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-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index f13f4269ed3..969ca6cd63f 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -767,7 +767,7 @@ class npc_halion_controller : public CreatureScript
Map::PlayerList const& players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
if (Player* player = i->GetSource())
- if (player->IsAlive() && CheckBoundary(player) && !player->IsGameMaster())
+ if (player->IsAlive() && IsInBoundary(player) && !player->IsGameMaster())
return;
EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
index d8db758f8cc..7c2ea2a09af 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
@@ -1245,7 +1245,7 @@ class npc_thorim_arena_phase : public CreatureScript
if (_isInArena && HeightPositionCheck(true)(who))
return false;
- return CheckBoundary(who);
+ return IsInBoundary(who);
}
void Reset() override
@@ -1338,7 +1338,7 @@ struct npc_thorim_minibossAI : public ScriptedAI
bool CanAIAttack(Unit const* who) const final override
{
- return CheckBoundary(who);
+ return IsInBoundary(who);
}
void JustSummoned(Creature* summon) final override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 46bf8df220f..bbe2b972d27 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -1072,7 +1072,7 @@ class instance_ulduar : public InstanceMapScript
void AddDoor(GameObject* door, bool add) override
{
// Leviathan doors are South except the one it uses to enter the room
- // which is North and should not be used for boundary checks in BossAI::CheckBoundary()
+ // which is North and should not be used for boundary checks in BossAI::IsInBoundary()
if (door->GetEntry() == GO_LEVIATHAN_DOOR && door->GetPositionX() > 400.f)
{
if (add)