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-rw-r--r--src/server/scripts/World/duel_reset.cpp12
-rw-r--r--src/server/scripts/World/go_scripts.cpp2
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp
index 3c46255a1bf..7982a5639ec 100644
--- a/src/server/scripts/World/duel_reset.cpp
+++ b/src/server/scripts/World/duel_reset.cpp
@@ -98,7 +98,7 @@ class DuelResetScript : public PlayerScript
static void ResetSpellCooldowns(Player* player, bool onStartDuel)
{
- if (onStartDuel)
+ if (onStartDuel)
{
// remove cooldowns on spells that have < 10 min CD > 30 sec and has no onHold
player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
@@ -106,8 +106,8 @@ class DuelResetScript : public PlayerScript
SpellHistory::Clock::time_point now = SpellHistory::Clock::now();
uint32 cooldownDuration = itr->second.CooldownEnd > now ? std::chrono::duration_cast<std::chrono::milliseconds>(itr->second.CooldownEnd - now).count() : 0;
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
- return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
- && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold
&& cooldownDuration > 0
&& ( spellInfo->RecoveryTime - cooldownDuration ) > (MINUTE / 2) * IN_MILLISECONDS
@@ -120,10 +120,10 @@ class DuelResetScript : public PlayerScript
player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
- return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
- && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold;
- }, true);
+ }, true);
}
// pet cooldowns
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index b90839f50c5..3094ecd660a 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -1211,7 +1211,7 @@ class go_toy_train_set : public GameObjectScript
struct go_toy_train_setAI : public GameObjectAI
{
go_toy_train_setAI(GameObject* go) : GameObjectAI(go), _pulseTimer(3 * IN_MILLISECONDS) { }
-
+
void UpdateAI(uint32 diff) override
{
if (diff < _pulseTimer)