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-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp20
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp27
12 files changed, 31 insertions, 44 deletions
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index bc6145252d2..8e34a318d6c 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -592,11 +592,8 @@ public:
me->GetMotionMaster()->MoveIdle();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
//At hit the ground
- me->GetPosition(x, y, z);
- z = me->GetMap()->GetHeight(x, y, z, true, 50);
me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
- me->GetMotionMaster()->MoveFall(z, 0);
- //me->FallGround(); //need correct vmap use (i believe it isn't working properly right now)
+ me->GetMotionMaster()->MoveFall();
}
}
}
@@ -610,7 +607,6 @@ public:
case 0:
me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE);
me->SetDisplayId(11686);
- me->Relocate(x, y, z, me->GetOrientation());
DoCast(SPELL_PERMAFROST_VISUAL);
DoCast(SPELL_PERMAFROST);
me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f);
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index bc06a92ef07..d444160b8f2 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -201,7 +201,7 @@ class mob_corrupted_soul_fragment : public CreatureScript
void MovementInform(uint32 type, uint32 id)
{
- if (type != TARGETED_MOTION_TYPE)
+ if (type != CHASE_MOTION_TYPE)
return;
if (instance)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 3b15bba5c5d..94a3da2672b 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1159,7 +1159,7 @@ class npc_ball_of_flame : public CreatureScript
void MovementInform(uint32 type, uint32 id)
{
- if (type == TARGETED_MOTION_TYPE && id == GUID_LOPART(_chaseGUID) && _chaseGUID)
+ if (type == CHASE_MOTION_TYPE && id == GUID_LOPART(_chaseGUID) && _chaseGUID)
{
me->RemoveAurasDueToSpell(SPELL_BALL_OF_FLAMES_PERIODIC);
DoCast(me, SPELL_FLAMES);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 8396b6e6c85..31b3786a360 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -608,7 +608,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SendMovementFlagUpdate();
me->Relocate(me->GetPositionX(), me->GetPositionY(), 539.2917f);
- me->SendMonsterMove(me->GetPositionX(), me->GetPositionY(), 539.2917f, SPLINEFLAG_FALLING, 0, 0.0f);
+ me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 0.0f);
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
(*itr)->AI()->DoAction(ACTION_DESPAWN);
break;
@@ -815,7 +815,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SendMovementFlagUpdate();
me->Relocate(me->GetPositionX(), me->GetPositionY(), 539.2917f);
- me->SendMonsterMove(me->GetPositionX(), me->GetPositionY(), 539.2917f, SPLINEFLAG_FALLING, 0, 0.0f);
+ me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 0.0f);
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
(*itr)->AI()->DoAction(ACTION_DESPAWN);
break;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index f2657e5b2ef..5029dbcceee 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -508,7 +508,7 @@ class boss_the_lich_king : public CreatureScript
if (fabs(ground_Z - z) < 0.1f)
return;
- me->GetMotionMaster()->MoveFall(ground_Z);
+ me->GetMotionMaster()->MoveFall();
}
void EnterCombat(Unit* target)
@@ -801,7 +801,7 @@ class boss_the_lich_king : public CreatureScript
events.ScheduleEvent(EVENT_INTRO_TALK_1, 9000, 0, PHASE_INTRO);
break;
case POINT_CENTER_1:
- me->SetFacing(0.0f);
+ me->SetFacingTo(0.0f);
Talk(SAY_LK_REMORSELESS_WINTER);
SendMusicToPlayers(MUSIC_SPECIAL);
me->SetReactState(REACT_PASSIVE);
@@ -818,7 +818,7 @@ class boss_the_lich_king : public CreatureScript
events.ScheduleEvent(EVENT_SOUL_REAPER, 94000, 0, PHASE_TWO);
break;
case POINT_CENTER_2:
- me->SetFacing(0.0f);
+ me->SetFacingTo(0.0f);
Talk(SAY_LK_REMORSELESS_WINTER);
SendMusicToPlayers(MUSIC_SPECIAL);
me->SetReactState(REACT_PASSIVE);
@@ -1047,14 +1047,14 @@ class boss_the_lich_king : public CreatureScript
break;
case EVENT_OUTRO_TALK_3:
if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING)))
- me->SetFacing(0.0f, tirion);
+ me->SetFacingToObject(tirion);
Talk(SAY_LK_OUTRO_3);
break;
case EVENT_OUTRO_MOVE_CENTER:
me->GetMotionMaster()->MovePoint(POINT_LK_OUTRO_1, CenterPosition);
break;
case EVENT_OUTRO_TALK_4:
- me->SetFacing(0.01745329f);
+ me->SetFacingTo(0.01745329f);
Talk(SAY_LK_OUTRO_4);
break;
case EVENT_OUTRO_RAISE_DEAD:
@@ -1070,7 +1070,7 @@ class boss_the_lich_king : public CreatureScript
case EVENT_OUTRO_TALK_6:
Talk(SAY_LK_OUTRO_6);
if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING)))
- tirion->SetFacing(0.0f, me);
+ tirion->SetFacingToObject(me);
me->ClearUnitState(UNIT_STAT_CASTING);
DoCastAOE(SPELL_SUMMON_BROKEN_FROSTMOURNE_3);
SetEquipmentSlots(false, EQUIP_UNEQUIP);
@@ -1222,7 +1222,7 @@ class npc_tirion_fordring_tft : public CreatureScript
void SpellHit(Unit* /*caster*/, SpellInfo const* spell)
{
if (spell->Id == SPELL_ICE_LOCK)
- me->SetFacing(3.085098f);
+ me->SetFacingTo(3.085098f);
else if (spell->Id == SPELL_BROKEN_FROSTMOURNE_KNOCK)
SetEquipmentSlots(true); // remove glow on ashbringer
}
@@ -1285,7 +1285,7 @@ class npc_tirion_fordring_tft : public CreatureScript
SetEquipmentSlots(false, EQUIP_ASHBRINGER_GLOWING);
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING)))
{
- me->SetFacing(0.0f, lichKing);
+ me->SetFacingToObject(lichKing);
lichKing->AI()->DoAction(ACTION_PLAY_MUSIC);
}
break;
@@ -1621,7 +1621,7 @@ class npc_strangulate_vehicle : public CreatureScript
void IsSummonedBy(Unit* summoner)
{
- me->SetFacing(0.0f, summoner);
+ me->SetFacingToObject(summoner);
DoCast(summoner, SPELL_HARVEST_SOUL_VEHICLE);
_events.Reset();
_events.ScheduleEvent(EVENT_MOVE_TO_LICH_KING, 2000);
@@ -1789,7 +1789,7 @@ class npc_terenas_menethil : public CreatureScript
_events.Reset();
_events.SetPhase(PHASE_OUTRO);
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING)))
- me->SetFacing(0.0f, lichKing);
+ me->SetFacingToObject(lichKing);
_events.ScheduleEvent(EVENT_OUTRO_TERENAS_TALK_1, 2000, 0, PHASE_OUTRO);
_events.ScheduleEvent(EVENT_OUTRO_TERENAS_TALK_2, 14000, 0, PHASE_OUTRO);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index ab3046806db..6bd8f3cba7d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -1264,7 +1264,7 @@ struct npc_argent_captainAI : public ScriptedAI
void EnterEvadeMode()
{
// not yet following
- if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != TARGETED_MOTION_TYPE || IsUndead)
+ if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != CHASE_MOTION_TYPE || IsUndead)
{
ScriptedAI::EnterEvadeMode();
return;
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 8e995a9b260..052fa3ba4a5 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -838,7 +838,7 @@ public:
return;
}
- if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE)
+ if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE)
me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f);
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 194c2a36862..1fc724c8b6c 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -243,7 +243,7 @@ public:
{
if (m_uiPause_Timer <= uiDiff)
{
- if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE)
+ if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE)
if (me->getVictim())
me->GetMotionMaster()->MoveChase(me->getVictim());
@@ -421,7 +421,7 @@ public:
// me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //Set in DB
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
- if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == TARGETED_MOTION_TYPE)
+ if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
m_bIsFrozen = true;
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index 4ee71367b55..d1aba800094 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -174,7 +174,7 @@ public:
bIsSlam = false;
//and correct movement, if not already
- if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE)
+ if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE)
{
if (me->getVictim())
me->GetMotionMaster()->MoveChase(me->getVictim());
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
index 68435fffb1b..2c7532fcf70 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
@@ -634,7 +634,7 @@ class boss_stormcaller_brundir : public CreatureScript
// Prevent to have Brundir somewhere in the air when he die in Air phase
if (me->GetPositionZ() > FLOOR_Z)
- me->GetMotionMaster()->MoveFall(FLOOR_Z);
+ me->GetMotionMaster()->MoveFall();
}
void KilledUnit(Unit* /*who*/)
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 1bedd7e19e9..d5cd79b25f1 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -288,7 +288,7 @@ public:
me->Dismount();
if (Creature* pGrauf = me->SummonCreature(CREATURE_GRAUF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3*IN_MILLISECONDS))
{
- pGrauf->GetMotionMaster()->MoveFall(0);
+ pGrauf->GetMotionMaster()->MoveFall();
pGrauf->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
}
me->GetMotionMaster()->MoveJump(Location[4].GetPositionX(), Location[4].GetPositionY(), Location[4].GetPositionZ(), 5.0f, 10.0f);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 9cab1de197c..436336ec5b8 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -249,22 +249,16 @@ public:
if (Phase == SACRIFICING)
SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE);
- me->GetPosition(x, y, z);
- z = me->GetMap()->GetHeight(x, y, z, true, 50);
+ damage = 0;
+ Phase = SVALADEAD;
+ me->InterruptNonMeleeSpells(true);
+ me->RemoveAllAuras();
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->SetHealth(1);
- if (me->GetPositionZ() > z)
- {
- damage = 0;
- Phase = SVALADEAD;
- me->InterruptNonMeleeSpells(true);
- me->RemoveAllAuras();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetHealth(1);
-
- SetCombatMovement(false);
- me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
- me->GetMotionMaster()->MoveFall(z, 1);
- }
+ SetCombatMovement(false);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
+ me->GetMotionMaster()->MoveFall();
}
}
@@ -274,10 +268,7 @@ public:
return;
if (pointId == 1)
- {
- me->Relocate(x, y, z, me->GetOrientation());
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- }
}
void JustDied(Unit* killer)