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-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp19
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp7
2 files changed, 13 insertions, 13 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 6c14a54e42d..8925f2899f5 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -392,7 +392,10 @@ public:
GlaiveGUID = 0;
}
- void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void ChargeCheck()
{
@@ -2093,7 +2096,6 @@ public:
// }
}
};
-
};
class gameobject_cage_trap : public GameObjectScript
@@ -2112,7 +2114,6 @@ public:
go->SetGoState(GO_STATE_ACTIVE);
return true;
}
-
};
class mob_shadow_demon : public CreatureScript
@@ -2131,7 +2132,10 @@ public:
uint64 TargetGUID;
- void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void Reset()
{
@@ -2165,7 +2169,6 @@ public:
DoCast(me->getVictim(), SPELL_CONSUME_SOUL);
}
};
-
};
class mob_blade_of_azzinoth : public CreatureScript
@@ -2224,7 +2227,10 @@ public:
DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true);
}
- void EnterCombat(Unit* /*who*/) { DoZoneInCombat(); }
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void DoMeleeAttackIfReady()
{
@@ -2270,7 +2276,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_boss_illidan()
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 76c3f04846e..65d59efb9d6 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -865,7 +865,6 @@ public:
bool OnUse(Player* player, Item* /*item*/, SpellCastTargets const& targets)
{
InstanceScript* instance = player->GetInstanceScript();
-
if (!instance)
{
player->GetSession()->SendNotification(TEXT_NOT_INITIALIZED);
@@ -908,12 +907,8 @@ public:
}
// get and remove channel
-
if (Unit* channel = Unit::GetCreature(*vashj, CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->ShieldGeneratorChannel[channelIdentifier]))
- {
- // call Unsummon()
- channel->setDeathState(JUST_DIED);
- }
+ channel->setDeathState(JUST_DIED); // call Unsummon()
instance->SetData(identifier, 1);