diff options
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Outland/shadowmoon_valley.cpp | 62 |
2 files changed, 33 insertions, 33 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 3770dabd8c7..3b8e86293eb 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -131,8 +131,8 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* plr = itr->getSource()) - return plr; + if (Player* player = itr->getSource()) + return player; } } diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index c0ac25756f9..070b769e8f9 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -264,9 +264,9 @@ public: { if (PlayerGUID) { - Unit* plr = Unit::GetUnit((*me), PlayerGUID); - if (plr) - DoCast(plr, SPELL_FORCE_OF_NELTHARAKU, true); + Unit* player = Unit::GetUnit((*me), PlayerGUID); + if (player) + DoCast(player, SPELL_FORCE_OF_NELTHARAKU, true); PlayerGUID = 0; } @@ -288,10 +288,10 @@ public: Tapped = false; if (PlayerGUID) { - Player* plr = Unit::GetPlayer(*me, PlayerGUID); - if (plr && plr->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE) + Player* player = Unit::GetPlayer(*me, PlayerGUID); + if (player && player->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE) { - DoCast(plr, SPELL_FORCE_OF_NELTHARAKU, true); + DoCast(player, SPELL_FORCE_OF_NELTHARAKU, true); /* float x, y, z; me->GetPosition(x, y, z); @@ -391,9 +391,9 @@ public: { if (PlayerGUID) { - Player* plr = Unit::GetPlayer(*me, PlayerGUID); - if (plr && plr->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE) - plr->KilledMonsterCredit(23209, 0); + Player* player = Unit::GetPlayer(*me, PlayerGUID); + if (player && player->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE) + player->KilledMonsterCredit(23209, 0); } PoisonTimer = 0; me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -761,11 +761,11 @@ public: uint32 NextStep(uint32 Step) { - Unit* plr = Unit::GetUnit((*me), PlayerGUID); + Unit* player = Unit::GetUnit((*me), PlayerGUID); Unit* Illi = Unit::GetUnit((*me), IllidanGUID); - if (!plr || !Illi) + if (!player || !Illi) { EnterEvadeMode(); return 0; @@ -775,9 +775,9 @@ public: { case 0: return 0; break; case 1: me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); return 9000; break; - case 2: DoScriptText(OVERLORD_YELL_1, me, plr); return 4500; break; - case 3: me->SetInFront(plr); return 3200; break; - case 4: DoScriptText(OVERLORD_SAY_2, me, plr); return 2000; break; + case 2: DoScriptText(OVERLORD_YELL_1, me, player); return 4500; break; + case 3: me->SetInFront(player); return 3200; break; + case 4: DoScriptText(OVERLORD_SAY_2, me, player); return 2000; break; case 5: Illi->SetVisible(true); Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return 350; break; case 6: @@ -789,20 +789,20 @@ public: case 8: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); return 2500; break; case 9: DoScriptText(OVERLORD_SAY_3, me); return 6500; break; case 10: DoScriptText(LORD_ILLIDAN_SAY_1, Illi); return 5000; break; - case 11: DoScriptText(OVERLORD_SAY_4, me, plr); return 6000; break; + case 11: DoScriptText(OVERLORD_SAY_4, me, player); return 6000; break; case 12: DoScriptText(LORD_ILLIDAN_SAY_2, Illi); return 5500; break; case 13: DoScriptText(LORD_ILLIDAN_SAY_3, Illi); return 4000; break; case 14: Illi->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 1500; break; case 15: DoScriptText(LORD_ILLIDAN_SAY_4, Illi); return 1500; break; case 16: - if (plr) + if (player) { - Illi->CastSpell(plr, SPELL_TWO, true); - plr->RemoveAurasDueToSpell(SPELL_THREE); - plr->RemoveAurasDueToSpell(SPELL_FOUR); + Illi->CastSpell(player, SPELL_TWO, true); + player->RemoveAurasDueToSpell(SPELL_THREE); + player->RemoveAurasDueToSpell(SPELL_FOUR); return 5000; }else{ - CAST_PLR(plr)->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); Step = 30; return 100; + CAST_PLR(player)->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); Step = 30; return 100; } break; case 17: DoScriptText(LORD_ILLIDAN_SAY_5, Illi); return 5000; break; @@ -821,8 +821,8 @@ public: case 24: me->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 5000; break; case 25: DoScriptText(OVERLORD_SAY_6, me); return 2000; break; case 26: - if (plr) - CAST_PLR(plr)->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me); + if (player) + CAST_PLR(player)->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me); return 6000; break; case 27: { @@ -832,16 +832,16 @@ public: return 500; } break; case 28: - plr->RemoveAurasDueToSpell(SPELL_TWO); - plr->RemoveAurasDueToSpell(41519); - plr->CastSpell(plr, SPELL_THREE, true); - plr->CastSpell(plr, SPELL_FOUR, true); + player->RemoveAurasDueToSpell(SPELL_TWO); + player->RemoveAurasDueToSpell(41519); + player->CastSpell(player, SPELL_THREE, true); + player->CastSpell(player, SPELL_FOUR, true); return 1000; break; case 29: { Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); if (Yarzill) - DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, plr); + DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, player); return 5000; } break; case 30: @@ -855,7 +855,7 @@ public: { Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); if (Yarzill) - Yarzill->CastSpell(plr, 41540, true); + Yarzill->CastSpell(player, 41540, true); return 1000;} break; case 32: me->GetMotionMaster()->MovePoint(0, -5085.77f, 577.231f, 86.6719f); return 5000; break; @@ -1661,15 +1661,15 @@ class go_crystal_prison : public GameObjectScript public: go_crystal_prison() : GameObjectScript("go_crystal_prison") { } - bool OnQuestAccept(Player* plr, GameObject* /*go*/, Quest const* quest) + bool OnQuestAccept(Player* player, GameObject* /*go*/, Quest const* quest) { if (quest->GetQuestId() == QUEST_BATTLE_OF_THE_CRIMSON_WATCH) { - Creature* Illidan = plr->FindNearestCreature(22083, 50); + Creature* Illidan = player->FindNearestCreature(22083, 50); if (Illidan && !CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->EventStarted) { - CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->PlayerGUID = plr->GetGUID(); + CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->PlayerGUID = player->GetGUID(); CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->LiveCount = 0; CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->EventStarted=true; } |
