diff options
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_item.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_priest.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_shaman.cpp | 4 |
6 files changed, 14 insertions, 14 deletions
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 526157708ad..9f8775e9bb9 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -496,7 +496,7 @@ class spell_dru_frenzied_regeneration : public AuraScript void PeriodicTick(AuraEffect const* aurEff) { // Converts up to 10 rage per second into health for $d. Each point of rage is converted into ${$m2/10}.1% of max health. - if (GetTarget()->getPowerType() != POWER_RAGE) + if (GetTarget()->GetPowerType() != POWER_RAGE) return; uint32 rage = GetTarget()->GetPower(POWER_RAGE); @@ -1357,7 +1357,7 @@ class spell_dru_revitalize : public SpellScriptLoader Unit* target = eventInfo.GetProcTarget(); uint32 spellId; - switch (target->getPowerType()) + switch (target->GetPowerType()) { case POWER_MANA: spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_MANA; @@ -1803,7 +1803,7 @@ class spell_dru_t3_2p_bonus : public SpellScriptLoader Unit* target = eventInfo.GetProcTarget(); uint32 spellId; - switch (target->getPowerType()) + switch (target->GetPowerType()) { case POWER_MANA: spellId = SPELL_DRUID_T3_PROC_ENERGIZE_MANA; diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 943642b7d85..dbf7d7da256 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -2627,7 +2627,7 @@ class spell_gen_pet_summoned : public SpellScript newPet->setDeathState(ALIVE); newPet->SetFullHealth(); - newPet->SetPower(newPet->getPowerType(), newPet->GetMaxPower(newPet->getPowerType())); + newPet->SetPower(newPet->GetPowerType(), newPet->GetMaxPower(newPet->GetPowerType())); switch (newPet->GetEntry()) { @@ -2830,7 +2830,7 @@ public: bool operator()(WorldObject* obj) const { if (Unit* target = obj->ToUnit()) - return target->getPowerType() != POWER_MANA; + return target->GetPowerType() != POWER_MANA; return true; } @@ -2876,7 +2876,7 @@ class spell_gen_replenishment_aura : public AuraScript bool Load() override { - return GetUnitOwner()->getPowerType() == POWER_MANA; + return GetUnitOwner()->GetPowerType() == POWER_MANA; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index b47ad57c781..490f31b55b8 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -1101,7 +1101,7 @@ class spell_item_heartpierce : public SpellScriptLoader Unit* caster = eventInfo.GetActor(); uint32 spellId; - switch (caster->getPowerType()) + switch (caster->GetPowerType()) { case POWER_MANA: spellId = Mana; @@ -3851,7 +3851,7 @@ class spell_item_mad_alchemists_potion : public SpellScript Unit* target = GetCaster(); - if (target->getPowerType() == POWER_MANA) + if (target->GetPowerType() == POWER_MANA) availableElixirs.push_back(28509); // Elixir of Major Mageblood (22840) uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs); @@ -3914,7 +3914,7 @@ class spell_item_crazy_alchemists_potion : public SpellScript if (!target->IsInCombat()) availableElixirs.push_back(53753); // Potion of Nightmares (40081) - if (target->getPowerType() == POWER_MANA) + if (target->GetPowerType() == POWER_MANA) availableElixirs.push_back(43186); // Runic Mana Potion(33448) uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs); diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 4386390d49f..928be5a79a6 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -454,7 +454,7 @@ class spell_pal_blessing_of_sanctuary : public SpellScriptLoader bool CheckProc(ProcEventInfo& /*eventInfo*/) { - return GetTarget()->getPowerType() == POWER_MANA; + return GetTarget()->GetPowerType() == POWER_MANA; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) @@ -1518,7 +1518,7 @@ class spell_pal_judgement_of_wisdom_mana : public SpellScriptLoader bool CheckProc(ProcEventInfo& eventInfo) { - return eventInfo.GetProcTarget()->getPowerType() == POWER_MANA; + return eventInfo.GetProcTarget()->GetPowerType() == POWER_MANA; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 336b2d54be6..aa8b5a5f91d 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -78,7 +78,7 @@ class PowerCheck bool operator()(WorldObject* obj) const { if (Unit* target = obj->ToUnit()) - return target->getPowerType() != _power; + return target->GetPowerType() != _power; return true; } diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index 091e06e82fb..a01be4e24f6 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -1541,7 +1541,7 @@ class spell_sha_mana_spring_totem : public SpellScriptLoader { if (Unit* target = GetHitUnit()) if (Unit* caster = GetCaster()) - if (target->getPowerType() == POWER_MANA) + if (target->GetPowerType() == POWER_MANA) { CastSpellExtraArgs args(GetOriginalCaster()->GetGUID()); args.AddSpellBP0(GetEffectValue()); @@ -1608,7 +1608,7 @@ class spell_sha_mana_tide_totem : public SpellScriptLoader { if (Unit* unitTarget = GetHitUnit()) { - if (unitTarget->getPowerType() == POWER_MANA) + if (unitTarget->GetPowerType() == POWER_MANA) { int32 effValue = GetEffectValue(); // Glyph of Mana Tide |
