diff options
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_pet.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 81bfe4fcd0c..5e46c2dfda4 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -300,8 +300,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; if (maximum < 0) maximum = 0; @@ -328,8 +328,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { //the damage bonus used for pets is either fire or shadow damage, whatever is higher - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; float bonusDamage = 0.0f; @@ -450,7 +450,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40); amount += ownerBonus; } } @@ -496,7 +496,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40); amount += ownerBonus; } } @@ -507,7 +507,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40); amount += ownerBonus; } } @@ -518,7 +518,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40); amount += ownerBonus; } } @@ -559,7 +559,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40); amount += ownerBonus; } } @@ -1025,7 +1025,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40); amount += ownerBonus; } } @@ -1041,7 +1041,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40); amount += ownerBonus; } } @@ -1057,7 +1057,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40); amount += ownerBonus; } } @@ -1103,7 +1103,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40); amount += ownerBonus; } } @@ -1119,7 +1119,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40); amount += ownerBonus; } } |
