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-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp72
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp39
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp15
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp52
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp137
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp11
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp75
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp46
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp19
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp11
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp11
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp13
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp33
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp11
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp25
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp11
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp35
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp31
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp13
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp5
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp15
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp45
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp13
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp9
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h10
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp2
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp98
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp363
43 files changed, 441 insertions, 888 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
index 783e7b9f09b..9b96255fde0 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
@@ -250,7 +250,7 @@ public:
if (!Avatar_summoned && HealthBelowPct(25))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(SAY_SUMMON);
@@ -266,7 +266,7 @@ public:
{
if (target->GetTypeId() == TYPEID_PLAYER)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(SAY_ROAR);
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index 862fe76decd..db69ca6c892 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -170,7 +170,7 @@ public:
if (FrostNova_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoCast(me, SPELL_FROSTNOVA);
@@ -194,7 +194,7 @@ public:
{
if (Blink_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
//expire movement, will prevent from running right back to victim after cast
@@ -210,7 +210,7 @@ public:
if (Beacon_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
if (!urand(0, 3))
@@ -301,7 +301,7 @@ public:
if (Apprentice_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoCast(me, SPELL_ETHEREAL_APPRENTICE, true);
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
index 9b959a7fdd8..e04ef216d92 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
@@ -106,7 +106,7 @@ public:
{
if (DarkShell_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(EMOTE_DARK_SHELL);
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index c077cec3c04..6adfdf7c885 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -115,7 +115,7 @@ public:
{
Talk(SAY_SUMMON);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_SUMMON_SYTH_ARCANE, true); //front
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index 022ac3e9e4d..217eb2ea004 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -167,7 +167,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
//Spell doesn't work, but we use for visual effect at least
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index 57c494756e5..0f13a03f568 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -207,7 +207,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_wrathbone_flayerAI(creature);
+ return GetInstanceAI<npc_wrathbone_flayerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index 3a33885144d..080960c27c3 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -64,7 +64,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gurtogg_bloodboilAI(creature);
+ return GetInstanceAI<boss_gurtogg_bloodboilAI>(creature);
}
struct boss_gurtogg_bloodboilAI : public ScriptedAI
@@ -95,8 +95,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED);
+ instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED);
TargetGUID = 0;
@@ -123,8 +122,7 @@ public:
{
DoZoneInCombat();
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_GURTOGG_BLOODBOIL, IN_PROGRESS);
+ instance->SetBossState(DATA_GURTOGG_BLOODBOIL, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -134,8 +132,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_GURTOGG_BLOODBOIL, DONE);
+ instance->SetBossState(DATA_GURTOGG_BLOODBOIL, DONE);
Talk(SAY_DEATH);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index c9ccbb79ad0..88a549e124b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -541,9 +541,6 @@ public:
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (!instance)
- return;
-
instance->SetBossState(DATA_ILLIDAN_STORMRAGE, DONE);
for (uint8 i = DATA_GO_ILLIDAN_DOOR_R; i < DATA_GO_ILLIDAN_DOOR_L + 1; ++i)
@@ -974,7 +971,7 @@ public:
break;
}
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || (Phase == PHASE_NORMAL_MAIEV && !me->HasAura(SPELL_CAGED)))
@@ -1126,7 +1123,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_illidan_stormrageAI(creature);
+ return GetInstanceAI<boss_illidan_stormrageAI>(creature);
}
};
@@ -1368,37 +1365,27 @@ public:
void Reset() OVERRIDE
{
WalkCount = 0;
- if (instance)
- {
- instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
+ instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
- IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
- GateGUID = instance->GetData64(DATA_GO_ILLIDAN_GATE);
- DoorGUID[0] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_R);
- DoorGUID[1] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_L);
-
- if (JustCreated) // close all doors at create
- {
- instance->HandleGameObject(GateGUID, false);
+ IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
+ GateGUID = instance->GetData64(DATA_GO_ILLIDAN_GATE);
+ DoorGUID[0] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_R);
+ DoorGUID[1] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_L);
- for (uint8 i = 0; i < 2; ++i)
- instance->HandleGameObject(DoorGUID[i], false);
- }
- else // open all doors, raid wiped
- {
- instance->HandleGameObject(GateGUID, true);
- WalkCount = 1; // skip first wp
+ if (JustCreated) // close all doors at create
+ {
+ instance->HandleGameObject(GateGUID, false);
- for (uint8 i = 0; i < 2; ++i)
- instance->HandleGameObject(DoorGUID[i], true);
- }
+ for (uint8 i = 0; i < 2; ++i)
+ instance->HandleGameObject(DoorGUID[i], false);
}
- else
+ else // open all doors, raid wiped
{
- IllidanGUID = 0;
- GateGUID = 0;
- DoorGUID[0] = 0;
- DoorGUID[1] = 0;
+ instance->HandleGameObject(GateGUID, true);
+ WalkCount = 1; // skip first wp
+
+ for (uint8 i = 0; i < 2; ++i)
+ instance->HandleGameObject(DoorGUID[i], true);
}
ChannelGUID = 0;
@@ -1461,9 +1448,6 @@ public:
void BeginTalk()
{
- if (!instance)
- return;
-
instance->SetBossState(DATA_ILLIDAN_STORMRAGE, IN_PROGRESS);
for (uint8 i = 0; i < 2; ++i)
instance->HandleGameObject(DoorGUID[i], false);
@@ -1515,8 +1499,6 @@ public:
void EnterPhase(PhaseAkama NextPhase)
{
- if (!instance)
- return;
switch (NextPhase)
{
case PHASE_CHANNEL:
@@ -1634,8 +1616,7 @@ public:
me->InterruptNonMeleeSpells(true);
Spirit[0]->InterruptNonMeleeSpells(true);
Spirit[1]->InterruptNonMeleeSpells(true);
- if (instance)
- instance->HandleGameObject(GateGUID, true);
+ instance->HandleGameObject(GateGUID, true);
Timer = 2000;
break;
case 4:
@@ -1664,8 +1645,7 @@ public:
{
case 6:
for (uint8 i = 0; i < 2; ++i)
- if (instance)
- instance->HandleGameObject(DoorGUID[i], true);
+ instance->HandleGameObject(DoorGUID[i], true);
break;
case 8:
if (Phase == PHASE_WALK)
@@ -1794,14 +1774,13 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_akama_illidanAI(creature);
+ return GetInstanceAI<npc_akama_illidanAI>(creature);
}
};
void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
{
- if (instance)
- instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
+ instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
if (Creature* akama = ObjectAccessor::GetCreature(*me, AkamaGUID))
{
@@ -2160,10 +2139,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
- else
- IllidanGUID = 0;
+ IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
CheckTimer = 5000;
DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true);
@@ -2228,7 +2204,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_parasitic_shadowfiendAI(creature);
+ return GetInstanceAI<npc_parasitic_shadowfiendAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index aafe5f365b2..f33c316d278 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -84,7 +84,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_shahrazAI(creature);
+ return GetInstanceAI<boss_shahrazAI>(creature);
}
struct boss_shahrazAI : public ScriptedAI
@@ -113,8 +113,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_MOTHER_SHAHRAZ, NOT_STARTED);
+ instance->SetBossState(DATA_MOTHER_SHAHRAZ, NOT_STARTED);
for (uint8 i = 0; i<3; ++i)
TargetGUID[i] = 0;
@@ -136,8 +135,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_MOTHER_SHAHRAZ, IN_PROGRESS);
+ instance->SetBossState(DATA_MOTHER_SHAHRAZ, IN_PROGRESS);
DoZoneInCombat();
Talk(SAY_AGGRO);
@@ -150,8 +148,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_MOTHER_SHAHRAZ, DONE);
+ instance->SetBossState(DATA_MOTHER_SHAHRAZ, DONE);
Talk(SAY_DEATH);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index ad913a45071..da238c3ec4e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -134,7 +134,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_reliquary_of_soulsAI(creature);
+ return GetInstanceAI<boss_reliquary_of_soulsAI>(creature);
}
struct boss_reliquary_of_soulsAI : public ScriptedAI
@@ -158,8 +158,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_RELIQUARY_OF_SOULS, NOT_STARTED);
+ instance->SetBossState(DATA_RELIQUARY_OF_SOULS, NOT_STARTED);
if (EssenceGUID)
{
@@ -197,8 +196,7 @@ public:
{
me->AddThreat(who, 10000.0f);
DoZoneInCombat();
- if (instance)
- instance->SetBossState(DATA_RELIQUARY_OF_SOULS, IN_PROGRESS);
+ instance->SetBossState(DATA_RELIQUARY_OF_SOULS, IN_PROGRESS);
Phase = 1;
Counter = 0;
@@ -243,8 +241,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_RELIQUARY_OF_SOULS, DONE);
+ instance->SetBossState(DATA_RELIQUARY_OF_SOULS, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 1a2a55e6d00..be3c5b35ea6 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -198,8 +198,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_SHADE_OF_AKAMA, DONE);
+ instance->SetBossState(DATA_SHADE_OF_AKAMA, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE { }
@@ -405,7 +404,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_shade_of_akamaAI(creature);
+ return GetInstanceAI<boss_shade_of_akamaAI>(creature);
}
};
@@ -475,16 +474,13 @@ public:
switch (eventId)
{
case EVENT_SHADE_START:
- if (instance)
- {
- instance->SetBossState(DATA_SHADE_OF_AKAMA, IN_PROGRESS);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->RemoveAura(SPELL_STEALTH);
- me->SetWalk(true);
- me->GetMotionMaster()->MovePoint(0, AkamaWP[0].x, AkamaWP[0].y, AkamaWP[0].z, false);
- events.ScheduleEvent(EVENT_SHADE_CHANNEL, 10000);
- break;
- }
+ instance->SetBossState(DATA_SHADE_OF_AKAMA, IN_PROGRESS);
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveAura(SPELL_STEALTH);
+ me->SetWalk(true);
+ me->GetMotionMaster()->MovePoint(0, AkamaWP[0].x, AkamaWP[0].y, AkamaWP[0].z, false);
+ events.ScheduleEvent(EVENT_SHADE_CHANNEL, 10000);
+ break;
case EVENT_SHADE_CHANNEL:
me->AddUnitState(UNIT_STATE_ROOT);
me->SetFacingTo(3.118662f);
@@ -550,7 +546,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_akamaAI(creature);
+ return GetInstanceAI<npc_akamaAI>(creature);
}
};
@@ -622,7 +618,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_channelerAI(creature);
+ return GetInstanceAI<npc_ashtongue_channelerAI>(creature);
}
};
@@ -730,7 +726,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_creature_generator_akamaAI(creature);
+ return GetInstanceAI<npc_creature_generator_akamaAI>(creature);
}
};
@@ -748,6 +744,7 @@ public:
npc_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+ startedBanishing = false;
}
void Reset() OVERRIDE
@@ -851,7 +848,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_sorcererAI(creature);
+ return GetInstanceAI<npc_ashtongue_sorcererAI>(creature);
}
};
@@ -941,7 +938,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_defenderAI(creature);
+ return GetInstanceAI<npc_ashtongue_defenderAI>(creature);
}
};
@@ -1021,7 +1018,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_rogueAI(creature);
+ return GetInstanceAI<npc_ashtongue_rogueAI>(creature);
}
};
@@ -1101,7 +1098,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_elementalistAI(creature);
+ return GetInstanceAI<npc_ashtongue_elementalistAI>(creature);
}
};
@@ -1198,7 +1195,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_spiritbinderAI(creature);
+ return GetInstanceAI<npc_ashtongue_spiritbinderAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index b62e7b35a3c..7c9d88e8db2 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -90,7 +90,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_supremusAI(creature);
+ return GetInstanceAI<boss_supremusAI>(creature);
}
struct boss_supremusAI : public ScriptedAI
@@ -107,11 +107,8 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- {
- if (me->IsAlive())
- instance->SetBossState(DATA_SUPREMUS, NOT_STARTED);
- }
+ if (me->IsAlive())
+ instance->SetBossState(DATA_SUPREMUS, NOT_STARTED);
phase = 0;
@@ -121,8 +118,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_SUPREMUS, IN_PROGRESS);
+ instance->SetBossState(DATA_SUPREMUS, IN_PROGRESS);
ChangePhase();
events.ScheduleEvent(EVENT_BERSERK, 900000, GCD_CAST);
@@ -158,8 +154,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_SUPREMUS, DONE);
+ instance->SetBossState(DATA_SUPREMUS, DONE);
summons.DespawnAll();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 7d445e23053..acdc6819ef6 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -217,7 +217,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_teron_gorefiendAI(creature);
+ return GetInstanceAI<boss_teron_gorefiendAI>(creature);
}
struct boss_teron_gorefiendAI : public ScriptedAI
@@ -246,8 +246,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_TERON_GOREFIEND, NOT_STARTED);
+ instance->SetBossState(DATA_TERON_GOREFIEND, NOT_STARTED);
IncinerateTimer = urand(20000, 31000);
SummonDoomBlossomTimer = 12000;
@@ -275,8 +274,7 @@ public:
{
if (me->IsWithinDistInMap(who, VISIBLE_RANGE) && me->IsWithinLOSInMap(who))
{
- if (instance)
- instance->SetBossState(DATA_TERON_GOREFIEND, IN_PROGRESS);
+ instance->SetBossState(DATA_TERON_GOREFIEND, IN_PROGRESS);
me->GetMotionMaster()->Clear(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -297,8 +295,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_TERON_GOREFIEND, DONE);
+ instance->SetBossState(DATA_TERON_GOREFIEND, DONE);
Talk(SAY_DEATH);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 1f4a36afad6..882c334cb6e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -78,7 +78,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_najentusAI(creature);
+ return GetInstanceAI<boss_najentusAI>(creature);
}
struct boss_najentusAI : public ScriptedAI
@@ -99,8 +99,7 @@ public:
SpineTargetGUID = 0;
- if (instance)
- instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, NOT_STARTED);
+ instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -111,8 +110,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, DONE);
+ instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, DONE);
Talk(SAY_DEATH);
}
@@ -129,8 +127,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, IN_PROGRESS);
+ instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, IN_PROGRESS);
Talk(SAY_AGGRO);
DoZoneInCombat();
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 057bb725c32..bb77e10d727 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -218,7 +218,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_illidari_councilAI(creature);
+ return GetInstanceAI<npc_illidari_councilAI>(creature);
}
struct npc_illidari_councilAI : public ScriptedAI
@@ -263,12 +263,9 @@ public:
pMember->AI()->EnterEvadeMode();
}
- if (instance)
- {
- instance->SetBossState(DATA_ILLIDARI_COUNCIL, NOT_STARTED);
- if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
- VoiceTrigger->AI()->EnterEvadeMode();
- }
+ instance->SetBossState(DATA_ILLIDARI_COUNCIL, NOT_STARTED);
+ if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
+ VoiceTrigger->AI()->EnterEvadeMode();
EventBegun = false;
@@ -284,9 +281,6 @@ public:
void StartEvent(Unit* target)
{
- if (!instance)
- return;
-
if (target && target->IsAlive())
{
Council[0] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER);
@@ -328,13 +322,10 @@ public:
{
if (DeathCount > 3)
{
- if (instance)
- {
- if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
- VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- instance->SetBossState(DATA_ILLIDARI_COUNCIL, DONE);
- //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0);
- }
+ if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
+ VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ instance->SetBossState(DATA_ILLIDARI_COUNCIL, DONE);
+ //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0);
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
@@ -401,17 +392,8 @@ struct boss_illidari_councilAI : public ScriptedAI
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ILLIDARI_COUNCIL)))
- CAST_AI(npc_illidari_council::npc_illidari_councilAI, controller->AI())->StartEvent(who);
- }
- else
- {
- TC_LOG_ERROR("scripts", ERROR_INST_DATA);
- EnterEvadeMode();
- return;
- }
+ if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ILLIDARI_COUNCIL)))
+ CAST_AI(npc_illidari_council::npc_illidari_councilAI, controller->AI())->StartEvent(who);
DoZoneInCombat();
// Load GUIDs on first aggro because the Creature guids are only set as the creatures are created in world-
// this means that for each creature, it will attempt to LoadGUIDs even though some of the other creatures are
@@ -454,12 +436,6 @@ struct boss_illidari_councilAI : public ScriptedAI
void LoadGUIDs()
{
- if (!instance)
- {
- TC_LOG_ERROR("scripts", ERROR_INST_DATA);
- return;
- }
-
Council[0] = instance->GetData64(DATA_LADY_MALANDE);
Council[1] = instance->GetData64(DATA_HIGH_NETHERMANCER_ZEREVOR);
Council[2] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER);
@@ -476,7 +452,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gathios_the_shattererAI(creature);
+ return GetInstanceAI<boss_gathios_the_shattererAI>(creature);
}
struct boss_gathios_the_shattererAI : public boss_illidari_councilAI
@@ -608,7 +584,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_high_nethermancer_zerevorAI(creature);
+ return GetInstanceAI<boss_high_nethermancer_zerevorAI>(creature);
}
struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI
@@ -712,7 +688,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_malandeAI(creature);
+ return GetInstanceAI<boss_lady_malandeAI>(creature);
}
struct boss_lady_malandeAI : public boss_illidari_councilAI
@@ -790,7 +766,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_veras_darkshadowAI(creature);
+ return GetInstanceAI<boss_veras_darkshadowAI>(creature);
}
struct boss_veras_darkshadowAI : public boss_illidari_councilAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 6ccf69ae39b..1552c4ffe46 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -104,7 +104,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomlord_karathressAI(creature);
+ return GetInstanceAI<boss_fathomlord_karathressAI>(creature);
}
struct boss_fathomlord_karathressAI : public ScriptedAI
@@ -135,27 +135,24 @@ public:
BlessingOfTides = false;
- if (instance)
- {
- uint64 RAdvisors[MAX_ADVISORS];
- RAdvisors[0] = instance->GetData64(DATA_SHARKKIS);
- RAdvisors[1] = instance->GetData64(DATA_TIDALVESS);
- RAdvisors[2] = instance->GetData64(DATA_CARIBDIS);
- //Respawn of the 3 Advisors
- Creature* pAdvisor = NULL;
- for (int i=0; i<MAX_ADVISORS; ++i)
- if (RAdvisors[i])
+ uint64 RAdvisors[MAX_ADVISORS];
+ RAdvisors[0] = instance->GetData64(DATA_SHARKKIS);
+ RAdvisors[1] = instance->GetData64(DATA_TIDALVESS);
+ RAdvisors[2] = instance->GetData64(DATA_CARIBDIS);
+ //Respawn of the 3 Advisors
+ Creature* pAdvisor = NULL;
+ for (int i=0; i<MAX_ADVISORS; ++i)
+ if (RAdvisors[i])
+ {
+ pAdvisor = (Unit::GetCreature((*me), RAdvisors[i]));
+ if (pAdvisor && !pAdvisor->IsAlive())
{
- pAdvisor = (Unit::GetCreature((*me), RAdvisors[i]));
- if (pAdvisor && !pAdvisor->IsAlive())
- {
- pAdvisor->Respawn();
- pAdvisor->AI()->EnterEvadeMode();
- pAdvisor->GetMotionMaster()->MoveTargetedHome();
- }
+ pAdvisor->Respawn();
+ pAdvisor->AI()->EnterEvadeMode();
+ pAdvisor->GetMotionMaster()->MoveTargetedHome();
}
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
- }
+ }
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
@@ -179,9 +176,6 @@ public:
void GetAdvisors()
{
- if (!instance)
- return;
-
Advisors[0] = instance->GetData64(DATA_SHARKKIS);
Advisors[1] = instance->GetData64(DATA_TIDALVESS);
Advisors[2] = instance->GetData64(DATA_CARIBDIS);
@@ -189,9 +183,6 @@ public:
void StartEvent(Unit* who)
{
- if (!instance)
- return;
-
GetAdvisors();
Talk(SAY_AGGRO);
@@ -210,8 +201,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE);
+ instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE);
//support for quest 10944
me->SummonCreature(SEER_OLUM, OLUM_X, OLUM_Y, OLUM_Z, OLUM_O, TEMPSUMMON_TIMED_DESPAWN, 3600000);
@@ -312,7 +302,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomguard_sharkkisAI(creature);
+ return GetInstanceAI<boss_fathomguard_sharkkisAI>(creature);
}
struct boss_fathomguard_sharkkisAI : public ScriptedAI
@@ -320,6 +310,7 @@ public:
boss_fathomguard_sharkkisAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+ SummonedPet = 0;
}
InstanceScript* instance;
@@ -350,26 +341,19 @@ public:
SummonedPet = 0;
- if (instance)
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (Creature* Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))))
- CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath();
- }
+ if (Creature* Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))))
+ CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath();
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
- }
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -459,7 +443,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomguard_tidalvessAI(creature);
+ return GetInstanceAI<boss_fathomguard_tidalvessAI>(creature);
}
struct boss_fathomguard_tidalvessAI : public ScriptedAI
@@ -483,26 +467,19 @@ public:
PoisonCleansing_Timer = 30000;
Earthbind_Timer = 45000;
- if (instance)
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
- CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath();
- }
+ if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
+ CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath();
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
- }
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
DoCast(me, SPELL_WINDFURY_WEAPON);
}
@@ -582,7 +559,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomguard_caribdisAI(creature);
+ return GetInstanceAI<boss_fathomguard_caribdisAI>(creature);
}
struct boss_fathomguard_caribdisAI : public ScriptedAI
@@ -606,26 +583,19 @@ public:
Heal_Timer = 55000;
Cyclone_Timer = 30000+rand()%10000;
- if (instance)
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
- CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath();
- }
+ if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
+ CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath();
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
- }
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -705,24 +675,21 @@ public:
Unit* selectAdvisorUnit()
{
Unit* unit = NULL;
- if (instance)
- {
- switch (rand()%4)
- {
- case 0:
- unit = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESS));
- break;
- case 1:
- unit = Unit::GetUnit(*me, instance->GetData64(DATA_SHARKKIS));
- break;
- case 2:
- unit = Unit::GetUnit(*me, instance->GetData64(DATA_TIDALVESS));
- break;
- case 3:
- unit = me;
- break;
- }
- } else unit = me;
+ switch (rand()%4)
+ {
+ case 0:
+ unit = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESS));
+ break;
+ case 1:
+ unit = Unit::GetUnit(*me, instance->GetData64(DATA_SHARKKIS));
+ break;
+ case 2:
+ unit = Unit::GetUnit(*me, instance->GetData64(DATA_TIDALVESS));
+ break;
+ case 3:
+ unit = me;
+ break;
+ }
return unit;
}
};
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index d6205cb3ec7..e3b9006527c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -86,7 +86,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_hydross_the_unstableAI(creature);
+ return GetInstanceAI<boss_hydross_the_unstableAI>(creature);
}
struct boss_hydross_the_unstableAI : public ScriptedAI
@@ -134,8 +134,7 @@ public:
me->SetDisplayId(MODEL_CLEAN);
- if (instance)
- instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED);
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED);
beam = false;
Summons.DespawnAll();
}
@@ -174,8 +173,7 @@ public:
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS);
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -208,8 +206,7 @@ public:
{
Talk(CorruptedForm ? SAY_CORRUPT_DEATH : SAY_CLEAN_DEATH);
- if (instance)
- instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE);
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE);
Summons.DespawnAll();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 1d233aa6da4..f13c64235c4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -140,7 +140,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_vashjAI(creature);
+ return GetInstanceAI<boss_lady_vashjAI>(creature);
}
struct boss_lady_vashjAI : public ScriptedAI
@@ -215,8 +215,7 @@ public:
}
}
- if (instance)
- instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED);
+ instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED);
me->SetCorpseDelay(1000*60*60);
}
@@ -237,8 +236,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_LADYVASHJEVENT, DONE);
+ instance->SetData(DATA_LADYVASHJEVENT, DONE);
}
void StartEvent()
@@ -247,21 +245,17 @@ public:
Phase = 1;
- if (instance)
- instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS);
+ instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS);
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- // remove old tainted cores to prevent cheating in phase 2
- Map* map = me->GetMap();
- Map::PlayerList const &PlayerList = map->GetPlayers();
- for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
- if (Player* player = itr->GetSource())
- player->DestroyItemCount(31088, 1, true);
- }
+ // remove old tainted cores to prevent cheating in phase 2
+ Map* map = me->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
+ if (Player* player = itr->GetSource())
+ player->DestroyItemCount(31088, 1, true);
StartEvent(); // this is EnterCombat(), so were are 100% in combat, start the event
if (Phase != 2)
@@ -556,7 +550,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_enchanted_elementalAI(creature);
+ return GetInstanceAI<npc_enchanted_elementalAI>(creature);
}
struct npc_enchanted_elementalAI : public ScriptedAI
@@ -580,8 +574,6 @@ public:
Move = 0;
Phase = 1;
- VashjGUID = 0;
-
X = ElementWPPos[0][0];
Y = ElementWPPos[0][1];
Z = ElementWPPos[0][2];
@@ -597,8 +589,7 @@ public:
}
}
- if (instance)
- VashjGUID = instance->GetData64(DATA_LADYVASHJ);
+ VashjGUID = instance->GetData64(DATA_LADYVASHJ);
}
void EnterCombat(Unit* /*who*/) OVERRIDE { }
@@ -608,9 +599,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (!VashjGUID)
return;
@@ -651,7 +639,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tainted_elementalAI(creature);
+ return GetInstanceAI<npc_tainted_elementalAI>(creature);
}
struct npc_tainted_elementalAI : public ScriptedAI
@@ -674,9 +662,8 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- if (Creature* vashj = Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ)))
- CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->EventTaintedElementalDeath();
+ if (Creature* vashj = Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ)))
+ CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->EventTaintedElementalDeath();
}
void EnterCombat(Unit* who) OVERRIDE
@@ -720,7 +707,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toxic_sporebatAI(creature);
+ return GetInstanceAI<npc_toxic_sporebatAI>(creature);
}
struct npc_toxic_sporebatAI : public ScriptedAI
@@ -790,17 +777,14 @@ public:
// CheckTimer
if (CheckTimer <= diff)
{
- if (instance)
+ // check if vashj is death
+ Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
+ if (!Vashj || !Vashj->IsAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3)
{
- // check if vashj is death
- Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
- if (!Vashj || !Vashj->IsAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3)
- {
- // remove
- me->setDeathState(DEAD);
- me->RemoveCorpse();
- me->setFaction(35);
- }
+ // remove
+ me->setDeathState(DEAD);
+ me->RemoveCorpse();
+ me->setFaction(35);
}
CheckTimer = 1000;
@@ -819,7 +803,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shield_generator_channelAI(creature);
+ return GetInstanceAI<npc_shield_generator_channelAI>(creature);
}
struct npc_shield_generator_channelAI : public ScriptedAI
@@ -831,12 +815,12 @@ public:
InstanceScript* instance;
uint32 CheckTimer;
- bool Casted;
+ bool Cast;
void Reset() OVERRIDE
{
CheckTimer = 0;
- Casted = false;
+ Cast = false;
me->SetDisplayId(11686); // invisible
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -847,9 +831,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (CheckTimer <= diff)
{
Unit* vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
@@ -857,10 +838,10 @@ public:
if (vashj && vashj->IsAlive())
{
// start visual channel
- if (!Casted || !vashj->HasAura(SPELL_MAGIC_BARRIER))
+ if (!Cast || !vashj->HasAura(SPELL_MAGIC_BARRIER))
{
DoCast(vashj, SPELL_MAGIC_BARRIER, true);
- Casted = true;
+ Cast = true;
}
}
CheckTimer = 1000;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 83ec5e053c0..069b4a45933 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -181,7 +181,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_leotheras_the_blindAI(creature);
+ return GetInstanceAI<boss_leotheras_the_blindAI>(creature);
}
struct boss_leotheras_the_blindAI : public ScriptedAI
@@ -242,8 +242,7 @@ public:
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0);
DoCast(me, SPELL_DUAL_WIELD, true);
me->SetCorpseDelay(1000*60*60);
- if (instance)
- instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
}
void CheckChannelers(/*bool DoEvade = true*/)
@@ -290,8 +289,7 @@ public:
void StartEvent()
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS);
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS);
}
void CheckBanish()
@@ -402,8 +400,7 @@ public:
if (Creature* pDemon = Unit::GetCreature(*me, Demon))
pDemon->DespawnOrUnsummon();
}
- if (instance)
- instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE);
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -677,7 +674,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_greyheart_spellbinderAI(creature);
+ return GetInstanceAI<npc_greyheart_spellbinderAI>(creature);
}
struct npc_greyheart_spellbinderAI : public ScriptedAI
@@ -703,20 +700,16 @@ public:
Mindblast_Timer = urand(3000, 8000);
Earthshock_Timer = urand(5000, 10000);
- if (instance)
- {
- instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
- Creature* leotheras = Unit::GetCreature(*me, leotherasGUID);
- if (leotheras && leotheras->IsAlive())
- CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
- }
+ instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
+ Creature* leotheras = Unit::GetCreature(*me, leotherasGUID);
+ if (leotheras && leotheras->IsAlive())
+ CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
}
void EnterCombat(Unit* who) OVERRIDE
{
me->InterruptNonMeleeSpells(false);
- if (instance)
- instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
+ instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
}
void JustRespawned() OVERRIDE
@@ -740,18 +733,15 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (instance)
- {
- if (!leotherasGUID)
- leotherasGUID = instance->GetData64(DATA_LEOTHERAS);
+ if (!leotherasGUID)
+ leotherasGUID = instance->GetData64(DATA_LEOTHERAS);
- if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
- {
- Unit* victim = NULL;
- victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
- if (victim)
- AttackStart(victim);
- }
+ if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ {
+ Unit* victim = NULL;
+ victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
+ if (victim)
+ AttackStart(victim);
}
if (!UpdateVictim())
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index c4a55065f27..8ea9337537a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -81,7 +81,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_the_lurker_belowAI(creature);
+ return GetInstanceAI<boss_the_lurker_belowAI>(creature);
}
struct boss_the_lurker_belowAI : public ScriptedAI
@@ -138,11 +138,8 @@ public:
Summons.DespawnAll();
- if (instance)
- {
- instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED);
- instance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
- }
+ instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED);
+ instance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
DoCast(me, SPELL_SUBMERGE); // submerge anim
me->SetVisible(false); // we start invis under water, submerged
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -151,19 +148,15 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- instance->SetData(DATA_THELURKERBELOWEVENT, DONE);
- instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS);
- }
+ instance->SetData(DATA_THELURKERBELOWEVENT, DONE);
+ instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS);
Summons.DespawnAll();
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
+ instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index 48a4a1e5ecd..1a0b06d25dc 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -91,7 +91,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_morogrim_tidewalkerAI(creature);
+ return GetInstanceAI<boss_morogrim_tidewalkerAI>(creature);
}
struct boss_morogrim_tidewalkerAI : public ScriptedAI
@@ -130,16 +130,14 @@ public:
Earthquake = false;
Phase2 = false;
- if (instance)
- instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED);
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED);
}
void StartEvent()
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS);
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -151,8 +149,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE);
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index d6162fd1ea4..0dd83a1adf6 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -41,7 +41,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_thespiaAI(creature);
+ return GetInstanceAI<boss_thespiaAI>(creature);
}
struct boss_thespiaAI : public ScriptedAI
@@ -63,16 +63,14 @@ public:
LungBurst_Timer = 7000;
EnvelopingWinds_Timer = 9000;
- if (instance)
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, NOT_STARTED);
+ instance->SetBossState(DATA_HYDROMANCER_THESPIA, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEAD);
- if (instance)
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, DONE);
+ instance->SetBossState(DATA_HYDROMANCER_THESPIA, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -84,8 +82,7 @@ public:
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, IN_PROGRESS);
+ instance->SetBossState(DATA_HYDROMANCER_THESPIA, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 241d0f8fec2..2cc3d45ccff 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -57,7 +57,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_mekgineer_steamriggerAI(creature);
+ return GetInstanceAI<boss_mekgineer_steamriggerAI>(creature);
}
struct boss_mekgineer_steamriggerAI : public ScriptedAI
@@ -86,16 +86,14 @@ public:
Summon50 = false;
Summon25 = false;
- if (instance)
- instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, NOT_STARTED);
+ instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, DONE);
+ instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -107,8 +105,7 @@ public:
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, IN_PROGRESS);
+ instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, IN_PROGRESS);
}
//no known summon spells exist
@@ -197,7 +194,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_steamrigger_mechanicAI(creature);
+ return GetInstanceAI<npc_steamrigger_mechanicAI>(creature);
}
struct npc_steamrigger_mechanicAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index 887d51a43bf..1b496c086bd 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -50,7 +50,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_naga_distillerAI(creature);
+ return GetInstanceAI<npc_naga_distillerAI>(creature);
}
struct npc_naga_distillerAI : public ScriptedAI
@@ -68,13 +68,10 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
//hack, due to really weird spell behaviour :(
- if (instance)
+ if (instance->GetData(DATA_DISTILLER) == IN_PROGRESS)
{
- if (instance->GetData(DATA_DISTILLER) == IN_PROGRESS)
- {
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- }
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -87,15 +84,13 @@ public:
DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true);
- if (instance)
- instance->SetData(DATA_DISTILLER, IN_PROGRESS);
+ instance->SetData(DATA_DISTILLER, IN_PROGRESS);
}
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
if (me->GetHealth() <= damage)
- if (instance)
- instance->SetData(DATA_DISTILLER, DONE);
+ instance->SetData(DATA_DISTILLER, DONE);
}
};
@@ -108,7 +103,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warlord_kalithreshAI(creature);
+ return GetInstanceAI<boss_warlord_kalithreshAI>(creature);
}
struct boss_warlord_kalithreshAI : public ScriptedAI
@@ -132,16 +127,14 @@ public:
Rage_Timer = 45000;
CanRage = false;
- if (instance)
- instance->SetBossState(DATA_WARLORD_KALITHRESH, NOT_STARTED);
+ instance->SetBossState(DATA_WARLORD_KALITHRESH, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_WARLORD_KALITHRESH, IN_PROGRESS);
+ instance->SetBossState(DATA_WARLORD_KALITHRESH, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -153,17 +146,15 @@ public:
{
//hack :(
if (spell->Id == SPELL_WARLORDS_RAGE_PROC)
- if (instance)
- if (instance->GetData(DATA_DISTILLER) == DONE)
- me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC);
+ if (instance->GetData(DATA_DISTILLER) == DONE)
+ me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_WARLORD_KALITHRESH, DONE);
+ instance->SetBossState(DATA_WARLORD_KALITHRESH, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index be4cac80adb..0788fdb3796 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -122,12 +122,9 @@ class boss_broggok : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true);
- instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true);
- instance->SetData(TYPE_BROGGOK_EVENT, DONE);
- }
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true);
+ instance->SetData(TYPE_BROGGOK_EVENT, DONE);
}
void DoAction(int32 action) OVERRIDE
@@ -154,7 +151,7 @@ class boss_broggok : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_broggokAI(creature);
+ return GetInstanceAI<boss_broggokAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index f6bceb78a14..f4bc5a99a01 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -108,18 +108,16 @@ class boss_kelidan_the_breaker : public CreatureScript
SummonChannelers();
me->SetReactState(REACT_PASSIVE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
- if (instance)
- instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
+ instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* who) OVERRIDE
{
Talk(SAY_WAKE);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoStartMovement(who);
- if (instance)
- instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS);
+ instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -193,9 +191,6 @@ class boss_kelidan_the_breaker : public CreatureScript
{
Talk(SAY_DIE);
- if (!instance)
- return;
-
instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE);
instance->HandleGameObject(instance->GetData64(DATA_DOOR1), true);
instance->HandleGameObject(instance->GetData64(DATA_DOOR6), true);
@@ -207,7 +202,7 @@ class boss_kelidan_the_breaker : public CreatureScript
{
if (check_Timer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
DoCast(me, SPELL_EVOCATION);
check_Timer = 5000;
}
@@ -248,7 +243,7 @@ class boss_kelidan_the_breaker : public CreatureScript
if (BurningNova_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(SAY_NOVA);
@@ -275,7 +270,7 @@ class boss_kelidan_the_breaker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kelidan_the_breakerAI(creature);
+ return GetInstanceAI<boss_kelidan_the_breakerAI>(creature);
}
};
@@ -311,7 +306,7 @@ class npc_shadowmoon_channeler : public CreatureScript
ShadowBolt_Timer = 1000+rand()%1000;
MarkOfShadow_Timer = 5000+rand()%2000;
check_Timer = 0;
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
}
@@ -319,7 +314,7 @@ class npc_shadowmoon_channeler : public CreatureScript
{
if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->ChannelerEngaged(who);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoStartMovement(who);
}
@@ -336,7 +331,7 @@ class npc_shadowmoon_channeler : public CreatureScript
{
if (check_Timer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
{
uint64 channeler = CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me);
@@ -373,7 +368,7 @@ class npc_shadowmoon_channeler : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shadowmoon_channelerAI(creature);
+ return GetInstanceAI<npc_shadowmoon_channelerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index 33e23c12d14..fb5cfa272aa 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -72,9 +72,6 @@ class boss_the_maker : public CreatureScript
Domination_Timer = 120000;
Knockdown_Timer = 10000;
- if (!instance)
- return;
-
instance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED);
instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true);
}
@@ -83,9 +80,6 @@ class boss_the_maker : public CreatureScript
{
Talk(SAY_AGGRO);
- if (!instance)
- return;
-
instance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS);
instance->HandleGameObject(instance->GetData64(DATA_DOOR2), false);
}
@@ -99,9 +93,6 @@ class boss_the_maker : public CreatureScript
{
Talk(SAY_DIE);
- if (!instance)
- return;
-
instance->SetData(TYPE_THE_MAKER_EVENT, DONE);
instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true);
instance->HandleGameObject(instance->GetData64(DATA_DOOR3), true);
@@ -156,7 +147,7 @@ class boss_the_maker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_the_makerAI(creature);
+ return GetInstanceAI<boss_the_makerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index 7e80182f1e8..6f8eac88c66 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -224,7 +224,7 @@ class boss_omor_the_unscarred : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_omor_the_unscarredAI(creature);
+ return GetInstanceAI<boss_omor_the_unscarredAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index f4ee716dc67..f52ae3a8948 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -71,7 +71,7 @@ enum Spells
SPELL_SHADOW_CAGE = 30168,
SPELL_SHADOW_GRASP = 30410,
SPELL_SHADOW_GRASP_VISUAL = 30166,
- SPELL_MIND_EXHAUSTION = 44032, //Casted by the cubes when channeling ends
+ SPELL_MIND_EXHAUSTION = 44032, //Cast by the cubes when channeling ends
SPELL_SHADOW_CAGE_C = 30205,
SPELL_SHADOW_GRASP_C = 30207,
SPELL_SHADOW_BOLT_VOLLEY = 30510,
@@ -249,11 +249,8 @@ class boss_magtheridon : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- {
- instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED);
- instance->SetData(DATA_COLLAPSE, false);
- }
+ instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED);
+ instance->SetData(DATA_COLLAPSE, false);
}
void SetClicker(uint64 cubeGUID, uint64 clickerGUID)
@@ -314,8 +311,7 @@ class boss_magtheridon : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_MAGTHERIDON_EVENT, DONE);
+ instance->SetData(DATA_MAGTHERIDON_EVENT, DONE);
Talk(SAY_DEATH);
}
@@ -331,8 +327,7 @@ class boss_magtheridon : public CreatureScript
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS);
DoZoneInCombat();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -392,7 +387,7 @@ class boss_magtheridon : public CreatureScript
if (Quake_Timer <= diff)
{
// to avoid blastnova interruption
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_QUAKE_TRIGGER, true);
Quake_Timer = 50000;
@@ -421,7 +416,7 @@ class boss_magtheridon : public CreatureScript
Blaze_Timer -= diff;
if (!Phase3 && HealthBelowPct(30)
- && !me->IsNonMeleeSpellCasted(false) // blast nova
+ && !me->IsNonMeleeSpellCast(false) // blast nova
&& !me->HasUnitState(UNIT_STATE_STUNNED)) // shadow cage and earthquake
{
Phase3 = true;
@@ -429,8 +424,7 @@ class boss_magtheridon : public CreatureScript
DoCast(me, SPELL_CAMERA_SHAKE, true);
DoCast(me, SPELL_DEBRIS_KNOCKDOWN, true);
- if (instance)
- instance->SetData(DATA_COLLAPSE, true);
+ instance->SetData(DATA_COLLAPSE, true);
}
if (Phase3)
@@ -457,7 +451,7 @@ class boss_magtheridon : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_magtheridonAI(creature);
+ return GetInstanceAI<boss_magtheridonAI>(creature);
}
};
@@ -498,8 +492,7 @@ class npc_hellfire_channeler : public CreatureScript
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS);
me->InterruptNonMeleeSpells(false);
DoZoneInCombat();
@@ -507,8 +500,7 @@ class npc_hellfire_channeler : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED);
+ instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED);
DoCast(me, SPELL_SHADOW_GRASP_C, false);
}
@@ -526,8 +518,7 @@ class npc_hellfire_channeler : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_CHANNELER_EVENT, DONE);
+ instance->SetData(DATA_CHANNELER_EVENT, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -576,7 +567,7 @@ class npc_hellfire_channeler : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_hellfire_channelerAI(creature);
+ return GetInstanceAI<npc_hellfire_channelerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 981774a677b..404680a9097 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -109,8 +109,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
Talk(SAY_DIE);
- if (instance)
- instance->SetBossState(DATA_NETHEKURSE, DONE);
+ instance->SetBossState(DATA_NETHEKURSE, DONE);
}
void SetData(uint32 data, uint32 value) OVERRIDE
@@ -184,8 +183,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
IntroOnce = true;
IsIntroEvent = true;
- if (instance)
- instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS);
+ instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS);
}
if (IsIntroEvent || !IsMainEvent)
@@ -219,9 +217,6 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
if (IsIntroEvent)
{
- if (!instance)
- return;
-
if (instance->GetBossState(DATA_NETHEKURSE) == IN_PROGRESS)
{
if (IntroEvent_Timer <= diff)
@@ -297,7 +292,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_grand_warlock_nethekurseAI(creature);
+ return GetInstanceAI<boss_grand_warlock_nethekurseAI>(creature);
}
};
@@ -328,22 +323,18 @@ class npc_fel_orc_convert : public CreatureScript
{
events.ScheduleEvent(EVENT_HEMORRHAGE, 3000);
- if (instance)
- if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
- if (Kurse && me->IsWithinDist(Kurse, 45.0f))
- Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_AGGRO);
+ if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
+ if (me->IsWithinDist(Kurse, 45.0f))
+ Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_AGGRO);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (instance->GetBossState(DATA_NETHEKURSE) != IN_PROGRESS)
- return;
+ if (instance->GetBossState(DATA_NETHEKURSE) != IN_PROGRESS)
+ return;
- if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
- Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_DEATH);
- }
+ if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
+ Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_DEATH);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -369,7 +360,7 @@ class npc_fel_orc_convert : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_fel_orc_convertAI(creature);
+ return GetInstanceAI<npc_fel_orc_convertAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 9c4be7c0b1b..e647947c133 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -167,8 +167,7 @@ class boss_warbringer_omrogg : public CreatureScript
ThunderClap_Timer = 15000;
ResetThreat_Timer = 30000;
- if (instance)
- instance->SetData(DATA_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid.
+ instance->SetData(DATA_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid.
}
void DoYellForThreat()
@@ -204,8 +203,7 @@ class boss_warbringer_omrogg : public CreatureScript
AggroYell = true;
}
- if (instance)
- instance->SetBossState(DATA_OMROGG, IN_PROGRESS);
+ instance->SetBossState(DATA_OMROGG, IN_PROGRESS);
}
void JustSummoned(Creature* summoned) OVERRIDE
@@ -259,8 +257,7 @@ class boss_warbringer_omrogg : public CreatureScript
RightHead->AI()->SetData(SETDATA_DATA, SETDATA_YELL);
- if (instance)
- instance->SetBossState(DATA_OMROGG, DONE);
+ instance->SetBossState(DATA_OMROGG, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -388,7 +385,7 @@ class boss_warbringer_omrogg : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warbringer_omroggAI(creature);
+ return GetInstanceAI<boss_warbringer_omroggAI>(creature);
}
};
@@ -438,7 +435,7 @@ class npc_omrogg_heads : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_omrogg_headsAI(creature);
+ return GetInstanceAI<npc_omrogg_headsAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index f9ec3edb362..553c1cbdb33 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -90,8 +90,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
Talk(SAY_DEATH);
removeAdds();
- if (instance)
- instance->SetBossState(DATA_KARGATH, DONE);
+ instance->SetBossState(DATA_KARGATH, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -311,7 +310,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warchief_kargath_bladefistAI(creature);
+ return GetInstanceAI<boss_warchief_kargath_bladefistAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 5d789359864..ef01fd3a2ea 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -109,8 +109,7 @@ class boss_alar : public CreatureScript
void Reset() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ALAREVENT, NOT_STARTED);
+ instance->SetData(DATA_ALAREVENT, NOT_STARTED);
Berserk_Timer = 1200000;
Platforms_Move_Timer = 0;
@@ -136,8 +135,7 @@ class boss_alar : public CreatureScript
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ALAREVENT, IN_PROGRESS);
+ instance->SetData(DATA_ALAREVENT, IN_PROGRESS);
me->SetDisableGravity(true); // after enterevademode will be set walk movement
DoZoneInCombat();
@@ -146,8 +144,7 @@ class boss_alar : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ALAREVENT, DONE);
+ instance->SetData(DATA_ALAREVENT, DONE);
}
void JustSummoned(Creature* summon) OVERRIDE
@@ -426,7 +423,7 @@ class boss_alar : public CreatureScript
void DoMeleeAttackIfReady()
{
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
if (me->IsWithinMeleeRange(me->GetVictim()))
{
@@ -451,7 +448,7 @@ class boss_alar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_alarAI(creature);
+ return GetInstanceAI<boss_alarAI>(creature);
}
};
@@ -528,7 +525,7 @@ class npc_ember_of_alar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ember_of_alarAI(creature);
+ return GetInstanceAI<npc_ember_of_alarAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index c5c3f6deb12..241438d611b 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -146,8 +146,7 @@ class boss_high_astromancer_solarian : public CreatureScript
Wrath_Timer = 20000+rand()%5000;//twice in phase one
Phase = 1;
- if (instance)
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
me->SetArmor(defaultarmor);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -168,8 +167,7 @@ class boss_high_astromancer_solarian : public CreatureScript
me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -177,8 +175,7 @@ class boss_high_astromancer_solarian : public CreatureScript
Talk(SAY_AGGRO);
DoZoneInCombat();
- if (instance)
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
}
void SummonMinion(uint32 entry, float x, float y, float z)
@@ -419,7 +416,7 @@ class boss_high_astromancer_solarian : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_high_astromancer_solarianAI(creature);
+ return GetInstanceAI<boss_high_astromancer_solarianAI>(creature);
}
};
@@ -467,8 +464,7 @@ class npc_solarium_priest : public CreatureScript
switch (urand(0, 1))
{
case 0:
- if (instance)
- target = Unit::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER));
+ target = Unit::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER));
break;
case 1:
target = me;
@@ -506,7 +502,7 @@ class npc_solarium_priest : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_solarium_priestAI(creature);
+ return GetInstanceAI<npc_solarium_priestAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index e85c8781dd9..11b4ad1398d 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -308,7 +308,7 @@ class boss_kaelthas : public CreatureScript
uint32 Phase;
uint32 PhaseSubphase; //generic
uint32 Phase_Timer; //generic timer
- uint32 PyrosCasted;
+ uint32 PyrosCast;
bool InGravityLapse;
bool IsCastingFireball;
@@ -330,7 +330,7 @@ class boss_kaelthas : public CreatureScript
GravityLapse_Phase = 0;
NetherBeam_Timer = 8000;
NetherVapor_Timer = 10000;
- PyrosCasted = 0;
+ PyrosCast = 0;
Phase = 0;
InGravityLapse = false;
IsCastingFireball = false;
@@ -344,8 +344,7 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 0);
+ instance->SetData(DATA_KAELTHASEVENT, 0);
}
void PrepareAdvisors()
@@ -364,9 +363,6 @@ class boss_kaelthas : public CreatureScript
void StartEvent()
{
- if (!instance)
- return;
-
m_auiAdvisorGuid[0] = instance->GetData64(DATA_THALADREDTHEDARKENER);
m_auiAdvisorGuid[1] = instance->GetData64(DATA_LORDSANGUINAR);
m_auiAdvisorGuid[2] = instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN);
@@ -468,8 +464,7 @@ class boss_kaelthas : public CreatureScript
summons.DespawnAll();
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 0);
+ instance->SetData(DATA_KAELTHASEVENT, 0);
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
@@ -633,8 +628,7 @@ class boss_kaelthas : public CreatureScript
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
Phase = 2;
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 2);
+ instance->SetData(DATA_KAELTHASEVENT, 2);
Talk(SAY_PHASE2_WEAPON);
@@ -678,8 +672,7 @@ class boss_kaelthas : public CreatureScript
if (Phase_Timer <= diff)
{
Talk(SAY_PHASE3_ADVANCE);
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 3);
+ instance->SetData(DATA_KAELTHASEVENT, 3);
Phase = 3;
PhaseSubphase = 0;
}
@@ -716,8 +709,7 @@ class boss_kaelthas : public CreatureScript
Talk(SAY_PHASE4_INTRO2);
Phase = 4;
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 4);
+ instance->SetData(DATA_KAELTHASEVENT, 4);
// Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael.
DoResetThreat();
@@ -750,7 +742,7 @@ class boss_kaelthas : public CreatureScript
{
if (!IsCastingFireball)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
//interruptable
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_INTERRUPT_CAST, false);
@@ -821,8 +813,7 @@ class boss_kaelthas : public CreatureScript
{
if (HealthBelowPct(50))
{
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 4);
+ instance->SetData(DATA_KAELTHASEVENT, 4);
Phase = 5;
Phase_Timer = 10000;
@@ -844,19 +835,19 @@ class boss_kaelthas : public CreatureScript
{
DoCast(me, SPELL_SHOCK_BARRIER);
ChainPyros = true;
- PyrosCasted = 0;
+ PyrosCast = 0;
ShockBarrier_Timer = 60000;
}
else
ShockBarrier_Timer -= diff;
//Chain Pyros (3 of them max)
- if (ChainPyros && !me->IsNonMeleeSpellCasted(false))
+ if (ChainPyros && !me->IsNonMeleeSpellCast(false))
{
- if (PyrosCasted < 3)
+ if (PyrosCast < 3)
{
DoCastVictim(SPELL_PYROBLAST);
- ++PyrosCasted;
+ ++PyrosCast;
}
else
{
@@ -1011,7 +1002,7 @@ class boss_kaelthas : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kaelthasAI(creature);
+ return GetInstanceAI<boss_kaelthasAI>(creature);
}
};
@@ -1109,7 +1100,7 @@ class boss_thaladred_the_darkener : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_thaladred_the_darkenerAI(creature);
+ return GetInstanceAI<boss_thaladred_the_darkenerAI>(creature);
}
};
@@ -1177,7 +1168,7 @@ class boss_lord_sanguinar : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_sanguinarAI(creature);
+ return GetInstanceAI<boss_lord_sanguinarAI>(creature);
}
};
//Grand Astromancer Capernian AI
@@ -1321,7 +1312,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_grand_astromancer_capernianAI(creature);
+ return GetInstanceAI<boss_grand_astromancer_capernianAI>(creature);
}
};
@@ -1404,7 +1395,7 @@ class boss_master_engineer_telonicus : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_master_engineer_telonicusAI(creature);
+ return GetInstanceAI<boss_master_engineer_telonicusAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index f842ed19f3c..db6bd772a83 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -91,16 +91,14 @@ class boss_void_reaver : public CreatureScript
Talk(SAY_DEATH);
DoZoneInCombat();
- if (instance)
- instance->SetData(DATA_VOIDREAVEREVENT, DONE);
+ instance->SetData(DATA_VOIDREAVEREVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
+ instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -172,7 +170,7 @@ class boss_void_reaver : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_void_reaverAI(creature);
+ return GetInstanceAI<boss_void_reaverAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index b5172245b49..37a6886cda5 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -182,14 +182,11 @@ class npc_ragin_flames : public CreatureScript
//Check_Timer
if (Check_Timer <= diff)
{
- if (instance)
+ if (instance->GetData(DATA_NETHERMANCER_SEPRETHREA) != IN_PROGRESS)
{
- if (instance->GetData(DATA_NETHERMANCER_SEPRETHREA) != IN_PROGRESS)
- {
- //remove
- me->setDeathState(JUST_DIED);
- me->RemoveCorpse();
- }
+ //remove
+ me->setDeathState(JUST_DIED);
+ me->RemoveCorpse();
}
Check_Timer = 1000;
} else Check_Timer -= diff;
@@ -223,7 +220,7 @@ class npc_ragin_flames : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ragin_flamesAI(creature);
+ return GetInstanceAI<npc_ragin_flamesAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index ff3145c5c78..741b1378e4a 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -116,11 +116,10 @@ class npc_millhouse_manastorm : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
-
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -191,7 +190,7 @@ class npc_millhouse_manastorm : public CreatureScript
if (Pyroblast_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_PYRO);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h
index 1ebfad4dfeb..c3b7d754a0d 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h
@@ -32,11 +32,11 @@ enum DataTypes
// Additional Data
DATA_CONVERSATION = 4,
- DATA_WARDEN_1 = 5, // used by EventAI
- DATA_WARDEN_2 = 6, // used by EventAI
- DATA_WARDEN_3 = 7, // used by EventAI
- DATA_WARDEN_4 = 8, // used by EventAI
- DATA_WARDEN_5 = 9, // used by EventAI
+ DATA_WARDEN_1 = 5, // used by SmartAI
+ DATA_WARDEN_2 = 6, // used by SmartAI
+ DATA_WARDEN_3 = 7, // used by SmartAI
+ DATA_WARDEN_4 = 8, // used by SmartAI
+ DATA_WARDEN_5 = 9, // used by SmartAI
DATA_MELLICHAR = 10,
DATA_WARDENS_SHIELD = 11
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index 48d955acbc3..d590093de56 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -137,7 +137,7 @@ class boss_harbinger_skyriss : public CreatureScript
void DoSplit(uint32 val)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
Talk(SAY_IMAGE);
@@ -211,7 +211,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (Fear_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_FEAR);
@@ -228,7 +228,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (Domination_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_MIND);
@@ -247,7 +247,7 @@ class boss_harbinger_skyriss : public CreatureScript
{
if (ManaBurn_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index 1b362fe8a5a..fe072b437eb 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -126,7 +126,7 @@ class boss_high_botanist_freywinn : public CreatureScript
{
Talk(SAY_TREE);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
me->RemoveAllAuras();
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index dcb9f71615d..39a97bd4d8a 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: Blades_Edge_Mountains
SD%Complete: 90
-SDComment: Quest support: 10503, 10504, 10556, 10594, 10609, 10682, 10821, 10980. Ogri'la->Skettis Flight. (npc_daranelle needs bit more work before consider complete)
+SDComment: Quest support: 10503, 10504, 10556, 10594, 10609, 10821. Ogri'la->Skettis Flight. (npc_daranelle needs bit more work before consider complete)
SDCategory: Blade's Edge Mountains
EndScriptData */
@@ -28,8 +28,6 @@ npc_bloodmaul_brutebane
npc_bloodmaul_brute
npc_nether_drake
npc_daranelle
-npc_overseer_nuaar
-npc_saikkal_the_elder
go_legion_obelisk
go_thunderspike
EndContentData */
@@ -134,8 +132,9 @@ public:
void JustDied(Unit* killer) OVERRIDE
{
- if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER))
- Talk(SAY_DEATH);
+ if (killer->GetTypeId() == TYPEID_PLAYER)
+ if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER))
+ Talk(SAY_DEATH);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -401,8 +400,9 @@ public:
enum Daranelle
{
- SAY_SPELL_INFLUENCE = 0,
- SPELL_LASHHAN_CHANNEL = 36904
+ SAY_SPELL_INFLUENCE = 0,
+ SPELL_LASHHAN_CHANNEL = 36904,
+ SPELL_DISPELLING_ANALYSIS = 37028
};
class npc_daranelle : public CreatureScript
@@ -427,7 +427,7 @@ public:
{
Talk(SAY_SPELL_INFLUENCE, who);
/// @todo Move the below to updateAI and run if this statement == true
- DoCast(who, 37028, true);
+ DoCast(who, SPELL_DISPELLING_ANALYSIS, true);
}
}
@@ -441,79 +441,6 @@ public:
}
};
-/*######
-## npc_overseer_nuaar
-######*/
-
-#define GOSSIP_HELLO_ON "Overseer, I am here to negotiate on behalf of the Cenarion Expedition."
-
-class npc_overseer_nuaar : public CreatureScript
-{
-public:
- npc_overseer_nuaar() : CreatureScript("npc_overseer_nuaar") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->SEND_GOSSIP_MENU(10533, creature->GetGUID());
- player->AreaExploredOrEventHappens(10682);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(10682) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(10532, creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
-## npc_saikkal_the_elder
-######*/
-
-#define GOSSIP_HELLO_STE "Yes... yes, it's me."
-#define GOSSIP_SELECT_STE "Yes elder. Tell me more of the book."
-
-class npc_saikkal_the_elder : public CreatureScript
-{
-public:
- npc_saikkal_the_elder() : CreatureScript("npc_saikkal_the_elder") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(10795, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
- player->SEND_GOSSIP_MENU(10796, creature->GetGUID());
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(10980) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(10794, creature->GetGUID());
-
- return true;
- }
-};
-
//Support for quest: You're Fired! (10821)
bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five;
@@ -955,7 +882,7 @@ class npc_simon_bunny : public CreatureScript
/*
Called when AI is playing the sequence for player. We cast the visual spell and then remove the
- casted color from the casting sequence.
+ cast color from the casting sequence.
*/
void PlayNextColor()
{
@@ -1198,7 +1125,10 @@ public:
struct npc_oscillating_frequency_scanner_master_bunnyAI : public ScriptedAI
{
- npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature)
+ {
+ playerGuid = 0;
+ }
void Reset() OVERRIDE
{
@@ -1279,8 +1209,6 @@ void AddSC_blades_edge_mountains()
new npc_bloodmaul_brute();
new npc_nether_drake();
new npc_daranelle();
- new npc_overseer_nuaar();
- new npc_saikkal_the_elder();
new go_legion_obelisk();
new go_thunderspike();
new npc_simon_bunny();
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 672cf51bdb7..5e70b7f9fc4 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -19,18 +19,15 @@
/* ScriptData
SDName: Hellfire_Peninsula
SD%Complete: 100
-SDComment: Quest support: 9375, 9410, 9418, 10129, 10146, 10162, 10163, 10340, 10346, 10347, 10382 (Special flight paths)
+SDComment: Quest support: 9375, 9410, 9418, 10129, 10146, 10162, 10163, 10340, 10346, 10347, 10382 (Special flight paths) "Needs update"
SDCategory: Hellfire Peninsula
EndScriptData */
/* ContentData
npc_aeranas
npc_ancestral_wolf
-go_haaleshi_altar
-npc_naladu
-npc_tracy_proudwell
-npc_trollbane
npc_wounded_blood_elf
+npc_fel_guard_hound
EndContentData */
#include "ScriptMgr.h"
@@ -46,14 +43,12 @@ EndContentData */
enum Aeranas
{
- SAY_SUMMON = 0,
- SAY_FREE = 1,
-
- FACTION_HOSTILE = 16,
- FACTION_FRIENDLY = 35,
-
- SPELL_ENVELOPING_WINDS = 15535,
- SPELL_SHOCK = 12553
+ SAY_SUMMON = 0,
+ SAY_FREE = 1,
+ FACTION_HOSTILE = 16,
+ FACTION_FRIENDLY = 35,
+ SPELL_ENVELOPING_WINDS = 15535,
+ SPELL_SHOCK = 12553
};
class npc_aeranas : public CreatureScript
@@ -61,24 +56,15 @@ class npc_aeranas : public CreatureScript
public:
npc_aeranas() : CreatureScript("npc_aeranas") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_aeranasAI(creature);
- }
-
struct npc_aeranasAI : public ScriptedAI
{
npc_aeranasAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 Faction_Timer;
- uint32 EnvelopingWinds_Timer;
- uint32 Shock_Timer;
-
void Reset() OVERRIDE
{
- Faction_Timer = 8000;
- EnvelopingWinds_Timer = 9000;
- Shock_Timer = 5000;
+ faction_Timer = 8000;
+ envelopingWinds_Timer = 9000;
+ shock_Timer = 5000;
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
me->setFaction(FACTION_FRIENDLY);
@@ -88,13 +74,13 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (Faction_Timer)
+ if (faction_Timer)
{
- if (Faction_Timer <= diff)
+ if (faction_Timer <= diff)
{
me->setFaction(FACTION_HOSTILE);
- Faction_Timer = 0;
- } else Faction_Timer -= diff;
+ faction_Timer = 0;
+ } else faction_Timer -= diff;
}
if (!UpdateVictim())
@@ -111,21 +97,31 @@ public:
return;
}
- if (Shock_Timer <= diff)
+ if (shock_Timer <= diff)
{
DoCastVictim(SPELL_SHOCK);
- Shock_Timer = 10000;
- } else Shock_Timer -= diff;
+ shock_Timer = 10000;
+ } else shock_Timer -= diff;
- if (EnvelopingWinds_Timer <= diff)
+ if (envelopingWinds_Timer <= diff)
{
DoCastVictim(SPELL_ENVELOPING_WINDS);
- EnvelopingWinds_Timer = 25000;
- } else EnvelopingWinds_Timer -= diff;
+ envelopingWinds_Timer = 25000;
+ } else envelopingWinds_Timer -= diff;
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 faction_Timer;
+ uint32 envelopingWinds_Timer;
+ uint32 shock_Timer;
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_aeranasAI(creature);
+ }
};
/*######
@@ -134,13 +130,11 @@ public:
enum AncestralWolf
{
- EMOTE_WOLF_LIFT_HEAD = 0,
- EMOTE_WOLF_HOWL = 1,
- SAY_WOLF_WELCOME = 2,
-
- SPELL_ANCESTRAL_WOLF_BUFF = 29981,
-
- NPC_RYGA = 17123
+ EMOTE_WOLF_LIFT_HEAD = 0,
+ EMOTE_WOLF_HOWL = 1,
+ SAY_WOLF_WELCOME = 2,
+ SPELL_ANCESTRAL_WOLF_BUFF = 29981,
+ NPC_RYGA = 17123
};
class npc_ancestral_wolf : public CreatureScript
@@ -148,11 +142,6 @@ class npc_ancestral_wolf : public CreatureScript
public:
npc_ancestral_wolf() : CreatureScript("npc_ancestral_wolf") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_ancestral_wolfAI(creature);
- }
-
struct npc_ancestral_wolfAI : public npc_escortAI
{
npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature)
@@ -166,20 +155,18 @@ public:
Reset();
}
- Creature* pRyga;
-
void Reset() OVERRIDE
{
- pRyga = NULL;
+ ryga = NULL;
DoCast(me, SPELL_ANCESTRAL_WOLF_BUFF, true);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
{
- if (!pRyga && who->GetEntry() == NPC_RYGA && me->IsWithinDistInMap(who, 15.0f))
+ if (!ryga && who->GetEntry() == NPC_RYGA && me->IsWithinDistInMap(who, 15.0f))
if (Creature* temp = who->ToCreature())
- pRyga = temp;
+ ryga = temp;
npc_escortAI::MoveInLineOfSight(who);
}
@@ -195,154 +182,19 @@ public:
Talk(EMOTE_WOLF_HOWL);
break;
case 50:
- if (pRyga && pRyga->IsAlive() && !pRyga->IsInCombat())
- pRyga->AI()->Talk(SAY_WOLF_WELCOME);
+ if (ryga && ryga->IsAlive() && !ryga->IsInCombat())
+ ryga->AI()->Talk(SAY_WOLF_WELCOME);
break;
}
}
- };
-};
-
-/*######
-## npc_naladu
-######*/
-
-#define GOSSIP_NALADU_ITEM1 "Why don't you escape?"
-
-enum Naladu
-{
- GOSSIP_TEXTID_NALADU1 = 9788
-};
-
-class npc_naladu : public CreatureScript
-{
-public:
- npc_naladu() : CreatureScript("npc_naladu") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_NALADU_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-};
-
-/*######
-## npc_tracy_proudwell
-######*/
-
-#define GOSSIP_TEXT_REDEEM_MARKS "I have marks to redeem!"
-#define GOSSIP_TRACY_PROUDWELL_ITEM1 "I heard that your dog Fei Fei took Klatu's prayer beads..."
-#define GOSSIP_TRACY_PROUDWELL_ITEM2 "<back>"
-
-enum Tracy
-{
- GOSSIP_TEXTID_TRACY_PROUDWELL1 = 10689,
- QUEST_DIGGING_FOR_PRAYER_BEADS = 10916
-};
-
-class npc_tracy_proudwell : public CreatureScript
-{
-public:
- npc_tracy_proudwell() : CreatureScript("npc_tracy_proudwell") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TRACY_PROUDWELL1, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- break;
- case GOSSIP_ACTION_TRADE:
- player->GetSession()->SendListInventory(creature->GetGUID());
- break;
- }
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (creature->IsVendor())
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_REDEEM_MARKS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
-
- if (player->GetQuestStatus(QUEST_DIGGING_FOR_PRAYER_BEADS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-};
-
-/*######
-## npc_trollbane
-######*/
-
-#define GOSSIP_TROLLBANE_ITEM1 "Tell me of the Sons of Lothar."
-#define GOSSIP_TROLLBANE_ITEM2 "<more>"
-#define GOSSIP_TROLLBANE_ITEM3 "Tell me of your homeland."
-
-enum Trollbane
-{
- GOSSIP_TEXTID_TROLLBANE1 = 9932,
- GOSSIP_TEXTID_TROLLBANE2 = 9933,
- GOSSIP_TEXTID_TROLLBANE3 = 8772
-};
-class npc_trollbane : public CreatureScript
-{
-public:
- npc_trollbane() : CreatureScript("npc_trollbane") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE1, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE2, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE3, creature->GetGUID());
- break;
- }
-
- return true;
- }
+ private:
+ Creature* ryga;
+ };
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
+ return new npc_ancestral_wolfAI(creature);
}
};
@@ -358,8 +210,10 @@ enum WoundedBloodElf
SAY_ELF_SUMMON2 = 3,
SAY_ELF_COMPLETE = 4,
SAY_ELF_AGGRO = 5,
-
- QUEST_ROAD_TO_FALCON_WATCH = 9375
+ QUEST_ROAD_TO_FALCON_WATCH = 9375,
+ NPC_HAALESHI_WINDWALKER = 16966,
+ NPC_HAALESHI_TALONGUARD = 16967,
+ FACTION_FALCON_WATCH_QUEST = 775
};
class npc_wounded_blood_elf : public CreatureScript
@@ -367,28 +221,31 @@ class npc_wounded_blood_elf : public CreatureScript
public:
npc_wounded_blood_elf() : CreatureScript("npc_wounded_blood_elf") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ struct npc_wounded_blood_elfAI : public npc_escortAI
{
- if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH)
- {
- if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, creature->AI()))
- pEscortAI->Start(true, false, player->GetGUID());
+ npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { }
- // Change faction so mobs attack
- creature->setFaction(775);
- }
+ void Reset() OVERRIDE { }
- return true;
- }
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ if (HasEscortState(STATE_ESCORT_ESCORTING))
+ Talk(SAY_ELF_AGGRO);
+ }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_wounded_blood_elfAI(creature);
- }
+ void JustSummoned(Creature* summoned) OVERRIDE
+ {
+ summoned->AI()->AttackStart(me);
+ }
- struct npc_wounded_blood_elfAI : public npc_escortAI
- {
- npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { }
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH)
+ {
+ me->setFaction(FACTION_FALCON_WATCH_QUEST);
+ npc_escortAI::Start(true, false, player->GetGUID());
+ }
+ }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -404,8 +261,8 @@ public:
case 9:
Talk(SAY_ELF_SUMMON1, player);
// Spawn two Haal'eshi Talonguard
- DoSpawnCreature(16967, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- DoSpawnCreature(16967, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 13:
Talk(SAY_ELF_RESTING, player);
@@ -413,8 +270,8 @@ public:
case 14:
Talk(SAY_ELF_SUMMON2, player);
// Spawn two Haal'eshi Windwalker
- DoSpawnCreature(16966, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- DoSpawnCreature(16966, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 27:
Talk(SAY_ELF_COMPLETE, player);
@@ -423,20 +280,12 @@ public:
break;
}
}
-
- void Reset() OVERRIDE { }
-
- void EnterCombat(Unit* /*who*/) OVERRIDE
- {
- if (HasEscortState(STATE_ESCORT_ESCORTING))
- Talk(SAY_ELF_AGGRO);
- }
-
- void JustSummoned(Creature* summoned) OVERRIDE
- {
- summoned->AI()->AttackStart(me);
- }
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_wounded_blood_elfAI(creature);
+ }
};
/*######
@@ -445,9 +294,8 @@ public:
enum FelGuard
{
- SPELL_SUMMON_POO = 37688,
-
- NPC_DERANGED_HELBOAR = 16863
+ SPELL_SUMMON_POO = 37688,
+ NPC_DERANGED_HELBOAR = 16863
};
class npc_fel_guard_hound : public CreatureScript
@@ -455,32 +303,24 @@ class npc_fel_guard_hound : public CreatureScript
public:
npc_fel_guard_hound() : CreatureScript("npc_fel_guard_hound") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_fel_guard_houndAI(creature);
- }
-
struct npc_fel_guard_houndAI : public ScriptedAI
{
npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 uiCheckTimer;
- uint64 uiHelboarGUID;
-
void Reset() OVERRIDE
{
- uiCheckTimer = 5000; //check for creature every 5 sec
- uiHelboarGUID = 0;
+ checkTimer = 5000; //check for creature every 5 sec
+ helboarGUID = 0;
}
- void MovementInform(uint32 uiType, uint32 uiId) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) OVERRIDE
{
- if (uiType != POINT_MOTION_TYPE || uiId != 1)
+ if (type != POINT_MOTION_TYPE || id != 1)
return;
- if (Creature* pHelboar = me->GetCreature(*me, uiHelboarGUID))
+ if (Creature* helboar = me->GetCreature(*me, helboarGUID))
{
- pHelboar->RemoveCorpse();
+ helboar->RemoveCorpse();
DoCast(SPELL_SUMMON_POO);
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
@@ -488,36 +328,43 @@ public:
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- if (uiCheckTimer <= uiDiff)
+ if (checkTimer <= diff)
{
- if (Creature* pHelboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
+ if (Creature* helboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
{
- if (pHelboar->GetGUID() != uiHelboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
+ if (helboar->GetGUID() != helboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
{
- uiHelboarGUID = pHelboar->GetGUID();
- me->GetMotionMaster()->MovePoint(1, pHelboar->GetPositionX(), pHelboar->GetPositionY(), pHelboar->GetPositionZ());
+ helboarGUID = helboar->GetGUID();
+ me->GetMotionMaster()->MovePoint(1, helboar->GetPositionX(), helboar->GetPositionY(), helboar->GetPositionZ());
}
}
- uiCheckTimer = 5000;
- }else uiCheckTimer -= uiDiff;
+ checkTimer = 5000;
+ }
+ else checkTimer -= diff;
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 checkTimer;
+ uint64 helboarGUID;
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_fel_guard_houndAI(creature);
+ }
};
void AddSC_hellfire_peninsula()
{
new npc_aeranas();
new npc_ancestral_wolf();
- new npc_naladu();
- new npc_tracy_proudwell();
- new npc_trollbane();
new npc_wounded_blood_elf();
new npc_fel_guard_hound();
}