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-rw-r--r--src/server/scripts/CMakeLists.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index a5a36263ba2..501a4e23403 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -24,7 +24,15 @@ if( SCRIPTPCH )
)
endif()
+if( SCRIPTPCH AND MSVC )
+ set(scripts_STAT_SRCS
+ PrecompiledHeaders/ScriptPCH.cpp
+ PrecompiledHeaders/ScriptPCH.h
+ )
+endif()
+
set(scripts_STAT_SRCS
+ ${scripts_STAT_SRCS}
${scripts_easternkingdoms}
${scripts_kalimdor}
${scripts_northrend}
@@ -40,14 +48,6 @@ set(scripts_STAT_SRCS
../game/AI/ScriptedAI/ScriptedSimpleAI.cpp
)
-if(MSVC)
- set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- PrecompiledHeaders/ScriptPCH.cpp
- PrecompiledHeaders/ScriptPCH.h
- )
-endif()
-
message("-- Added Script Library to SCRIPTS lib")
include_directories(
@@ -146,8 +146,8 @@ add_dependencies(scripts genrev)
# Generate precompiled header
if( SCRIPTPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/scripts/PrecompiledHeaders/ScriptPCH.h)
+ add_precompiled_header(scripts ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/ScriptPCH.h)
elseif(MSVC)
- add_native_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/scripts/PrecompiledHeaders/ScriptPCH)
+ add_native_precompiled_header(scripts ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/ScriptPCH)
endif()
endif()