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-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp72
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp40
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp20
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp48
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp18
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp38
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp108
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp46
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp38
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp32
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp36
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp52
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp12
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp18
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp30
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp42
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp24
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp16
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp16
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp66
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp126
-rw-r--r--src/server/scripts/Northrend/crystalsong_forest.cpp2
-rw-r--r--src/server/scripts/Northrend/dalaran.cpp20
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp10
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp56
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp50
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp50
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp2
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp92
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp118
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp70
84 files changed, 858 insertions, 858 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
index 1800c204e38..7a5db139eb6 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
@@ -67,9 +67,9 @@ public:
struct boss_volazjAI : public ScriptedAI
{
- boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_volazjAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript *pInstance;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index cdd2b2e0cde..d43d19fd239 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -216,16 +216,16 @@ class boss_sartharion : public CreatureScript
public:
boss_sartharion() : CreatureScript("boss_sartharion") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sartharionAI(pCreature);
+ return new boss_sartharionAI(creature);
}
struct boss_sartharionAI : public ScriptedAI
{
- boss_sartharionAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_sartharionAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -730,9 +730,9 @@ enum VespText
//to control each dragons common abilities
struct dummy_dragonAI : public ScriptedAI
{
- dummy_dragonAI(Creature* pCreature) : ScriptedAI(pCreature)
+ dummy_dragonAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -989,14 +989,14 @@ class mob_tenebron : public CreatureScript
public:
mob_tenebron() : CreatureScript("mob_tenebron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_tenebronAI(pCreature);
+ return new mob_tenebronAI(creature);
}
struct mob_tenebronAI : public dummy_dragonAI
{
- mob_tenebronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
+ mob_tenebronAI(Creature* creature) : dummy_dragonAI(creature) {}
uint32 m_uiShadowBreathTimer;
uint32 m_uiShadowFissureTimer;
@@ -1079,14 +1079,14 @@ class mob_shadron : public CreatureScript
public:
mob_shadron() : CreatureScript("mob_shadron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadronAI(pCreature);
+ return new mob_shadronAI(creature);
}
struct mob_shadronAI : public dummy_dragonAI
{
- mob_shadronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
+ mob_shadronAI(Creature* creature) : dummy_dragonAI(creature) {}
uint32 m_uiShadowBreathTimer;
uint32 m_uiShadowFissureTimer;
@@ -1184,14 +1184,14 @@ class mob_vesperon : public CreatureScript
public:
mob_vesperon() : CreatureScript("mob_vesperon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_vesperonAI(pCreature);
+ return new mob_vesperonAI(creature);
}
struct mob_vesperonAI : public dummy_dragonAI
{
- mob_vesperonAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
+ mob_vesperonAI(Creature* creature) : dummy_dragonAI(creature) {}
uint32 m_uiShadowBreathTimer;
uint32 m_uiShadowFissureTimer;
@@ -1280,16 +1280,16 @@ class mob_acolyte_of_shadron : public CreatureScript
public:
mob_acolyte_of_shadron() : CreatureScript("mob_acolyte_of_shadron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_acolyte_of_shadronAI(pCreature);
+ return new mob_acolyte_of_shadronAI(creature);
}
struct mob_acolyte_of_shadronAI : public ScriptedAI
{
- mob_acolyte_of_shadronAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -1390,16 +1390,16 @@ class mob_acolyte_of_vesperon : public CreatureScript
public:
mob_acolyte_of_vesperon() : CreatureScript("mob_acolyte_of_vesperon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_acolyte_of_vesperonAI(pCreature);
+ return new mob_acolyte_of_vesperonAI(creature);
}
struct mob_acolyte_of_vesperonAI : public ScriptedAI
{
- mob_acolyte_of_vesperonAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -1485,16 +1485,16 @@ class mob_twilight_eggs : public CreatureScript
public:
mob_twilight_eggs() : CreatureScript("mob_twilight_eggs") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_twilight_eggsAI(pCreature);
+ return new mob_twilight_eggsAI(creature);
}
struct mob_twilight_eggsAI : public Scripted_NoMovementAI
{
- mob_twilight_eggsAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ mob_twilight_eggsAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
uint32 m_uiFadeArmorTimer;
@@ -1555,14 +1555,14 @@ class npc_flame_tsunami : public CreatureScript
public:
npc_flame_tsunami() : CreatureScript("npc_flame_tsunami") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_flame_tsunamiAI(pCreature);
+ return new npc_flame_tsunamiAI(creature);
}
struct npc_flame_tsunamiAI : public ScriptedAI
{
- npc_flame_tsunamiAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_flame_tsunamiAI(Creature* creature) : ScriptedAI(creature)
{
me->SetDisplayId(11686);
me->AddAura(SPELL_FLAME_TSUNAMI, me);
@@ -1607,14 +1607,14 @@ class npc_twilight_fissure : public CreatureScript
public:
npc_twilight_fissure() : CreatureScript("npc_twilight_fissure") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_twilight_fissureAI(pCreature);
+ return new npc_twilight_fissureAI(creature);
}
struct npc_twilight_fissureAI : public Scripted_NoMovementAI
{
- npc_twilight_fissureAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ npc_twilight_fissureAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
Reset();
}
@@ -1656,14 +1656,14 @@ class mob_twilight_whelp : public CreatureScript
public:
mob_twilight_whelp() : CreatureScript("mob_twilight_whelp") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_twilight_whelpAI(pCreature);
+ return new mob_twilight_whelpAI(creature);
}
struct mob_twilight_whelpAI : public ScriptedAI
{
- mob_twilight_whelpAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_twilight_whelpAI(Creature* creature) : ScriptedAI(creature)
{
Reset();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 8ac4fdb899d..90f7c299e93 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -100,11 +100,11 @@ public:
boss_eadric() : CreatureScript("boss_eadric") { }
struct boss_eadricAI : public ScriptedAI
{
- boss_eadricAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_eadricAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
- pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pInstance = creature->GetInstanceScript();
+ creature->SetReactState(REACT_PASSIVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -192,9 +192,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eadricAI(pCreature);
+ return new boss_eadricAI(creature);
}
};
@@ -205,14 +205,14 @@ public:
struct boss_paletressAI : public ScriptedAI
{
- boss_paletressAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_paletressAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
MemoryGUID = 0;
- pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->RestoreFaction();
+ creature->SetReactState(REACT_PASSIVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->RestoreFaction();
}
InstanceScript* pInstance;
@@ -352,9 +352,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_paletressAI(pCreature);
+ return new boss_paletressAI(creature);
}
};
@@ -365,7 +365,7 @@ public:
struct npc_memoryAI : public ScriptedAI
{
- npc_memoryAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_memoryAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiOldWoundsTimer;
uint32 uiShadowPastTimer;
@@ -421,9 +421,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_memoryAI(pCreature);
+ return new npc_memoryAI(creature);
}
};
@@ -435,9 +435,9 @@ public:
// THIS AI NEEDS MORE IMPROVEMENTS
struct npc_argent_soldierAI : public npc_escortAI
{
- npc_argent_soldierAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_argent_soldierAI(Creature* creature) : npc_escortAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
me->SetReactState(REACT_DEFENSIVE);
SetDespawnAtEnd(false);
uiWaypoint = 0;
@@ -537,9 +537,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_argent_soldierAI(pCreature);
+ return new npc_argent_soldierAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index b5d0c9504ef..5d3a53c4472 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -78,9 +78,9 @@ public:
struct boss_black_knightAI : public ScriptedAI
{
- boss_black_knightAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_black_knightAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -293,9 +293,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_black_knightAI (pCreature);
+ return new boss_black_knightAI (creature);
}
};
@@ -306,7 +306,7 @@ public:
struct npc_risen_ghoulAI : public ScriptedAI
{
- npc_risen_ghoulAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_risen_ghoulAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiAttackTimer;
@@ -334,9 +334,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_risen_ghoulAI(pCreature);
+ return new npc_risen_ghoulAI(creature);
}
};
@@ -347,7 +347,7 @@ public:
struct npc_black_knight_skeletal_gryphonAI : public npc_escortAI
{
- npc_black_knight_skeletal_gryphonAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_black_knight_skeletal_gryphonAI(Creature* creature) : npc_escortAI(creature)
{
Start(false, true, 0, NULL);
}
@@ -367,9 +367,9 @@ public:
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_black_knight_skeletal_gryphonAI(pCreature);
+ return new npc_black_knight_skeletal_gryphonAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index 3b2ba1294f5..2d60f627037 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -151,12 +151,12 @@ public:
struct generic_vehicleAI_toc5AI : public npc_escortAI
{
- generic_vehicleAI_toc5AI(Creature* pCreature) : npc_escortAI(pCreature)
+ generic_vehicleAI_toc5AI(Creature* creature) : npc_escortAI(creature)
{
SetDespawnAtEnd(false);
uiWaypointPath = 0;
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -294,9 +294,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new generic_vehicleAI_toc5AI(pCreature);
+ return new generic_vehicleAI_toc5AI(creature);
}
};
@@ -308,9 +308,9 @@ public:
// Marshal Jacob Alerius && Mokra the Skullcrusher || Warrior
struct boss_warrior_toc5AI : public ScriptedAI
{
- boss_warrior_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_warrior_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -427,9 +427,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_warrior_toc5AI(pCreature);
+ return new boss_warrior_toc5AI(creature);
}
};
@@ -441,9 +441,9 @@ public:
// Ambrose Boltspark && Eressea Dawnsinger || Mage
struct boss_mage_toc5AI : public ScriptedAI
{
- boss_mage_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_mage_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -566,9 +566,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_mage_toc5AI(pCreature);
+ return new boss_mage_toc5AI(creature);
}
};
@@ -580,9 +580,9 @@ public:
// Colosos && Runok Wildmane || Shaman
struct boss_shaman_toc5AI : public ScriptedAI
{
- boss_shaman_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_shaman_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -713,9 +713,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_shaman_toc5AI(pCreature);
+ return new boss_shaman_toc5AI(creature);
}
};
@@ -727,9 +727,9 @@ public:
// Jaelyne Evensong && Zul'tore || Hunter
struct boss_hunter_toc5AI : public ScriptedAI
{
- boss_hunter_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_hunter_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -868,9 +868,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_hunter_toc5AI(pCreature);
+ return new boss_hunter_toc5AI(creature);
}
};
@@ -882,9 +882,9 @@ public:
// Lana Stouthammer Evensong && Deathstalker Visceri || Rouge
struct boss_rouge_toc5AI : public ScriptedAI
{
- boss_rouge_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_rouge_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -989,9 +989,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_rouge_toc5AI(pCreature);
+ return new boss_rouge_toc5AI(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index 44dd6efe712..212e22506d3 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -48,9 +48,9 @@ public:
struct npc_announcer_toc5AI : public ScriptedAI
{
- npc_announcer_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_announcer_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
uiSummonTimes = 0;
uiPosition = 0;
@@ -461,14 +461,14 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_announcer_toc5AI(pCreature);
+ return new npc_announcer_toc5AI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance &&
((pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE &&
@@ -486,18 +486,18 @@ public:
else if (pInstance)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, pCreature->AI())->StartEncounter();
+ CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, creature->AI())->StartEncounter();
}
return true;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 76150269b4e..0be23eb484c 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -127,16 +127,16 @@ class boss_anubarak_trial : public CreatureScript
public:
boss_anubarak_trial() : CreatureScript("boss_anubarak_trial") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_anubarak_trialAI(pCreature);
+ return new boss_anubarak_trialAI(creature);
};
struct boss_anubarak_trialAI : public ScriptedAI
{
- boss_anubarak_trialAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_anubarak_trialAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -412,16 +412,16 @@ class mob_swarm_scarab : public CreatureScript
public:
mob_swarm_scarab() : CreatureScript("mob_swarm_scarab") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_swarm_scarabAI(pCreature);
+ return new mob_swarm_scarabAI(creature);
};
struct mob_swarm_scarabAI : public ScriptedAI
{
- mob_swarm_scarabAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_swarm_scarabAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -479,16 +479,16 @@ class mob_nerubian_burrower : public CreatureScript
public:
mob_nerubian_burrower() : CreatureScript("mob_nerubian_burrower") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_nerubian_burrowerAI(pCreature);
+ return new mob_nerubian_burrowerAI(creature);
};
struct mob_nerubian_burrowerAI : public ScriptedAI
{
- mob_nerubian_burrowerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_nerubian_burrowerAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -556,14 +556,14 @@ class mob_frost_sphere : public CreatureScript
public:
mob_frost_sphere() : CreatureScript("mob_frost_sphere") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_frost_sphereAI(pCreature);
+ return new mob_frost_sphereAI(creature);
};
struct mob_frost_sphereAI : public ScriptedAI
{
- mob_frost_sphereAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_frost_sphereAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -636,16 +636,16 @@ class mob_anubarak_spike : public CreatureScript
public:
mob_anubarak_spike() : CreatureScript("mob_anubarak_spike") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_anubarak_spikeAI(pCreature);
+ return new mob_anubarak_spikeAI(creature);
};
struct mob_anubarak_spikeAI : public ScriptedAI
{
- mob_anubarak_spikeAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_anubarak_spikeAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index e7b633b6dba..667dc70b664 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -55,16 +55,16 @@ class boss_toc_champion_controller : public CreatureScript
public:
boss_toc_champion_controller() : CreatureScript("boss_toc_champion_controller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_toc_champion_controllerAI (pCreature);
+ return new boss_toc_champion_controllerAI (creature);
}
struct boss_toc_champion_controllerAI : public ScriptedAI
{
- boss_toc_champion_controllerAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_toc_champion_controllerAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript *) pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript *) creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -251,9 +251,9 @@ public:
struct boss_faction_championsAI : public ScriptedAI
{
- boss_faction_championsAI(Creature* pCreature, uint32 aitype) : ScriptedAI(pCreature)
+ boss_faction_championsAI(Creature* creature, uint32 aitype) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript *) pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript *) creature->GetInstanceScript();
mAIType = aitype;
}
@@ -468,14 +468,14 @@ class mob_toc_druid : public CreatureScript
public:
mob_toc_druid() : CreatureScript("mob_toc_druid") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_druidAI (pCreature);
+ return new mob_toc_druidAI (creature);
}
struct mob_toc_druidAI : public boss_faction_championsAI
{
- mob_toc_druidAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiNatureGraspTimer;
uint32 m_uiTranquilityTimer;
@@ -564,14 +564,14 @@ class mob_toc_shaman : public CreatureScript
public:
mob_toc_shaman() : CreatureScript("mob_toc_shaman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_shamanAI (pCreature);
+ return new mob_toc_shamanAI (creature);
}
struct mob_toc_shamanAI : public boss_faction_championsAI
{
- mob_toc_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiHeroismOrBloodlustTimer;
uint32 m_uiHexTimer;
@@ -657,14 +657,14 @@ class mob_toc_paladin : public CreatureScript
public:
mob_toc_paladin() : CreatureScript("mob_toc_paladin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_paladinAI (pCreature);
+ return new mob_toc_paladinAI (creature);
}
struct mob_toc_paladinAI : public boss_faction_championsAI
{
- mob_toc_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiBubbleTimer;
uint32 m_uiHandOfProtectionTimer;
@@ -764,14 +764,14 @@ class mob_toc_priest : public CreatureScript
public:
mob_toc_priest() : CreatureScript("mob_toc_priest") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_priestAI (pCreature);
+ return new mob_toc_priestAI (creature);
}
struct mob_toc_priestAI : public boss_faction_championsAI
{
- mob_toc_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiCommonTimer;
@@ -845,14 +845,14 @@ class mob_toc_shadow_priest : public CreatureScript
public:
mob_toc_shadow_priest() : CreatureScript("mob_toc_shadow_priest") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_shadow_priestAI (pCreature);
+ return new mob_toc_shadow_priestAI (creature);
}
struct mob_toc_shadow_priestAI : public boss_faction_championsAI
{
- mob_toc_shadow_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiDispersionTimer;
@@ -958,14 +958,14 @@ class mob_toc_warlock : public CreatureScript
public:
mob_toc_warlock() : CreatureScript("mob_toc_warlock") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_warlockAI (pCreature);
+ return new mob_toc_warlockAI (creature);
}
struct mob_toc_warlockAI : public boss_faction_championsAI
{
- mob_toc_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -1065,14 +1065,14 @@ class mob_toc_mage : public CreatureScript
public:
mob_toc_mage() : CreatureScript("mob_toc_mage") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_mageAI (pCreature);
+ return new mob_toc_mageAI (creature);
}
struct mob_toc_mageAI : public boss_faction_championsAI
{
- mob_toc_mageAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {}
uint32 m_uiCounterspellTimer;
uint32 m_uiBlinkTimer;
@@ -1168,14 +1168,14 @@ class mob_toc_hunter : public CreatureScript
public:
mob_toc_hunter() : CreatureScript("mob_toc_hunter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_hunterAI (pCreature);
+ return new mob_toc_hunterAI (creature);
}
struct mob_toc_hunterAI : public boss_faction_championsAI
{
- mob_toc_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -1284,14 +1284,14 @@ class mob_toc_boomkin : public CreatureScript
public:
mob_toc_boomkin() : CreatureScript("mob_toc_boomkin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_boomkinAI (pCreature);
+ return new mob_toc_boomkinAI (creature);
}
struct mob_toc_boomkinAI : public boss_faction_championsAI
{
- mob_toc_boomkinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {}
uint32 m_uiBarkskinTimer;
uint32 m_uiCycloneTimer;
@@ -1388,14 +1388,14 @@ class mob_toc_warrior : public CreatureScript
public:
mob_toc_warrior() : CreatureScript("mob_toc_warrior") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_warriorAI (pCreature);
+ return new mob_toc_warriorAI (creature);
}
struct mob_toc_warriorAI : public boss_faction_championsAI
{
- mob_toc_warriorAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiBladestormTimer;
uint32 m_uiIntimidatingShoutTimer;
@@ -1502,14 +1502,14 @@ class mob_toc_dk : public CreatureScript
public:
mob_toc_dk() : CreatureScript("mob_toc_dk") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_dkAI (pCreature);
+ return new mob_toc_dkAI (creature);
}
struct mob_toc_dkAI : public boss_faction_championsAI
{
- mob_toc_dkAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiIceboundFortitudeTimer;
uint32 m_uiChainsOfIceTimer;
@@ -1604,14 +1604,14 @@ class mob_toc_rogue : public CreatureScript
public:
mob_toc_rogue() : CreatureScript("mob_toc_rogue") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_rogueAI (pCreature);
+ return new mob_toc_rogueAI (creature);
}
struct mob_toc_rogueAI : public boss_faction_championsAI
{
- mob_toc_rogueAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiFanOfKnivesTimer;
uint32 m_uiHemorrhageTimer;
@@ -1703,14 +1703,14 @@ class mob_toc_enh_shaman : public CreatureScript
public:
mob_toc_enh_shaman() : CreatureScript("mob_toc_enh_shaman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_enh_shamanAI (pCreature);
+ return new mob_toc_enh_shamanAI (creature);
}
struct mob_toc_enh_shamanAI : public boss_faction_championsAI
{
- mob_toc_enh_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE), Summons(me) {}
+ mob_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE), Summons(me) {}
SummonList Summons;
@@ -1837,14 +1837,14 @@ class mob_toc_retro_paladin : public CreatureScript
public:
mob_toc_retro_paladin() : CreatureScript("mob_toc_retro_paladin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_retro_paladinAI (pCreature);
+ return new mob_toc_retro_paladinAI (creature);
}
struct mob_toc_retro_paladinAI : public boss_faction_championsAI
{
- mob_toc_retro_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiRepeteanceTimer;
uint32 m_uiCrusaderStrikeTimer;
@@ -1930,14 +1930,14 @@ class mob_toc_pet_warlock : public CreatureScript
public:
mob_toc_pet_warlock() : CreatureScript("mob_toc_pet_warlock") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_pet_warlockAI (pCreature);
+ return new mob_toc_pet_warlockAI (creature);
}
struct mob_toc_pet_warlockAI : public boss_faction_championsAI
{
- mob_toc_pet_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {}
uint32 m_uiDevourMagicTimer;
uint32 m_uiSpellLockTimer;
@@ -1981,14 +1981,14 @@ class mob_toc_pet_hunter : public CreatureScript
public:
mob_toc_pet_hunter() : CreatureScript("mob_toc_pet_hunter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_pet_hunterAI (pCreature);
+ return new mob_toc_pet_hunterAI (creature);
}
struct mob_toc_pet_hunterAI : public boss_faction_championsAI
{
- mob_toc_pet_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {}
uint32 m_uiClawTimer;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 6cdca10dde0..24dbb7fb68c 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -90,16 +90,16 @@ class boss_jaraxxus : public CreatureScript
public:
boss_jaraxxus() : CreatureScript("boss_jaraxxus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_jaraxxusAI(pCreature);
+ return new boss_jaraxxusAI(creature);
}
struct boss_jaraxxusAI : public ScriptedAI
{
- boss_jaraxxusAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_jaraxxusAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
Reset();
}
@@ -252,14 +252,14 @@ class mob_legion_flame : public CreatureScript
public:
mob_legion_flame() : CreatureScript("mob_legion_flame") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_legion_flameAI(pCreature);
+ return new mob_legion_flameAI(creature);
}
struct mob_legion_flameAI : public Scripted_NoMovementAI
{
- mob_legion_flameAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ mob_legion_flameAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
Reset();
}
@@ -284,16 +284,16 @@ class mob_infernal_volcano : public CreatureScript
public:
mob_infernal_volcano() : CreatureScript("mob_infernal_volcano") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_infernal_volcanoAI(pCreature);
+ return new mob_infernal_volcanoAI(creature);
}
struct mob_infernal_volcanoAI : public Scripted_NoMovementAI
{
- mob_infernal_volcanoAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature), Summons(me)
+ mob_infernal_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
Reset();
}
@@ -360,16 +360,16 @@ class mob_fel_infernal : public CreatureScript
public:
mob_fel_infernal() : CreatureScript("mob_fel_infernal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fel_infernalAI(pCreature);
+ return new mob_fel_infernalAI(creature);
}
struct mob_fel_infernalAI : public ScriptedAI
{
- mob_fel_infernalAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_fel_infernalAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
Reset();
}
@@ -414,16 +414,16 @@ class mob_nether_portal : public CreatureScript
public:
mob_nether_portal() : CreatureScript("mob_nether_portal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_nether_portalAI(pCreature);
+ return new mob_nether_portalAI(creature);
}
struct mob_nether_portalAI : public ScriptedAI
{
- mob_nether_portalAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ mob_nether_portalAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
Reset();
}
@@ -484,16 +484,16 @@ class mob_mistress_of_pain : public CreatureScript
public:
mob_mistress_of_pain() : CreatureScript("mob_mistress_of_pain") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_mistress_of_painAI(pCreature);
+ return new mob_mistress_of_painAI(creature);
}
struct mob_mistress_of_painAI : public ScriptedAI
{
- mob_mistress_of_painAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_mistress_of_painAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
if (m_pInstance)
m_pInstance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE);
Reset();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 0ff10a55ec9..7a62723753e 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -114,16 +114,16 @@ class boss_gormok : public CreatureScript
public:
boss_gormok() : CreatureScript("boss_gormok") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gormokAI(pCreature);
+ return new boss_gormokAI(creature);
}
struct boss_gormokAI : public ScriptedAI
{
- boss_gormokAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_gormokAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -229,16 +229,16 @@ class mob_snobold_vassal : public CreatureScript
public:
mob_snobold_vassal() : CreatureScript("mob_snobold_vassal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_snobold_vassalAI(pCreature);
+ return new mob_snobold_vassalAI(creature);
}
struct mob_snobold_vassalAI : public ScriptedAI
{
- mob_snobold_vassalAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_snobold_vassalAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
if (m_pInstance)
m_pInstance->SetData(DATA_SNOBOLD_COUNT, INCREASE);
}
@@ -576,7 +576,7 @@ class boss_acidmaw : public CreatureScript
struct boss_acidmawAI : public boss_jormungarAI
{
- boss_acidmawAI(Creature* pCreature) : boss_jormungarAI(pCreature) { }
+ boss_acidmawAI(Creature* creature) : boss_jormungarAI(creature) { }
void Reset()
{
@@ -608,7 +608,7 @@ public:
struct boss_dreadscaleAI : public boss_jormungarAI
{
- boss_dreadscaleAI(Creature* pCreature) : boss_jormungarAI(pCreature) { }
+ boss_dreadscaleAI(Creature* creature) : boss_jormungarAI(creature) { }
void Reset()
{
@@ -626,9 +626,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_dreadscaleAI(pCreature);
+ return new boss_dreadscaleAI(creature);
}
};
@@ -637,14 +637,14 @@ class mob_slime_pool : public CreatureScript
public:
mob_slime_pool() : CreatureScript("mob_slime_pool") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_slime_poolAI(pCreature);
+ return new mob_slime_poolAI(creature);
}
struct mob_slime_poolAI : public ScriptedAI
{
- mob_slime_poolAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_slime_poolAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -672,16 +672,16 @@ class boss_icehowl : public CreatureScript
public:
boss_icehowl() : CreatureScript("boss_icehowl") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_icehowlAI(pCreature);
+ return new boss_icehowlAI(creature);
}
struct boss_icehowlAI : public ScriptedAI
{
- boss_icehowlAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_icehowlAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 8092715d574..5ea54803327 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -114,9 +114,9 @@ enum Actions
struct boss_twin_baseAI : public ScriptedAI
{
- boss_twin_baseAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_twin_baseAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -436,14 +436,14 @@ class boss_fjola : public CreatureScript
public:
boss_fjola() : CreatureScript("boss_fjola") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_fjolaAI(pCreature);
+ return new boss_fjolaAI(creature);
}
struct boss_fjolaAI : public boss_twin_baseAI
{
- boss_fjolaAI(Creature* pCreature) : boss_twin_baseAI(pCreature) {}
+ boss_fjolaAI(Creature* creature) : boss_twin_baseAI(creature) {}
void Reset() {
boss_twin_baseAI::Reset();
@@ -495,14 +495,14 @@ class boss_eydis : public CreatureScript
public:
boss_eydis() : CreatureScript("boss_eydis") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eydisAI(pCreature);
+ return new boss_eydisAI(creature);
}
struct boss_eydisAI : public boss_twin_baseAI
{
- boss_eydisAI(Creature* pCreature) : boss_twin_baseAI(pCreature) {}
+ boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) {}
void Reset() {
boss_twin_baseAI::Reset();
@@ -578,9 +578,9 @@ class mob_essence_of_twin : public CreatureScript
struct mob_unleashed_ballAI : public ScriptedAI
{
- mob_unleashed_ballAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_unleashed_ballAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -630,14 +630,14 @@ class mob_unleashed_dark : public CreatureScript
public:
mob_unleashed_dark() : CreatureScript("mob_unleashed_dark") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_unleashed_darkAI(pCreature);
+ return new mob_unleashed_darkAI(creature);
}
struct mob_unleashed_darkAI : public mob_unleashed_ballAI
{
- mob_unleashed_darkAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_darkAI(Creature* creature) : mob_unleashed_ballAI(creature) {}
void UpdateAI(const uint32 uiDiff)
{
@@ -663,14 +663,14 @@ class mob_unleashed_light : public CreatureScript
public:
mob_unleashed_light() : CreatureScript("mob_unleashed_light") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_unleashed_lightAI(pCreature);
+ return new mob_unleashed_lightAI(creature);
}
struct mob_unleashed_lightAI : public mob_unleashed_ballAI
{
- mob_unleashed_lightAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_lightAI(Creature* creature) : mob_unleashed_ballAI(creature) {}
void UpdateAI(const uint32 uiDiff)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index a53f9c340ed..3ce934201d8 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -104,9 +104,9 @@ class npc_announcer_toc10 : public CreatureScript
struct npc_announcer_toc10AI : public ScriptedAI
{
- npc_announcer_toc10AI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_announcer_toc10AI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -237,9 +237,9 @@ class boss_lich_king_toc : public CreatureScript
struct boss_lich_king_tocAI : public ScriptedAI
{
- boss_lich_king_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_lich_king_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -339,9 +339,9 @@ class boss_lich_king_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lich_king_tocAI(pCreature);
+ return new boss_lich_king_tocAI(creature);
}
};
@@ -353,7 +353,7 @@ class npc_fizzlebang_toc : public CreatureScript
struct npc_fizzlebang_tocAI : public ScriptedAI
{
- npc_fizzlebang_tocAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ npc_fizzlebang_tocAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -506,9 +506,9 @@ class npc_fizzlebang_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_fizzlebang_tocAI(pCreature);
+ return new npc_fizzlebang_tocAI(creature);
}
};
@@ -520,7 +520,7 @@ class npc_tirion_toc : public CreatureScript
struct npc_tirion_tocAI : public ScriptedAI
{
- npc_tirion_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_tirion_tocAI(Creature* creature) : ScriptedAI(creature)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -820,9 +820,9 @@ class npc_tirion_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tirion_tocAI(pCreature);
+ return new npc_tirion_tocAI(creature);
}
};
@@ -834,7 +834,7 @@ class npc_garrosh_toc : public CreatureScript
struct npc_garrosh_tocAI : public ScriptedAI
{
- npc_garrosh_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_garrosh_tocAI(Creature* creature) : ScriptedAI(creature)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -898,9 +898,9 @@ class npc_garrosh_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_garrosh_tocAI(pCreature);
+ return new npc_garrosh_tocAI(creature);
}
};
@@ -912,7 +912,7 @@ class npc_varian_toc : public CreatureScript
struct npc_varian_tocAI : public ScriptedAI
{
- npc_varian_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_varian_tocAI(Creature* creature) : ScriptedAI(creature)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -976,9 +976,9 @@ class npc_varian_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_varian_tocAI(pCreature);
+ return new npc_varian_tocAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index 3622de4cb66..8c12b1956c3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -50,14 +50,14 @@ class boss_falric : public CreatureScript
public:
boss_falric() : CreatureScript("boss_falric") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_falricAI(pCreature);
+ return new boss_falricAI(creature);
}
struct boss_falricAI : public boss_horAI
{
- boss_falricAI(Creature* pCreature) : boss_horAI(pCreature) {}
+ boss_falricAI(Creature* creature) : boss_horAI(creature) {}
uint8 uiHopelessnessCount;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index a4c4dc36e96..a0557e6e430 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -50,14 +50,14 @@ class boss_marwyn : public CreatureScript
public:
boss_marwyn() : CreatureScript("boss_marwyn") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_marwynAI(pCreature);
+ return new boss_marwynAI(creature);
}
struct boss_marwynAI : public boss_horAI
{
- boss_marwynAI(Creature* pCreature) : boss_horAI(pCreature) {}
+ boss_marwynAI(Creature* creature) : boss_horAI(creature) {}
void Reset()
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index adeb289ad3b..aa7022de2cf 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -157,32 +157,32 @@ private:
public:
npc_jaina_or_sylvanas_hor(bool isSylvana, const char* name) : CreatureScript(name), m_isSylvana(isSylvana) { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->CLOSE_GOSSIP_MENU();
- if (pCreature->AI())
- pCreature->AI()->DoAction(ACTION_START_INTRO);
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ if (creature->AI())
+ creature->AI()->DoAction(ACTION_START_INTRO);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
- if (pCreature->AI())
- pCreature->AI()->DoAction(ACTION_SKIP_INTRO);
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ if (creature->AI())
+ creature->AI()->DoAction(ACTION_SKIP_INTRO);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
QuestStatus status = pPlayer->GetQuestStatus(m_isSylvana ? QUEST_DELIVRANCE_FROM_THE_PIT_H2 : QUEST_DELIVRANCE_FROM_THE_PIT_A2);
if (status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
@@ -193,19 +193,19 @@ public:
if (status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
pPlayer->ADD_GOSSIP_ITEM( 0, "Dark Lady, I think I hear Arthas coming. Whatever you're going to do, do it quickly.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_jaina_or_sylvanas_horAI(pCreature);
+ return new npc_jaina_or_sylvanas_horAI(creature);
}
// AI of Part1: handle the intro till start of gauntlet event.
struct npc_jaina_or_sylvanas_horAI : public ScriptedAI
{
- npc_jaina_or_sylvanas_horAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_jaina_or_sylvanas_horAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = me->GetInstanceScript();
}
@@ -626,9 +626,9 @@ class npc_ghostly_priest : public CreatureScript
public:
npc_ghostly_priest() : CreatureScript("npc_ghostly_priest") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ghostly_priestAI(pCreature);
+ return new npc_ghostly_priestAI(creature);
}
struct npc_ghostly_priestAI: public ScriptedAI
@@ -708,9 +708,9 @@ class npc_phantom_mage : public CreatureScript
public:
npc_phantom_mage() : CreatureScript("npc_phantom_mage") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_phantom_mageAI(pCreature);
+ return new npc_phantom_mageAI(creature);
}
struct npc_phantom_mageAI: public ScriptedAI
@@ -785,9 +785,9 @@ class npc_phantom_hallucination : public CreatureScript
public:
npc_phantom_hallucination() : CreatureScript("npc_phantom_hallucination") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_phantom_hallucinationAI(pCreature);
+ return new npc_phantom_hallucinationAI(creature);
}
struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI
@@ -809,9 +809,9 @@ class npc_shadowy_mercenary : public CreatureScript
public:
npc_shadowy_mercenary() : CreatureScript("npc_shadowy_mercenary") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_shadowy_mercenaryAI(pCreature);
+ return new npc_shadowy_mercenaryAI(creature);
}
struct npc_shadowy_mercenaryAI: public ScriptedAI
@@ -880,9 +880,9 @@ class npc_spectral_footman : public CreatureScript
public:
npc_spectral_footman() : CreatureScript("npc_spectral_footman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_spectral_footmanAI(pCreature);
+ return new npc_spectral_footmanAI(creature);
}
struct npc_spectral_footmanAI: public ScriptedAI
@@ -945,9 +945,9 @@ class npc_tortured_rifleman : public CreatureScript
public:
npc_tortured_rifleman() : CreatureScript("npc_tortured_rifleman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tortured_riflemanAI(pCreature);
+ return new npc_tortured_riflemanAI(creature);
}
struct npc_tortured_riflemanAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index c433ec28cfe..0879ceca9ec 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -79,7 +79,7 @@ enum Actions
// handled the summonList and the notification events to/from the InstanceScript
struct boss_horAI : ScriptedAI
{
- boss_horAI(Creature* pCreature) : ScriptedAI(pCreature), summons(pCreature)
+ boss_horAI(Creature* creature) : ScriptedAI(creature), summons(creature)
{
pInstance = me->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index a906fe03d12..79c5e9a8144 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -387,9 +387,9 @@ class npc_living_mojo : public CreatureScript
public:
npc_living_mojo() : CreatureScript("npc_living_mojo") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_living_mojoAI (pCreature);
+ return new npc_living_mojoAI (creature);
}
struct npc_living_mojoAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index b4f5b9f8865..776640a86fb 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -34,9 +34,9 @@ class boss_eck : public CreatureScript
public:
boss_eck() : CreatureScript("boss_eck") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eckAI (pCreature);
+ return new boss_eckAI (creature);
}
struct boss_eckAI : public ScriptedAI
@@ -138,9 +138,9 @@ class npc_ruins_dweller : public CreatureScript
public:
npc_ruins_dweller() : CreatureScript("npc_ruins_dweller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ruins_dwellerAI (pCreature);
+ return new npc_ruins_dwellerAI (creature);
}
struct npc_ruins_dwellerAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index b20be83b52e..8cbb1ec8d0e 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -68,9 +68,9 @@ class boss_gal_darah : public CreatureScript
public:
boss_gal_darah() : CreatureScript("boss_gal_darah") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gal_darahAI (pCreature);
+ return new boss_gal_darahAI (creature);
}
struct boss_gal_darahAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index eba80c176d3..270829b1bee 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -50,16 +50,16 @@ class boss_moorabi : public CreatureScript
public:
boss_moorabi() : CreatureScript("boss_moorabi") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_moorabiAI(pCreature);
+ return new boss_moorabiAI(creature);
}
struct boss_moorabiAI : public ScriptedAI
{
- boss_moorabiAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_moorabiAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index 25e13b79dd9..94b5fda5894 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -70,9 +70,9 @@ class boss_slad_ran : public CreatureScript
public:
boss_slad_ran() : CreatureScript("boss_slad_ran") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_slad_ranAI (pCreature);
+ return new boss_slad_ranAI (creature);
}
struct boss_slad_ranAI : public ScriptedAI
@@ -195,9 +195,9 @@ class mob_slad_ran_constrictor : public CreatureScript
public:
mob_slad_ran_constrictor() : CreatureScript("mob_slad_ran_constrictor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_slad_ran_constrictorAI (pCreature);
+ return new mob_slad_ran_constrictorAI (creature);
}
struct mob_slad_ran_constrictorAI : public ScriptedAI
@@ -232,9 +232,9 @@ class mob_slad_ran_viper : public CreatureScript
public:
mob_slad_ran_viper() : CreatureScript("mob_slad_ran_viper") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_slad_ran_viperAI (pCreature);
+ return new mob_slad_ran_viperAI (creature);
}
struct mob_slad_ran_viperAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 488bd83fb26..622add70b17 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -56,9 +56,9 @@ class boss_anubrekhan : public CreatureScript
public:
boss_anubrekhan() : CreatureScript("boss_anubrekhan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_anubrekhanAI (pCreature);
+ return new boss_anubrekhanAI (creature);
}
struct boss_anubrekhanAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index a86f77c14fc..85068c968d9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -188,8 +188,8 @@ class mob_faerlina_add : public CreatureScript
struct mob_faerlina_addAI : public ScriptedAI
{
- mob_faerlina_addAI(Creature* pCreature) : ScriptedAI(pCreature),
- _instance(pCreature->GetInstanceScript())
+ mob_faerlina_addAI(Creature* creature) : ScriptedAI(creature),
+ _instance(creature->GetInstanceScript())
{
}
@@ -212,9 +212,9 @@ class mob_faerlina_add : public CreatureScript
InstanceScript* const _instance;
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_faerlina_addAI(pCreature);
+ return new mob_faerlina_addAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 99b4aba247f..b6c0f523f3b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -82,9 +82,9 @@ class boss_four_horsemen : public CreatureScript
public:
boss_four_horsemen() : CreatureScript("boss_four_horsemen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_four_horsemenAI (pCreature);
+ return new boss_four_horsemenAI (creature);
}
struct boss_four_horsemenAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index cf08338024b..e340e1d213b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -50,9 +50,9 @@ class boss_gluth : public CreatureScript
public:
boss_gluth() : CreatureScript("boss_gluth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gluthAI (pCreature);
+ return new boss_gluthAI (creature);
}
struct boss_gluthAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 8b1f52dfb31..4b59ac3fa7c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -38,9 +38,9 @@ class boss_grobbulus : public CreatureScript
public:
boss_grobbulus() : CreatureScript("boss_grobbulus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_grobbulusAI (pCreature);
+ return new boss_grobbulusAI (creature);
}
struct boss_grobbulusAI : public BossAI
@@ -110,14 +110,14 @@ class npc_grobbulus_poison_cloud : public CreatureScript
public:
npc_grobbulus_poison_cloud() : CreatureScript("npc_grobbulus_poison_cloud") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_grobbulus_poison_cloudAI(pCreature);
+ return new npc_grobbulus_poison_cloudAI(creature);
}
struct npc_grobbulus_poison_cloudAI : public Scripted_NoMovementAI
{
- npc_grobbulus_poison_cloudAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ npc_grobbulus_poison_cloudAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
Reset();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 6498e1d5556..4da9e661087 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -50,9 +50,9 @@ class boss_heigan : public CreatureScript
public:
boss_heigan() : CreatureScript("boss_heigan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_heiganAI (pCreature);
+ return new boss_heiganAI (creature);
}
struct boss_heiganAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 31ef9460297..5531b14416c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -638,9 +638,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kelthuzadAI (pCreature);
+ return new boss_kelthuzadAI (creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 8ee21526b7d..8159765d9e9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -41,9 +41,9 @@ class boss_loatheb : public CreatureScript
public:
boss_loatheb() : CreatureScript("boss_loatheb") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_loathebAI (pCreature);
+ return new boss_loathebAI (creature);
}
struct boss_loathebAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index c6a8e45c472..fa978f323b6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -61,9 +61,9 @@ class boss_maexxna : public CreatureScript
public:
boss_maexxna() : CreatureScript("boss_maexxna") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_maexxnaAI (pCreature);
+ return new boss_maexxnaAI (creature);
}
struct boss_maexxnaAI : public BossAI
@@ -152,9 +152,9 @@ class mob_webwrap : public CreatureScript
public:
mob_webwrap() : CreatureScript("mob_webwrap") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_webwrapAI (pCreature);
+ return new mob_webwrapAI (creature);
}
struct mob_webwrapAI : public NullCreatureAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 740c477c69a..ca85034d36f 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -68,9 +68,9 @@ class boss_noth : public CreatureScript
public:
boss_noth() : CreatureScript("boss_noth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_nothAI (pCreature);
+ return new boss_nothAI (creature);
}
struct boss_nothAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index fadc4171ed9..d0d8fa11ae8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -55,9 +55,9 @@ class boss_patchwerk : public CreatureScript
public:
boss_patchwerk() : CreatureScript("boss_patchwerk") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_patchwerkAI (pCreature);
+ return new boss_patchwerkAI (creature);
}
struct boss_patchwerkAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index c934334604d..afe0b9929e9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -57,9 +57,9 @@ class boss_razuvious : public CreatureScript
public:
boss_razuvious() : CreatureScript("boss_razuvious") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_razuviousAI (pCreature);
+ return new boss_razuviousAI (creature);
}
struct boss_razuviousAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 825bd74c1e0..d548c30bc5d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -74,9 +74,9 @@ class boss_sapphiron : public CreatureScript
public:
boss_sapphiron() : CreatureScript("boss_sapphiron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sapphironAI (pCreature);
+ return new boss_sapphironAI (creature);
}
struct boss_sapphironAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 23de7c4afa4..8397d41fd43 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -99,9 +99,9 @@ class boss_thaddius : public CreatureScript
public:
boss_thaddius() : CreatureScript("boss_thaddius") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_thaddiusAI (pCreature);
+ return new boss_thaddiusAI (creature);
}
struct boss_thaddiusAI : public BossAI
@@ -259,9 +259,9 @@ class mob_stalagg : public CreatureScript
public:
mob_stalagg() : CreatureScript("mob_stalagg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_stalaggAI(pCreature);
+ return new mob_stalaggAI(creature);
}
struct mob_stalaggAI : public ScriptedAI
@@ -345,9 +345,9 @@ class mob_feugen : public CreatureScript
public:
mob_feugen() : CreatureScript("mob_feugen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_feugenAI(pCreature);
+ return new mob_feugenAI(creature);
}
struct mob_feugenAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index f65fab3310e..88ccae482e3 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -724,9 +724,9 @@ class npc_portal_eoe: public CreatureScript
public:
npc_portal_eoe() : CreatureScript("npc_portal_eoe") {}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_portal_eoeAI(pCreature);
+ return new npc_portal_eoeAI(creature);
}
struct npc_portal_eoeAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index adb8e1d1376..439ef7c83d2 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -54,9 +54,9 @@ class boss_keristrasza : public CreatureScript
public:
boss_keristrasza() : CreatureScript("boss_keristrasza") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_keristraszaAI (pCreature);
+ return new boss_keristraszaAI (creature);
}
struct boss_keristraszaAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index db83efd695e..72ade0857a8 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -60,9 +60,9 @@ class boss_magus_telestra : public CreatureScript
public:
boss_magus_telestra() : CreatureScript("boss_magus_telestra") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_magus_telestraAI (pCreature);
+ return new boss_magus_telestraAI (creature);
}
struct boss_magus_telestraAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index ef9ccb39a36..aa8fc95ead3 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -54,9 +54,9 @@ class boss_ormorok : public CreatureScript
public:
boss_ormorok() : CreatureScript("boss_ormorok") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ormorokAI (pCreature);
+ return new boss_ormorokAI (creature);
}
struct boss_ormorokAI : public ScriptedAI
@@ -227,9 +227,9 @@ class mob_crystal_spike : public CreatureScript
public:
mob_crystal_spike() : CreatureScript("mob_crystal_spike") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_crystal_spikeAI (pCreature);
+ return new mob_crystal_spikeAI (creature);
}
struct mob_crystal_spikeAI : public Scripted_NoMovementAI
@@ -270,9 +270,9 @@ class mob_crystalline_tangler : public CreatureScript
public:
mob_crystalline_tangler() : CreatureScript("mob_crystalline_tangler") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_crystalline_tanglerAI (pCreature);
+ return new mob_crystalline_tanglerAI (creature);
}
struct mob_crystalline_tanglerAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
index 0a82eb4d778..0d537955ec5 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
@@ -42,9 +42,9 @@ class boss_commander_kolurg : public CreatureScript
public:
boss_commander_kolurg() : CreatureScript("boss_commander_kolurg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_commander_kolurgAI (pCreature);
+ return new boss_commander_kolurgAI (creature);
}
struct boss_commander_kolurgAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
index 365db104337..1804c75987f 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
@@ -42,9 +42,9 @@ class boss_commander_stoutbeard : public CreatureScript
public:
boss_commander_stoutbeard() : CreatureScript("boss_commander_stoutbeard") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_commander_stoutbeardAI (pCreature);
+ return new boss_commander_stoutbeardAI (creature);
}
struct boss_commander_stoutbeardAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
index 58203f95a40..e90ca9052f4 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
@@ -156,9 +156,9 @@ class npc_unstable_sphere : public CreatureScript
public:
npc_unstable_sphere() : CreatureScript("npc_unstable_sphere") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_unstable_sphereAI (pCreature);
+ return new npc_unstable_sphereAI (creature);
}
struct npc_unstable_sphereAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index 3bd8531aa9f..da8a6552ed3 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -115,9 +115,9 @@ class boss_eregos : public CreatureScript
public:
boss_eregos() : CreatureScript("boss_eregos") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eregosAI (pCreature);
+ return new boss_eregosAI (creature);
}
struct boss_eregosAI : public BossAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 07188b1a08b..2416078119c 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -91,9 +91,9 @@ class boss_urom : public CreatureScript
public:
boss_urom() : CreatureScript("boss_urom") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_uromAI (pCreature);
+ return new boss_uromAI (creature);
}
struct boss_uromAI : public BossAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index d6c2942d16a..5b5eeaeac7e 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -55,10 +55,10 @@ class npc_oculus_drake : public CreatureScript
public:
npc_oculus_drake() : CreatureScript("npc_oculus_drake") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_VERDISA: //Verdisa
switch(uiAction)
@@ -68,12 +68,12 @@ public:
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA1, creature->GetGUID());
}
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA2, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -86,7 +86,7 @@ public:
break;
}
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA3, creature->GetGUID());
break;
}
break;
@@ -98,12 +98,12 @@ public:
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ1, creature->GetGUID());
}
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ2, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -116,7 +116,7 @@ public:
break;
}
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ3, creature->GetGUID());
break;
}
break;
@@ -128,12 +128,12 @@ public:
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS1, creature->GetGUID());
}
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS2, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -146,7 +146,7 @@ public:
break;
}
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS3, creature->GetGUID());
break;
}
break;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 36aef9c7100..a36581d9136 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -86,16 +86,16 @@ class boss_bjarngrim : public CreatureScript
public:
boss_bjarngrim() : CreatureScript("boss_bjarngrim") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_bjarngrimAI(pCreature);
+ return new boss_bjarngrimAI(creature);
}
struct boss_bjarngrimAI : public ScriptedAI
{
- boss_bjarngrimAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_bjarngrimAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
m_uiStance = STANCE_DEFENSIVE;
memset(&m_auiStormforgedLieutenantGUID, 0, sizeof(m_auiStormforgedLieutenantGUID));
}
@@ -362,16 +362,16 @@ class mob_stormforged_lieutenant : public CreatureScript
public:
mob_stormforged_lieutenant() : CreatureScript("mob_stormforged_lieutenant") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_stormforged_lieutenantAI(pCreature);
+ return new mob_stormforged_lieutenantAI(creature);
}
struct mob_stormforged_lieutenantAI : public ScriptedAI
{
- mob_stormforged_lieutenantAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_stormforged_lieutenantAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index d10d9946e24..0224571cd68 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -71,16 +71,16 @@ class boss_ionar : public CreatureScript
public:
boss_ionar() : CreatureScript("boss_ionar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ionarAI(pCreature);
+ return new boss_ionarAI(creature);
}
struct boss_ionarAI : public ScriptedAI
{
- boss_ionarAI(Creature* pCreature) : ScriptedAI(pCreature), lSparkList(pCreature)
+ boss_ionarAI(Creature* creature) : ScriptedAI(creature), lSparkList(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -301,16 +301,16 @@ class mob_spark_of_ionar : public CreatureScript
public:
mob_spark_of_ionar() : CreatureScript("mob_spark_of_ionar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_spark_of_ionarAI(pCreature);
+ return new mob_spark_of_ionarAI(creature);
}
struct mob_spark_of_ionarAI : public ScriptedAI
{
- mob_spark_of_ionarAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_spark_of_ionarAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 011c4c589b5..21493c8eccc 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -63,16 +63,16 @@ class boss_loken : public CreatureScript
public:
boss_loken() : CreatureScript("boss_loken") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lokenAI(pCreature);
+ return new boss_lokenAI(creature);
}
struct boss_lokenAI : public ScriptedAI
{
- boss_lokenAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_lokenAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 0021658eb41..b783f43795e 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -74,16 +74,16 @@ class boss_volkhan : public CreatureScript
public:
boss_volkhan() : CreatureScript("boss_volkhan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_volkhanAI(pCreature);
+ return new boss_volkhanAI(creature);
}
struct boss_volkhanAI : public ScriptedAI
{
- boss_volkhanAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_volkhanAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -348,9 +348,9 @@ public:
case 5:
// 5 - Spawn the Golems
- if (Creature* pCreatureTarget = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true))
+ if (Creature* creatureTarget = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true))
for (uint8 i = 0; i < MAX_GOLEM; ++i)
- me->CastSpell(pCreatureTarget, SPELL_SUMMON_MOLTEN_GOLEM, true);
+ me->CastSpell(creatureTarget, SPELL_SUMMON_MOLTEN_GOLEM, true);
m_bIsStriking = true;
m_uiSummonPhase = 0; // Reset back to Phase 0 for next time
@@ -371,14 +371,14 @@ class mob_molten_golem : public CreatureScript
public:
mob_molten_golem() : CreatureScript("mob_molten_golem") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_molten_golemAI(pCreature);
+ return new mob_molten_golemAI(creature);
}
struct mob_molten_golemAI : public ScriptedAI
{
- mob_molten_golemAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ mob_molten_golemAI(Creature* creature) : ScriptedAI(creature) { }
bool m_bIsFrozen;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index 0ab8eff0d58..93a7848bd6f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -54,9 +54,9 @@ class boss_krystallus : public CreatureScript
public:
boss_krystallus() : CreatureScript("boss_krystallus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_krystallusAI (pCreature);
+ return new boss_krystallusAI (creature);
}
struct boss_krystallusAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 0fb965bde55..1d01173a6ab 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -58,9 +58,9 @@ class boss_maiden_of_grief : public CreatureScript
public:
boss_maiden_of_grief() : CreatureScript("boss_maiden_of_grief") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_maiden_of_griefAI (pCreature);
+ return new boss_maiden_of_griefAI (creature);
}
struct boss_maiden_of_griefAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index 18d336582b6..97af158a357 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -83,9 +83,9 @@ class boss_sjonnir : public CreatureScript
public:
boss_sjonnir() : CreatureScript("boss_sjonnir") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sjonnirAI (pCreature);
+ return new boss_sjonnirAI (creature);
}
struct boss_sjonnirAI : public ScriptedAI
@@ -251,9 +251,9 @@ class mob_malformed_ooze : public CreatureScript
public:
mob_malformed_ooze() : CreatureScript("mob_malformed_ooze") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_malformed_oozeAI(pCreature);
+ return new mob_malformed_oozeAI(creature);
}
struct mob_malformed_oozeAI : public ScriptedAI
@@ -294,9 +294,9 @@ class mob_iron_sludge : public CreatureScript
public:
mob_iron_sludge() : CreatureScript("mob_iron_sludge") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_iron_sludgeAI(pCreature);
+ return new mob_iron_sludgeAI(creature);
}
struct mob_iron_sludgeAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 7c73f1900ff..13cb758f155 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -135,9 +135,9 @@ class mob_tribuna_controller : public CreatureScript
public:
mob_tribuna_controller() : CreatureScript("mob_tribuna_controller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_tribuna_controllerAI(pCreature);
+ return new mob_tribuna_controllerAI(creature);
}
struct mob_tribuna_controllerAI : public ScriptedAI
@@ -268,32 +268,32 @@ class npc_brann_hos : public CreatureScript
public:
npc_brann_hos() : CreatureScript("npc_brann_hos") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1 || uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_brann_hos::npc_brann_hosAI, pCreature->AI())->StartWP();
+ CAST_AI(npc_brann_hos::npc_brann_hosAI, creature->AI())->StartWP();
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_START, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(TEXT_ID_START, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(TEXT_ID_START, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_brann_hosAI(pCreature);
+ return new npc_brann_hosAI(creature);
}
struct npc_brann_hosAI : public npc_escortAI
@@ -351,12 +351,12 @@ public:
switch(uiPointId)
{
case 7:
- if (Creature* pCreature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f))
+ if (Creature* creature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f))
{
- if (!pCreature->isAlive())
- pCreature->Respawn();
- CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pCreature->AI())->UpdateFacesList();
- uiControllerGUID = pCreature->GetGUID();
+ if (!creature->isAlive())
+ creature->Respawn();
+ CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, creature->AI())->UpdateFacesList();
+ uiControllerGUID = creature->GetGUID();
}
break;
case 13:
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 878f1213571..99bc6f1c4cd 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -74,9 +74,9 @@ class boss_algalon : public CreatureScript
public:
boss_algalon() : CreatureScript("boss_algalon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return GetUlduarAI<boss_algalonAI>(pCreature);
+ return GetUlduarAI<boss_algalonAI>(creature);
}
struct boss_algalonAI : public ScriptedAI
@@ -333,16 +333,16 @@ class mob_collapsing_star : public CreatureScript
public:
mob_collapsing_star() : CreatureScript("mob_collapsing_star") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_collapsing_starAI(pCreature);
+ return new mob_collapsing_starAI(creature);
}
struct mob_collapsing_starAI : public ScriptedAI
{
- mob_collapsing_starAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_collapsing_starAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
index f45b0815abe..efaeae3fad3 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
@@ -362,9 +362,9 @@ class boss_saronite_animus : public CreatureScript
EventMap events;
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_saronite_animusAI(pCreature);
+ return new boss_saronite_animusAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
index 7a16644099d..0204aaa97d3 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
@@ -46,14 +46,14 @@ class boss_thorim : public CreatureScript
public:
boss_thorim() : CreatureScript("boss_thorim") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return GetUlduarAI<boss_thorimAI>(pCreature);
+ return GetUlduarAI<boss_thorimAI>(creature);
}
struct boss_thorimAI : public BossAI
{
- boss_thorimAI(Creature* pCreature) : BossAI(pCreature, BOSS_THORIM)
+ boss_thorimAI(Creature* creature) : BossAI(creature, BOSS_THORIM)
{
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 082365565c4..2f2446cb94a 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -181,14 +181,14 @@ class boss_xt002 : public CreatureScript
public:
boss_xt002() : CreatureScript("boss_xt002") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return GetUlduarAI<boss_xt002_AI>(pCreature);
+ return GetUlduarAI<boss_xt002_AI>(creature);
}
struct boss_xt002_AI : public BossAI
{
- boss_xt002_AI(Creature* pCreature) : BossAI(pCreature, BOSS_XT002)
+ boss_xt002_AI(Creature* creature) : BossAI(creature, BOSS_XT002)
{
}
@@ -429,16 +429,16 @@ class mob_xt002_heart : public CreatureScript
public:
mob_xt002_heart() : CreatureScript("mob_xt002_heart") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_xt002_heartAI(pCreature);
+ return new mob_xt002_heartAI(creature);
}
struct mob_xt002_heartAI : public ScriptedAI
{
- mob_xt002_heartAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature)
{
- _instance = pCreature->GetInstanceScript();
+ _instance = creature->GetInstanceScript();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
}
@@ -473,14 +473,14 @@ class mob_scrapbot : public CreatureScript
public:
mob_scrapbot() : CreatureScript("mob_scrapbot") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_scrapbotAI(pCreature);
+ return new mob_scrapbotAI(creature);
}
struct mob_scrapbotAI : public ScriptedAI
{
- mob_scrapbotAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_scrapbotAI(Creature* creature) : ScriptedAI(creature)
{
_instance = me->GetInstanceScript();
}
@@ -530,16 +530,16 @@ class mob_pummeller : public CreatureScript
public:
mob_pummeller() : CreatureScript("mob_pummeller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_pummellerAI(pCreature);
+ return new mob_pummellerAI(creature);
}
struct mob_pummellerAI : public ScriptedAI
{
- mob_pummellerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_pummellerAI(Creature* creature) : ScriptedAI(creature)
{
- _instance = pCreature->GetInstanceScript();
+ _instance = creature->GetInstanceScript();
}
void Reset()
@@ -632,16 +632,16 @@ class mob_boombot : public CreatureScript
public:
mob_boombot() : CreatureScript("mob_boombot") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_boombotAI(pCreature);
+ return new mob_boombotAI(creature);
}
struct mob_boombotAI : public ScriptedAI
{
- mob_boombotAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_boombotAI(Creature* creature) : ScriptedAI(creature)
{
- _instance = pCreature->GetInstanceScript();
+ _instance = creature->GetInstanceScript();
}
void Reset()
@@ -711,14 +711,14 @@ class mob_life_spark : public CreatureScript
public:
mob_life_spark() : CreatureScript("mob_life_spark") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_life_sparkAI(pCreature);
+ return new mob_life_sparkAI(creature);
}
struct mob_life_sparkAI : public ScriptedAI
{
- mob_life_sparkAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_life_sparkAI(Creature* creature) : ScriptedAI(creature)
{
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 45445d57bf9..e6a6c27d33b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -76,9 +76,9 @@ class boss_ingvar_the_plunderer : public CreatureScript
public:
boss_ingvar_the_plunderer() : CreatureScript("boss_ingvar_the_plunderer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ingvar_the_plundererAI(pCreature);
+ return new boss_ingvar_the_plundererAI(creature);
}
struct boss_ingvar_the_plundererAI : public ScriptedAI
@@ -289,9 +289,9 @@ class mob_annhylde_the_caller : public CreatureScript
public:
mob_annhylde_the_caller() : CreatureScript("mob_annhylde_the_caller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_annhylde_the_callerAI (pCreature);
+ return new mob_annhylde_the_callerAI (creature);
}
struct mob_annhylde_the_callerAI : public ScriptedAI
@@ -402,9 +402,9 @@ class mob_ingvar_throw_dummy : public CreatureScript
public:
mob_ingvar_throw_dummy() : CreatureScript("mob_ingvar_throw_dummy") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ingvar_throw_dummyAI (pCreature);
+ return new mob_ingvar_throw_dummyAI (creature);
}
struct mob_ingvar_throw_dummyAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index e2705969544..964a7b3a9cd 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -65,9 +65,9 @@ class mob_frost_tomb : public CreatureScript
public:
mob_frost_tomb() : CreatureScript("mob_frost_tomb") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_frost_tombAI(pCreature);
+ return new mob_frost_tombAI(creature);
}
struct mob_frost_tombAI : public ScriptedAI
@@ -117,9 +117,9 @@ class boss_keleseth : public CreatureScript
public:
boss_keleseth() : CreatureScript("boss_keleseth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kelesethAI (pCreature);
+ return new boss_kelesethAI (creature);
}
struct boss_kelesethAI : public ScriptedAI
@@ -260,9 +260,9 @@ class mob_vrykul_skeleton : public CreatureScript
public:
mob_vrykul_skeleton() : CreatureScript("mob_vrykul_skeleton") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_vrykul_skeletonAI (pCreature);
+ return new mob_vrykul_skeletonAI (creature);
}
struct mob_vrykul_skeletonAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index b5cb5076e5b..34825cec9bf 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -62,9 +62,9 @@ class boss_skarvald_the_constructor : public CreatureScript
public:
boss_skarvald_the_constructor() : CreatureScript("boss_skarvald_the_constructor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_skarvald_the_constructorAI (pCreature);
+ return new boss_skarvald_the_constructorAI (creature);
}
struct boss_skarvald_the_constructorAI : public ScriptedAI
@@ -214,9 +214,9 @@ class boss_dalronn_the_controller : public CreatureScript
public:
boss_dalronn_the_controller() : CreatureScript("boss_dalronn_the_controller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_dalronn_the_controllerAI (pCreature);
+ return new boss_dalronn_the_controllerAI (creature);
}
struct boss_dalronn_the_controllerAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index a324fd3eedf..cbdb1743e3e 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -30,9 +30,9 @@ class npc_dragonflayer_forge_master : public CreatureScript
public:
npc_dragonflayer_forge_master() : CreatureScript("npc_dragonflayer_forge_master") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dragonflayer_forge_masterAI(pCreature);
+ return new npc_dragonflayer_forge_masterAI(creature);
}
struct npc_dragonflayer_forge_masterAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index edc0de10eeb..1d298fd71b9 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -87,9 +87,9 @@ class boss_palehoof : public CreatureScript
public:
boss_palehoof() : CreatureScript("boss_palehoof") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_palehoofAI (pCreature);
+ return new boss_palehoofAI (creature);
}
struct boss_palehoofAI : public ScriptedAI
@@ -290,9 +290,9 @@ class mob_ravenous_furbolg : public CreatureScript
public:
mob_ravenous_furbolg() : CreatureScript("mob_ravenous_furbolg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ravenous_furbolgAI (pCreature);
+ return new mob_ravenous_furbolgAI (creature);
}
struct mob_ravenous_furbolgAI : public ScriptedAI
@@ -403,9 +403,9 @@ class mob_frenzied_worgen : public CreatureScript
public:
mob_frenzied_worgen() : CreatureScript("mob_frenzied_worgen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_frenzied_worgenAI (pCreature);
+ return new mob_frenzied_worgenAI (creature);
}
struct mob_frenzied_worgenAI : public ScriptedAI
@@ -519,9 +519,9 @@ class mob_ferocious_rhino : public CreatureScript
public:
mob_ferocious_rhino() : CreatureScript("mob_ferocious_rhino") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ferocious_rhinoAI (pCreature);
+ return new mob_ferocious_rhinoAI (creature);
}
struct mob_ferocious_rhinoAI : public ScriptedAI
@@ -639,9 +639,9 @@ class mob_massive_jormungar : public CreatureScript
public:
mob_massive_jormungar() : CreatureScript("mob_massive_jormungar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_massive_jormungarAI (pCreature);
+ return new mob_massive_jormungarAI (creature);
}
struct mob_massive_jormungarAI : public ScriptedAI
@@ -745,9 +745,9 @@ class mob_palehoof_orb : public CreatureScript
public:
mob_palehoof_orb() : CreatureScript("mob_palehoof_orb") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_palehoof_orbAI (pCreature);
+ return new mob_palehoof_orbAI (creature);
}
struct mob_palehoof_orbAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 589ceb64fcb..ada806eda84 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -161,9 +161,9 @@ class boss_skadi : public CreatureScript
public:
boss_skadi() : CreatureScript("boss_skadi") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_skadiAI (pCreature);
+ return new boss_skadiAI (creature);
}
struct boss_skadiAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index c7deb9f1a6f..41f2f6d9458 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -89,9 +89,9 @@ class boss_svala : public CreatureScript
public:
boss_svala() : CreatureScript("boss_svala") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_svalaAI (pCreature);
+ return new boss_svalaAI (creature);
}
struct boss_svalaAI : public ScriptedAI
@@ -212,9 +212,9 @@ class mob_ritual_channeler : public CreatureScript
public:
mob_ritual_channeler() : CreatureScript("mob_ritual_channeler") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ritual_channelerAI(pCreature);
+ return new mob_ritual_channelerAI(creature);
}
struct mob_ritual_channelerAI : public Scripted_NoMovementAI
@@ -251,9 +251,9 @@ class boss_svala_sorrowgrave : public CreatureScript
public:
boss_svala_sorrowgrave() : CreatureScript("boss_svala_sorrowgrave") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_svala_sorrowgraveAI(pCreature);
+ return new boss_svala_sorrowgraveAI(creature);
}
struct boss_svala_sorrowgraveAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index 100d3496215..85851b673cb 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -101,9 +101,9 @@ class boss_ymiron : public CreatureScript
public:
boss_ymiron() : CreatureScript("boss_ymiron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ymironAI(pCreature);
+ return new boss_ymironAI(creature);
}
struct boss_ymironAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 0d24b92620e..53f62d3e534 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -50,9 +50,9 @@ class boss_cyanigosa : public CreatureScript
public:
boss_cyanigosa() : CreatureScript("boss_cyanigosa") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_cyanigosaAI (pCreature);
+ return new boss_cyanigosaAI (creature);
}
struct boss_cyanigosaAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index c621fbc5f1c..4afe6dfe8d8 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -48,9 +48,9 @@ class boss_erekem : public CreatureScript
public:
boss_erekem() : CreatureScript("boss_erekem") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_erekemAI (pCreature);
+ return new boss_erekemAI (creature);
}
struct boss_erekemAI : public ScriptedAI
@@ -263,9 +263,9 @@ class mob_erekem_guard : public CreatureScript
public:
mob_erekem_guard() : CreatureScript("mob_erekem_guard") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_erekem_guardAI (pCreature);
+ return new mob_erekem_guardAI (creature);
}
struct mob_erekem_guardAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index f1c72e1becb..e18793ee41b 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -74,16 +74,16 @@ class boss_ichoron : public CreatureScript
public:
boss_ichoron() : CreatureScript("boss_ichoron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ichoronAI (pCreature);
+ return new boss_ichoronAI (creature);
}
struct boss_ichoronAI : public ScriptedAI
{
- boss_ichoronAI(Creature* pCreature) : ScriptedAI(pCreature), m_waterElements(pCreature)
+ boss_ichoronAI(Creature* creature) : ScriptedAI(creature), m_waterElements(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
bool bIsExploded;
@@ -336,16 +336,16 @@ class mob_ichor_globule : public CreatureScript
public:
mob_ichor_globule() : CreatureScript("mob_ichor_globule") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ichor_globuleAI (pCreature);
+ return new mob_ichor_globuleAI (creature);
}
struct mob_ichor_globuleAI : public ScriptedAI
{
- mob_ichor_globuleAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_ichor_globuleAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 6988f5f0714..ab860434ded 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -34,9 +34,9 @@ class boss_lavanthor : public CreatureScript
public:
boss_lavanthor() : CreatureScript("boss_lavanthor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lavanthorAI (pCreature);
+ return new boss_lavanthorAI (creature);
}
struct boss_lavanthorAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index da0294d7d89..f7f2c5e5478 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -30,9 +30,9 @@ class boss_moragg : public CreatureScript
public:
boss_moragg() : CreatureScript("boss_moragg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_moraggAI (pCreature);
+ return new boss_moraggAI (creature);
}
struct boss_moraggAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index ff7a67b6a29..6277367d622 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -62,16 +62,16 @@ class boss_xevozz : public CreatureScript
public:
boss_xevozz() : CreatureScript("boss_xevozz") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_xevozzAI (pCreature);
+ return new boss_xevozzAI (creature);
}
struct boss_xevozzAI : public ScriptedAI
{
- boss_xevozzAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_xevozzAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -229,16 +229,16 @@ class mob_ethereal_sphere : public CreatureScript
public:
mob_ethereal_sphere() : CreatureScript("mob_ethereal_sphere") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ethereal_sphereAI (pCreature);
+ return new mob_ethereal_sphereAI (creature);
}
struct mob_ethereal_sphereAI : public ScriptedAI
{
- mob_ethereal_sphereAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 1e795e86759..88edcdc36c3 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -54,9 +54,9 @@ class boss_zuramat : public CreatureScript
public:
boss_zuramat() : CreatureScript("boss_zuramat") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_zuramatAI (pCreature);
+ return new boss_zuramatAI (creature);
}
struct boss_zuramatAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index e250cfa399d..6331833bcda 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -253,19 +253,19 @@ class npc_sinclari_vh : public CreatureScript
public:
npc_sinclari_vh() : CreatureScript("npc_sinclari_vh") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_sinclari_vh::npc_sinclariAI, (pCreature->AI()))->uiPhase = 1;
- if (InstanceScript *pInstance = pCreature->GetInstanceScript())
+ CAST_AI(npc_sinclari_vh::npc_sinclariAI, (creature->AI()))->uiPhase = 1;
+ if (InstanceScript *pInstance = creature->GetInstanceScript())
pInstance->SetData(DATA_MAIN_EVENT_PHASE, SPECIAL);
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->SEND_GOSSIP_MENU(13854, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13854, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->NearTeleportTo(playerTeleportPosition.GetPositionX(), playerTeleportPosition.GetPositionY(), playerTeleportPosition.GetPositionZ(), playerTeleportPosition.GetOrientation(), true);
@@ -275,9 +275,9 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (InstanceScript* pInstance = pCreature->GetInstanceScript())
+ if (InstanceScript* pInstance = creature->GetInstanceScript())
{
switch (pInstance->GetData(DATA_MAIN_EVENT_PHASE))
{
@@ -285,29 +285,29 @@ public:
case FAIL: // Allow to start event if not started or wiped
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13853, creature->GetGUID());
break;
case IN_PROGRESS: // Allow to teleport inside if event is in progress
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_I_WANT_IN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13853, creature->GetGUID());
break;
default:
- pPlayer->SEND_GOSSIP_MENU(13910, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13910, creature->GetGUID());
}
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_sinclariAI(pCreature);
+ return new npc_sinclariAI(creature);
}
struct npc_sinclariAI : public ScriptedAI
{
- npc_sinclariAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_sinclariAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -419,9 +419,9 @@ class mob_azure_saboteur : public CreatureScript
public:
mob_azure_saboteur() : CreatureScript("mob_azure_saboteur") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_saboteurAI (pCreature);
+ return new mob_azure_saboteurAI (creature);
}
struct mob_azure_saboteurAI : public npc_escortAI
@@ -543,9 +543,9 @@ class npc_teleportation_portal_vh : public CreatureScript
public:
npc_teleportation_portal_vh() : CreatureScript("npc_teleportation_portal_vh") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_teleportation_portalAI(pCreature);
+ return new npc_teleportation_portalAI(creature);
}
struct npc_teleportation_portalAI : public ScriptedAI
@@ -801,9 +801,9 @@ class mob_azure_invader : public CreatureScript
public:
mob_azure_invader() : CreatureScript("mob_azure_invader") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_invaderAI (pCreature);
+ return new mob_azure_invaderAI (creature);
}
struct mob_azure_invaderAI : public violet_hold_trashAI
@@ -879,9 +879,9 @@ class mob_azure_binder : public CreatureScript
public:
mob_azure_binder() : CreatureScript("mob_azure_binder") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_binderAI (pCreature);
+ return new mob_azure_binderAI (creature);
}
struct mob_azure_binderAI : public violet_hold_trashAI
@@ -957,9 +957,9 @@ class mob_azure_mage_slayer : public CreatureScript
public:
mob_azure_mage_slayer() : CreatureScript("mob_azure_mage_slayer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_mage_slayerAI (pCreature);
+ return new mob_azure_mage_slayerAI (creature);
}
struct mob_azure_mage_slayerAI : public violet_hold_trashAI
@@ -1017,9 +1017,9 @@ class mob_azure_raider : public CreatureScript
public:
mob_azure_raider() : CreatureScript("mob_azure_raider") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_raiderAI (pCreature);
+ return new mob_azure_raiderAI (creature);
}
struct mob_azure_raiderAI : public violet_hold_trashAI
@@ -1069,9 +1069,9 @@ class mob_azure_stalker : public CreatureScript
public:
mob_azure_stalker() : CreatureScript("mob_azure_stalker") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_stalkerAI (pCreature);
+ return new mob_azure_stalkerAI (creature);
}
struct mob_azure_stalkerAI : public violet_hold_trashAI
@@ -1201,9 +1201,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_spellbreakerAI (pCreature);
+ return new mob_azure_spellbreakerAI (creature);
}
};
@@ -1212,9 +1212,9 @@ class mob_azure_captain : public CreatureScript
public:
mob_azure_captain() : CreatureScript("mob_azure_captain") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_captainAI (pCreature);
+ return new mob_azure_captainAI (creature);
}
struct mob_azure_captainAI : public violet_hold_trashAI
@@ -1264,9 +1264,9 @@ class mob_azure_sorceror : public CreatureScript
public:
mob_azure_sorceror() : CreatureScript("mob_azure_sorceror") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_sorcerorAI (pCreature);
+ return new mob_azure_sorcerorAI (creature);
}
struct mob_azure_sorcerorAI : public violet_hold_trashAI
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 641301a17d8..e0da10182f9 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -215,20 +215,20 @@ class npc_keristrasza : public CreatureScript
public:
npc_keristrasza() : CreatureScript("npc_keristrasza") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(11957) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KERI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -261,19 +261,19 @@ class npc_corastrasza : public CreatureScript
public:
npc_corastrasza() : CreatureScript("npc_corastrasza") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_ACES_HIGH) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_ACES_HIGH_DAILY) == QUEST_STATUS_INCOMPLETE) //It's the same dragon for both quests.
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_C_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -307,17 +307,17 @@ class npc_iruk : public CreatureScript
public:
npc_iruk() : CreatureScript("npc_iruk") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
@@ -397,7 +397,7 @@ public:
struct npc_scourge_prisonerAI : public ScriptedAI
{
- npc_scourge_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){}
+ npc_scourge_prisonerAI(Creature* creature) : ScriptedAI (creature){}
void Reset()
{
@@ -439,7 +439,7 @@ public:
struct npc_jennyAI : public ScriptedAI
{
- npc_jennyAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_jennyAI(Creature* creature) : ScriptedAI(creature) {}
bool setCrateNumber;
@@ -500,7 +500,7 @@ public:
struct npc_fezzix_geartwistAI : public ScriptedAI
{
- npc_fezzix_geartwistAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_fezzix_geartwistAI(Creature* creature) : ScriptedAI(creature) {}
void MoveInLineOfSight(Unit* pWho)
{
@@ -704,7 +704,7 @@ public:
struct npc_lurgglbrAI : public npc_escortAI
{
- npc_lurgglbrAI(Creature* pCreature) : npc_escortAI(pCreature){}
+ npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){}
uint32 IntroTimer;
uint32 IntroPhase;
@@ -794,28 +794,28 @@ public:
return new npc_lurgglbrAI(creature);
}
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest)
{
if (pQuest->GetQuestId() == QUEST_ESCAPE_WINTERFIN_CAVERNS)
{
- if (GameObject* pGo = pCreature->FindNearestGameObject(GO_CAGE, 5.0f))
+ if (GameObject* pGo = creature->FindNearestGameObject(GO_CAGE, 5.0f))
{
pGo->SetRespawnTime(0);
pGo->SetGoType(GAMEOBJECT_TYPE_BUTTON);
pGo->UseDoorOrButton(20);
}
- if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
default:
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
@@ -978,7 +978,7 @@ public:
struct npc_thassarianAI : public npc_escortAI
{
- npc_thassarianAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_thassarianAI(Creature* creature) : npc_escortAI(creature)
{
}
@@ -1243,27 +1243,27 @@ public:
}
};
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pPlayer->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && pCreature->GetAreaId() == 4128)
+ if (pPlayer->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && creature->GetAreaId() == 4128)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_T, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(200.0f);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(200.0f);
break;
}
return true;
@@ -1286,7 +1286,7 @@ public:
struct npc_image_lich_kingAI : public ScriptedAI
{
- npc_image_lich_kingAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_image_lich_kingAI(Creature* creature) : ScriptedAI(creature) {}
void Reset()
{
@@ -1321,7 +1321,7 @@ public:
struct npc_general_arlosAI : public ScriptedAI
{
- npc_general_arlosAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_general_arlosAI(Creature* creature) : ScriptedAI(creature) {}
void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
@@ -1359,9 +1359,9 @@ public:
struct npc_counselor_talbotAI : public ScriptedAI
{
- npc_counselor_talbotAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_counselor_talbotAI(Creature* creature) : ScriptedAI(creature)
{
- pCreature->RestoreFaction();
+ creature->RestoreFaction();
}
uint64 LeryssaGUID;
@@ -1471,13 +1471,13 @@ public:
struct npc_leryssaAI : public ScriptedAI
{
- npc_leryssaAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_leryssaAI(Creature* creature) : ScriptedAI(creature)
{
bDone = false;
Phase = 0;
uiPhaseTimer = 0;
- pCreature->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ creature->RemoveStandFlags(UNIT_STAND_STATE_SIT);
}
bool bDone;
@@ -1606,7 +1606,7 @@ public:
struct npc_beryl_sorcererAI : public FollowerAI
{
- npc_beryl_sorcererAI(Creature* pCreature) : FollowerAI(pCreature) {}
+ npc_beryl_sorcererAI(Creature* creature) : FollowerAI(creature) {}
bool bEnslaved;
@@ -1688,7 +1688,7 @@ public:
struct npc_imprisoned_beryl_sorcererAI : public ScriptedAI
{
- npc_imprisoned_beryl_sorcererAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) {}
uint64 CasterGUID;
@@ -1819,21 +1819,21 @@ class npc_mootoo_the_younger : public CreatureScript
public:
npc_mootoo_the_younger() : CreatureScript("npc_mootoo_the_younger") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ESCAPING_THE_MIST)
{
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
- DoScriptText(SAY_1, pCreature);
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
+ DoScriptText(SAY_1, creature);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
}
return true;
}
@@ -1912,21 +1912,21 @@ class npc_bonker_togglevolt : public CreatureScript
public:
npc_bonker_togglevolt() : CreatureScript("npc_bonker_togglevolt") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_GET_ME_OUTA_HERE)
{
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
- DoScriptText(SAY_bonker_2, pCreature, pPlayer);
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, true, pPlayer->GetGUID());
+ DoScriptText(SAY_bonker_2, creature, pPlayer);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, true, pPlayer->GetGUID());
}
return true;
}
@@ -2269,7 +2269,7 @@ public:
struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
{
- npc_warmage_coldarraAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature){}
+ npc_warmage_coldarraAI(Creature* creature) : Scripted_NoMovementAI(creature){}
uint32 m_uiTimer; //Timer until recast
@@ -2386,10 +2386,10 @@ public:
struct npc_hidden_cultistAI : public ScriptedAI
{
- npc_hidden_cultistAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_hidden_cultistAI(Creature* creature) : ScriptedAI(creature)
{
- uiEmoteState = pCreature->GetUInt32Value(UNIT_NPC_EMOTESTATE);
- uiNpcFlags = pCreature->GetUInt32Value(UNIT_NPC_FLAGS);
+ uiEmoteState = creature->GetUInt32Value(UNIT_NPC_EMOTESTATE);
+ uiNpcFlags = creature->GetUInt32Value(UNIT_NPC_FLAGS);
}
uint32 uiEmoteState;
@@ -2507,17 +2507,17 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_hidden_cultistAI(pCreature);
+ return new npc_hidden_cultistAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
uint32 uiGossipText = 0;
const char* charGossipItem;
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_TOM_HEGGER:
uiGossipText = GOSSIP_TEXT_TOM_HEGGER;
@@ -2539,27 +2539,27 @@ public:
if (pPlayer->HasAura(SPELL_RIGHTEOUS_VISION) && pPlayer->GetQuestStatus(QUEST_THE_HUNT_IS_ON) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, charGossipItem, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- if (pCreature->isVendor())
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(uiGossipText, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(uiGossipText, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->AI()->SetGUID(pPlayer->GetGUID());
- pCreature->AI()->DoAction(1);
+ creature->AI()->SetGUID(pPlayer->GetGUID());
+ creature->AI()->DoAction(1);
}
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp
index 8392c57ea26..a35e4781971 100644
--- a/src/server/scripts/Northrend/crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/crystalsong_forest.cpp
@@ -49,7 +49,7 @@ public:
struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
{
- npc_warmage_violetstandAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature){}
+ npc_warmage_violetstandAI(Creature* creature) : Scripted_NoMovementAI(creature){}
uint64 uiTargetGUID;
diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp
index 74f6bbf4f49..e5d5bac1ed6 100644
--- a/src/server/scripts/Northrend/dalaran.cpp
+++ b/src/server/scripts/Northrend/dalaran.cpp
@@ -48,11 +48,11 @@ public:
struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI
{
- npc_mageguard_dalaranAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ npc_mageguard_dalaranAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
- pCreature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
+ creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
void Reset(){}
@@ -130,9 +130,9 @@ class npc_hira_snowdawn : public CreatureScript
public:
npc_hira_snowdawn() : CreatureScript("npc_hira_snowdawn") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (!pCreature->isVendor() || !pCreature->isTrainer())
+ if (!creature->isVendor() || !creature->isTrainer())
return false;
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_TRAIN_HIRA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
@@ -140,19 +140,19 @@ public:
if (pPlayer->getLevel() >= 80 && pPlayer->HasSpell(SPELL_COLD_WEATHER_FLYING))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRAIN)
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index 69a2bb8bb51..05348f36f19 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -44,19 +44,19 @@ class npc_alexstrasza_wr_gate : public CreatureScript
public:
npc_alexstrasza_wr_gate() : CreatureScript("npc_alexstrasza_wr_gate") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_A) || pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_H))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WHAT_HAPPENED, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 4f77010203e..80f150457ff 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -61,20 +61,20 @@ class npc_orsonn_and_kodian : public CreatureScript
public:
npc_orsonn_and_kodian() : CreatureScript("npc_orsonn_and_kodian") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_CHILDREN_OF_URSOC) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_THE_BEAR_GODS_OFFSPRING) == QUEST_STATUS_INCOMPLETE)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_ORSONN:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_ORSONN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_ORSONN_CREDIT))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN1, creature->GetGUID());
return true;
}
break;
@@ -82,42 +82,42 @@ public:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_KODIAN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_KODIAN_CREDIT))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN1, creature->GetGUID());
return true;
}
break;
}
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(NPC_ORSONN_CREDIT, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_ORSONN_CREDIT, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(NPC_KODIAN_CREDIT, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_KODIAN_CREDIT, creature->GetGUID());
break;
}
@@ -163,7 +163,7 @@ public:
struct npc_emilyAI : public npc_escortAI
{
- npc_emilyAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_emilyAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiChatTimer;
@@ -309,17 +309,17 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_PERILOUS_ADVENTURE)
{
- DoScriptText(SAY_QUEST_ACCEPT, pCreature);
- if (Creature* Mrfloppy = GetClosestCreatureWithEntry(pCreature, NPC_MRFLOPPY, 180.0f))
+ DoScriptText(SAY_QUEST_ACCEPT, creature);
+ if (Creature* Mrfloppy = GetClosestCreatureWithEntry(creature, NPC_MRFLOPPY, 180.0f))
{
- Mrfloppy->GetMotionMaster()->MoveFollow(pCreature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Mrfloppy->GetMotionMaster()->MoveFollow(creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
}
- if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (pCreature->AI())))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (creature->AI())))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
@@ -404,7 +404,7 @@ public:
struct npc_outhouse_bunnyAI : public ScriptedAI
{
- npc_outhouse_bunnyAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_counter;
uint8 m_gender;
@@ -460,7 +460,7 @@ public:
struct npc_tallhorn_stagAI : public ScriptedAI
{
- npc_tallhorn_stagAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_tallhorn_stagAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_uiPhase;
@@ -504,7 +504,7 @@ public:
struct npc_amberpine_woodsmanAI : public ScriptedAI
{
- npc_amberpine_woodsmanAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_amberpine_woodsmanAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_uiPhase;
uint32 m_uiTimer;
@@ -643,14 +643,14 @@ class npc_lightning_sentry : public CreatureScript
public:
npc_lightning_sentry() : CreatureScript("npc_lightning_sentry") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_lightning_sentryAI(pCreature);
+ return new npc_lightning_sentryAI(creature);
}
struct npc_lightning_sentryAI : public ScriptedAI
{
- npc_lightning_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_lightning_sentryAI(Creature* creature) : ScriptedAI(creature) { }
uint32 uiChargedSentryTotem;
@@ -710,14 +710,14 @@ class npc_venture_co_straggler : public CreatureScript
public:
npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_venture_co_stragglerAI(pCreature);
+ return new npc_venture_co_stragglerAI(creature);
}
struct npc_venture_co_stragglerAI : public ScriptedAI
{
- npc_venture_co_stragglerAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_venture_co_stragglerAI(Creature* creature) : ScriptedAI(creature) { }
uint64 uiPlayerGUID;
uint32 uiRunAwayTimer;
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 4be95efa5c5..0155ba281c5 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -48,27 +48,27 @@ class npc_apothecary_hanes : public CreatureScript
public:
npc_apothecary_hanes() : CreatureScript("npc_apothecary_hanes") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE)
{
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
}
return true;
}
struct npc_Apothecary_HanesAI : public npc_escortAI
{
- npc_Apothecary_HanesAI(Creature* pCreature) : npc_escortAI(pCreature){}
+ npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){}
uint32 PotTimer;
void Reset ()
@@ -169,7 +169,7 @@ public:
struct npc_plaguehound_trackerAI : public npc_escortAI
{
- npc_plaguehound_trackerAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_plaguehound_trackerAI(Creature* creature) : npc_escortAI(creature) { }
void Reset()
{
@@ -225,19 +225,19 @@ class npc_razael_and_lyana : public CreatureScript
public:
npc_razael_and_lyana() : CreatureScript("npc_razael_and_lyana") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_REPORTS_FROM_THE_FIELD) == QUEST_STATUS_INCOMPLETE)
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_RAZAEL:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_RAZAEL))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_RAZAEL_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL1, creature->GetGUID());
return true;
}
break;
@@ -245,27 +245,27 @@ public:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_LYANA))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LYANA_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA1, creature->GetGUID());
return true;
}
break;
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, pCreature->GetGUID());
- pPlayer->TalkedToCreature(NPC_RAZAEL, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, creature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_RAZAEL, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA2, pCreature->GetGUID());
- pPlayer->TalkedToCreature(NPC_LYANA, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA2, creature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_LYANA, creature->GetGUID());
break;
}
return true;
@@ -294,23 +294,23 @@ class npc_mcgoyver : public CreatureScript
public:
npc_mcgoyver() : CreatureScript("npc_mcgoyver") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_WE_CAN_REBUILD_IT) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_II, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_MCGOYVER, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_MCGOYVER, creature->GetGUID());
pPlayer->CastSpell(pPlayer, SPELL_CREATURE_DARK_IRON_INGOTS, true);
break;
case GOSSIP_ACTION_INFO_DEF+2:
@@ -348,11 +348,11 @@ class npc_daegarn : public CreatureScript
public:
npc_daegarn() : CreatureScript("npc_daegarn") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_DEFEAT_AT_RING)
{
- if (npc_daegarnAI* pDaegarnAI = CAST_AI(npc_daegarn::npc_daegarnAI, pCreature->AI()))
+ if (npc_daegarnAI* pDaegarnAI = CAST_AI(npc_daegarn::npc_daegarnAI, creature->AI()))
pDaegarnAI->StartEvent(pPlayer->GetGUID());
}
@@ -362,7 +362,7 @@ public:
// TODO: make prisoners help (unclear if summoned or using npc's from surrounding cages (summon inside small cages?))
struct npc_daegarnAI : public ScriptedAI
{
- npc_daegarnAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_daegarnAI(Creature* creature) : ScriptedAI(creature) { }
bool bEventInProgress;
uint64 uiPlayerGUID;
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index bdc1489d610..04b62dc5a3b 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -59,50 +59,50 @@ class npc_arete : public CreatureScript
public:
npc_arete() : CreatureScript("npc_arete") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_THE_STORY_THUS_FAR) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE1, creature->GetGUID());
return true;
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE4, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE4, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE5, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE5, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE6, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE6, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE7, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE7, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -128,20 +128,20 @@ class npc_dame_evniki_kapsalis : public CreatureScript
public:
npc_dame_evniki_kapsalis() : CreatureScript("npc_dame_evniki_kapsalis") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->HasTitle(TITLE_CRUSADER))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
};
@@ -168,7 +168,7 @@ class npc_squire_david : public CreatureScript
public:
npc_squire_david() : CreatureScript("npc_squire_david") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_H) == QUEST_STATUS_INCOMPLETE ||
pPlayer->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_A) == QUEST_STATUS_INCOMPLETE)//We need more info about it.
@@ -177,17 +177,17 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SQUIRE_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
}
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
+ creature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
}
return true;
}
@@ -212,10 +212,10 @@ public:
struct npc_argent_valiantAI : public ScriptedAI
{
- npc_argent_valiantAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_argent_valiantAI(Creature* creature) : ScriptedAI(creature)
{
- pCreature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f);
- pCreature->setFaction(35); //wrong faction in db?
+ creature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f);
+ creature->setFaction(35); //wrong faction in db?
}
uint32 uiChargeTimer;
@@ -295,7 +295,7 @@ public:
struct npc_alorah_and_grimminAI : public ScriptedAI
{
- npc_alorah_and_grimminAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_alorah_and_grimminAI(Creature* creature) : ScriptedAI(creature) {}
bool uiCast;
@@ -354,7 +354,7 @@ public:
struct npc_guardian_pavilionAI : public Scripted_NoMovementAI
{
- npc_guardian_pavilionAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) {}
+ npc_guardian_pavilionAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
void MoveInLineOfSight(Unit* pWho)
{
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index f7011e00e6a..54d54d5a493 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -28,7 +28,7 @@ class npc_four_car_garage : public CreatureScript
struct npc_four_car_garageAI : public NullCreatureAI
{
- npc_four_car_garageAI(Creature* pCreature) : NullCreatureAI(pCreature) { }
+ npc_four_car_garageAI(Creature* creature) : NullCreatureAI(creature) { }
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply)
{
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 63b89064b4d..3c54b3473b3 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -120,44 +120,44 @@ public:
}
};
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(35.0f);
- pCreature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING);
- DoScriptText(SAY_START_IRO, pCreature);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f);
+ creature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING);
+ DoScriptText(SAY_START_IRO, creature);
switch (pPlayer->GetTeam()){
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
}
return true;
}
- bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const* /*_Quest*/)
+ bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const* /*_Quest*/)
{
- DoScriptText(SAY_QUEST_ACCEPT_IRO, pCreature);
+ DoScriptText(SAY_QUEST_ACCEPT_IRO, creature);
return false;
}
@@ -191,36 +191,36 @@ class npc_vekjik : public CreatureScript
public:
npc_vekjik() : CreatureScript("npc_vekjik") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_MAKING_PEACE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK1, creature->GetGUID());
return true;
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
- DoScriptText(SAY_TEXTID_VEKJIK1, pCreature, pPlayer);
+ DoScriptText(SAY_TEXTID_VEKJIK1, creature, pPlayer);
pPlayer->AreaExploredOrEventHappens(QUEST_MAKING_PEACE);
- pCreature->CastSpell(pPlayer, SPELL_FREANZYHEARTS_FURY, false);
+ creature->CastSpell(pPlayer, SPELL_FREANZYHEARTS_FURY, false);
break;
}
@@ -252,30 +252,30 @@ class npc_avatar_of_freya : public CreatureScript
public:
npc_avatar_of_freya() : CreatureScript("npc_avatar_of_freya") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_FREYA_PACT) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR1, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR1, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR2, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR3, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CastSpell(pPlayer, SPELL_FREYA_CONVERSATION, true);
@@ -297,7 +297,7 @@ public:
struct npc_bushwhackerAI : public ScriptedAI
{
- npc_bushwhackerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_bushwhackerAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -356,7 +356,7 @@ public:
struct npc_engineer_heliceAI : public npc_escortAI
{
- npc_engineer_heliceAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_engineer_heliceAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiChatTimer;
@@ -433,17 +433,17 @@ public:
return new npc_engineer_heliceAI(creature);
}
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_DISASTER)
{
- if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, pCreature->AI()))
+ if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, creature->AI()))
{
- pCreature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f);
- pCreature->setFaction(113);
+ creature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f);
+ creature->setFaction(113);
pEscortAI->Start(false, false, pPlayer->GetGUID());
- DoScriptText(SAY_WP_1, pCreature);
+ DoScriptText(SAY_WP_1, creature);
}
}
return true;
@@ -481,7 +481,7 @@ public:
struct npc_jungle_punch_targetAI : public ScriptedAI
{
- npc_jungle_punch_targetAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) {}
uint16 sayTimer;
uint8 sayStep;
@@ -587,9 +587,9 @@ public:
}
};
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_jungle_punch_targetAI(pCreature);
+ return new npc_jungle_punch_targetAI(creature);
}
};
@@ -624,13 +624,13 @@ class npc_adventurous_dwarf : public CreatureScript
public:
npc_adventurous_dwarf() : CreatureScript("npc_adventurous_dwarf") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- DoScriptText(SAY_DWARF_OUCH, pCreature);
+ DoScriptText(SAY_DWARF_OUCH, creature);
return NULL;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_12634) != QUEST_STATUS_INCOMPLETE)
return false;
@@ -644,11 +644,11 @@ public:
if (pPlayer->GetItemCount(ITEM_PAPAYA) < 1)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OPTION_PAPAYA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_MENU_DWARF, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_MENU_DWARF, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
uint32 spellId = 0;
@@ -660,8 +660,8 @@ public:
}
if (spellId)
pPlayer->CastSpell(pPlayer, spellId, true);
- DoScriptText(SAY_DWARF_HELP, pCreature);
- pCreature->DespawnOrUnsummon();
+ DoScriptText(SAY_DWARF_HELP, creature);
+ creature->DespawnOrUnsummon();
return true;
}
};
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index cc5754ffde2..c13ebd935f9 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -38,7 +38,7 @@ public:
struct npc_agnetta_tyrsdottarAI : public ScriptedAI
{
- npc_agnetta_tyrsdottarAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_agnetta_tyrsdottarAI(Creature* creature) : ScriptedAI(creature) { }
void Reset()
{
@@ -51,24 +51,24 @@ public:
return new npc_agnetta_tyrsdottarAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_ITS_THAT_YOUR_GOBLIN) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_AGNETTA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(13691, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13691, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- DoScriptText(SAY_AGGRO, pCreature);
+ DoScriptText(SAY_AGGRO, creature);
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(FACTION_HOSTILE_AT1);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE_AT1);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
@@ -93,33 +93,33 @@ class npc_frostborn_scout : public CreatureScript
public:
npc_frostborn_scout() : CreatureScript("npc_frostborn_scout") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_MISSING_SCOUTS) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(13611, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13611, creature->GetGUID());
}
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(13612, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13612, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->PlayerTalkClass->SendGossipMenu(13613, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13613, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->PlayerTalkClass->SendGossipMenu(13614, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13614, creature->GetGUID());
pPlayer->AreaExploredOrEventHappens(QUEST_MISSING_SCOUTS);
break;
}
@@ -152,35 +152,35 @@ class npc_thorim : public CreatureScript
public:
npc_thorim() : CreatureScript("npc_thorim") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_SIBLING_RIVALRY) == QUEST_STATUS_INCOMPLETE) {
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM1, creature->GetGUID());
return true;
}
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM4, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM4, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -207,7 +207,7 @@ public:
struct npc_goblin_prisonerAI : public ScriptedAI
{
- npc_goblin_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){}
+ npc_goblin_prisonerAI(Creature* creature) : ScriptedAI (creature){}
void Reset()
{
@@ -250,7 +250,7 @@ public:
struct npc_victorious_challengerAI : public ScriptedAI
{
- npc_victorious_challengerAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_victorious_challengerAI(Creature* creature) : ScriptedAI(creature) {}
uint32 SunderArmorTimer;
uint32 RendTimer;
@@ -291,29 +291,29 @@ public:
};
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_TAKING_ALL_CHALLENGERS) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_DEFENDING_YOUR_TITLE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CHALLENGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(14);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(14);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
@@ -348,36 +348,36 @@ class npc_loklira_crone : public CreatureScript
public:
npc_loklira_crone() : CreatureScript("npc_loklira_crone") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_HYLDSMEET) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -408,7 +408,7 @@ public:
struct npc_injured_goblinAI : public npc_escortAI
{
- npc_injured_goblinAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_injured_goblinAI(Creature* creature) : npc_escortAI(creature) { }
void WaypointReached(uint32 i)
{
@@ -450,38 +450,38 @@ public:
return new npc_injured_goblinAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_BITTER_DEPARTURE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(9999999, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(9999999, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(999999, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(999999, creature->GetGUID());
return true;
}
- bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const *quest)
{
if (quest->GetQuestId() == QUEST_BITTER_DEPARTURE)
- DoScriptText(SAY_QUEST_ACCEPT, pCreature);
+ DoScriptText(SAY_QUEST_ACCEPT, creature);
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, pCreature->AI());
+ npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, creature->AI());
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pEscortAI->Start(true, true, pPlayer->GetGUID());
- pCreature->setFaction(113);
+ creature->setFaction(113);
}
return true;
}
@@ -499,35 +499,35 @@ class npc_roxi_ramrocket : public CreatureScript
public:
npc_roxi_ramrocket() : CreatureScript("npc_roxi_ramrocket") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
//Quest Menu
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
//Trainer Menu
- if( pCreature->isTrainer() )
+ if( creature->isTrainer() )
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
//Vendor Menu
- if( pCreature->isVendor() )
+ if( creature->isVendor() )
if(pPlayer->HasSpell(SPELL_MECHANO_HOG) || pPlayer->HasSpell(SPELL_MEKGINEERS_CHOPPER))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*sender*/, uint32 action)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(action)
{
case GOSSIP_ACTION_TRAIN:
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
break;
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
}
return true;
@@ -555,7 +555,7 @@ public:
struct npc_brunnhildar_prisonerAI : public ScriptedAI
{
- npc_brunnhildar_prisonerAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) {}
Unit* drake;
uint16 enter_timer;
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 0382f30e04f..71b9c0321ab 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -40,7 +40,7 @@ public:
struct npc_drakuru_shacklesAI : public ScriptedAI
{
- npc_drakuru_shacklesAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) {}
uint64 RageclawGUID;
@@ -131,7 +131,7 @@ public:
struct npc_captured_rageclawAI : public ScriptedAI
{
- npc_captured_rageclawAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) {}
uint32 DespawnTimer;
bool Despawn;
@@ -207,23 +207,23 @@ class npc_gymer : public CreatureScript
public:
npc_gymer() : CreatureScript("npc_gymer") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_STORM_KING_VENGEANCE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_G, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(13640, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13640, creature->GetGUID());
}
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -332,7 +332,7 @@ public:
struct npc_gurgthockAI : public ScriptedAI
{
- npc_gurgthockAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) {}
uint64 SummonGUID;
uint64 uiPlayerGUID;
@@ -495,8 +495,8 @@ public:
uiPhase = 0;
break;
case 11:
- if (Creature* pCreature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- DoScriptText(SAY_STINKBEARD_SPAWN, pCreature);
+ if (Creature* creature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
+ DoScriptText(SAY_STINKBEARD_SPAWN, creature);
uiPhase = 0;
break;
case 12:
@@ -517,8 +517,8 @@ public:
break;
case 14:
uiBossRandom = urand(0, 3);
- if (Creature* pCreature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- pCreature->AI()->SetData(1, uiBossRandom);
+ if (Creature* creature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
+ creature->AI()->SetData(1, uiBossRandom);
uiPhase = 0;
break;
}
@@ -527,29 +527,29 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
switch (pQuest->GetQuestId())
{
case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_2:
case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_1:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_MAGNATAUR:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_FROM_BEYOND:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
}
- pCreature->AI()->SetGUID(pPlayer->GetGUID());
+ creature->AI()->SetGUID(pPlayer->GetGUID());
return false;
}
@@ -584,7 +584,7 @@ public:
struct npc_orinoko_tuskbreakerAI : public ScriptedAI
{
- npc_orinoko_tuskbreakerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_orinoko_tuskbreakerAI(Creature* creature) : ScriptedAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
@@ -721,7 +721,7 @@ public:
struct npc_korrak_bloodragerAI : public npc_escortAI
{
- npc_korrak_bloodragerAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_korrak_bloodragerAI(Creature* creature) : npc_escortAI(creature)
{
Start(true, true, 0, NULL);
SetDespawnAtEnd(false);
@@ -818,7 +818,7 @@ public:
struct npc_yggdrasAI : public ScriptedAI
{
- npc_yggdrasAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiCleaveTimer;
uint32 uiCorrodeFleshTimer;
@@ -912,7 +912,7 @@ public:
struct npc_stinkbeardAI : public npc_escortAI
{
- npc_stinkbeardAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_stinkbeardAI(Creature* creature) : npc_escortAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
@@ -1036,7 +1036,7 @@ public:
struct npc_elemental_lordAI : public ScriptedAI
{
- npc_elemental_lordAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_elemental_lordAI(Creature* creature) : ScriptedAI(creature) {}
std::list<uint64> SummonList;
@@ -1181,7 +1181,7 @@ public:
struct npc_fiend_elementalAI : public ScriptedAI
{
- npc_fiend_elementalAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiMissleTimer;
uint32 uiSpell;
@@ -1246,7 +1246,7 @@ public:
struct npc_released_offspring_harkoaAI : public ScriptedAI
{
- npc_released_offspring_harkoaAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_released_offspring_harkoaAI(Creature* creature) : ScriptedAI(creature) {}
void Reset()
{
@@ -1295,7 +1295,7 @@ public:
struct npc_crusade_recruitAI : public ScriptedAI
{
- npc_crusade_recruitAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_uiPhase; //The current phase we are in
uint32 m_uiTimer; //Timer until phase transition
@@ -1356,25 +1356,25 @@ public:
return new npc_crusade_recruitAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, SPELL_QUEST_CREDIT, true);
- CAST_AI(npc_crusade_recruit::npc_crusade_recruitAI, (pCreature->AI()))->m_uiPhase = 1;
- pCreature->SetInFront(pPlayer);
- pCreature->SendMovementFlagUpdate();
+ creature->CastSpell(pPlayer, SPELL_QUEST_CREDIT, true);
+ CAST_AI(npc_crusade_recruit::npc_crusade_recruitAI, (creature->AI()))->m_uiPhase = 1;
+ creature->SetInFront(pPlayer);
+ creature->SendMovementFlagUpdate();
}
return true;