diff options
Diffstat (limited to 'src/server/scripts/Northrend')
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp | 1 |
2 files changed, 13 insertions, 0 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index f1a7140d8ca..ec891f81664 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -535,7 +535,11 @@ class boss_prince_keleseth_icc : public CreatureScript if (Creature* valanar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_VALANAR_GUID))) valanar->AI()->EnterEvadeMode(); + + return false; } + + return true; } void UpdateAI(uint32 const diff) @@ -746,7 +750,11 @@ class boss_prince_taldaram_icc : public CreatureScript if (Creature* valanar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_VALANAR_GUID))) valanar->AI()->EnterEvadeMode(); + + return false; } + + return true; } void UpdateAI(uint32 const diff) @@ -976,7 +984,11 @@ class boss_prince_valanar_icc : public CreatureScript if (Creature* taldaram = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_TALDARAM_GUID))) taldaram->AI()->EnterEvadeMode(); + + return false; } + + return true; } void UpdateAI(uint32 const diff) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index 5cde7ada233..ba3216eccf6 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -148,6 +148,7 @@ class boss_blood_queen_lana_thel : public CreatureScript _offtank = NULL; _vampires.clear(); _creditBloodQuickening = false; + _killMinchar = false; } void EnterCombat(Unit* who) |
