diff options
Diffstat (limited to 'src/server/scripts/Northrend')
12 files changed, 31 insertions, 44 deletions
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index bc6145252d2..8e34a318d6c 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -592,11 +592,8 @@ public: me->GetMotionMaster()->MoveIdle(); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //At hit the ground - me->GetPosition(x, y, z); - z = me->GetMap()->GetHeight(x, y, z, true, 50); me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH); - me->GetMotionMaster()->MoveFall(z, 0); - //me->FallGround(); //need correct vmap use (i believe it isn't working properly right now) + me->GetMotionMaster()->MoveFall(); } } } @@ -610,7 +607,6 @@ public: case 0: me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE); me->SetDisplayId(11686); - me->Relocate(x, y, z, me->GetOrientation()); DoCast(SPELL_PERMAFROST_VISUAL); DoCast(SPELL_PERMAFROST); me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f); diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index bc06a92ef07..d444160b8f2 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -201,7 +201,7 @@ class mob_corrupted_soul_fragment : public CreatureScript void MovementInform(uint32 type, uint32 id) { - if (type != TARGETED_MOTION_TYPE) + if (type != CHASE_MOTION_TYPE) return; if (instance) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 3b15bba5c5d..94a3da2672b 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -1159,7 +1159,7 @@ class npc_ball_of_flame : public CreatureScript void MovementInform(uint32 type, uint32 id) { - if (type == TARGETED_MOTION_TYPE && id == GUID_LOPART(_chaseGUID) && _chaseGUID) + if (type == CHASE_MOTION_TYPE && id == GUID_LOPART(_chaseGUID) && _chaseGUID) { me->RemoveAurasDueToSpell(SPELL_BALL_OF_FLAMES_PERIODIC); DoCast(me, SPELL_FLAMES); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 8396b6e6c85..31b3786a360 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -608,7 +608,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SendMovementFlagUpdate(); me->Relocate(me->GetPositionX(), me->GetPositionY(), 539.2917f); - me->SendMonsterMove(me->GetPositionX(), me->GetPositionY(), 539.2917f, SPLINEFLAG_FALLING, 0, 0.0f); + me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 0.0f); for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr) (*itr)->AI()->DoAction(ACTION_DESPAWN); break; @@ -815,7 +815,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SendMovementFlagUpdate(); me->Relocate(me->GetPositionX(), me->GetPositionY(), 539.2917f); - me->SendMonsterMove(me->GetPositionX(), me->GetPositionY(), 539.2917f, SPLINEFLAG_FALLING, 0, 0.0f); + me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 0.0f); for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr) (*itr)->AI()->DoAction(ACTION_DESPAWN); break; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index f2657e5b2ef..5029dbcceee 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -508,7 +508,7 @@ class boss_the_lich_king : public CreatureScript if (fabs(ground_Z - z) < 0.1f) return; - me->GetMotionMaster()->MoveFall(ground_Z); + me->GetMotionMaster()->MoveFall(); } void EnterCombat(Unit* target) @@ -801,7 +801,7 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_INTRO_TALK_1, 9000, 0, PHASE_INTRO); break; case POINT_CENTER_1: - me->SetFacing(0.0f); + me->SetFacingTo(0.0f); Talk(SAY_LK_REMORSELESS_WINTER); SendMusicToPlayers(MUSIC_SPECIAL); me->SetReactState(REACT_PASSIVE); @@ -818,7 +818,7 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_SOUL_REAPER, 94000, 0, PHASE_TWO); break; case POINT_CENTER_2: - me->SetFacing(0.0f); + me->SetFacingTo(0.0f); Talk(SAY_LK_REMORSELESS_WINTER); SendMusicToPlayers(MUSIC_SPECIAL); me->SetReactState(REACT_PASSIVE); @@ -1047,14 +1047,14 @@ class boss_the_lich_king : public CreatureScript break; case EVENT_OUTRO_TALK_3: if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) - me->SetFacing(0.0f, tirion); + me->SetFacingToObject(tirion); Talk(SAY_LK_OUTRO_3); break; case EVENT_OUTRO_MOVE_CENTER: me->GetMotionMaster()->MovePoint(POINT_LK_OUTRO_1, CenterPosition); break; case EVENT_OUTRO_TALK_4: - me->SetFacing(0.01745329f); + me->SetFacingTo(0.01745329f); Talk(SAY_LK_OUTRO_4); break; case EVENT_OUTRO_RAISE_DEAD: @@ -1070,7 +1070,7 @@ class boss_the_lich_king : public CreatureScript case EVENT_OUTRO_TALK_6: Talk(SAY_LK_OUTRO_6); if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) - tirion->SetFacing(0.0f, me); + tirion->SetFacingToObject(me); me->ClearUnitState(UNIT_STAT_CASTING); DoCastAOE(SPELL_SUMMON_BROKEN_FROSTMOURNE_3); SetEquipmentSlots(false, EQUIP_UNEQUIP); @@ -1222,7 +1222,7 @@ class npc_tirion_fordring_tft : public CreatureScript void SpellHit(Unit* /*caster*/, SpellInfo const* spell) { if (spell->Id == SPELL_ICE_LOCK) - me->SetFacing(3.085098f); + me->SetFacingTo(3.085098f); else if (spell->Id == SPELL_BROKEN_FROSTMOURNE_KNOCK) SetEquipmentSlots(true); // remove glow on ashbringer } @@ -1285,7 +1285,7 @@ class npc_tirion_fordring_tft : public CreatureScript SetEquipmentSlots(false, EQUIP_ASHBRINGER_GLOWING); if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING))) { - me->SetFacing(0.0f, lichKing); + me->SetFacingToObject(lichKing); lichKing->AI()->DoAction(ACTION_PLAY_MUSIC); } break; @@ -1621,7 +1621,7 @@ class npc_strangulate_vehicle : public CreatureScript void IsSummonedBy(Unit* summoner) { - me->SetFacing(0.0f, summoner); + me->SetFacingToObject(summoner); DoCast(summoner, SPELL_HARVEST_SOUL_VEHICLE); _events.Reset(); _events.ScheduleEvent(EVENT_MOVE_TO_LICH_KING, 2000); @@ -1789,7 +1789,7 @@ class npc_terenas_menethil : public CreatureScript _events.Reset(); _events.SetPhase(PHASE_OUTRO); if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING))) - me->SetFacing(0.0f, lichKing); + me->SetFacingToObject(lichKing); _events.ScheduleEvent(EVENT_OUTRO_TERENAS_TALK_1, 2000, 0, PHASE_OUTRO); _events.ScheduleEvent(EVENT_OUTRO_TERENAS_TALK_2, 14000, 0, PHASE_OUTRO); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index ab3046806db..6bd8f3cba7d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -1264,7 +1264,7 @@ struct npc_argent_captainAI : public ScriptedAI void EnterEvadeMode() { // not yet following - if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != TARGETED_MOTION_TYPE || IsUndead) + if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != CHASE_MOTION_TYPE || IsUndead) { ScriptedAI::EnterEvadeMode(); return; diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 8e995a9b260..052fa3ba4a5 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -838,7 +838,7 @@ public: return; } - if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE) + if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE) me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f); } } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 194c2a36862..1fc724c8b6c 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -243,7 +243,7 @@ public: { if (m_uiPause_Timer <= uiDiff) { - if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE) + if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE) if (me->getVictim()) me->GetMotionMaster()->MoveChase(me->getVictim()); @@ -421,7 +421,7 @@ public: // me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //Set in DB if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); - if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == TARGETED_MOTION_TYPE) + if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); m_bIsFrozen = true; } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp index 4ee71367b55..d1aba800094 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp @@ -174,7 +174,7 @@ public: bIsSlam = false; //and correct movement, if not already - if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE) + if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE) { if (me->getVictim()) me->GetMotionMaster()->MoveChase(me->getVictim()); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp index 68435fffb1b..2c7532fcf70 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp @@ -634,7 +634,7 @@ class boss_stormcaller_brundir : public CreatureScript // Prevent to have Brundir somewhere in the air when he die in Air phase if (me->GetPositionZ() > FLOOR_Z) - me->GetMotionMaster()->MoveFall(FLOOR_Z); + me->GetMotionMaster()->MoveFall(); } void KilledUnit(Unit* /*who*/) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 1bedd7e19e9..d5cd79b25f1 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -288,7 +288,7 @@ public: me->Dismount(); if (Creature* pGrauf = me->SummonCreature(CREATURE_GRAUF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3*IN_MILLISECONDS)) { - pGrauf->GetMotionMaster()->MoveFall(0); + pGrauf->GetMotionMaster()->MoveFall(); pGrauf->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH); } me->GetMotionMaster()->MoveJump(Location[4].GetPositionX(), Location[4].GetPositionY(), Location[4].GetPositionZ(), 5.0f, 10.0f); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 9cab1de197c..436336ec5b8 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -249,22 +249,16 @@ public: if (Phase == SACRIFICING) SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE); - me->GetPosition(x, y, z); - z = me->GetMap()->GetHeight(x, y, z, true, 50); + damage = 0; + Phase = SVALADEAD; + me->InterruptNonMeleeSpells(true); + me->RemoveAllAuras(); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + me->SetHealth(1); - if (me->GetPositionZ() > z) - { - damage = 0; - Phase = SVALADEAD; - me->InterruptNonMeleeSpells(true); - me->RemoveAllAuras(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->SetHealth(1); - - SetCombatMovement(false); - me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH); - me->GetMotionMaster()->MoveFall(z, 1); - } + SetCombatMovement(false); + me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH); + me->GetMotionMaster()->MoveFall(); } } @@ -274,10 +268,7 @@ public: return; if (pointId == 1) - { - me->Relocate(x, y, z, me->GetOrientation()); me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - } } void JustDied(Unit* killer) |
