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authorclick <click@gonnamakeyou.com>2011-07-01 03:00:39 +0200
committerclick <click@gonnamakeyou.com>2011-07-01 03:00:39 +0200
commita9c9ab0efa7e41c31f52e71749048300d809d69a (patch)
treefeaa5e13970ef70b52644970353b33ec5a4195a9 /src/server/scripts/Outland
parented4c9986c1f8e82179c1e9399e4ba6d9481b6d01 (diff)
Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
+ Fix compilewarning in Unit.cpp + Remove/comment out unused parameters for some commandscripts/scripts (warnings) + Replace "plr" with "player" all over the scriptbase for consistency
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp4
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp62
2 files changed, 33 insertions, 33 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index 3770dabd8c7..3b8e86293eb 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -131,8 +131,8 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* plr = itr->getSource())
- return plr;
+ if (Player* player = itr->getSource())
+ return player;
}
}
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index c0ac25756f9..070b769e8f9 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -264,9 +264,9 @@ public:
{
if (PlayerGUID)
{
- Unit* plr = Unit::GetUnit((*me), PlayerGUID);
- if (plr)
- DoCast(plr, SPELL_FORCE_OF_NELTHARAKU, true);
+ Unit* player = Unit::GetUnit((*me), PlayerGUID);
+ if (player)
+ DoCast(player, SPELL_FORCE_OF_NELTHARAKU, true);
PlayerGUID = 0;
}
@@ -288,10 +288,10 @@ public:
Tapped = false;
if (PlayerGUID)
{
- Player* plr = Unit::GetPlayer(*me, PlayerGUID);
- if (plr && plr->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE)
+ Player* player = Unit::GetPlayer(*me, PlayerGUID);
+ if (player && player->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE)
{
- DoCast(plr, SPELL_FORCE_OF_NELTHARAKU, true);
+ DoCast(player, SPELL_FORCE_OF_NELTHARAKU, true);
/*
float x, y, z;
me->GetPosition(x, y, z);
@@ -391,9 +391,9 @@ public:
{
if (PlayerGUID)
{
- Player* plr = Unit::GetPlayer(*me, PlayerGUID);
- if (plr && plr->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE)
- plr->KilledMonsterCredit(23209, 0);
+ Player* player = Unit::GetPlayer(*me, PlayerGUID);
+ if (player && player->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE)
+ player->KilledMonsterCredit(23209, 0);
}
PoisonTimer = 0;
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -761,11 +761,11 @@ public:
uint32 NextStep(uint32 Step)
{
- Unit* plr = Unit::GetUnit((*me), PlayerGUID);
+ Unit* player = Unit::GetUnit((*me), PlayerGUID);
Unit* Illi = Unit::GetUnit((*me), IllidanGUID);
- if (!plr || !Illi)
+ if (!player || !Illi)
{
EnterEvadeMode();
return 0;
@@ -775,9 +775,9 @@ public:
{
case 0: return 0; break;
case 1: me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); return 9000; break;
- case 2: DoScriptText(OVERLORD_YELL_1, me, plr); return 4500; break;
- case 3: me->SetInFront(plr); return 3200; break;
- case 4: DoScriptText(OVERLORD_SAY_2, me, plr); return 2000; break;
+ case 2: DoScriptText(OVERLORD_YELL_1, me, player); return 4500; break;
+ case 3: me->SetInFront(player); return 3200; break;
+ case 4: DoScriptText(OVERLORD_SAY_2, me, player); return 2000; break;
case 5: Illi->SetVisible(true);
Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return 350; break;
case 6:
@@ -789,20 +789,20 @@ public:
case 8: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); return 2500; break;
case 9: DoScriptText(OVERLORD_SAY_3, me); return 6500; break;
case 10: DoScriptText(LORD_ILLIDAN_SAY_1, Illi); return 5000; break;
- case 11: DoScriptText(OVERLORD_SAY_4, me, plr); return 6000; break;
+ case 11: DoScriptText(OVERLORD_SAY_4, me, player); return 6000; break;
case 12: DoScriptText(LORD_ILLIDAN_SAY_2, Illi); return 5500; break;
case 13: DoScriptText(LORD_ILLIDAN_SAY_3, Illi); return 4000; break;
case 14: Illi->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 1500; break;
case 15: DoScriptText(LORD_ILLIDAN_SAY_4, Illi); return 1500; break;
case 16:
- if (plr)
+ if (player)
{
- Illi->CastSpell(plr, SPELL_TWO, true);
- plr->RemoveAurasDueToSpell(SPELL_THREE);
- plr->RemoveAurasDueToSpell(SPELL_FOUR);
+ Illi->CastSpell(player, SPELL_TWO, true);
+ player->RemoveAurasDueToSpell(SPELL_THREE);
+ player->RemoveAurasDueToSpell(SPELL_FOUR);
return 5000;
}else{
- CAST_PLR(plr)->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); Step = 30; return 100;
+ CAST_PLR(player)->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); Step = 30; return 100;
}
break;
case 17: DoScriptText(LORD_ILLIDAN_SAY_5, Illi); return 5000; break;
@@ -821,8 +821,8 @@ public:
case 24: me->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 5000; break;
case 25: DoScriptText(OVERLORD_SAY_6, me); return 2000; break;
case 26:
- if (plr)
- CAST_PLR(plr)->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me);
+ if (player)
+ CAST_PLR(player)->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me);
return 6000; break;
case 27:
{
@@ -832,16 +832,16 @@ public:
return 500; }
break;
case 28:
- plr->RemoveAurasDueToSpell(SPELL_TWO);
- plr->RemoveAurasDueToSpell(41519);
- plr->CastSpell(plr, SPELL_THREE, true);
- plr->CastSpell(plr, SPELL_FOUR, true);
+ player->RemoveAurasDueToSpell(SPELL_TWO);
+ player->RemoveAurasDueToSpell(41519);
+ player->CastSpell(player, SPELL_THREE, true);
+ player->CastSpell(player, SPELL_FOUR, true);
return 1000; break;
case 29:
{
Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
if (Yarzill)
- DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, plr);
+ DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, player);
return 5000; }
break;
case 30:
@@ -855,7 +855,7 @@ public:
{
Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
if (Yarzill)
- Yarzill->CastSpell(plr, 41540, true);
+ Yarzill->CastSpell(player, 41540, true);
return 1000;}
break;
case 32: me->GetMotionMaster()->MovePoint(0, -5085.77f, 577.231f, 86.6719f); return 5000; break;
@@ -1661,15 +1661,15 @@ class go_crystal_prison : public GameObjectScript
public:
go_crystal_prison() : GameObjectScript("go_crystal_prison") { }
- bool OnQuestAccept(Player* plr, GameObject* /*go*/, Quest const* quest)
+ bool OnQuestAccept(Player* player, GameObject* /*go*/, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_BATTLE_OF_THE_CRIMSON_WATCH)
{
- Creature* Illidan = plr->FindNearestCreature(22083, 50);
+ Creature* Illidan = player->FindNearestCreature(22083, 50);
if (Illidan && !CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->EventStarted)
{
- CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->PlayerGUID = plr->GetGUID();
+ CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->PlayerGUID = player->GetGUID();
CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->LiveCount = 0;
CAST_AI(npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI, Illidan->AI())->EventStarted=true;
}