varos_energize_core_area_entry") {} + spell_varos_energize_core_area_entry() : SpellScriptLoader("spell_varos_energize_core_area_entry") { } class spell_varos_energize_core_area_entrySpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp index 428d24a38ea..70424119a0a 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp @@ -41,7 +41,7 @@ public: struct instance_oculus_InstanceMapScript : public InstanceScript { - instance_oculus_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_oculus_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index 8f69d905d6f..aa3c034da6e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -295,7 +295,7 @@ class SummonUnleashedDarkMatter : public BasicEvent class boss_algalon_the_observer : public CreatureScript { public: - boss_algalon_the_observer() : CreatureScript("boss_algalon_the_observer") {} + boss_algalon_the_observer() : CreatureScript("boss_algalon_the_observer") { } struct boss_algalon_the_observerAI : public BossAI { @@ -957,7 +957,7 @@ class npc_brann_bronzebeard_algalon : public CreatureScript class go_celestial_planetarium_access : public GameObjectScript { public: - go_celestial_planetarium_access() : GameObjectScript("go_celestial_planetarium_access") {} + go_celestial_planetarium_access() : GameObjectScript("go_celestial_planetarium_access") { } struct go_celestial_planetarium_accessAI : public GameObjectAI { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index dec27808321..554556e4084 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -680,7 +680,7 @@ class boss_flame_leviathan_defense_turret : public CreatureScript struct boss_flame_leviathan_defense_turretAI : public TurretAI { - boss_flame_leviathan_defense_turretAI(Creature* creature) : TurretAI(creature) {} + boss_flame_leviathan_defense_turretAI(Creature* creature) : TurretAI(creature) { } void DamageTaken(Unit* who, uint32 &damage) OVERRIDE { @@ -858,7 +858,7 @@ class npc_pool_of_tar : public CreatureScript me->CastSpell(me, SPELL_BLAZE, true); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -1498,7 +1498,7 @@ class spell_auto_repair : public SpellScriptLoader }; public: - spell_auto_repair() : SpellScriptLoader("spell_auto_repair") {} + spell_auto_repair() : SpellScriptLoader("spell_auto_repair") { } class spell_auto_repair_SpellScript : public SpellScript { @@ -1607,7 +1607,7 @@ class FlameLeviathanPursuedTargetSelector }; public: - explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) {}; + explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) { }; bool operator()(WorldObject* target) const { @@ -1645,7 +1645,7 @@ class FlameLeviathanPursuedTargetSelector class spell_pursue : public SpellScriptLoader { public: - spell_pursue() : SpellScriptLoader("spell_pursue") {} + spell_pursue() : SpellScriptLoader("spell_pursue") { } class spell_pursue_SpellScript : public SpellScript { @@ -1717,7 +1717,7 @@ class spell_pursue : public SpellScriptLoader class spell_vehicle_throw_passenger : public SpellScriptLoader { public: - spell_vehicle_throw_passenger() : SpellScriptLoader("spell_vehicle_throw_passenger") {} + spell_vehicle_throw_passenger() : SpellScriptLoader("spell_vehicle_throw_passenger") { } class spell_vehicle_throw_passenger_SpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index dfeeebaae99..ec2cf36822d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -361,7 +361,7 @@ class spell_ulduar_rubble_summon : public SpellScriptLoader class StoneGripTargetSelector : public std::unary_function<Unit*, bool> { public: - StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {} + StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) { } bool operator()(WorldObject* target) { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index fb835b5a4d9..31c635c7de5 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -307,7 +307,7 @@ class boss_razorscale_controller : public CreatureScript class go_razorscale_harpoon : public GameObjectScript { public: - go_razorscale_harpoon() : GameObjectScript("go_razorscale_harpoon") {} + go_razorscale_harpoon() : GameObjectScript("go_razorscale_harpoon") { } bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE { @@ -851,7 +851,7 @@ class npc_darkrune_watcher : public CreatureScript struct npc_darkrune_watcherAI : public ScriptedAI { - npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){} + npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){ } uint32 ChainTimer; uint32 LightTimer; @@ -900,7 +900,7 @@ class npc_darkrune_guardian : public CreatureScript struct npc_darkrune_guardianAI : public ScriptedAI { - npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){} + npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){ } uint32 StormTimer; @@ -955,7 +955,7 @@ class npc_darkrune_sentinel : public CreatureScript struct npc_darkrune_sentinelAI : public ScriptedAI { - npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){} + npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){ } uint32 HeroicTimer; uint32 WhirlTimer; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index bed7bd86b91..12925f1c6e1 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -459,7 +459,7 @@ class npc_xt002_heart : public CreatureScript SetCombatMovement(false); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 7fcb624c35e..4ba6d948f1a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -1047,7 +1047,7 @@ class boss_brain_of_yogg_saron : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void DoAction(int32 action) OVERRIDE { @@ -1132,7 +1132,7 @@ class npc_ominous_cloud : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void DoAction(int32 action) OVERRIDE { @@ -1400,7 +1400,7 @@ class npc_influence_tentacle : public CreatureScript brain->AI()->DoAction(ACTION_TENTACLE_KILLED); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: InstanceScript* _instance; @@ -1431,7 +1431,7 @@ class npc_descend_into_madness : public CreatureScript me->DespawnOrUnsummon(); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: InstanceScript* _instance; @@ -1544,7 +1544,7 @@ class npc_observation_ring_keeper : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -1914,7 +1914,7 @@ class npc_laughing_skull : public CreatureScript } // don't evade, otherwise the Lunatic Gaze aura is removed - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index b46a41af678..75aa2994dbc 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -321,7 +321,7 @@ class npc_vrykul_skeleton : public CreatureScript class spell_frost_tomb : public SpellScriptLoader { public: - spell_frost_tomb() : SpellScriptLoader("spell_frost_tomb") {} + spell_frost_tomb() : SpellScriptLoader("spell_frost_tomb") { } class spell_frost_tomb_AuraScript : public AuraScript { @@ -352,7 +352,7 @@ class spell_frost_tomb : public SpellScriptLoader class achievement_on_the_rocks : public AchievementCriteriaScript { public: - achievement_on_the_rocks() : AchievementCriteriaScript("achievement_on_the_rocks") {} + achievement_on_the_rocks() : AchievementCriteriaScript("achievement_on_the_rocks") { } bool OnCheck(Player* /*source*/, Unit* target) OVERRIDE { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index ffdd8fe232f..5247f9019da 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -61,7 +61,7 @@ enum Spells class SkarvaldChargePredicate { public: - SkarvaldChargePredicate(Unit* unit) : me(unit) {} + SkarvaldChargePredicate(Unit* unit) : me(unit) { } bool operator() (WorldObject* object) const { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index b8fa87106a4..818631788b6 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -514,7 +514,7 @@ public: { npc_spectatorAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void MovementInform(uint32 motionType, uint32 pointId) OVERRIDE { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp index 0277c21cb83..4959b3a6b58 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp @@ -47,7 +47,7 @@ public: struct instance_pinnacle : public InstanceScript { - instance_pinnacle(Map* map) : InstanceScript(map) {} + instance_pinnacle(Map* map) : InstanceScript(map) { } uint64 uiSvalaSorrowgrave; uint64 uiGortokPalehoof; diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp index 22174ea2528..e8e54184cb3 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp @@ -128,7 +128,7 @@ class npc_frost_warder : public CreatureScript struct npc_frost_warderAI : public ScriptedAI { - npc_frost_warderAI(Creature* creature) : ScriptedAI(creature) {} + npc_frost_warderAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index 8f44e47dd74..80ebc01debc 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -87,7 +87,7 @@ public: instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 0052d7bc87e..883ea8fa0c0 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -142,7 +142,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -303,7 +303,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index efaa9a8644b..4852b6cea07 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -206,7 +206,7 @@ public: return 0; } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 5eaeaab8dc0..964f6b75e72 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -100,7 +100,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index 2d53fdebde7..d5dd41e7a90 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -93,7 +93,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index 20f7e7952fe..8b39c48fb92 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -152,7 +152,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index a3c84e248e7..3db389ac703 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -123,7 +123,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 60d7570b96f..4ff0f2d36e9 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -112,7 +112,7 @@ public: struct instance_violet_hold_InstanceMapScript : public InstanceScript { - instance_violet_hold_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_violet_hold_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 uiMoragg; uint64 uiErekem; diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index db382dd9d72..c78a1ee1740 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -578,9 +578,9 @@ public: bPortalGuardianOrKeeperOrEliteSpawn = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -1342,7 +1342,7 @@ public: DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true); } - void EnterCombat(Unit * /*who*/) OVERRIDE {} + void EnterCombat(Unit * /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp index 9efcd8406d7..62173bb2145 100644 --- a/src/server/scripts/Northrend/isle_of_conquest.cpp +++ b/src/server/scripts/Northrend/isle_of_conquest.cpp @@ -27,7 +27,7 @@ class npc_four_car_garage : public CreatureScript { public: - npc_four_car_garage() : CreatureScript("npc_four_car_garage") {} + npc_four_car_garage() : CreatureScript("npc_four_car_garage") { } struct npc_four_car_garageAI : public NullCreatureAI { diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 2b5508272d9..f5700358150 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -64,7 +64,7 @@ public: struct npc_sinkhole_kill_creditAI : public ScriptedAI { - npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){} + npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){ } uint32 phaseTimer; uint8 phase; @@ -90,7 +90,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -175,7 +175,7 @@ public: struct npc_khunok_the_behemothAI : public ScriptedAI { - npc_khunok_the_behemothAI(Creature* creature) : ScriptedAI(creature) {} + npc_khunok_the_behemothAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -355,11 +355,11 @@ public: struct npc_nerubar_victimAI : public ScriptedAI { - npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) {} + npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* killer) OVERRIDE @@ -411,7 +411,7 @@ public: struct npc_jennyAI : public ScriptedAI { - npc_jennyAI(Creature* creature) : ScriptedAI(creature) {} + npc_jennyAI(Creature* creature) : ScriptedAI(creature) { } bool setCrateNumber; @@ -472,7 +472,7 @@ public: struct npc_fezzix_geartwistAI : public ScriptedAI { - npc_fezzix_geartwistAI(Creature* creature) : ScriptedAI(creature) {} + npc_fezzix_geartwistAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -557,8 +557,8 @@ public: go_caribouGUID = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE @@ -672,7 +672,7 @@ public: struct npc_lurgglbrAI : public npc_escortAI { - npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){} + npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){ } uint32 IntroTimer; uint32 IntroPhase; @@ -959,7 +959,7 @@ public: struct npc_thassarianAI : public npc_escortAI { - npc_thassarianAI(Creature* creature) : npc_escortAI(creature) {} + npc_thassarianAI(Creature* creature) : npc_escortAI(creature) { } uint64 arthasGUID; uint64 talbotGUID; @@ -1263,7 +1263,7 @@ public: struct npc_image_lich_kingAI : public ScriptedAI { - npc_image_lich_kingAI(Creature* creature) : ScriptedAI(creature) {} + npc_image_lich_kingAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1298,7 +1298,7 @@ public: struct npc_general_arlosAI : public ScriptedAI { - npc_general_arlosAI(Creature* creature) : ScriptedAI(creature) {} + npc_general_arlosAI(Creature* creature) : ScriptedAI(creature) { } void MovementInform(uint32 uiType, uint32 /*uiId*/) OVERRIDE { @@ -1587,7 +1587,7 @@ public: struct npc_beryl_sorcererAI : public FollowerAI { - npc_beryl_sorcererAI(Creature* creature) : FollowerAI(creature) {} + npc_beryl_sorcererAI(Creature* creature) : FollowerAI(creature) { } bool bEnslaved; @@ -1672,7 +1672,7 @@ public: struct npc_imprisoned_beryl_sorcererAI : public ScriptedAI { - npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) {} + npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) { } uint32 rebuff; @@ -1799,7 +1799,7 @@ public: struct npc_mootoo_the_youngerAI : public npc_escortAI { - npc_mootoo_the_youngerAI(Creature* creature) : npc_escortAI(creature) {} + npc_mootoo_the_youngerAI(Creature* creature) : npc_escortAI(creature) { } void Reset() OVERRIDE { @@ -1880,7 +1880,7 @@ public: struct npc_bonker_togglevoltAI : public npc_escortAI { - npc_bonker_togglevoltAI(Creature* creature) : npc_escortAI(creature) {} + npc_bonker_togglevoltAI(Creature* creature) : npc_escortAI(creature) { } uint32 Bonker_agro; void Reset() OVERRIDE @@ -1978,7 +1978,7 @@ public: struct npc_trapped_mammoth_calfAI : public ScriptedAI { - npc_trapped_mammoth_calfAI(Creature* creature) : ScriptedAI(creature) {} + npc_trapped_mammoth_calfAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiTimer; bool bStarted; @@ -2067,7 +2067,7 @@ public: struct npc_magmoth_crusherAI : public ScriptedAI { - npc_magmoth_crusherAI(Creature* creature) : ScriptedAI(creature) {} + npc_magmoth_crusherAI(Creature* creature) : ScriptedAI(creature) { } void JustDied(Unit* killer) OVERRIDE { @@ -2168,7 +2168,7 @@ public: struct npc_valiance_keep_cannoneerAI : public ScriptedAI { - npc_valiance_keep_cannoneerAI(Creature* creature) : ScriptedAI(creature) {} + npc_valiance_keep_cannoneerAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiTimer; @@ -2226,7 +2226,7 @@ public: struct npc_warmage_coldarraAI : public ScriptedAI { - npc_warmage_coldarraAI(Creature* creature) : ScriptedAI(creature) {} + npc_warmage_coldarraAI(Creature* creature) : ScriptedAI(creature) { } uint32 m_uiTimer; //Timer until recast @@ -2235,9 +2235,9 @@ public: m_uiTimer = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp index 0ae31d08182..11f353b1cc2 100644 --- a/src/server/scripts/Northrend/zone_dalaran.cpp +++ b/src/server/scripts/Northrend/zone_dalaran.cpp @@ -64,11 +64,11 @@ public: creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true); } - void Reset()OVERRIDE {} + void Reset()OVERRIDE { } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } - void AttackStart(Unit* /*who*/)OVERRIDE {} + void AttackStart(Unit* /*who*/)OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -118,7 +118,7 @@ public: return; } - void UpdateAI(uint32 /*diff*/)OVERRIDE {} + void UpdateAI(uint32 /*diff*/)OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index 1a080824136..6bf791417ab 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -217,9 +217,9 @@ public: struct npc_mrfloppyAI : public ScriptedAI { - npc_mrfloppyAI(Creature* creature) : ScriptedAI(creature) {} + npc_mrfloppyAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* Who) OVERRIDE { @@ -239,9 +239,9 @@ public: } } - void EnterEvadeMode() OVERRIDE {} + void EnterEvadeMode() OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE @@ -279,7 +279,7 @@ public: struct npc_outhouse_bunnyAI : public ScriptedAI { - npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) {} + npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -341,7 +341,7 @@ public: struct npc_tallhorn_stagAI : public ScriptedAI { - npc_tallhorn_stagAI(Creature* creature) : ScriptedAI(creature) {} + npc_tallhorn_stagAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -393,7 +393,7 @@ public: struct npc_amberpine_woodsmanAI : public ScriptedAI { - npc_amberpine_woodsmanAI(Creature* creature) : ScriptedAI(creature) {} + npc_amberpine_woodsmanAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -459,7 +459,7 @@ public: struct npc_wounded_skirmisherAI : public ScriptedAI { - npc_wounded_skirmisherAI(Creature* creature) : ScriptedAI(creature) {} + npc_wounded_skirmisherAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp index 4626ffabd79..671628e4cbc 100644 --- a/src/server/scripts/Northrend/zone_howling_fjord.cpp +++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp @@ -71,7 +71,7 @@ public: struct npc_Apothecary_HanesAI : public npc_escortAI { - npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){} + npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){ } uint32 PotTimer; void Reset() OVERRIDE diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 24452a5fb5f..d952321c749 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -306,7 +306,7 @@ public: struct npc_vereth_the_cunningAI : public ScriptedAI { - npc_vereth_the_cunningAI(Creature* creature) : ScriptedAI(creature) {} + npc_vereth_the_cunningAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -364,7 +364,7 @@ enum TournamentDummy class npc_tournament_training_dummy : public CreatureScript { public: - npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){} + npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){ } struct npc_tournament_training_dummyAI : ScriptedAI { @@ -483,7 +483,7 @@ class npc_tournament_training_dummy : public CreatureScript me->SetControlled(true, UNIT_STATE_STUNNED); } - void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { } }; @@ -616,9 +616,9 @@ public: events.ScheduleEvent(EVENT_SPAWN, 3000); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustSummoned(Creature* Summoned) OVERRIDE diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index bf284c5138b..77b85037a01 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -502,7 +502,7 @@ public: struct npc_jungle_punch_targetAI : public ScriptedAI { - npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) {} + npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1016,7 +1016,7 @@ public: struct npc_vics_flying_machineAI : public VehicleAI { - npc_vics_flying_machineAI(Creature* creature) : VehicleAI(creature) {} + npc_vics_flying_machineAI(Creature* creature) : VehicleAI(creature) { } void PassengerBoarded(Unit* passenger, int8 /*seatId*/, bool apply) OVERRIDE { @@ -1073,7 +1073,7 @@ public: } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 1fc0cce51b4..83d49045eff 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -65,9 +65,9 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -178,7 +178,7 @@ public: struct npc_brunnhildar_prisonerAI : public ScriptedAI { - npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) {} + npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) { } bool freed; @@ -250,7 +250,7 @@ public: struct npc_freed_protodrakeAI : public VehicleAI { - npc_freed_protodrakeAI(Creature* creature) : VehicleAI(creature) {} + npc_freed_protodrakeAI(Creature* creature) : VehicleAI(creature) { } EventMap events; @@ -323,11 +323,11 @@ public: struct npc_icefangAI : public npc_escortAI { - npc_icefangAI(Creature* creature) : npc_escortAI(creature) {} + npc_icefangAI(Creature* creature) : npc_escortAI(creature) { } - void AttackStart(Unit* /*who*/) OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void EnterEvadeMode() OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterEvadeMode() OVERRIDE { } void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) OVERRIDE { @@ -378,7 +378,7 @@ class npc_hyldsmeet_protodrake : public CreatureScript class npc_hyldsmeet_protodrakeAI : public CreatureAI { public: - npc_hyldsmeet_protodrakeAI(Creature* creature) : CreatureAI(creature), _accessoryRespawnTimer(0), _vehicleKit(creature->GetVehicleKit()) {} + npc_hyldsmeet_protodrakeAI(Creature* creature) : CreatureAI(creature), _accessoryRespawnTimer(0), _vehicleKit(creature->GetVehicleKit()) { } void PassengerBoarded(Unit* who, int8 /*seat*/, bool apply) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index 532ede3f849..66415448d32 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -47,7 +47,7 @@ public: struct npc_drakuru_shacklesAI : public ScriptedAI { - npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) {} + npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -133,7 +133,7 @@ public: struct npc_captured_rageclawAI : public ScriptedAI { - npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) {} + npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -141,7 +141,7 @@ public: DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P } - void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE @@ -267,7 +267,7 @@ public: struct npc_gurgthockAI : public ScriptedAI { - npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) {} + npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -726,7 +726,7 @@ public: struct npc_yggdrasAI : public ScriptedAI { - npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) {} + npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -943,7 +943,7 @@ public: struct npc_elemental_lordAI : public ScriptedAI { - npc_elemental_lordAI(Creature* creature) : ScriptedAI(creature) {} + npc_elemental_lordAI(Creature* creature) : ScriptedAI(creature) { } std::list<uint64> SummonList; @@ -1088,7 +1088,7 @@ public: struct npc_fiend_elementalAI : public ScriptedAI { - npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) {} + npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1154,7 +1154,7 @@ public: struct npc_released_offspring_harkoaAI : public ScriptedAI { - npc_released_offspring_harkoaAI(Creature* creature) : ScriptedAI(creature) {} + npc_released_offspring_harkoaAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1200,7 +1200,7 @@ public: struct npc_crusade_recruitAI : public ScriptedAI { - npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) {} + npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1815,7 +1815,7 @@ class spell_fetch_ingredient_aura : public SpellScriptLoader } }; -enum StormCloud +enum StormCloud { STORM_COULD = 29939, HEALING_WINDS = 55549, @@ -1831,7 +1831,7 @@ public: struct npc_storm_cloudAI : public ScriptedAI { - npc_storm_cloudAI(Creature* creature) : ScriptedAI(creature) {} + npc_storm_cloudAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1842,7 +1842,7 @@ public: { Reset(); } - + void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE { if (spell->Id != GYMERS_GRAB) |
